I have a suggestion for command.
A mob disguise one, similar to the bukkit plugin.
My sister has one.
-A command to take you to a specific biome
ex. /gotobiome swampland 3
Each number takes you to a different biome of that type. (I know this will probably only work for generated ones)
And she requests that if you type /gotobiome swampland , it will tell you how many of that biome type is generated.
Keep in mind I'm not rushing you to do these, maybe do them after you've updated to 1.1.
I have a suggestion for command.
A mob disguise one, similar to the bukkit plugin.
My sister has one.
-A command to take you to a specific biome
ex. /gotobiome swampland 3
Each number takes you to a different biome of that type. (I know this will probably only work for generated ones)
And she requests that if you type /gotobiome swampland , it will tell you how many of that biome type is generated.
Keep in mind I'm not rushing you to do these, maybe do them after you've updated to 1.1.
@ simo;
I like this one... I spend far to much time looking for a specific biome, most often of late, desert.
Thanks
Lou
PS Your "Path" plug-in would be nice too.
I agree. the update for TooManyItems was amazing to have been so fast. This is another great mod, and I dont expect it to be updated so quickly.
Too many items was update for 1.9 pre-release, every single version in less than an hour. Like, literally. I was checking if TMI was updated for 1.1, and it said 1.0 on google. I click on it. 'Too Many Items Version 1.1'
Rollback Post to RevisionRollBack
I came to derp, derp derp, derp. Get out the way of me and my derp, derp, derp derp.
I am eager too, but I am not asking.. I know it takes time to update something as complex as SPC (and oh how I love it) .. but meanwhile I shall play with my duckenz (chickens) and watch the sheep eating grass. :biggrin.gif:
My HD and custom animated textures are wonky too but it's fun to see the world in vanilla for a while.. All will come right pretty soon ^^
The new spc version will be released once mcp is... Spc is one of the most complex mods available and requires a lot of time to update without mcp, I do not have this time spare, instead I have added some new features. Mcp generally takes a week or two to be released. Please be patient
@ simo;
I like this one... I spend far to much time looking for a specific biome, most often of late, desert.
Thanks
Lou
PS Your "Path" plug-in would be nice too.
I will have a think about that one, I'm having trouble with the biome related code, once I work it out it shouldnt be a problem.
Too many items was update for 1.9 pre-release, every single version in less than an hour. Like, literally. I was checking if TMI was updated for 1.1, and it said 1.0 on google. I click on it. 'Too Many Items Version 1.1'
TMI is a LOT simpler than spc... If you look at really early spc updates they were done in an hour or two after release, most of them done within 24 hours of release. I have been waiting for the mcp release for the last few releases as the mod has grown very complex
Indeed. Once Jeb finishes the modding API that he recently announced he was actually making (unlike a certain Notch...) hopefully modders will be able to update their mods in an instant!
I doubt it will help this mod :sad.gif: unless the code stops getting obfuscated as well. Chances are a modding API will do more harm than good to this mod, it really depends on how it is implemented
I bet 1,000 :Diamond:'s that people are ignoring the rules and go and spam "Update!" all they want? Wow, that is sad.
Also, SPC is a big mod! I bet it took him to kill 1,000,000 to make this! It took lots of effort to make this mod so don't stress him to update. Give some respect!
Same with the AETHER. Do u EVEN know how much effort it put to make that too??
A mob disguise one, similar to the bukkit plugin.
My sister has one.
-A command to take you to a specific biome
ex. /gotobiome swampland 3
Each number takes you to a different biome of that type. (I know this will probably only work for generated ones)
And she requests that if you type /gotobiome swampland , it will tell you how many of that biome type is generated.
Keep in mind I'm not rushing you to do these, maybe do them after you've updated to 1.1.
Default texture pack; in 32x32
1.1 has only been out a short time (about 8 hours).
Do you really expect Simo to be able to update SPC in that amount of time, considering the large amount of code needed to update such a major mod?
I have one word for people here who keep asking for an update so soon: wait.
@ simo;
I like this one... I spend far to much time looking for a specific biome, most often of late, desert.
Thanks
Lou
PS Your "Path" plug-in would be nice too.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
I agree. the update for TooManyItems was amazing to have been so fast. This is another great mod, and I dont expect it to be updated so quickly.
ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ
Too many items was update for 1.9 pre-release, every single version in less than an hour. Like, literally. I was checking if TMI was updated for 1.1, and it said 1.0 on google. I click on it. 'Too Many Items Version 1.1'
agreed.
My HD and custom animated textures are wonky too but it's fun to see the world in vanilla for a while.. All will come right pretty soon ^^
I will have a think about that one, I'm having trouble with the biome related code, once I work it out it shouldnt be a problem.
TMI is a LOT simpler than spc... If you look at really early spc updates they were done in an hour or two after release, most of them done within 24 hours of release. I have been waiting for the mcp release for the last few releases as the mod has grown very complex
I doubt it will help this mod :sad.gif: unless the code stops getting obfuscated as well. Chances are a modding API will do more harm than good to this mod, it really depends on how it is implemented
Also, SPC is a big mod! I bet it took him to kill 1,000,000 to make this! It took lots of effort to make this mod so don't stress him to update. Give some respect!
Same with the AETHER. Do u EVEN know how much effort it put to make that too??
Good night, going to bed now.
It takes a long time to update a mod, he's currently working on it, so just be patient.
You did not see the all the posts before yours!!!!! IT takes time to update.. ALSO
IT'S CALLED WORLD EDIT!!!! It comes with the mod and has for a long time now. Try reading for once in your life!
horribleit cannot come faster then it comes. tmi is just super fast and "easÿ' to updateTime flies, but so does my pig.