Known Issues:
1. WorldEdit wand doesnt select region correctly.
Workaround: Use //hpos1 and //hpos2 to make selections with the mouse
2. Superpunch doesn't work
Workaround: none.
3. /freeze and /mobdamage skeletons can still shoot you
Workaround: turn player damage off /damage they'll still shoot but you'll
receive no damage
Are these issues still bugging? What action will be done (another version?)
- thanks for the update
Failed to load MyCraft!
org.apache.bcel.classfile.ClassFormatException: SPCPatch.class is not a Java .cl
ass file
at org.apache.bcel.classfile.ClassParser.readID(ClassParser.java:264)
at org.apache.bcel.classfile.ClassParser.parse(ClassParser.java:138)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:758)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:751)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:744)
at org.frustra.mycraft.modding.advanced.InjectUtil.init(InjectUtil.java:
175)
at net.minecraft.GameUpdater.updateClassPath(GameUpdater.java:322)
at net.minecraft.GameUpdater.run(GameUpdater.java:274)
at net.minecraft.Launcher$1.run(Launcher.java:75)
I've always used SPC with MyCraft before and it works fine but now I get that error? something to do with SPCPatch.class?
Failed to load MyCraft!
org.apache.bcel.classfile.ClassFormatException: SPCPatch.class is not a Java .cl
ass file
at org.apache.bcel.classfile.ClassParser.readID(ClassParser.java:264)
at org.apache.bcel.classfile.ClassParser.parse(ClassParser.java:138)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:758)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:751)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:744)
at org.frustra.mycraft.modding.advanced.InjectUtil.init(InjectUtil.java:
175)
at net.minecraft.GameUpdater.updateClassPath(GameUpdater.java:322)
at net.minecraft.GameUpdater.run(GameUpdater.java:274)
at net.minecraft.Launcher$1.run(Launcher.java:75)
I've always used SPC with MyCraft before and it works fine but now I get that error? something to do with SPCPatch.class?
Hey Simo, thanks for updating! Great work, as always.
I've noticed a small bug, or perhaps an oversight, with the //set WorldEdit command. It's not setting the new "decoration" blocks, i.e the new types of wooden planks and sandstone. For example, I wanted a dark wood floor, so I set 5:1, and it just set the normal wooden planks.
I understand that this is a WE issue, but I plan to bring it to the creator's attention (if it hasn't been done already). If the bug is fixed, will you update SPC to include the fix? It's a minor thing but I'm sure a lot of people would appreciate it.
I found out that using the //replace command with any of the newer blocks using WorldEdit doesn't work. Using //set command with one of the new blocks also crashes the game. Please fix this :/
(emphasis mine)
Worldedit is a separate program. Check with them.
Is there a way to disable this mod on certain worlds? Like, having it active on my creative world, but disabling it on my survival world? I don't want to accidentally hit K and kill all of my farm animals.
Failed to load MyCraft!
org.apache.bcel.classfile.ClassFormatException: SPCPatch.class is not a Java .cl
ass file
at org.apache.bcel.classfile.ClassParser.readID(ClassParser.java:264)
at org.apache.bcel.classfile.ClassParser.parse(ClassParser.java:138)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:758)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:751)
at org.frustra.mycraft.modding.advanced.InjectUtil.loadModClasses(Inject
Util.java:744)
at org.frustra.mycraft.modding.advanced.InjectUtil.init(InjectUtil.java:
175)
at net.minecraft.GameUpdater.updateClassPath(GameUpdater.java:322)
at net.minecraft.GameUpdater.run(GameUpdater.java:274)
at net.minecraft.Launcher$1.run(Launcher.java:75)
I've always used SPC with MyCraft before and it works fine but now I get that error? something to do with SPCPatch.class?
That's strange, I will have a look tonight. In the mean time just delete the spcpatch.class file and it should still run
I found out that using the //replace command with any of the newer blocks using WorldEdit doesn't work. Using //set command with one of the new blocks also crashes the game. Please fix this :/
Is there a way to disable this mod on certain worlds? Like, having it active on my creative world, but disabling it on my survival world? I don't want to accidentally hit K and kill all of my farm animals.
Yes, go into your world save and open spc.settings find the line that says disablecommands=false and change it to disablecommands=true
Is there a way to disable this mod on certain worlds? Like, having it active on my creative world, but disabling it on my survival world? I don't want to accidentally hit K and kill all of my farm animals.
Yes, go into your world save and open spc.settings find the line that says disablecommands=false and change it to disablecommands=true
i always get these damn annoying error messages since 1.2.3, but i hoped they were fixed now on 1.2.4:
java.lang.AbstractMethodError:
com.sk89q.worldedit.LocalWorld.checkLoadedChuck(Lcom/sk89q/worldedit/Vector;)V
It seems that Chuck should be Chunk or chunck, i don't know, but please get these bugs away!
Also appears when I try to copy and paste with the worldedit.
Can you provide an error report or stack trace that occurs rather than just the error message.. thanks
Are these issues still bugging? What action will be done (another version?)
- thanks for the update
Embed Removed
apparently "it's out of date"
there is a problem somewhere ^^
take your time to fix ^^
good luck
I've always used SPC with MyCraft before and it works fine but now I get that error? something to do with SPCPatch.class?
/back command
teleports you just where you died.
pd: it was awesome if it was:
minecraft 1.2.3
single player commands 3.2.1
thanks to LucasAntunes998 for making this banner!
same thing for me
Lou
Do you only get to sleep between updates?
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
I've noticed a small bug, or perhaps an oversight, with the //set WorldEdit command. It's not setting the new "decoration" blocks, i.e the new types of wooden planks and sandstone. For example, I wanted a dark wood floor, so I set 5:1, and it just set the normal wooden planks.
I understand that this is a WE issue, but I plan to bring it to the creator's attention (if it hasn't been done already). If the bug is fixed, will you update SPC to include the fix? It's a minor thing but I'm sure a lot of people would appreciate it.
Unnamed adventure map
The link is where it has always been, on the first post of this thread.
Unnamed adventure map
1.Download the newest version
2.There is, learn how to use worldedit.
Worldedit is a separate program. Check with them.
“You can't wait for inspiration. You have to go after it with a club.” - Jack London
Watch me on twitch.tv/uraniuoxied !
Kinda is bro... just worldedit isn't working right now...
“You can't wait for inspiration. You have to go after it with a club.” - Jack London
Watch me on twitch.tv/uraniuoxied !
That's strange, I will have a look tonight. In the mean time just delete the spcpatch.class file and it should still run
This has always been the case.
Yes, go into your world save and open spc.settings find the line that says disablecommands=false and change it to disablecommands=true
Yes, go into your world save and open spc.settings find the line that says disablecommands=false and change it to disablecommands=true
Can you provide an error report or stack trace that occurs rather than just the error message.. thanks