Hey there. I've installed your elemental arrows mod, which is really cool, but when I fire a lightning arrow no lightning actually appears. There's a thunder sound effect and stuff in the blast radius catches on fire, but the actual burst of lightning accompanying the arrow that I've seen in a few videos doesn't show up.
-On a MacBook Pro if that matters with OS X 10.6
-I load the game through Magic Launcher, so I don't believe my minecraft.jar has been modified.
I have added mods to Magic Launcher with the Add button in the Setup window. The mods are stored as .zips in /Users/~/Downloads/minecraft mods. In the order they appear in Magic Launcher, I have Mod Loader, Arrows Mod, Biosphere, Recipe Book, Too Many Items, and OptiFine.
Go to the top of this page, in the upper right corner you'll find your avatar. Below that and slightly to the left is a search function that's preset to search this topic (this forum - it's true for every forum you visit).
Boil your question down to one or two words and type them into the search window, hit enter, read a few of the returned answers and you'll probably find a good answer to your question. Here’s a plus, answers are instantaneous.
Search for page 1, post 1.
A search for "THINK" might also be a good idea!
I cant make/use armor and tools without editing base classes, which is the exact opposite of what I wish to happen.
Also, I need an entity fix without having to edit EntityTracker.java
Just an observation, but it seems to me that having a separate sub-folders for each major version of Minecraft (e.g., mods/1.3, config/1.3, texturepacks/1.3, etc) would avert most of the "leftover old mod" problems that seem to be flooding this topic. Probably would make it easier to keep different minecraft versions around, too.
For best results Minecraft itself would need to support this, but I imagine it would be possible to throw together a mod to do this reasonably well.
I too can't get Spawner GUI to work. The GUI appears, I make my selection, and then press 'esc' to leave the GUI. There is still a pig in the spawner, and if I r-click again, the pig box is checked. Are we not supposed to press 'esc' to finish? I see no other way to close the GUI.
I have a slight problem. If it's my fault, and I haven't read the forums clearly enough, I apologize in advance.
Now, on to the problem. I simply want to use spawnerGUI, but before I even get to that, ModLoader fails to initialize! Full error report:
Minecraft has crashed!
Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
This error has been saved to C:\Users\My Name\AppData\Roaming\.minecraft\crash-reports\crash-2012-08-09_20.02.31-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT b02d007a --------
Generated 8/9/12 8:02 PM
- Minecraft Version: 1.3.1
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_24, Sun Microsystems Inc.
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 387662976 bytes (369 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- ModLoader: Mods loaded: 2
mod_AddonTimeMachine Time Machine Add-on Engaged
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 1c78d64e ----------
I don't understand why this happens, and it's only bin happening as of update 1.3.1. Any help?
For the spawner, its stupid. you have to be in creative to change the "spawning" (the thing that spawns). I don't know if thats a thing your working on, if its something you didn't know about, or if you don't care. but for a warning for anyone, you'll have to have "cheats" (commands) on your world if you want to use it.