Someone tell the chances of this! haha 3 pegas(ai?)(us's?) None of them are tamed. I had just finished hop riding (switching between the two) a pegasus and a unicorn back to base and this is me standing at the front door. If anyone is interested I didn't tame them since I already have : 3 pegasus, 2 black's, 1 pack, 5 black pegasus, 1 nightmare, 2 unicorns but I'm sure there are a lot of people with more. Strangely I haven't had any sterile horses? Is this just luck or a bug? (about half of my horses were bred by me).
I would really like to see a bird cage or perch of some sort to keep birds from wandering off. Possible recipe:
Where = Iron, stone, or wood block to make the sides, = a stick for them to hold on to, and = some sort of material for the base, perhaps having a bowl attached for seeds similar to the cat beds in your spoiler.
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Yes, I like bats. No, I'm not emo. And I don't like vampires (except Nikola Tesla). I just like bats.
An update: I was able to implement names for the kitties. So you can give them a name and it can be displayed along with a health bar on top of its head. You can also toggle the display on/off. You will be able to change the name of the kitty as well if you right click on them while holding a medallion. I'm extending this functionality to horses, BigCats, Dolphins and Sharks. However I'm still debating on which should be the item the player needs to hold in his/her hand to toggle the individual pet name display on/off... any ideas? I'm open to suggestions.
An update: I was able to implement names for the kitties. So you can give them a name and it can be displayed along with a health bar on top of its head. You can also toggle the display on/off. You will be able to change the name of the kitty as well if you right click on them while holding a medallion. I'm extending this functionality to horses, BigCats, Dolphins and Sharks. However I'm still debating on which should be the item the player needs to hold in his/her hand to toggle the individual pet name display on/off... any ideas? I'm open to suggestions.
How about a sign? I think that suits it. You have to add words anyways, and like a sign, type something. It's good too because how often does one walk around and right-click on animals with a sign? That's my two-cents.
An update: I was able to implement names for the kitties. So you can give them a name and it can be displayed along with a health bar on top of its head. You can also toggle the display on/off. You will be able to change the name of the kitty as well if you right click on them while holding a medallion. I'm extending this functionality to horses, BigCats, Dolphins and Sharks. However I'm still debating on which should be the item the player needs to hold in his/her hand to toggle the individual pet name display on/off... any ideas? I'm open to suggestions.
A collar seems to fit everything because collars usually have pet names on them. This would, of course require making a new item, or maybe just renaming the medallion? Or just duplicating the medallion, renaming, reskin slightly. Anyway my idea is a collar :smile.gif:
How about a sign? I think that suits it. You have to add words anyways, and like a sign, type something. It's good too because how often does one walk around and right-click on animals with a sign? That's my two-cents.
So far, I'm using the medallion as the tool to give or change the name. What I need help on deciding, is the item used to toggle the name on/off. I guess not everyone wants the names displayed on top of the pets all the time, so this way you can toggle them on/off individually by interacting with the pet while holding 'X' item. That 'X' Item is the one I haven't figured out.
Or perhaps adding that as an option through the in-game menu.
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Noobthebuilder
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Seems like a fun mod.
I get a black screen.. Now before i post
an entire error report, is this compatible with SDK, plane and piston mods?
Or any other mods, since i have like 14 mods lol.
An update: I was able to implement names for the kitties. So you can give them a name and it can be displayed along with a health bar on top of its head. You can also toggle the display on/off. You will be able to change the name of the kitty as well if you right click on them while holding a medallion. I'm extending this functionality to horses, BigCats, Dolphins and Sharks. However I'm still debating on which should be the item the player needs to hold in his/her hand to toggle the individual pet name display on/off... any ideas? I'm open to suggestions.
1)Make tamed bird fly on trees(I am making a huge cage for them).
2)Make BigCats free roam around, not just following and sitting there.
3)Make bunnies tamable can wont despawn.
Is anyone else getting a bunny infestation. There are hundreds of bunnies everywhere, I turned the frequency to 0 but they are still there.
that happened to me too. they're reproducing. the way i got rid of them was too put the bunny freq to 0 and go and kill every single one. leave one and the next day you'll have 10. i also keep the bunny freq to 0.
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message me if you want to join my whitelisted server but make sure you tell me your IGN, server IP is 174.118.99.37
So far, I'm using the medallion as the tool to give or change the name. What I need help on deciding, is the item used to toggle the name on/off. I guess not everyone wants the names displayed on top of the pets all the time, so this way you can toggle them on/off individually by interacting with the pet while holding 'X' item. That 'X' Item is the one I haven't figured out.
Or perhaps adding that as an option through the in-game menu.
Oh okay. How about since you use a "stone shovel" to interact with horses, maybe use a "Stone-picaxe". Kind of keep it along the same lines to keep it easy. That or maybe hold a "stick". That's simple. ^.^
that happened to me too. they're reproducing. the way i got rid of them was too put the bunny freq to 0 and go and kill every single one. leave one and the next day you'll have 10. i also keep the bunny freq to 0.
Maybe you two can try something new and read. Ya? BECAUSE IT IS CLEARLY stated that the newest updates get rid of that issue.
An update: I was able to implement names for the kitties. So you can give them a name and it can be displayed along with a health bar on top of its head. You can also toggle the display on/off. You will be able to change the name of the kitty as well if you right click on them while holding a medallion. I'm extending this functionality to horses, BigCats, Dolphins and Sharks. However I'm still debating on which should be the item the player needs to hold in his/her hand to toggle the individual pet name display on/off... any ideas? I'm open to suggestions.
Awesome idea, that's the one major thing I thought was missing in this mod (it's the reason I have Wolves Extendeded mod, so I can name the tameable wolves/dogs).
Is there a list somewhere of the new items in Mo' Creatures and what they do/can be used for? I've looked around a bit, but haven't found anything. But I am acquiring a lot of interesting items, and hate to pitch them if they are useful.
Where = Iron, stone, or wood block to make the sides, = a stick for them to hold on to, and = some sort of material for the base, perhaps having a bowl attached for seeds similar to the cat beds in your spoiler.
How about a sign? I think that suits it. You have to add words anyways, and like a sign, type something. It's good too because how often does one walk around and right-click on animals with a sign? That's my two-cents.
A collar seems to fit everything because collars usually have pet names on them. This would, of course require making a new item, or maybe just renaming the medallion? Or just duplicating the medallion, renaming, reskin slightly. Anyway my idea is a collar :smile.gif:
So far, I'm using the medallion as the tool to give or change the name. What I need help on deciding, is the item used to toggle the name on/off. I guess not everyone wants the names displayed on top of the pets all the time, so this way you can toggle them on/off individually by interacting with the pet while holding 'X' item. That 'X' Item is the one I haven't figured out.
Or perhaps adding that as an option through the in-game menu.
I get a black screen.. Now before i post
an entire error report, is this compatible with SDK, plane and piston mods?
Or any other mods, since i have like 14 mods lol.
[SSSS]
1)Make tamed bird fly on trees(I am making a huge cage for them).
2)Make BigCats free roam around, not just following and sitting there.
3)Make bunnies tamable can wont despawn.
that happened to me too. they're reproducing. the way i got rid of them was too put the bunny freq to 0 and go and kill every single one. leave one and the next day you'll have 10. i also keep the bunny freq to 0.
message me if you want to join my whitelisted server but make sure you tell me your IGN, server IP is 174.118.99.37
Oh okay. How about since you use a "stone shovel" to interact with horses, maybe use a "Stone-picaxe". Kind of keep it along the same lines to keep it easy. That or maybe hold a "stick". That's simple. ^.^
Maybe you two can try something new and read. Ya? BECAUSE IT IS CLEARLY stated that the newest updates get rid of that issue.
Awesome idea, that's the one major thing I thought was missing in this mod (it's the reason I have Wolves Extendeded mod, so I can name the tameable wolves/dogs).
It is stated on how to get rid of them as well.
Edit: *sigh* Ill just tell you. Right-click on a sign in the game while holding a whip. That is one way.
Also DrZhark there is another compilation of a mod pack, including yours, and I do not think they have your permission. just so that you are aware:
http://www.minecraftforum.net/topic/409305-the-bogbox/page__gopid__5705976#entry5705976