Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
Whenever I add this mod, it gets stuck on "converting world" when trying to load a world.
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Lois: Together we can do anything: face any foe, overcome any obstacle.
Peter: Yeah, climb any mountain, rent any video, dial any phone. And not just our phone, Lois, other people's phones. Decent phones, God-fearing phones, phones that everybody else gave up on, but we knew better because we were a team!
Brian: What the hell are you talking about?
En este Mod no tienen ballenas te recomiendo que uses oceancraft mod si quieres ver orcas.
They dont have orcas on this mod i recommend you using oceancraft because it has killer whales.
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Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
config files
entity spawn types, make sure you adjust the file in the right folder. I am assuming you have CMS
Mhmm, i found that out. What I'm planning to do is divide each mob, for example water creatures, and convert them to percents to how many I want them to spawn.
Can anyone explain to me what the "I: Frequency, Max chunk, Max spawn,mins spawn" do?
Frequency: it explains itself how frequent do you want this mob to spawn
Max chunk: max number of this kind of mob that can spawn during map generating
Max spawns:the max number of mobs that can spawn during gameplay
Min spawn: the lowest number of mobs you want to spawn when you are playing.
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Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
Frequency: it explains itself how frequent do you want this mob to spawn
Max chunk: max number of this kind of mob that can spawn during map generating
Max spawns:the max number of mobs that can spawn during gameplay
Min spawn: the lowest number of mobs you want to spawn when you are playing.
freq is relative. so if all are 20, they will all spawn at the same rate.
min and max is percall, not overall in an area.
Can somebody help? Whenever I use this mod, no mobs spawn at all. Not even vanilla/twilight forest mobs. Also, using the custom mob spawner no longer seems to give me spawning options in the menu. And, yes, Ive tried with the custom mob spawner. Like I said, no mobs will spawn either way, so that means that the problem lies within mo creatures.
every time that mob is called to spawn is when the min and max come into play.
set the max to 5 and you can still have 30 in a single chunk because that mob was called to spawn 6 times.
Can somebody help? Whenever I use this mod, no mobs spawn at all. Not even vanilla/twilight forest mobs. Also, using the custom mob spawner no longer seems to give me spawning options in the menu. And, yes, Ive tried with the custom mob spawner. Like I said, no mobs will spawn either way, so that means that the problem lies within mo creatures.
GUI died in 1.6.4, adjust the config files or use the commands.
does this happen with new maps or just old ones? what other mods do you have? what version of MC?
look in the FML log for answers. or post it here, inside spoiler tags, and we'll try and help you.
[15:37:03] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[15:37:03] [Server thread/INFO]: Generating keypair
[15:37:03] [Server thread/INFO]: Converting map!
[15:37:03] [Server thread/INFO]: Scanning folders...
[15:37:03] [Server thread/INFO]: Total conversion count is 0
[15:37:05] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[15:37:07] [Server thread/INFO] [FML]: Applying holder lookups
[15:37:07] [Server thread/INFO] [FML]: Holder lookups applied
[15:37:07] [Server thread/INFO] [FastCraft-core]: 14 / 18 applied
It stops right there and after 10 minutes still nothing. It says converting world. It never gets to building terrain.
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Lois: Together we can do anything: face any foe, overcome any obstacle.
Peter: Yeah, climb any mountain, rent any video, dial any phone. And not just our phone, Lois, other people's phones. Decent phones, God-fearing phones, phones that everybody else gave up on, but we knew better because we were a team!
Brian: What the hell are you talking about?
config files
entity spawn types, make sure you adjust the file in the right folder. I am assuming you have CMS
Lois: Together we can do anything: face any foe, overcome any obstacle.
Peter: Yeah, climb any mountain, rent any video, dial any phone. And not just our phone, Lois, other people's phones. Decent phones, God-fearing phones, phones that everybody else gave up on, but we knew better because we were a team!
Brian: What the hell are you talking about?
They dont have orcas on this mod i recommend you using oceancraft because it has killer whales.
look in the FML log for answers. or post it here, inside spoiler tags, and we'll try and help you.
Mhmm, i found that out. What I'm planning to do is divide each mob, for example water creatures, and convert them to percents to how many I want them to spawn.
Frequency: it explains itself how frequent do you want this mob to spawn
Max chunk: max number of this kind of mob that can spawn during map generating
Max spawns:the max number of mobs that can spawn during gameplay
Min spawn: the lowest number of mobs you want to spawn when you are playing.
freq is relative. so if all are 20, they will all spawn at the same rate.
min and max is per call, not overall in an area.
What do you mean by per call?
http://www.minecraft...d-mob-spawning/
every time that mob is called to spawn is when the min and max come into play.
set the max to 5 and you can still have 30 in a single chunk because that mob was called to spawn 6 times.
GUI died in 1.6.4, adjust the config files or use the commands.
does this happen with new maps or just old ones? what other mods do you have? what version of MC?
[15:37:03] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[15:37:03] [Server thread/INFO]: Generating keypair
[15:37:03] [Server thread/INFO]: Converting map!
[15:37:03] [Server thread/INFO]: Scanning folders...
[15:37:03] [Server thread/INFO]: Total conversion count is 0
[15:37:05] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[15:37:07] [Server thread/INFO] [FML]: Applying holder lookups
[15:37:07] [Server thread/INFO] [FML]: Holder lookups applied
[15:37:07] [Server thread/INFO] [FastCraft-core]: 14 / 18 applied
It stops right there and after 10 minutes still nothing. It says converting world. It never gets to building terrain.
Lois: Together we can do anything: face any foe, overcome any obstacle.
Peter: Yeah, climb any mountain, rent any video, dial any phone. And not just our phone, Lois, other people's phones. Decent phones, God-fearing phones, phones that everybody else gave up on, but we knew better because we were a team!
Brian: What the hell are you talking about?
mods list?