Alright so i put all the things in the "Minecraft" folder into the bin, then put the "Resources" in that place but WTF DO I DO WITH THE PROPERTY FILES!! :smile.gif:
this is for 1.6.5 ., you will update this mod to make me know by email because I love this mod and deploy it did not work and please if you did this and upgraded me know please my email and jg.matosmota @ gmail.com please thanks
this is for 1.6.5 ., you will update this mod to make me know by email because I love this mod and deploy it did not work and please if you did this and upgraded me know please my email and jg.matosmota @ gmail.com please thanks
1.6.5 mods work for 1.6.6! trust me cuz im currently using toomanyitems for 1.6.5 even tho its 1.6.6
Do you have Modloader V 1.6.6? I'm currently using Millenaire v1.6.5, TMI 1.6.5, AssassinsCraft 1.6.5, ModLoader 1.6.6, and Audiomod 1.6.5, and they work fine. I'm CONSIDERING adding the Portalgun mod to that batch, but there have been crash reports there, too, so I'm trying not to push my luck. But 1.6.5 mods DO seem to work for 1.6.6 as long as ModLoader 1.6.6 is installed as well.
EDIT: Also, SDK? Are you going to make the mod into a .zip folder to be put into a mods directory at some point? I know a few other mods that do that, and it makes installation a heck of a lot easier. Just a suggestion.
The mod is working fine and everything but I can't make the spawners. I tried finding the file mod_SdkFps.properties but wherever I searched, I couldn't find it. Where is it so I can enable the spawners?
The single player is still working great, no issues with me after fresh install and complete updates. I am, however, having trouble with the SMP. I have been in and out of Flan's Mod unofficial update yet this does not make it compatible for the 1.6.5 servers for some reason.
Still thanks for all who have constructively contributed to the mod, I look forward to seeing it grow. The boys from Apotheosis say cheers and add a pay pal donate button ;D
----snip1.6.6 - I've been told 1.6.6 didn't break mods, so these should work fine. Some people are saying it's broken but I'll trust the other modders on this one.
snip-----
PLEASE PM WITH THE ANSWER! Whenever I try to craft something, it doesn't work. I have all the correct and current versions, modloader, EVERYTHING IS CORRECT! But then, when I try to craft something, I CANT CRAFT ANYTHING. ALL the files are installed. Ev-er-y-thing!
1.6.5 mods work for 1.6.6! trust me cuz im currently using toomanyitems for 1.6.5 even tho its 1.6.6
mk stupid. theres only one way thats posiible and that is as follows.. ehem. you, are a, stupid, retard, living, in, a, alternate, universe, where all people are brain dead, and, you, updated, your, T.M.I mod, without, even, knowing, it, because, your, so, stupid. there was that slow enough for ya jackass
----snip1.6.6 - I've been told 1.6.6 didn't break mods, so these should work fine. Some people are saying it's broken but I'll trust the other modders on this one.
snip-----
This is for the single player build, and yes it works just fine (if you have java in your path and are completely updated). The SMP is still broken and will be fixed at the will of the devs on the project. I am just looking for an ETA on the SMP project.
Every time I follow the directions exactly the way they are set up, I get the black screen just after logging in, before the Mojang screen. Minecraft then proceeds to crash with the error report closing out before I can read it.
The very cool thing is, that if you have the spawner gui mod with the gun mods, you can spawn monsters that look like camera tripods with a cctv camera on top and you can choose what ammo they can shoot. Including rockets and lasers. Warning: they are neutral but I do not know if you can befriend them. Get the the GUI spawner mod here: http://www.minecraftforum.net/topic/75440-v166-risugamis-mods-updates/
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Wow I ****ING give up on mods. Sorry for cussing, but im just pissed off right now. Again, sorry. Any moderators, feel free to star out my cussing. ****!
Alright so i put all the things in the "Minecraft" folder into the bin, then put the "Resources" in that place but WTF DO I DO WITH THE PROPERTY FILES!! :smile.gif:
mk stupid. theres only one way thats posiible and that is as follows.. ehem. you, are a, stupid, retard, living, in, a, alternate, universe, where all people are brain dead, and, you, updated, your, T.M.I mod, without, even, knowing, it, because, your, so, stupid. there was that slow enough for ya jackass
FOR THE LAST TIME, 1.6.5 mods work for 1.6.6 (at least some do)
I can confirm that Millenaire, Audiomod, and AssassinsCraft ALL work for 1.6.6 with 1.6.5 versions.
1.6.5 mods work for 1.6.6! trust me cuz im currently using toomanyitems for 1.6.5 even tho its 1.6.6
Do you have Modloader V 1.6.6? I'm currently using Millenaire v1.6.5, TMI 1.6.5, AssassinsCraft 1.6.5, ModLoader 1.6.6, and Audiomod 1.6.5, and they work fine. I'm CONSIDERING adding the Portalgun mod to that batch, but there have been crash reports there, too, so I'm trying not to push my luck. But 1.6.5 mods DO seem to work for 1.6.6 as long as ModLoader 1.6.6 is installed as well.
EDIT: Also, SDK? Are you going to make the mod into a .zip folder to be put into a mods directory at some point? I know a few other mods that do that, and it makes installation a heck of a lot easier. Just a suggestion.
Still thanks for all who have constructively contributed to the mod, I look forward to seeing it grow. The boys from Apotheosis say cheers and add a pay pal donate button ;D
Tis a foul wind indeed that blows no minds
----snip1.6.6 - I've been told 1.6.6 didn't break mods, so these should work fine. Some people are saying it's broken but I'll trust the other modders on this one.
snip-----
mk stupid. theres only one way thats posiible and that is as follows.. ehem. you, are a, stupid, retard, living, in, a, alternate, universe, where all people are brain dead, and, you, updated, your, T.M.I mod, without, even, knowing, it, because, your, so, stupid. there was that slow enough for ya jackass
This is for the single player build, and yes it works just fine (if you have java in your path and are completely updated). The SMP is still broken and will be fixed at the will of the devs on the project. I am just looking for an ETA on the SMP project.
Tis a foul wind indeed that blows no minds
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He's right though
They go in the bin folder
FOR THE LAST TIME, 1.6.5 mods work for 1.6.6 (at least some do)
I can confirm that Millenaire, Audiomod, and AssassinsCraft ALL work for 1.6.6 with 1.6.5 versions.