Welcome to my first ever custom Minecraft map, the Double Ender Dragon Challenge. This was inspired by this thread, in which our good friend bylt had the (mis)fortune of having a glitched Survival world with not one but two Ender Dragons. A few of us speculated on how difficult it would actually be to best the binary beasts, so I figured, why not make a map to simplify the process of (re)equipping, having a ready-made portal, and some Redstone logic to have a way to not only summon two Ender Dragons, but a "reset" button to kill and respawn the dragons and all of the Ender Crystals (pillars) in the End, so you don't have to reload the entire world from a backup just to have another go at it. (Note that user-build structures will remain, however.)
Load up Minecraft and choose Double Dragon in your world list. Ensure you're in /gamemode 0 (survival)
Head into the survival house you see directly in front of you
Step on the pressure plates to automatically equip armor, obtain typical supplies, and set your desired difficulty level.
Dive on into the End Portal in the next room!
In The End, to your left, you'll see a red and white circular target. Shoot the bullseye with your bow any time you wish to reset the End, respawning both Dragons and all Ender Crystals atop the obsidian pillars. (You don't need to do this the first time.) This will not reset user-created structures, so you will not lose your bridge to the mainland or whatever else you may have built.
Take out those dragons!
Come back to this thread and let us know how you did!
If there's enough interest, I may even maintain leaderboards of players who upload a video of their playthrough, with custom signature badges you can use to show off your dragon-slaying amazingness.
Screenshots
Open up the Spoiler tags to see inside the map!
You spawn outside this survival base:
Inside view of the pressure plates which auto-equip armor and give you weapons (unlimited supply):
Difficulty selector (note the highlight behind the selected difficulty):
A look at just some of the redstone/command blocks it took in order to make this map seamless and replayable. This is not just a world around a one-liner /spawn command! Hop into /gamemode 1 and face the house, then fly to the right and look at the side of the mountain for the entrance to the overworld redstone. There's more in The End to handle the reset and to prevent the dragons from destroying the reset circuit (since they destroy most block types on contact, including redstone).
As always but especially as this is my first custom map, your feedback is very important. If you liked it, please let me know as that will encourage me to do more work like this. If you see things that could be improved (or you find any problems!), please let me know that as well!
A final note regarding potential "glitchy flight patterns" of the dragons
I need a certain amount of Redstone circuitry in The End to make this map work. If the dragons were to fly though it, they would destroy most of the blocks and prevent it from working. In order to prevent that, I simply teleport the dragons a certain distance away if they get too close, but they can be very persistent when they chase you, so they can bump and teleport repeatedly. This isn't a problem, apart from it looking a little weird. To avoid it altogether, though, just make sure you stay away from the circular target and surrounding blocks (shoot the bullseye with your bow, not your fist!).
Welcome to my first ever custom Minecraft map, the Double Ender Dragon Challenge. This was inspired by this thread, in which our good friend bylt had the (mis)fortune of having a glitched Survival world with not one but two Ender Dragons. A few of us speculated on how difficult it would actually be to best the binary beasts, so I figured, why not make a map to simplify the process of (re)equipping, having a ready-made portal, and some Redstone logic to have a way to not only summon two Ender Dragons, but a "reset" button to kill and respawn the dragons and all of the Ender Crystals (pillars) in the End, so you don't have to reload the entire world from a backup just to have another go at it. (Note that user-build structures will remain, however.)
Instructions
If there's enough interest, I may even maintain leaderboards of players who upload a video of their playthrough, with custom signature badges you can use to show off your dragon-slaying amazingness.
Screenshots
Open up the Spoiler tags to see inside the map!
You spawn outside this survival base:
Inside view of the pressure plates which auto-equip armor and give you weapons (unlimited supply):
Difficulty selector (note the highlight behind the selected difficulty):
A look at just some of the redstone/command blocks it took in order to make this map seamless and replayable. This is not just a world around a one-liner /spawn command! Hop into /gamemode 1 and face the house, then fly to the right and look at the side of the mountain for the entrance to the overworld redstone. There's more in The End to handle the reset and to prevent the dragons from destroying the reset circuit (since they destroy most block types on contact, including redstone).
As always but especially as this is my first custom map, your feedback is very important. If you liked it, please let me know as that will encourage me to do more work like this. If you see things that could be improved (or you find any problems!), please let me know that as well!
A final note regarding potential "glitchy flight patterns" of the dragons
I need a certain amount of Redstone circuitry in The End to make this map work. If the dragons were to fly though it, they would destroy most of the blocks and prevent it from working. In order to prevent that, I simply teleport the dragons a certain distance away if they get too close, but they can be very persistent when they chase you, so they can bump and teleport repeatedly. This isn't a problem, apart from it looking a little weird. To avoid it altogether, though, just make sure you stay away from the circular target and surrounding blocks (shoot the bullseye with your bow, not your fist!).