Also yeah this area is aesthetically complete for the most part. I need to build a tower in the middle of those broken walls, but that's gonna take a while. Until I get that finished, enjoy this view of everything else!
Hello. I have begun work on my first 10-Wool map, Conspiracy Caverns. The premise is that each area used to be a kingdom, although none were as powerful as the kingdom of cyan wool. The others, jealous conspired to overthrow the kingdom of cyan wool. However, the king heard word of the conspiracy and sent his soldiers to the other nine kingdoms to wipe them out. They were successful, however upon seeing what they had conquered, they betrayed their king and took over all 10 lands. The player's goal is to find the wool in each kingdom and to deliver it to the king's hideout so as to restore balance to the land.
Here's a few screenshots, if your interested.
great my eyes hurt
also i need to learn how make pretty mountains in worldpainter
Also a heavy WIP area, as you can probably see the theme is "Happyness and Joy"
Or not.
My comments are getting ninja-changed anyway because this forum is targeted to 9 year olds, so what's the point of being nice if someone can do it for me.
For a map with strictly 24x24x24 areas, this map was very enjoyable. The amount of detail in each of these areas really makes the experience all the more better, and certainly keeps from making the map too monotonous. Although I did have a few bugs/problems with the last area in particular, in addition to some minor nit picky things, I would highly recommend this map to anyone just getting into the CTM genre or is looking for a break from the more difficulty CTM maps out there.
Specific Comments [SPOILERS AHEAD]:
I'm not sure if this was fixed or not in the version I was playing in, but I did not receive that much mob spam as some people seem to be having (Although that could be due to my more faster paced playing of CTMs).
Balance in this map was pretty good, although the amount of potions and food that was given out made the map a bit too easy for me (in addition to magma cubes in the Laboratory area (Brown wool I think?) that got me a decent amount of 8 minute fire resist potions making the later areas with blazes and such relatively trivial). Food was never a problem (ended up with a stack and a half of pork chops by the end of the map, in addition to the infinite bread with the loot button), though toning it down a bit may not be a bad idea.
I really liked the use of guardians in this map. Although I do find them annoying to deal with in and out of water (they just flop around so much out of water its impossible to hit them with anything :P), I think that this map used guardians fairly well. However, I did end up just tunneling in blue wool, making the area pretty easy. I do remember you saying that tunneling is the bane of this map, but I believe that there are ways to combat it (silverfish stone, for example). I feel like Black Wool's guardians were better executed, as tunneling wasn't as optimal as it was in Blue wool.
The last area was a bit tricky for me. I ended up backtracking several times to find the souls, in addition to realizing the glowstone dust and the bones in the chests were supposed to be left untouched after going into creative mode and checking the redstone behind it. I also didn't realize that I had to break the stained glass in the Lunar area, and not the actual glowstone.
Final boss was pretty trivial too. Again, the amount of potions + fire resist I had, not to mention the full diamond gear by the end, made the boss battle feel kind of anti-climactic (The skeleton part of the boss somehow managed to get stuck in the wall after falling from the mob underneath it, so it ended up suffocating to death).
All in all, was a pretty easy map for me, but it should provide a decent challenge to slower/less experienced CTM players.
Kacper, you have a really good eye. How did you notice that I was trying to replicate that masterpiece called "The Nest" from Vechs, my only master and CTM god?
Cuz I spent ages in that area enjoying the view and burning spiders in lava.
also apparently worldpainter is harder that i thought..
My comments are getting ninja-changed anyway because this forum is targeted to 9 year olds, so what's the point of being nice if someone can do it for me.
tru
bit silly how everything has to get complimented when 75% of the stuff here is p bad
also my original Anus III post got removed because it wasn't appropriate for the forum, like, wtf is this nanny-forum doing
It's been a while due to lots of schoolwork and other stuff, but I've finally gotten back into the mapmaking groove. After all my AP exams are done in two weeks the amount of free time I have will drastically increase and I should be able to become more active.
Now, that being said, if all the other areas in my map take as long to make as this one did, then I'm screwed.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/24/2015
Posts:
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Minecraft:
Kanga_Shark
Xbox:
No... No..
PSN:
Again , no..
Member Details
Oh man , Sketch , that is such a pretty area. reminds me of the Trickster's Basin and a little of Untouched world. Your mapping skills are really amazing and you've been a major inspiration. Can not wait to see more areas !
The Meaning of Life, the Universe, and Everything.
Join Date:
4/24/2015
Posts:
45
Minecraft:
Kanga_Shark
Xbox:
No... No..
PSN:
Again , no..
Member Details
Maybe The painter...Not too difficult and amazing areas and story.. Then there is Ragecraft ll , which is one of , if not the most best ctm map , but its super hard. But , I also tink you'd like Animosity and Overload by Tikario.
Maybe The painter...Not too difficult and amazing areas and story.. Then there is Ragecraft ll , which is one of , if not the most best ctm map , but its super hard. But , I also tink you'd like Animosity and Overload by Tikario.
Thanks! I remember hearing about The Painter whne it was in beta, and always wanted to play it. Will give it a shot. Ragecraft is hard, i knew I'd forgot about it. Will also try the last two.
Nice one three_two XD. But honestly, I think that sometimes people go a little overboard with block variation, and it ends up just looking kind of messy.
It's been a while due to lots of schoolwork and other stuff, but I've finally gotten back into the mapmaking groove. After all my AP exams are done in two weeks the amount of free time I have will drastically increase and I should be able to become more active.
Now, that being said, if all the other areas in my map take as long to make as this one did, then I'm screwed.
(White Wool - Ruins of the Somber)
Well I can tell you what I don't like
Those cliffs...Like seriously, my eyes are bleeding :/
The cliffs are way too busy, block var. OP pls nerf. Something simpler will look better i feel. Other than the cliffs is spectacularly beautiful as usual.
My comments are getting ninja-changed anyway because this forum is targeted to 9 year olds, so what's the point of being nice if someone can do it for me.
Maybe The painter...Not too difficult and amazing areas and story.. Then there is Ragecraft ll , which is one of , if not the most best ctm map , but its super hard. But , I also tink you'd like Animosity and Overload by Tikario.
I love Overload, it's a fantastic map that really seems to echo the style of older CTMs while remaining modern (totally beautiful map, as well), but you really shouldn't bother with Animosity unless you're REALLY bored. The map was good up to the last two intersections, but then it just devolved into hastily thrown together caverns with no real point. If you thought the end of IM seemed rushed, well oh boy.
EDIT: Are we doing Minimalist reviews now? Oh boy! Although I'll still probably wait until it's fully released and give my opinions then. Go play that map now if you haven't.
Ewww rain
Also yeah this area is aesthetically complete for the most part. I need to build a tower in the middle of those broken walls, but that's gonna take a while. Until I get that finished, enjoy this view of everything else!
great my eyes hurt
also i need to learn how make pretty mountains in worldpainter
Thanks man! Your area looks sick btw...no really, all those cobwebs can't be healthy at all...
----------------------------------------------------------------------
Well that tower took less time to build than I thought
My comments are getting ninja-changed anyway because this forum is targeted to 9 year olds, so what's the point of being nice if someone can do it for me.
@Area comment
Waking up nest part 2, what a must play
Minimalist (beta v1.3)
Difficulty: 5
Overall Enjoyment: 8
Non Spoiler Comments:
For a map with strictly 24x24x24 areas, this map was very enjoyable. The amount of detail in each of these areas really makes the experience all the more better, and certainly keeps from making the map too monotonous. Although I did have a few bugs/problems with the last area in particular, in addition to some minor nit picky things, I would highly recommend this map to anyone just getting into the CTM genre or is looking for a break from the more difficulty CTM maps out there.
Specific Comments [SPOILERS AHEAD]:
Balance in this map was pretty good, although the amount of potions and food that was given out made the map a bit too easy for me (in addition to magma cubes in the Laboratory area (Brown wool I think?) that got me a decent amount of 8 minute fire resist potions making the later areas with blazes and such relatively trivial). Food was never a problem (ended up with a stack and a half of pork chops by the end of the map, in addition to the infinite bread with the loot button), though toning it down a bit may not be a bad idea.
I really liked the use of guardians in this map. Although I do find them annoying to deal with in and out of water (they just flop around so much out of water its impossible to hit them with anything :P), I think that this map used guardians fairly well. However, I did end up just tunneling in blue wool, making the area pretty easy. I do remember you saying that tunneling is the bane of this map, but I believe that there are ways to combat it (silverfish stone, for example). I feel like Black Wool's guardians were better executed, as tunneling wasn't as optimal as it was in Blue wool.
The last area was a bit tricky for me. I ended up backtracking several times to find the souls, in addition to realizing the glowstone dust and the bones in the chests were supposed to be left untouched after going into creative mode and checking the redstone behind it. I also didn't realize that I had to break the stained glass in the Lunar area, and not the actual glowstone.
Final boss was pretty trivial too. Again, the amount of potions + fire resist I had, not to mention the full diamond gear by the end, made the boss battle feel kind of anti-climactic (The skeleton part of the boss somehow managed to get stuck in the wall after falling from the mob underneath it, so it ended up suffocating to death).
All in all, was a pretty easy map for me, but it should provide a decent challenge to slower/less experienced CTM players.
SCORE
Aesthetics: 8
Creativity: 8
Gameplay: 7
TOTAL: 23
Page Get! Find Minimalist by Kaladun here
Cuz I spent ages in that area enjoying the view and burning spiders in lava.
also apparently worldpainter is harder that i thought..
I am using world painter and I really enjoy it , I find its super simple. Only thing is , having a little difficulty with caves..
tru
bit silly how everything has to get complimented when 75% of the stuff here is p bad
also my original Anus III post got removed because it wasn't appropriate for the forum, like, wtf is this nanny-forum doing
It's been a while due to lots of schoolwork and other stuff, but I've finally gotten back into the mapmaking groove. After all my AP exams are done in two weeks the amount of free time I have will drastically increase and I should be able to become more active.
Now, that being said, if all the other areas in my map take as long to make as this one did, then I'm screwed.
(White Wool - Ruins of the Somber)
Oh man , Sketch , that is such a pretty area. reminds me of the Trickster's Basin and a little of Untouched world. Your mapping skills are really amazing and you've been a major inspiration. Can not wait to see more areas !
Having trouble finding a CTM map I can enjoy. I'd like something easy but not like, ROTM2 easy. Any ideas?
I've played Vechs maps, ROTM's, UT3, Terra Restore, and probably one or two others that I'm not remembering.
Maybe The painter...Not too difficult and amazing areas and story.. Then there is Ragecraft ll , which is one of , if not the most best ctm map , but its super hard. But , I also tink you'd like Animosity and Overload by Tikario.
Thanks! I remember hearing about The Painter whne it was in beta, and always wanted to play it. Will give it a shot. Ragecraft is hard, i knew I'd forgot about it. Will also try the last two.
Updated screenshots
You got to use custom brushes, they make it a lot easier.
PM me if you want mine, I got around 10 decent ones.
Man, block variation these days be like
Nice one three_two XD. But honestly, I think that sometimes people go a little overboard with block variation, and it ends up just looking kind of messy.
Hello CTM Community. <3
Well I can tell you what I don't like
Those cliffs...Like seriously, my eyes are bleeding :/
The cliffs are way too busy, block var. OP pls nerf. Something simpler will look better i feel. Other than the cliffs is spectacularly beautiful as usual.
You're welcome bae
I love Overload, it's a fantastic map that really seems to echo the style of older CTMs while remaining modern (totally beautiful map, as well), but you really shouldn't bother with Animosity unless you're REALLY bored. The map was good up to the last two intersections, but then it just devolved into hastily thrown together caverns with no real point. If you thought the end of IM seemed rushed, well oh boy.
EDIT: Are we doing Minimalist reviews now? Oh boy! Although I'll still probably wait until it's fully released and give my opinions then. Go play that map now if you haven't.