I made a client file which is including SDK GunmodV3,MOD Loader,MP MOD Loader and Too Many Items(Inventory MOD).
And it works in Single Player.(Also success to use Too Many MOD)
Then I gave my client files to my friend,and tested like below.
1.In my Bukkit Server (Without SDK GUN MOD),my friend and I can join by SDK GUN MOD Client which i made.
2.I made a SDK Gun MOD Server,My friend can join my server,and Gun MOD works well.
but I can not join my server.(packet 200 error)
I try to reconnect a lot of times , but i can not log in my server...
3.After trying to join SDK Gun MOD server,My friend and I can not connect to my bukkit server.(packet 200 Error!)
4.So we delete .minecraft folder and set up SDK GUN MOD Client(which i made) again.
success to join my bukkit server.
I think almost working. but something wrong. client? or Server? or both?
tried 100000000 times this basemodmp just screws mc
java.lang.IncompatibleClassChangeError: Implementing class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ik.<clinit>(SourceFile:26)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at ModLoaderMp.init(ModLoaderMp.java:165)
at ModLoaderMp.RegisterGUI(ModLoaderMp.java:81)
at mod_Planes.<init>(mod_Planes.java:53)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:887)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 1eedd6b4 ----------
Is that thing with the lasers on the wolves heads available now? or is it gonna be released with the next update? If it is possible now, how do i do it? also I really want some frikkin sharks with frikkin laser beams attached to their frikkin heads!
wow finally someone else noticed it..... it a preview so probably be in next update.. i noticed it and posted 5pages ago. ....cant wait to see some really cool armour skins for the wolf
can someone help when ever in my muity sever i make a gun or what ever i try to take it away from the crafting table but it just pops back in please help
can someone make a video on how to install the mod in muilty
I made a client file which is including SDK GunmodV3,MOD Loader,MP MOD Loader and Too Many Items(Inventory MOD).
And it works in Single Player.(Also success to use Too Many MOD)
Then I gave my client files to my friend,and tested like below.
1.In my Bukkit Server (Without SDK GUN MOD),my friend and I can join by SDK GUN MOD Client which i made.
2.I made a SDK Gun MOD Server,My friend can join my server,and Gun MOD works well.
but I can not join my server.(packet 200 error)
I try to reconnect a lot of times , but i can not log in my server...
3.After trying to join SDK Gun MOD server,My friend and I can not connect to my bukkit server.(packet 200 Error!)
4.So we delete .minecraft folder and set up SDK GUN MOD Client(which i made) again.
success to join my bukkit server.
I think almost working. but something wrong. client? or Server? or both?
4/10/2011 8:56:07 PM [MCAdmin] Server started!
144 recipes
ModLoader Server Beta 1.4_01 Initializing...
Mod Loaded: mod_SdkFps 1.4_01v3
Mod Loaded: mod_SdkGrapplingHook 1.4_01v3
mod_Planes not found in mod_SdkGuns. Ignore this exception if you do not have it installed.
Mod Loaded: mod_SdkGuns 1.4_01v3
Mod Loaded: mod_SdkUtility 1.4_01v3
Done.
2011-04-10 20:56:07 [INFO] Starting minecraft server version Beta 1.4_01
2011-04-10 20:56:07 [INFO] Loading properties
2011-04-10 20:56:07 [INFO] Starting Minecraft server on 127.0.0.1:25566
2011-04-10 20:56:07 [INFO] Preparing level "world"
2011-04-10 20:56:07 [INFO] Preparing start region
2011-04-10 20:56:08 [INFO] Done (503570803ns)! For help, type "help" or "?"
then i get this when i try to login:
4/10/2011 9:02:57 PM [MCAdmin] IP "MY IP HERE" connected!
4/10/2011 9:02:58 PM [MCAdmin] IP "MY IP HERE" logged in as diputsmen!
2011-04-10 21:02:58 [INFO] diputsmen [/127.0.0.1] logged in with entity id 72
4/10/2011 9:02:59 PM [MCAdmin] Client "diputsmen" (IP: "MY IP HERE") sent unknown packet. Kicked!
Server->Client: Invalid packet ID: 200.
4/10/2011 9:02:59 PM [MCAdmin] diputsmen (IP: "MY IP HERE") disconnected (Message: Invalid packet ID: 200)!
2011-04-10 21:02:59 [INFO] diputsmen lost connection: disconnect.genericReason
a singel TNT blow way to mucths! can you make like a C4 Rclick to set power, none = a 1x1 hole. 1 = 2x1 hole(or a "door" sized hole) 2 = hole in a + shape and 3 can make a 3x3 hole, and can you make it so you can put it under, side or the top of a block, pleas can you do this, ill will promes to only use the ad.fly download thingy!
Rollback Post to RevisionRollBack
"as long thers man it will be war."
starling
"in war, we win or lose, live or die, the difrens is just an eyalash"
gen. duglas McArthur
sometime what i type soundes better when im typing it!!
and also i support:
i made a mining vehicle!!! nah just add 2 rocket launchers to the atv and you can carve a tunnel thru a mountain easily, or a underground system of tunnels and caves etc.
hey sdk. you may have already deduced this but i figure any info is good info. My friend started a server and new world with this mod and it worked fine. when i created the world i sent you it was while using bukkit server and plugins. it was after i created the world that we found this mod, and so we switched mods/servers but kept the world files. so yeah, i guess it created a problem somewhere. good luck and great mod!
I made a client file which is including SDK GunmodV3,MOD Loader,MP MOD Loader and Too Many Items(Inventory MOD).
And it works in Single Player.(Also success to use Too Many MOD)
Then I gave my client files to my friend,and tested like below.
1.In my Bukkit Server (Without SDK GUN MOD),my friend and I can join by SDK GUN MOD Client which i made.
2.I made a SDK Gun MOD Server,My friend can join my server,and Gun MOD works well.
but I can not join my server.(packet 200 error)
I try to reconnect a lot of times , but i can not log in my server...
3.After trying to join SDK Gun MOD server,My friend and I can not connect to my bukkit server.(packet 200 Error!)
4.So we delete .minecraft folder and set up SDK GUN MOD Client(which i made) again.
success to join my bukkit server.
I think almost working. but something wrong. client? or Server? or both?
You don't have to do anything with it. It's only there for TFC's Mod Manager
java.lang.IncompatibleClassChangeError: Implementing class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ik.<clinit>(SourceFile:26)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at ModLoaderMp.init(ModLoaderMp.java:165)
at ModLoaderMp.RegisterGUI(ModLoaderMp.java:81)
at mod_Planes.<init>(mod_Planes.java:53)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:162)
at ModLoader.readFromClassPath(ModLoader.java:887)
at ModLoader.init(ModLoader.java:687)
at ModLoader.AddAllRenderers(ModLoader.java:83)
at ps.<init>(ps.java:58)
at ps.<clinit>(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 1eedd6b4 ----------
wow finally someone else noticed it..... it a preview so probably be in next update.. i noticed it and posted 5pages ago. ....cant wait to see some really cool armour skins for the wolf
how do i do that exactly
had to do this so more people see it (some people dont read the first post regularly, i read it everyday-its my bible!)
EPIC COMING SOON LASER WOLVES
can someone make a video on how to install the mod in muilty
viewtopic.php?f=1023&t=277560&p=3874178#p3874178
the same thing happens for me
4/10/2011 8:56:07 PM [MCAdmin] Server started!
144 recipes
ModLoader Server Beta 1.4_01 Initializing...
Mod Loaded: mod_SdkFps 1.4_01v3
Mod Loaded: mod_SdkGrapplingHook 1.4_01v3
mod_Planes not found in mod_SdkGuns. Ignore this exception if you do not have it installed.
Mod Loaded: mod_SdkGuns 1.4_01v3
Mod Loaded: mod_SdkUtility 1.4_01v3
Done.
2011-04-10 20:56:07 [INFO] Starting minecraft server version Beta 1.4_01
2011-04-10 20:56:07 [INFO] Loading properties
2011-04-10 20:56:07 [INFO] Starting Minecraft server on 127.0.0.1:25566
2011-04-10 20:56:07 [INFO] Preparing level "world"
2011-04-10 20:56:07 [INFO] Preparing start region
2011-04-10 20:56:08 [INFO] Done (503570803ns)! For help, type "help" or "?"
then i get this when i try to login:
4/10/2011 9:02:57 PM [MCAdmin] IP "MY IP HERE" connected!
4/10/2011 9:02:58 PM [MCAdmin] IP "MY IP HERE" logged in as diputsmen!
2011-04-10 21:02:58 [INFO] diputsmen [/127.0.0.1] logged in with entity id 72
4/10/2011 9:02:59 PM [MCAdmin] Client "diputsmen" (IP: "MY IP HERE") sent unknown packet. Kicked!
Server->Client: Invalid packet ID: 200.
4/10/2011 9:02:59 PM [MCAdmin] diputsmen (IP: "MY IP HERE") disconnected (Message: Invalid packet ID: 200)!
2011-04-10 21:02:59 [INFO] diputsmen lost connection: disconnect.genericReason
sorry for the long post but please help
starling
"in war, we win or lose, live or die, the difrens is just an eyalash"
gen. duglas McArthur
sometime what i type soundes better when im typing it!!
and also i support:
my laser labryinth... its a bit dark but this is just a preview
also this is my "channel"
http://www.youtube.com/user/MrOriginalz ... e=mhum#p/u
but bullet isn't have damage for other player
it is error?or i set wrong?
i set pvp=on
When I install Mod loader and this one it just fades to black.