Just as a note, NEI is the most useful mod you'll ever get. It doesn't just tell you recipes, but lets you also figure out chunk boundaries, how well lit up your place is, and is just generally useful for all sorts of things. Don't think of it as needing another mod to find the recipes, think of it as getting a mod that is the most useful thing you'll ever use and works across many MANY mods.
C0ltm, I doubt it. He said something in March about it and created a corobot v2 mod but has been silent on the localized weather mod. It looks very unlikely that he will continue to develop it
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was wondering if there was plans to add other mods like Ender i/o and such to be able to power the anti weather blocks for more of a challenge instead of a set and forget block?
So I haven't read this thread in a good 8 months, see the new blog post at http://coros.us/mods/ for more detail.
I have also adjusted my bug report policy on my main thread post, which basically says to use my github at https://github.com/Corosauce to report issues to the relevant repo, I am way too busy these days to keep track of this thread.
I just pushed out Coroutil 1.1.3 to my website that fixes a couple issues people have been having in recent months, download it and replace 1.1.2 versions with it, other mods still have old CoroUtil packaged, I need to move away from zipping up and including CoroUtil in other mod downloads as most mods do it this way these days.
NOTE: If you reported a bug in this thread sometime in the past 8 months, please check my github repos for the issue incase its mentioned already, and if not, make a new issue for it. I am way too busy to read 8 months of disorganized thread backlog, using github is a lot better for my sanity in keeping track of ongoing issues.
Edit: oh yeah, still pondering tackling 1.8 updating, at this point I might just wait for 1.9, going to try and gauge how soon that will be happening.
Weather2 2.3.9 is now out, mostly bug fixes, added a way in config to setup storm spawn rates to be global and not per player, and for the record, block grab list seemed to work before but I gave it some improvements that makes it more guaranteed to work. be sure to add entries to the block grab list using the blocks registered name, not the localized name, eg "minecraft:redstone_ore" without the "minecraft:" part, see: http://minecraft.gamepedia.com/Blocks for that name formatting
Site also downloads jar directly now, no unzipping once downloaded required (other mods still use zips for now till im less lazy), but that also means you must download coroutil too, don't forget you can click the little * beside the link to skip the adfly crap, I should really move my downloads to curse one of these days.
Coros literally said "still pondering tackling 1.8 updating, at this point I might just wait
for 1.9, going to try and gauge how soon that will be happening." That is going to be a while too. We haven't even gotten a snapshot yet for 1.9. So expect to be on 1.7 for several months :/
So I have to get some mod, to get the recipes?
Just as a note, NEI is the most useful mod you'll ever get. It doesn't just tell you recipes, but lets you also figure out chunk boundaries, how well lit up your place is, and is just generally useful for all sorts of things. Don't think of it as needing another mod to find the recipes, think of it as getting a mod that is the most useful thing you'll ever use and works across many MANY mods.
Ok, thanks will see about getting it.
Is Cory's still updating this mod? Just wondering. If so, where do I get updates?
I mean Corus. The wonders of spell check.
C0ltm, I doubt it. He said something in March about it and created a corobot v2 mod but has been silent on the localized weather mod. It looks very unlikely that he will continue to develop it
Does higher rated tornadoes destroy more tougher things, or are they just bigger?
they just get bigger and move slower.
was wondering if there was plans to add other mods like Ender i/o and such to be able to power the anti weather blocks for more of a challenge instead of a set and forget block?
oh and idea for you in one word... Zombinado
v/r
Coffee_Nutz
How can i increase the Tornado drag force? Because players on my server are barely even moved when right inside of a tornado.
May I get ad revenue from a survival series which includes weather2 and zombie awareness?
Does zombie awareness work with other mod's zombies?
So I haven't read this thread in a good 8 months, see the new blog post at http://coros.us/mods/ for more detail.
I have also adjusted my bug report policy on my main thread post, which basically says to use my github at https://github.com/Corosauce to report issues to the relevant repo, I am way too busy these days to keep track of this thread.
I just pushed out Coroutil 1.1.3 to my website that fixes a couple issues people have been having in recent months, download it and replace 1.1.2 versions with it, other mods still have old CoroUtil packaged, I need to move away from zipping up and including CoroUtil in other mod downloads as most mods do it this way these days.
NOTE: If you reported a bug in this thread sometime in the past 8 months, please check my github repos for the issue incase its mentioned already, and if not, make a new issue for it. I am way too busy to read 8 months of disorganized thread backlog, using github is a lot better for my sanity in keeping track of ongoing issues.
Edit: oh yeah, still pondering tackling 1.8 updating, at this point I might just wait for 1.9, going to try and gauge how soon that will be happening.
Into the cellar! There's a ternader a'comin!
May I get ad revenue from a survival series which includes weather2 and zombie awareness?
In zombie awareness, I don't shed blood. That or I can't see it.
@Willbl3picFrom youtube? Yeah go nuts!
Weather2 2.3.9 is now out, mostly bug fixes, added a way in config to setup storm spawn rates to be global and not per player, and for the record, block grab list seemed to work before but I gave it some improvements that makes it more guaranteed to work. be sure to add entries to the block grab list using the blocks registered name, not the localized name, eg "minecraft:redstone_ore" without the "minecraft:" part, see: http://minecraft.gamepedia.com/Blocks for that name formatting
Site also downloads jar directly now, no unzipping once downloaded required (other mods still use zips for now till im less lazy), but that also means you must download coroutil too, don't forget you can click the little * beside the link to skip the adfly crap, I should really move my downloads to curse one of these days.
Into the cellar! There's a ternader a'comin!
You should make a Weather 2.4.0 soon for 1.8, I've been hoping to goto 1.8, and I won't go without the Tornado Mod D:
Coros literally said "still pondering tackling 1.8 updating, at this point I might just wait
for 1.9, going to try and gauge how soon that will be happening." That is going to be a while too. We haven't even gotten a snapshot yet for 1.9. So expect to be on 1.7 for several months :/
EXCELLENT!Zombie Awareness is very useful to set up a challenging server.
Can I repost Zombie Awareness to a Chinese Minecraft forum (www.mcbbs.net)?
Ther is no need to worry,this page and your site (www.coros.us) will be directly linked in my post
May I get your permssion?Thanks a lot!
So, when are you going to release Corobotv2, I want to use it to stress test my server.