if you mean a unicorn horn then its from a unicorn
Yes I understood that it came from a Unicorn but are there wild unicorns you need to kill? Last time I checked the only way to get a Unicorn was by giving a Nightmare an EoL made from a Unicorn horn...so I'm confused
Yes I understood that it came from a Unicorn but are there wild unicorns you need to kill? Last time I checked the only way to get a Unicorn was by giving a Nightmare an EoL made from a Unicorn horn...so I'm confused
You have to kill a tamed Unicorn (or unihorned Ostrich, but not sure about the ostrich)
Just leave the biome group emtpy, CMS will ignore those entities
While true, I am starting to think that CMS upper limits and Vanilla/Mod limits are not connected. So you get tons of creatures.
Example, if you add a mod, and do not add it to a biomegroup, it has the possibility of taking over ALL spawns, and adding creatures higher than the CMS max.
I'm going to mention again, its perhaps time to drop CMS, or make it use Vanilla native spawn systems. Its Frankly, a headache having two sets of rules for spawns, if not more. Please take an objective look at how many issues people have because its two different systems, constantly. IE: Adding your mod has a high probability of breaking the intended experience of other mods. My case in point is my server, Twilight forest is still all jacked up. While you guys have made strides to help this, Unless we know the rates, locations ETC the mod creator intended, the experience is broken. Not to mention, setting that up takes weeks of spawn setting editing. At this point, i have spent 3 months trying to get Mo to work with other mods with limited success, other mod experiences simply break, and attempting to fix this under this system is a long involved process.
CMS should be a customizer at this point, not a totally different spawn system. IMO.
Unrelated:
I am making a Icon pack that works with Rei/Voxel mini-map. Once done, you are free to include it in your mod.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/29/2012
Posts:
50
Member Details
Just adding this as a note to anyone wanting to install for 1.4.7: Don't forget to get the 1.4.7 version of GuiAPI as well. The first post links the MoC and CustomMobSpawner versions for 1.4.7, but not the guiapi. I kept crashing until I figured that out, thought leaving a note might help anyone else with the same problem.
Awesome mod Dr Z! I simply find that minecraft seems boring without this mod installed.
Can someone help me out a bit? This keeps happening every time i go into my SP world and wont go away until i delete the whole mod, run the save without it, and then putting it back again, only to occur again. Tried deleting the config files, resetting the spawn settings, updating everything, change tick settings, and it wont go away. Here's the crash report:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\DanielCV\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_13.53.31-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d0fa212 --------
Full report at:
C:\Users\DanielCV\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_13.53.31-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/1/13 1:53 PM
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 233542120 bytes (222 MB) / 590008320 bytes (562 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2817 (157752 bytes; 0 MB) allocated, 2817 (157752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_C4 18 mods loaded, 18 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GuiAPI [GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Doggy Talents [Doggy Talents] ([1.5] Doggy Talents - v1.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Backpack [Backpack] (backpack-1.7.8-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
craftguide [CraftGuide] (CraftGuide-1.6.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Flashlight [Flashlight] (flashlight.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoreSwordsMod [More Swords Mod] (More Swords Mod 2.4.2 For 1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MultiPageChest [Multi Page Chest] (multiPageChest_1.2.3_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
LegendGear [LegendGear] (NMcCoy-LegendGear-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartMoving [Smart Moving] (Smart Moving Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartRender [Smart Render] (Smart Moving Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ZanMinimap [mod_ZanMinimap] (ZansMinimap1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2283 (127848 bytes; 0 MB) allocated, 2283 (127848 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Ryuken'/22209, l='Relax', x=-210.64, y=5.00, z=339.30]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NoSuchMethodError: drzhark.customspawner.CustomSpawner.getCustomBiomeSpawnList(Lnet/minecraft/world/biome/BiomeGenBase;)Ljava/util/List;
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_5_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:542)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1258)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:44)
at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:167)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:157)
at net.minecraft.server.management.PlayerManager.func_72683_a(PlayerManager.java:206)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:214)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:262)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:130)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 6e70da13 ----------
Some spoilers of two of the four new creatures that will be released soon on the dev update
I hope you dont mind a little critique
I saw a raccoon last night... I would say that yours is quite a bit dis-proportioned. A raccoon's body is much bigger than its head and your raccoon's head is just as big as the body. Thats totally fine if its a baby. Also the snout of a raccoon isn't quite as long as yours and comes to a point. I know that you cant make it come to a point but bringing the nose closer to the face would help.
Again Im not trying to bash your raccoon just giving you (hopefully) a helpful critique.
Can someone help me out a bit? This keeps happening every time i go into my SP world and wont go away until i delete the whole mod, run the save without it, and then putting it back again, only to occur again. Tried deleting the config files, resetting the spawn settings, updating everything, change tick settings, and it wont go away. Here's the crash report:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\DanielCV\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_13.53.31-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d0fa212 --------
Full report at:
C:\Users\DanielCV\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_13.53.31-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/1/13 1:53 PM
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 233542120 bytes (222 MB) / 590008320 bytes (562 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2817 (157752 bytes; 0 MB) allocated, 2817 (157752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_C4 18 mods loaded, 18 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GuiAPI [GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Doggy Talents [Doggy Talents] ([1.5] Doggy Talents - v1.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Backpack [Backpack] (backpack-1.7.8-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
craftguide [CraftGuide] (CraftGuide-1.6.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Flashlight [Flashlight] (flashlight.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoreSwordsMod [More Swords Mod] (More Swords Mod 2.4.2 For 1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MultiPageChest [Multi Page Chest] (multiPageChest_1.2.3_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
LegendGear [LegendGear] (NMcCoy-LegendGear-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartMoving [Smart Moving] (Smart Moving Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartRender [Smart Render] (Smart Moving Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ZanMinimap [mod_ZanMinimap] (ZansMinimap1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2283 (127848 bytes; 0 MB) allocated, 2283 (127848 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Ryuken'/22209, l='Relax', x=-210.64, y=5.00, z=339.30]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NoSuchMethodError: drzhark.customspawner.CustomSpawner.getCustomBiomeSpawnList(Lnet/minecraft/world/biome/BiomeGenBase;)Ljava/util/List;
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_5_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:542)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1258)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:44)
at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:167)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:157)
at net.minecraft.server.management.PlayerManager.func_72683_a(PlayerManager.java:206)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:214)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:262)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:130)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 6e70da13 ----------
three things.
1. use spoiler tags when posting crash logs.
2. update forge you are a few versions behind, http://files.minecraftforge.net/
3. update your Custom Mob Spawner, you have 1.12.2 and you need 1.12.5
three things.
1. use spoiler tags when posting crash logs.
2. update forge you are a few versions behind, http://files.minecraftforge.net/
3. update your Custom Mob Spawner, you have 1.12.2 and you need 1.12.5
Holy crap i was using the wrong version of custom mob spawner, i updated and that worked, thanks, a lot.
And sorry, but i haven figured out yet how to use the spoiler tag =/
While true, I am starting to think that CMS upper limits and Vanilla/Mod limits are not connected. So you get tons of creatures.
Example, if you add a mod, and do not add it to a biomegroup, it has the possibility of taking over ALL spawns, and adding creatures higher than the CMS max.
I'm going to mention again, its perhaps time to drop CMS, or make it use Vanilla native spawn systems. Its Frankly, a headache having two sets of rules for spawns, if not more. Please take an objective look at how many issues people have because its two different systems, constantly. IE: Adding your mod has a high probability of breaking the intended experience of other mods. My case in point is my server, Twilight forest is still all jacked up. While you guys have made strides to help this, Unless we know the rates, locations ETC the mod creator intended, the experience is broken. Not to mention, setting that up takes weeks of spawn setting editing. At this point, i have spent 3 months trying to get Mo to work with other mods with limited success, other mod experiences simply break, and attempting to fix this under this system is a long involved process.
CMS should be a customizer at this point, not a totally different spawn system. IMO.
100% agreed, and quoted for truth. Having the two mods "married" is unnecessary now, even if it was true in the past.
That said, I'm rather certain decoupling these mods may happen once arctic biomes begin generating in the Nether.
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 5/1/13 3:02 PM
Description: Exception getting block type in world
java.lang.NoSuchMethodError: drzhark.customspawner.CustomSpawner.getCustomBiomeSpawnList(Lnet/minecraft/world/biome/BiomeGenBase;)Ljava/util/List;
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_6_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderHell.func_73153_a(ChunkProviderHell.java:485)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1258)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:522)
at net.minecraft.world.World.func_72798_a(World.java:407)
at net.minecraft.world.Teleporter.func_77184_b(SourceFile:84)
at net.minecraft.world.Teleporter.func_77185_a(SourceFile:49)
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:557)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:482)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:470)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(jc.java:3098)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:503)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:541)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:780)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:396)
at net.minecraft.entity.player.EntityPlayerMP.localOnUpdateEntity(jc.java:981)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(jc.java:975)
at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:308)
at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_6_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderHell.func_73153_a(ChunkProviderHell.java:485)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1258)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:522)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (-112,127,-80), Chunk: (at 0,7,0 in -7,-5; contains blocks -112,0,-80 to -97,255,-65), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Stacktrace:
at net.minecraft.world.World.func_72798_a(World.java:407)
at net.minecraft.world.Teleporter.func_77184_b(SourceFile:84)
at net.minecraft.world.Teleporter.func_77185_a(SourceFile:49)
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:557)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:482)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:470)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(jc.java:3098)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:503)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:541)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:780)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:396)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 23
Entity Name: Enrique
Entity's Exact location: 15.00, 72.00, 40.00
Entity's Block location: World: (15,72,40), Chunk: (at 15,4,8 in 0,2; contains blocks 0,0,32 to 15,255,47), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, -0.23, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.localOnUpdateEntity(jc.java:981)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(jc.java:975)
at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:308)
at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
Dear DrZhark,
Good morning. I've just recently completed my model for you to have a look at, maybe allow me some criticism.
I've posted a detailed list of an in-depth mob I've constructed for your mod here... http://www.minecraft...0#entry22211740
...on your mob suggestion thread. I hope you'll take a minute to have a look at it.
Thank you,
Crimson Wolf
Holy crap. That is awesome but im not sure of the colors though, Maybe darker colors like grey,black, and some reds here and there? other then that just......dang.
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Games include but are not limited to:Minecraft, ARK, Wurm Unlimited, World of Warcraft
Just leave the biome group emtpy, CMS will ignore those entities
Tame a small lion, and wait for it to grow up. You have a chance it'll be a male.
Yes I understood that it came from a Unicorn but are there wild unicorns you need to kill? Last time I checked the only way to get a Unicorn was by giving a Nightmare an EoL made from a Unicorn horn...so I'm confused
DrZhark why you dont create a dog for your mod
with a lot of crossbreed.
a tamable creeper,
Hedgehog
Penguin
and mor crossbreed of wolves
You have to kill a tamed Unicorn (or unihorned Ostrich, but not sure about the ostrich)
argghhhh! please stop posting ideas in this thread!
(i think almost no one's listening to me... )
While true, I am starting to think that CMS upper limits and Vanilla/Mod limits are not connected. So you get tons of creatures.
Example, if you add a mod, and do not add it to a biomegroup, it has the possibility of taking over ALL spawns, and adding creatures higher than the CMS max.
I'm going to mention again, its perhaps time to drop CMS, or make it use Vanilla native spawn systems. Its Frankly, a headache having two sets of rules for spawns, if not more. Please take an objective look at how many issues people have because its two different systems, constantly. IE: Adding your mod has a high probability of breaking the intended experience of other mods. My case in point is my server, Twilight forest is still all jacked up. While you guys have made strides to help this, Unless we know the rates, locations ETC the mod creator intended, the experience is broken. Not to mention, setting that up takes weeks of spawn setting editing. At this point, i have spent 3 months trying to get Mo to work with other mods with limited success, other mod experiences simply break, and attempting to fix this under this system is a long involved process.
CMS should be a customizer at this point, not a totally different spawn system. IMO.
Unrelated:
I am making a Icon pack that works with Rei/Voxel mini-map. Once done, you are free to include it in your mod.
Awesome mod Dr Z! I simply find that minecraft seems boring without this mod installed.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\DanielCV\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_13.53.31-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d0fa212 --------
Full report at:
C:\Users\DanielCV\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-01_13.53.31-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/1/13 1:53 PM
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 233542120 bytes (222 MB) / 590008320 bytes (562 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2817 (157752 bytes; 0 MB) allocated, 2817 (157752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_C4 18 mods loaded, 18 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GuiAPI [GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Doggy Talents [Doggy Talents] ([1.5] Doggy Talents - v1.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Backpack [Backpack] (backpack-1.7.8-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
craftguide [CraftGuide] (CraftGuide-1.6.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Flashlight [Flashlight] (flashlight.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoreSwordsMod [More Swords Mod] (More Swords Mod 2.4.2 For 1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MultiPageChest [Multi Page Chest] (multiPageChest_1.2.3_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
LegendGear [LegendGear] (NMcCoy-LegendGear-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartMoving [Smart Moving] (Smart Moving Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartRender [Smart Render] (Smart Moving Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ZanMinimap [mod_ZanMinimap] (ZansMinimap1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2283 (127848 bytes; 0 MB) allocated, 2283 (127848 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Ryuken'/22209, l='Relax', x=-210.64, y=5.00, z=339.30]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NoSuchMethodError: drzhark.customspawner.CustomSpawner.getCustomBiomeSpawnList(Lnet/minecraft/world/biome/BiomeGenBase;)Ljava/util/List;
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_5_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:542)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1258)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:44)
at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:167)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:157)
at net.minecraft.server.management.PlayerManager.func_72683_a(PlayerManager.java:206)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:214)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:262)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:130)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 6e70da13 ----------
I hope you dont mind a little critique
I saw a raccoon last night... I would say that yours is quite a bit dis-proportioned. A raccoon's body is much bigger than its head and your raccoon's head is just as big as the body. Thats totally fine if its a baby. Also the snout of a raccoon isn't quite as long as yours and comes to a point. I know that you cant make it come to a point but bringing the nose closer to the face would help.
Again Im not trying to bash your raccoon just giving you (hopefully) a helpful critique.
Your mini golem is AWESOME
three things.
1. use spoiler tags when posting crash logs.
2. update forge you are a few versions behind, http://files.minecraftforge.net/
3. update your Custom Mob Spawner, you have 1.12.2 and you need 1.12.5
Holy crap i was using the wrong version of custom mob spawner, i updated and that worked, thanks, a lot.
And sorry, but i haven figured out yet how to use the spoiler tag =/
100% agreed, and quoted for truth. Having the two mods "married" is unnecessary now, even if it was true in the past.
That said, I'm rather certain decoupling these mods may happen once arctic biomes begin generating in the Nether.
// I just don't know what went wrong
Time: 5/1/13 3:02 PM
Description: Exception getting block type in world
java.lang.NoSuchMethodError: drzhark.customspawner.CustomSpawner.getCustomBiomeSpawnList(Lnet/minecraft/world/biome/BiomeGenBase;)Ljava/util/List;
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_6_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderHell.func_73153_a(ChunkProviderHell.java:485)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1258)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:522)
at net.minecraft.world.World.func_72798_a(World.java:407)
at net.minecraft.world.Teleporter.func_77184_b(SourceFile:84)
at net.minecraft.world.Teleporter.func_77185_a(SourceFile:49)
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:557)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:482)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:470)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(jc.java:3098)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:503)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:541)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:780)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:396)
at net.minecraft.entity.player.EntityPlayerMP.localOnUpdateEntity(jc.java:981)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(jc.java:975)
at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:308)
at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
at net.minecraftforge.event.ASMEventHandler_6_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
at net.minecraft.world.gen.ChunkProviderHell.func_73153_a(ChunkProviderHell.java:485)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1258)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
at net.minecraft.world.World.func_72964_e(World.java:522)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (-112,127,-80), Chunk: (at 0,7,0 in -7,-5; contains blocks -112,0,-80 to -97,255,-65), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Stacktrace:
at net.minecraft.world.World.func_72798_a(World.java:407)
at net.minecraft.world.Teleporter.func_77184_b(SourceFile:84)
at net.minecraft.world.Teleporter.func_77185_a(SourceFile:49)
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:557)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:482)
at net.minecraft.server.management.ServerConfigurationManager.func_72356_a(ServerConfigurationManager.java:470)
at net.minecraft.entity.player.EntityPlayerMP.func_71027_c(jc.java:3098)
at net.minecraft.entity.Entity.func_70030_z(Entity.java:503)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:541)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:780)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:396)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 23
Entity Name: Enrique
Entity's Exact location: 15.00, 72.00, 40.00
Entity's Block location: World: (15,72,40), Chunk: (at 15,4,8 in 0,2; contains blocks 0,0,32 to 15,255,47), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, -0.23, 0.00
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.localOnUpdateEntity(jc.java:981)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(jc.java:975)
at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:308)
at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 312589216 bytes (298 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 8429 (472024 bytes; 0 MB) allocated, 4158 (232848 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 60
FML: MCP v7.44 FML v5.1.8.608 Minecraft Forge 7.7.0.608 Optifine OptiFine_1.5.1_HD_U_D1 46 mods loaded, 46 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ShoulderSurfing [ShoulderSurfing] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore [bspkrsCore] ([1.5.1]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nohero_moreHealth [More Health Forge] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BWG4 [BetterWorldGeneration4] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
keepMyStats [KeepMyStats] ([1.5+]KeepMyStats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator [TreeCapitator] ([1.5.1]TreeCapitator.Forge.1.5.1.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI [GuiAPI] (GuiAPI-0.15.4-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ArmorStatusHUD [ArmorStatusHUD] ([1.5.1]ArmorStatusHUDv1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterStorage [BetterStorage] ([1.5.1]BetterStorage_0.6.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod [Damage Indicators] ([1.5.1]DamageIndicators v2.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extendedWorkbench [Extended Workbench] ([1.5.1]ExtendedWorkbench v1.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_StatusEffectHUD [StatusEffectHUD] ([1.5.1]StatusEffectHUDv1.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimatedPlayer [Animated Player Mod] (Animated Player v1.0.2 mc1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod [Balkon's WeaponMod] (Balkons-Weapon-Mod-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterFurnaces [Better Furnaces] (Better-Furnaces-Mod-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.5].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chainz_Core [Chainz] (Chainz-Mod-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chupmacabre.ladderKit [Chupmacabre's Ladder Kit] (Chupmacabre's Ladder Kit v1.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
diamondbuckets [Diamond Buckets] (diamondbuckets_v0.97.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus [Enchanting Plus] (EnchantingPlus-1.5.1-1.14.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks [Inventory Tweaks] (InventoryTweaks-1.52.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OresDropMores2 [OresDropMores2] (mod_OresDropMores2_0.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Palaria_Palariamod [Palaria] (Palaria Mod v2.5.5 beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SimpleRecipes [Pam's Simple Recipes] (Pam's Simple Recipes 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GetAllTheSeeds [Pam's Get all the Seeds!] (Pams-Get-all-the-Seeds-Mod-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MelonSpawn [Pam's Melon Spawn] (Pams-Melon-Spawn-Mod-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Schematica [Schematica] (Schematica.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SparcsDungeonLoot [mod_SparcsDungeonLoot] (SparcsTweaks[1.5.1]R11-Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SpecialMobs [Special Mobs] (SpecialMobs 2.4.2 for MC 1.5.1.zip) Unloaded->Constructed->Pre-init
Sorry :P. Turns out I simply needed to update custom spawner.
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