I very much apologize for the lack of progress in making the first map. I've been balancing between working on new ideas, the first map, and playing Katawa Shoujo. I plan to have the first map released before the end of September. Of course, that's highly unlikely.
New, brand new, screenies of I1 and the first caves.
Hello everybody. This post was once a mass wall of words and terrible maps. I've been mapping for a long-ish time, but none of them have ever had much potential. Hence, this old forum post converted to a completely new forum post. So, these maps are CTM, Complete The Monument, meaning they are inspired mainly by Vechs' Super Hostile series. These maps follow the exact rules, as listed.
1) Find and complete the Wool Monument.
2) Find wool in chests (Fleecy Boxes) or on special boss enemies (Fleecy Mobs) scattered around the map, do NOT use dyes or spider string for wools!
3) You may craft the Iron, Gold, and Diamond blocks.
4) Use at least Easy difficulty, and never Peaceful.
5) Do not leave the boundaries of the map and go into normally generated Minecraft terrain.
6) Survive in any way you can think of. (Ender Pearls, Block breaking, crafting, KILLING)
7) You may use spider string wool and sheep wool to craft beds and other items, but not for the Wool Monument.
8) You may not pick up, craft, or move Ender Chests.
Respawn ratings are about the maps. Basically, if the map is easy, you can infinitely die and respawn. Medium, if you die without a bed, it's game over. Hard, you die and there is no respawning (in these maps you MAY NOT MAKE BEDS, no exceptions). The thing is, these are not the map difficulty ratings.\
Monument types are which monuments I choose to include in the map. These can be mini, for minimaps, regular meaning 1-16 and 3 metal, custom full which are 1-16 with custom material blocks, and finally HYRBRIDS. This is the 34 block monument up there ^
Without further ado, let's talk about difficulty ratings and the maps. My difficulty scale is based from 0-3, with 0 being casual, 0.5 being easy, 1.0 being amateur, 1.5 as professional, 2.0 as Hard, 2.5 as Hardcore and 3.0 as Hardcore Mode. Maps are styled in a few ways that can be quite unique, however, some are untested. List:
()=untested
+=tested
Jukebox()
Linear Branching+
Open World Monster Hunter()
Linear+
Dungeoneer/Storm the Wool[Multiplayer, team effort only]()
Open World Fleecy Boxes+
Mini+
Now, here is a list of the maps, and some screenshots. Thanks for reading this far.
Unearthly Encounters I: Crafting the Leads
This map is a lot like Waking Up. It's extremely difficult, and it is beautifully crafted. Areas vary in looks, making everything so much more refreshing to the eye.
Unearthly Minimaps I: EVIM (Every Villain Is Melons)
This minimap is extremely hard. It is made 100% of melons. Read the readme/readmeh
Alright, so, I won't be doing a dev com of the first map when it's done. I have broken my only microphone, meaning I can no longer commentate. Sorry.
LASTLY, THIS IS THE ONLY PLACE WHERE YOU CAN DOWNLOAD THESE MAPS (that means you, 9/e/whatever/minecraft.com). If I find my maps anywhere other than here, I will get my lawyer involved. Either way, 9minecraft/eminecraft/whateverelseminecraft sites need to be sued.
This sounds very interesting, and it's clear that you've put a lot of hard work into it! I'll download the WIP, but I think you would get a lot more attention if you added some pictures of your progress thus far! Let everyone know about the cool things you're doing c:
If you need help with the structures of the maps I can help a lot. I specialize in building. If you wouldn't mind making a server out of the worlds you are using I would be glad to help out! I think this map series has potential to be a CTM ranked around Vechs' rating.
If you need help with the structures of the maps I can help a lot. I specialize in building. If you wouldn't mind making a server out of the worlds you are using I would be glad to help out! I think this map series has potential to be a CTM ranked around Vechs' rating.
I prefer to build the structures myself, because I don't exactly know how the terrain will work with pre-built models. But thanks for the offer!
This sounds very interesting, and it's clear that you've put a lot of hard work into it! I'll download the WIP, but I think you would get a lot more attention if you added some pictures of your progress thus far! Let everyone know about the cool things you're doing c:
I've got screenshots coming today, but the map is in pre-alpha. A few wools are placed, but it's nowhere near completion. I'd love to show some of my past works, except they really aren't the best.
I've got screenshots coming today, but the map is in pre-alpha. A few wools are placed, but it's nowhere near completion. I'd love to show some of my past works, except they really aren't the best.
I see c: Well, then when the game is out of alpha and ready to go, it might behoove you to make another forum post to promote it again in its completed state, along with more screenshots. There's no harm in posting it twice when you've completed more~
I see c: Well, then when the game is out of alpha and ready to go, it might behoove you to make another forum post to promote it again in its completed state, along with more screenshots. There's no harm in posting it twice when you've completed more~
The good thing is that it's not going out of alpha until it's in a form where you can at least beat it. Then will come the nerfing/buffing stages and late terraformation. That's when I'll probably be releasing it to the public, so I can get a lot of bug testers. I'd love to have some close friends test the map before it goes to the public, but I'm currently at a huge lack of friends. Either they don't understand CTM maps, find the map too hard, or don't even own Minecraft.
Seriously, I really will need some help balancing the map, I can already tell it's going to be ROMHACK hard.
EDIT: Just got done with a winter storm, slowed down my internet, made it just about equivalent to a rock. I've got some pics, just waiting for a good time to post them
I've got reason as to why I haven't updated the post. I've actually had to scrap several maps due to hard drive issues, and the first is one of them. In return for all of those scraps, I WILL be releasing a 4th of July Mini-CTM map (about 3 months before the 4th) and the first map's plot and style is completely changed. Say hello to Arzkaren Mines, she's here to stay. Currently V2.0, she's barely finished but I promise there will be quite a terrible taste in your mouth after every death.
Woohoo! New pics and spoiler-ception! Spoiler inside a spoiler contains pictures! Check them out, they're showing the first Intersection and part of the first cavern/hub to the skylights. The Intersection is 1/2 complete. Looking forward to doing a dev-com and the release. Get hyped!
Teehee, bonus pics for you guys. The Monument(area named "Fallen Kingdom":
Finally, and I'm glad, but I have resumed work on the map series. We've changed up. I'm working on UE right now, and I'm looking for a late September release. It's going to be a very large map, what with the extra blocks and all. This specific post is for new pictures.
Update: I2 has been started. There's no difficulty curve, however, I like to think of it as a hill. And you're riding a bike. With the wind blowing against your face. And your hands are numb. And it's curvy, there are turns. So, basically, it's a pretty tough hill.
Update 2: Themed loot. You'll find out when you make it to the area.
New, brand new, screenies of I1 and the first caves.
Hello everybody. This post was once a mass wall of words and terrible maps. I've been mapping for a long-ish time, but none of them have ever had much potential. Hence, this old forum post converted to a completely new forum post. So, these maps are CTM, Complete The Monument, meaning they are inspired mainly by Vechs' Super Hostile series. These maps follow the exact rules, as listed.
1) Find and complete the Wool Monument.
2) Find wool in chests (Fleecy Boxes) or on special boss enemies (Fleecy Mobs) scattered around the map, do NOT use dyes or spider string for wools!
3) You may craft the Iron, Gold, and Diamond blocks.
4) Use at least Easy difficulty, and never Peaceful.
5) Do not leave the boundaries of the map and go into normally generated Minecraft terrain.
6) Survive in any way you can think of. (Ender Pearls, Block breaking, crafting, KILLING)
7) You may use spider string wool and sheep wool to craft beds and other items, but not for the Wool Monument.
8) You may not pick up, craft, or move Ender Chests.
Respawn ratings are about the maps. Basically, if the map is easy, you can infinitely die and respawn. Medium, if you die without a bed, it's game over. Hard, you die and there is no respawning (in these maps you MAY NOT MAKE BEDS, no exceptions). The thing is, these are not the map difficulty ratings.\
Monument types are which monuments I choose to include in the map. These can be mini, for minimaps, regular meaning 1-16 and 3 metal, custom full which are 1-16 with custom material blocks, and finally HYRBRIDS. This is the 34 block monument up there ^
Without further ado, let's talk about difficulty ratings and the maps. My difficulty scale is based from 0-3, with 0 being casual, 0.5 being easy, 1.0 being amateur, 1.5 as professional, 2.0 as Hard, 2.5 as Hardcore and 3.0 as Hardcore Mode. Maps are styled in a few ways that can be quite unique, however, some are untested. List:
()=untested
+=tested
Jukebox()
Linear Branching+
Open World Monster Hunter()
Linear+
Dungeoneer/Storm the Wool[Multiplayer, team effort only]()
Open World Fleecy Boxes+
Mini+
Now, here is a list of the maps, and some screenshots. Thanks for reading this far.
Unearthly Encounters I: Crafting the Leads
This map is a lot like Waking Up. It's extremely difficult, and it is beautifully crafted. Areas vary in looks, making everything so much more refreshing to the eye.
Type: Linear-Branching
Monument: Regular
Respawn Rating: Easy
Difficulty: Easy-Medium
Unearthly Minimaps I: EVIM (Every Villain Is Melons)
This minimap is extremely hard. It is made 100% of melons. Read the readme/readmeh
Alright, so, I won't be doing a dev com of the first map when it's done. I have broken my only microphone, meaning I can no longer commentate. Sorry.
LASTLY, THIS IS THE ONLY PLACE WHERE YOU CAN DOWNLOAD THESE MAPS (that means you, 9/e/whatever/minecraft.com). If I find my maps anywhere other than here, I will get my lawyer involved. Either way, 9minecraft/eminecraft/whateverelseminecraft sites need to be sued.
I prefer to build the structures myself, because I don't exactly know how the terrain will work with pre-built models. But thanks for the offer!
I've got screenshots coming today, but the map is in pre-alpha. A few wools are placed, but it's nowhere near completion. I'd love to show some of my past works, except they really aren't the best.
I see c: Well, then when the game is out of alpha and ready to go, it might behoove you to make another forum post to promote it again in its completed state, along with more screenshots. There's no harm in posting it twice when you've completed more~
The good thing is that it's not going out of alpha until it's in a form where you can at least beat it. Then will come the nerfing/buffing stages and late terraformation. That's when I'll probably be releasing it to the public, so I can get a lot of bug testers. I'd love to have some close friends test the map before it goes to the public, but I'm currently at a huge lack of friends. Either they don't understand CTM maps, find the map too hard, or don't even own Minecraft.
Seriously, I really will need some help balancing the map, I can already tell it's going to be ROMHACK hard.
EDIT: Just got done with a winter storm, slowed down my internet, made it just about equivalent to a rock. I've got some pics, just waiting for a good time to post them
Teehee, bonus pics for you guys.
The Monument(area named "Fallen Kingdom":
DL
I just basically deleted the thread, please read at least a bit of the post before saying that.
I will be.
Update 2: Themed loot. You'll find out when you make it to the area.