vanilla horses are t1 horses, all moc are T2. you have to breed a moc with a vanilla.
Thanks bud! I'll do! I just panicked yesterday cause many mods were doing silly stuff. Did A new Instance and checked the wikis and saw that on MoC Wiki thanks again!
This mod looks extremely interesting. However, I can't download all the necessary files. I tried using the link to the CustomMobSpawner 3.11.3, and I got a blank page after the adf.ly page. I even ran a search here for the spawner, and I couldn't find anything. All the other file links worked find, but CMS didn't.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// I'm sorry, Dave.
Time: 10/3/17 8:10 PMDescription: Initializing game
java.lang.NumberFormatException: For input string: "0.5" at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:580) at java.lang.Integer.parseInt(Integer.java:615) at drzhark.mocreatures.MoCProxy.readMocConfigValues(MoCProxy.java:216) at drzhark.mocreatures.init.MoCEntities$RegistrationHandler.registerEntities(MoCEntities.java:470) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_RegistrationHandler_registerEntities_Register.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:143) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:179) at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:746) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:605) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:266) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:580) at java.lang.Integer.parseInt(Integer.java:615) at drzhark.mocreatures.MoCProxy.readMocConfigValues(MoCProxy.java:216) at drzhark.mocreatures.init.MoCEntities$RegistrationHandler.registerEntities(MoCEntities.java:470) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_RegistrationHandler_registerEntities_Register.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:143) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:179) at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:746) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:605) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:266) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466)
-- Initialization --Details:Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 173575040 bytes (165 MB) / 310239232 bytes (295 MB) up to 3207856128 bytes (3059 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.0.2494 7 mods loaded, 7 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature | |:----- |:----------------- |:------------ |:----------------------------------- |:---------------------------------------- | | UCH | minecraft | 1.12.2 | minecraft.jar | None | | UCH | mcp | 9.42 | minecraft.jar | None | | UCH | FML | 8.0.99.99 | forge-1.12.2-14.23.0.2494.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCH | forge | 14.23.0.2494 | forge-1.12.2-14.23.0.2494.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCH | mercurius_updater | 1.0 | MercuriusUpdater-1.12.2.jar | None | | UCH | customspawner | 3.11.3 | CustomMobSpawner-3.11.3.jar | None | | UCH | mocreatures | 12.0.3 | DrZharks MoCreatures Mod-12.0.3.jar | None |
Loaded coremods (and transformers): Launched Version: 1.12.2-forge1.12.2-14.23.0.2494 LWJGL: 2.9.4 OpenGL: GeForce GTX 1080/PCIe/SSE2 GL version 4.5.0 NVIDIA 378.57, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is s
ere.
So I seem to be getting a crash dealing with a text string with "0.5" in it, even when deleting the configs. Loading Mocreatures on its own (With CMS) seems to work fine.
hello drZhark, can u make a version for 1.7.10 but this time, has the 1.12 changelogs and the new big cat textures and models, im making a zoo and all the mods are in 1.7.10 so I want to use your mod so can u make a 1.7.10 mod but it has all the changes after v. 6.3.1
yes that is possible but all the other mods are only compatible with 1.7.10 so instead of asking all the other mod developers to make theirs into 1.10, i can just ask this mod to make it 1.7.10
Maybe Someone updated CMS so that it only takes integer spawn weights or something and forgot to adjust a default config value in MoC to an integer, so it is a double instead?
If I were you, I'd change some or all of the occurrences of "0.5" in your config to "1".
That's just it, though. There are no integers within the configurations.
That is not the point. Are there any doubles in the MoC configurations that have 0.5 as their value?
That's exactly what I just said. There are no points or integers in any part of the configurations. I did a fresh install of a newer forge build for 1.12.2 and it worked 'Magically'.
Could anyone help me? The Config seems to not work on the latest version, i can't disable the spawning of any mobs...
do you have CMS installed? if you do are you modifying the MOC config files instead of the CMS files, cause CMS doesn't look at the MOC config files.
if you don't have CMS, you really can't disable the mobs from spawning, at least not that I'm aware of.
do you have CMS installed? if you do are you modifying the MOC config files instead of the CMS files, cause CMS doesn't look at the MOC config files.
if you don't have CMS, you really can't disable the mobs from spawning, at least not that I'm aware of.
In that case, then why is there an entire config dedicated to setting the spawnrates/can spawn at all for each mob? That just seems like a waste of space then...
In that case, then why is there an entire config dedicated to setting the spawnrates/can spawn at all for each mob? That just seems like a waste of space then...
Dr Zhark has already stated he's not backporting this mod anymore it's just going to be future updates from here on out especially with how much work it is due to all the changes between 1.7 and 1.12.2 which is where the mod is now.
I love this mod so much, been using it since 1.4.7 and can't make it work right on
MC: 1.12.1
Forge: 14.22.1.2485
MoC: 12.0.3
CMS: 3.11.3
Now just like 4 kind of horses appear. From Tier 1 just one horse is spawning.... how can I fix this? D:
vanilla horses are t1 horses, all moc are T2. you have to breed a moc with a vanilla.
Thanks bud! I'll do! I just panicked yesterday cause many mods were doing silly stuff. Did A new Instance and checked the wikis and saw that on MoC Wiki thanks again!
This mod looks extremely interesting. However, I can't download all the necessary files. I tried using the link to the CustomMobSpawner 3.11.3, and I got a blank page after the adf.ly page. I even ran a search here for the spawner, and I couldn't find anything. All the other file links worked find, but CMS didn't.
Oh my goodness you're alive!
is there a way to stop it?It's annoying that the bugs sound like a human being
Using the 1.12.1 version and for some reason I can make turtle soup by putting nothing but a bowl in the crafting menu.
Seems like a simple bug so I'm reporting it.
not without changing the mod. though you could just stop insects from spawning.
Uh will this work for minecraft 1.12.0? if not please make a verison Thank you
~from a fellow mo~creatures user
Put your spoiler h
---- Minecraft Crash Report -------- Minecraft Crash Report ----// I'm sorry, Dave.
Time: 10/3/17 8:10 PMDescription: Initializing game
java.lang.NumberFormatException: For input string: "0.5" at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:580) at java.lang.Integer.parseInt(Integer.java:615) at drzhark.mocreatures.MoCProxy.readMocConfigValues(MoCProxy.java:216) at drzhark.mocreatures.init.MoCEntities$RegistrationHandler.registerEntities(MoCEntities.java:470) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_RegistrationHandler_registerEntities_Register.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:143) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:179) at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:746) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:605) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:266) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:580) at java.lang.Integer.parseInt(Integer.java:615) at drzhark.mocreatures.MoCProxy.readMocConfigValues(MoCProxy.java:216) at drzhark.mocreatures.init.MoCEntities$RegistrationHandler.registerEntities(MoCEntities.java:470) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_RegistrationHandler_registerEntities_Register.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:143) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:179) at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:746) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:605) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:266) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466)
-- Initialization --Details:Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 173575040 bytes (165 MB) / 310239232 bytes (295 MB) up to 3207856128 bytes (3059 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.0.2494 7 mods loaded, 7 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature | |:----- |:----------------- |:------------ |:----------------------------------- |:---------------------------------------- | | UCH | minecraft | 1.12.2 | minecraft.jar | None | | UCH | mcp | 9.42 | minecraft.jar | None | | UCH | FML | 8.0.99.99 | forge-1.12.2-14.23.0.2494.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCH | forge | 14.23.0.2494 | forge-1.12.2-14.23.0.2494.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCH | mercurius_updater | 1.0 | MercuriusUpdater-1.12.2.jar | None | | UCH | customspawner | 3.11.3 | CustomMobSpawner-3.11.3.jar | None | | UCH | mocreatures | 12.0.3 | DrZharks MoCreatures Mod-12.0.3.jar | None |
Loaded coremods (and transformers): Launched Version: 1.12.2-forge1.12.2-14.23.0.2494 LWJGL: 2.9.4 OpenGL: GeForce GTX 1080/PCIe/SSE2 GL version 4.5.0 NVIDIA 378.57, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is s
ere.
So I seem to be getting a crash dealing with a text string with "0.5" in it, even when deleting the configs. Loading Mocreatures on its own (With CMS) seems to work fine.
hello drZhark, can u make a version for 1.7.10 but this time, has the 1.12 changelogs and the new big cat textures and models, im making a zoo and all the mods are in 1.7.10 so I want to use your mod so can u make a 1.7.10 mod but it has all the changes after v. 6.3.1
thanks
yes that is possible but all the other mods are only compatible with 1.7.10 so instead of asking all the other mod developers to make theirs into 1.10, i can just ask this mod to make it 1.7.10
That's just it, though. There are no integers within the configurations.
That's exactly what I just said. There are no points or integers in any part of the configurations. I did a fresh install of a newer forge build for 1.12.2 and it worked 'Magically'.
Could anyone help me? The Config seems to not work on the latest version, i can't disable the spawning of any mobs...
do you have CMS installed? if you do are you modifying the MOC config files instead of the CMS files, cause CMS doesn't look at the MOC config files.
if you don't have CMS, you really can't disable the mobs from spawning, at least not that I'm aware of.
In that case, then why is there an entire config dedicated to setting the spawnrates/can spawn at all for each mob? That just seems like a waste of space then...
cause that part of MOC isn't quite working right.
Dr Zhark has already stated he's not backporting this mod anymore it's just going to be future updates from here on out especially with how much work it is due to all the changes between 1.7 and 1.12.2 which is where the mod is now.
Anyways, I know spawn rates have always been an issue, but they seem to have hit this update really hard.
In the Wyvern Lair, I can barely find any bunnies, snakes, or wyverns. Guess what I can find? Everything else, even including hostile mobs.