Previous versions of modloader won't work with the new launcher, you have to use the old launcher and mod the jar in the bin folder, not the versions folder.
When can we finally use jar mods instead of .zip files
I don't understand the question. You can compile a mod for use with Risugami's ModLoader that has a "jar" file instead of a "zip" file right now. I've done it. ModLoader will load in jar files just fine if the mod developer has set their tool chain to make jar files for each mod instead of zip files.
Or are you talking about adding mods into "minecraft.jar"? Ditto to that as well.
I don't understand the question. You can compile a mod for use with Risugami's ModLoader that has a "jar" file instead of a "zip" file right now. I've done it. ModLoader will load in jar files just fine if the mod developer has set their tool chain to make jar files for each mod instead of zip files.
Or are you talking about adding mods into "minecraft.jar"? Ditto to that as well.
How do you put them into a ".jar" file ?
Creating a libary or just out the classes into one ?
Previous versions of modloader won't work with the new launcher, you have to use the old launcher and mod the jar in the bin folder, not the versions folder.
I made a custom tweaker for using older versions of ModLoader with the new launcher. Give it a try if you like, here's the thread I made for it.
Hey guys i've been trying to install shelf mod all day for 1.6.2 however i'm using forge and i tried 3 ways of installing al of them gave me the same crash:
java.lang.NoClassDefFoundError: TileEntityShelf
at mod_Shelf.load(mod_Shelf.java:144)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:538)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.ClassNotFoundException: TileEntityShelf
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 34 more
Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file TileEntityShelf
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 36 more
Hey guys i've been trying to install shelf mod all day for 1.6.2 however i'm using forge and i tried 3 ways of installing al of them gave me the same crash:
java.lang.NoClassDefFoundError: TileEntityShelf
at mod_Shelf.load(mod_Shelf.java:144)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:538)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.ClassNotFoundException: TileEntityShelf
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 34 more
Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file TileEntityShelf
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 36 more
Hey guys i've been trying to install shelf mod all day for 1.6.2 however i'm using forge and i tried 3 ways of installing al of them gave me the same crash:
java.lang.NoClassDefFoundError: TileEntityShelf
at mod_Shelf.load(mod_Shelf.java:144)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:538)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.ClassNotFoundException: TileEntityShelf
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 34 more
Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file TileEntityShelf
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 36 more
Ummm...As far as I know, the Shelf Mod is for ModLoader, not Forge.
Yes, Forge has FML and it's supposed to work like ModLoader and yadda yadda yadda. Simplest way to say is that ML mods will not work (either 100% correctly or not at all) with Forge.
Ummm...As far as I know, the Shelf Mod is for ModLoader, not Forge.
Yes, Forge has FML and it's supposed to work like ModLoader and yadda yadda yadda. Simplest way to say is that ML mods will not work (either 100% correctly or not at all) with Forge.
How do you put them into a ".jar" file ?
Creating a libary or just out the classes into one ?
Yes, you would create a library. It is called Java, and a typical compiler will create that jar for you.
While I wouldn't recommend this as the ideal procedure to follow, you can use the "minecraft.jar" file for the latest version of Minecraft as a compile-time library and then work in the obfuscated class names and fields directly, thus compiling directly to a jar file. Surprisingly, this is exactly what Risugami claims to be doing with ModLoader each time there is an update (even though he originally contributed substantially to the core MCP system).
You can also simply create the jar file through other means as well, noting that the "zip" file format is identical in basic structure as a "jar" file with just a few extra things thrown in like the "META-INF" folder and that a typical "jar" file contains compiled ".class" files.
Again, I don't understand your question in terms of why you need Risugami to support jar files or even what a "jar mod" is that would be different than what is currently done when you put a mod into a "mod" folder?
I use EllianDetector.jar and Optifine_1.6.2_HD_U_C4.jar with Risu's ModLoader and that wonderful vanilla launcher.
Lou
They get installed with 7-Zip exactly like any *.zip Mod.
Okay so to start, forgive me if I miss any details as my brain is mushy at the moment due to that I've been racking my head for the last 8 hours trying to research solutions, youtube videos, etc with little success in results.
I have read the prior last 5 pages of this topic and also performed a search function to see if there was a posting somewhere, but did not pull results. If I somehow missed an answer, please link me to it and I would be grateful.
My issue is as follows. I use the Dokucraft Light resource pack as well as the MCPatcher as instructed to do through most of the Dokucraft "guides" on how to install. On the Dokucraft site, it states it is compatible with the Elemental Arrows mod. This mod requires Modloader to operate. However, upon the proper installation of ModLoader the client will simply not launch and crashes before it even does. I tried to just use MCPatcher to install the elemental arrows mod (Knowing that yes, it says it requires ModLoader... but I had to just see if I would get lucky) and obviously it didn't work.
If Dokucraft is compatible with Elemental Arrows, what are the steps I need to take to make it work successfully? I've seen Youtube videos where clearly the Doku resource pack is being used in combo with Elemental Arrows... but I cannot seem to figure it out myself. Maybe the guides I am reading as solutions only pertain to the individual installation and usage of Doku and Elemental separately and not in combination.
Does anyone have a successful solution as to how to use the Elemental Arrows with the Dokucraft Resource pack? (I haven't tried it yet, but maybe ModLoader can do what MCPatcher does and I can install all the mods Dokucraft needs that MCPatcher has by default? My head just hurts trying to think anymore which is why I am here.)
Thank you for any assistance you may provide. I look forward to your answers, be they positive or negative.
Okay so to start, forgive me if I miss any details as my brain is mushy at the moment due to that I've been racking my head for the last 8 hours trying to research solutions, youtube videos, etc with little success in results.
I have read the prior last 5 pages of this topic and also performed a search function to see if there was a posting somewhere, but did not pull results. If I somehow missed an answer, please link me to it and I would be grateful.
My issue is as follows. I use the Dokucraft Light resource pack as well as the MCPatcher as instructed to do through most of the Dokucraft "guides" on how to install. On the Dokucraft site, it states it is compatible with the Elemental Arrows mod. This mod requires Modloader to operate. However, upon the proper installation of ModLoader the client will simply not launch and crashes before it even does. I tried to just use MCPatcher to install the elemental arrows mod (Knowing that yes, it says it requires ModLoader... but I had to just see if I would get lucky) and obviously it didn't work.
If Dokucraft is compatible with Elemental Arrows, what are the steps I need to take to make it work successfully? I've seen Youtube videos where clearly the Doku resource pack is being used in combo with Elemental Arrows... but I cannot seem to figure it out myself. Maybe the guides I am reading as solutions only pertain to the individual installation and usage of Doku and Elemental separately and not in combination.
Does anyone have a successful solution as to how to use the Elemental Arrows with the Dokucraft Resource pack? (I haven't tried it yet, but maybe ModLoader can do what MCPatcher does and I can install all the mods Dokucraft needs that MCPatcher has by default? My head just hurts trying to think anymore which is why I am here.)
Thank you for any assistance you may provide. I look forward to your answers, be they positive or negative.
<snip>
Does anyone have a successful solution as to how to use the Elemental Arrows with the Dokucraft Resource pack? (I haven't tried it yet, but maybe ModLoader can do what MCPatcher does and I can install all the mods Dokucraft needs that MCPatcher has by default? My head just hurts trying to think anymore which is why I am here.)
Thank you for any assistance you may provide. I look forward to your answers, be they positive or negative.
I haven't used MC Patcher in a while, but if it hasn't changed, then you just install modloader and the arrows mod with the patcher. If you just tried to install the arrows mod, you were halfway there, install modloader at the same time, just be sure modloader is at the top of the list in the MC Patcher mods to add dialog. Once you get it done, modloader should be at the top of the mods list, then arrows, then the MC Patcher default mods.
Rollback Post to RevisionRollBack
D_B
To tell them how to live is to prevent them living.
How do I download the old launcher
Edit: Found it
I don't understand the question. You can compile a mod for use with Risugami's ModLoader that has a "jar" file instead of a "zip" file right now. I've done it. ModLoader will load in jar files just fine if the mod developer has set their tool chain to make jar files for each mod instead of zip files.
Or are you talking about adding mods into "minecraft.jar"? Ditto to that as well.
Version 2.1 now updated for MC 1.6.2
How do you put them into a ".jar" file ?
Creating a libary or just out the classes into one ?
I made a custom tweaker for using older versions of ModLoader with the new launcher. Give it a try if you like, here's the thread I made for it.
Ummm...As far as I know, the Shelf Mod is for ModLoader, not Forge.
Yes, Forge has FML and it's supposed to work like ModLoader and yadda yadda yadda. Simplest way to say is that ML mods will not work (either 100% correctly or not at all) with Forge.
Thanks for clearing that out!
Yes, you would create a library. It is called Java, and a typical compiler will create that jar for you.
While I wouldn't recommend this as the ideal procedure to follow, you can use the "minecraft.jar" file for the latest version of Minecraft as a compile-time library and then work in the obfuscated class names and fields directly, thus compiling directly to a jar file. Surprisingly, this is exactly what Risugami claims to be doing with ModLoader each time there is an update (even though he originally contributed substantially to the core MCP system).
You can also simply create the jar file through other means as well, noting that the "zip" file format is identical in basic structure as a "jar" file with just a few extra things thrown in like the "META-INF" folder and that a typical "jar" file contains compiled ".class" files.
Again, I don't understand your question in terms of why you need Risugami to support jar files or even what a "jar mod" is that would be different than what is currently done when you put a mod into a "mod" folder?
Version 2.1 now updated for MC 1.6.2
Lou
They get installed with 7-Zip exactly like any *.zip Mod.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
I have read the prior last 5 pages of this topic and also performed a search function to see if there was a posting somewhere, but did not pull results. If I somehow missed an answer, please link me to it and I would be grateful.
My issue is as follows. I use the Dokucraft Light resource pack as well as the MCPatcher as instructed to do through most of the Dokucraft "guides" on how to install. On the Dokucraft site, it states it is compatible with the Elemental Arrows mod. This mod requires Modloader to operate. However, upon the proper installation of ModLoader the client will simply not launch and crashes before it even does. I tried to just use MCPatcher to install the elemental arrows mod (Knowing that yes, it says it requires ModLoader... but I had to just see if I would get lucky) and obviously it didn't work.
If Dokucraft is compatible with Elemental Arrows, what are the steps I need to take to make it work successfully? I've seen Youtube videos where clearly the Doku resource pack is being used in combo with Elemental Arrows... but I cannot seem to figure it out myself. Maybe the guides I am reading as solutions only pertain to the individual installation and usage of Doku and Elemental separately and not in combination.
Does anyone have a successful solution as to how to use the Elemental Arrows with the Dokucraft Resource pack? (I haven't tried it yet, but maybe ModLoader can do what MCPatcher does and I can install all the mods Dokucraft needs that MCPatcher has by default? My head just hurts trying to think anymore which is why I am here.)
Thank you for any assistance you may provide. I look forward to your answers, be they positive or negative.
Error log ?
I haven't used MC Patcher in a while, but if it hasn't changed, then you just install modloader and the arrows mod with the patcher. If you just tried to install the arrows mod, you were halfway there, install modloader at the same time, just be sure modloader is at the top of the list in the MC Patcher mods to add dialog. Once you get it done, modloader should be at the top of the mods list, then arrows, then the MC Patcher default mods.
D_B
To tell them how to live is to prevent them living.
You're reading the old instructions, you install in the versions folder now.
D_B
To tell them how to live is to prevent them living.