Uh, sure! We've been adjusting the lineup of map makers pretty significantly since the last go around. The project is currently being lead by myself and LULZ180. The map features areas created by:
It's nearly ready for a closed beta around, and once that's complete we'll come out with an open beta release date. Make sure to join the CTM Community Discord (http://discord.gg/DQc9k9a) to stay up to date with those announcements.
And we've fixed some problems and got the open beta 1.1 for you all! Shout out to Csil for taking the time to update stuff today! See the main post for an updated download and a changelog, and cheers to everyone who has played and provided feedback on the CTMC Discord
I have found a bug with Intersection 2/Yellow wool though:
Just beyond the box for Chirp music disk, under Intersection 2, activates the final boss for the yellow wool. When i first activated it, it said something like "Do you think you could get the yellow wool so easily?" After that happened, the boss randomly appeared around the witch hut area in the middle of Intersection 2. I killed her, and when returning to farm up the spawners around Chirp, I kept getting spammed with the death message every so often.
I just finished the Yellow Wool area, the boss never spawned but I was able to collect the wool fine.
Progress and thoughts so far on map:
Pretty damn rusty with CTM maps and 1.8 combat, up to 8 deaths now. 1 death per each of the first 4 wools, 1 death getting shot off Intersection 2 by punch bow skele spawner, 3 deaths clearing the Chirp area above.
I am enjoying the map a lot though!
Gear and supplies are spaced nicely, though unsure about a few things:
There's no trapped max passive mobs cap at spawn, so animals are constantly spawning everywhere where there's grass + sunlight. I have a large cow farm at the monument. Is this intentional?
Chirp area has been by far the hardest area so far, however the OP monsters are farmable. Currently have 4 skele + 4 wither skele + 2 zombie spawners as a mob farm that drop:
-Sharp 1 Unbreaking 2 iron sword
-Prot 2 Unbreaking 2 gold chest
-Prot 1 unbreaking 2 chain chest
Pretty commonly as well with Scythe of Cronus (+7 attack and looting 1 hoe, from music disk reward).
Also infinite arrows and Zombie flesh + bones which can be traded for steak at Intersection 2 villager.
As a comparison, the best gear I've found so far is Sharp 2 stone sword, prot 2 leather armour. Not sure if you want to make the Chirp area easier + less farmable?
Also, Yellow wool could also be a bit harder, I found it to be the easiest area so far.
I have found a bug with Intersection 2/Yellow wool though:
Just beyond the box for Chirp music disk, under Intersection 2, activates the final boss for the yellow wool. When i first activated it, it said something like "Do you think you could get the yellow wool so easily?" After that happened, the boss randomly appeared around the witch hut area in the middle of Intersection 2. I killed her, and when returning to farm up the spawners around Chirp, I kept getting spammed with the death message every so often.
I just finished the Yellow Wool area, the boss never spawned but I was able to collect the wool fine.
Progress and thoughts so far on map:
Pretty damn rusty with CTM maps and 1.8 combat, up to 8 deaths now. 1 death per each of the first 4 wools, 1 death getting shot off Intersection 2 by punch bow skele spawner, 3 deaths clearing the Chirp area above.
I am enjoying the map a lot though!
Gear and supplies are spaced nicely, though unsure about a few things:
There's no trapped max passive mobs cap at spawn, so animals are constantly spawning everywhere where there's grass + sunlight. I have a large cow farm at the monument. Is this intentional?
Chirp area has been by far the hardest area so far, however the OP monsters are farmable. Currently have 4 skele + 4 wither skele + 2 zombie spawners as a mob farm that drop:
-Sharp 1 Unbreaking 2 iron sword
-Prot 2 Unbreaking 2 gold chest
-Prot 1 unbreaking 2 chain chest
Pretty commonly as well with Scythe of Cronus (+7 attack and looting 1 hoe, from music disk reward).
Also infinite arrows and Zombie flesh + bones which can be traded for steak at Intersection 2 villager.
As a comparison, the best gear I've found so far is Sharp 2 stone sword, prot 2 leather armour. Not sure if you want to make the Chirp area easier + less farmable?
Also, Yellow wool could also be a bit harder, I found it to be the easiest area so far.
Hey, I a having trouble with Titan's Revolt. I am at the black terracotta tunnel, and there is nothing there. I think the download in the thread is broken. I am using version 1.12.2. Is my Minecraft version causing these issues?
Hey, I a having trouble with Titan's Revolt. I am at the black terracotta tunnel, and there is nothing there. I think the download in the thread is broken. I am using version 1.12.2. Is my Minecraft version causing these issues?
Yes, you need to use a 1.8.9 version of Minecraft, as noted above the download!
I havent played minecraft for months, somehow i remembered i was waiting for titan's revolt to come out and when i checked the forum, to my surprise it's finally out! im gonna binge on this map for a couple hours, hopefully i can give you some usefull feedback.
Savage but true :D.
Hello CTM Community. <3
hey is this map gonna get released like ever or is it like half life 3
if the answer is yes, within how many months do you think itll will be released at worst??
Yes, and when it's ready. It is currently in alpha testing, as the entire map is compiled and together.
Knowing fang, six months.
Hello CTM Community. <3
We're doing a coordinated release with Valve on Half-Life 3. Expect them in a bundle!
Im a little worried that i still havent found the Victory Monument yet... Can anybody give a little hint to where it is please
You won't find it until very late in the map!
Does this work for 1.11.2?
I would not suggest it - it's not been tested or balanced for versions above 1.8.9, and mobs and/or commands could easily break.
Uh, sure! We've been adjusting the lineup of map makers pretty significantly since the last go around. The project is currently being lead by myself and LULZ180. The map features areas created by:
Kaladun, Mistagrinch, McWeaksauce, Fangride, TheXhen, Krose, Blade933, bRanN, The_Sketch, Ragirk, TikaroHD, Tachneide, Browneye, ElRichMC, KillerCreeper33, Draco_Rogue, Drago, Xethyros, Rockenroll4life, Csillagvihar, and WallcraftMC.
It's nearly ready for a closed beta around, and once that's complete we'll come out with an open beta release date. Make sure to join the CTM Community Discord (http://discord.gg/DQc9k9a) to stay up to date with those announcements.
Here's a random picture too:
It's in closed beta
Titan's Revolt is now available to play in open beta.
http://www.mediafire.com/file/mtds0hxxbakys56/TR_v0p3nb374.zip
Open beta finally. HYPE!
And we've fixed some problems and got the open beta 1.1 for you all! Shout out to Csil for taking the time to update stuff today! See the main post for an updated download and a changelog, and cheers to everyone who has played and provided feedback on the CTMC Discord
Really enjoying Titan's Revolt beta!
I have found a bug with Intersection 2/Yellow wool though:
Just beyond the box for Chirp music disk, under Intersection 2, activates the final boss for the yellow wool. When i first activated it, it said something like "Do you think you could get the yellow wool so easily?" After that happened, the boss randomly appeared around the witch hut area in the middle of Intersection 2. I killed her, and when returning to farm up the spawners around Chirp, I kept getting spammed with the death message every so often.
I just finished the Yellow Wool area, the boss never spawned but I was able to collect the wool fine.
Progress and thoughts so far on map:
Pretty damn rusty with CTM maps and 1.8 combat, up to 8 deaths now. 1 death per each of the first 4 wools, 1 death getting shot off Intersection 2 by punch bow skele spawner, 3 deaths clearing the Chirp area above.
I am enjoying the map a lot though!
Gear and supplies are spaced nicely, though unsure about a few things:
There's no trapped max passive mobs cap at spawn, so animals are constantly spawning everywhere where there's grass + sunlight. I have a large cow farm at the monument. Is this intentional?
Chirp area has been by far the hardest area so far, however the OP monsters are farmable. Currently have 4 skele + 4 wither skele + 2 zombie spawners as a mob farm that drop:
-Sharp 1 Unbreaking 2 iron sword
-Prot 2 Unbreaking 2 gold chest
-Prot 1 unbreaking 2 chain chest
Pretty commonly as well with Scythe of Cronus (+7 attack and looting 1 hoe, from music disk reward).
Also infinite arrows and Zombie flesh + bones which can be traded for steak at Intersection 2 villager.
As a comparison, the best gear I've found so far is Sharp 2 stone sword, prot 2 leather armour. Not sure if you want to make the Chirp area easier + less farmable?
Also, Yellow wool could also be a bit harder, I found it to be the easiest area so far.
Edit: playing Version 1.2
Thank you for the feedback!
Hey, I a having trouble with Titan's Revolt. I am at the black terracotta tunnel, and there is nothing there. I think the download in the thread is broken. I am using version 1.12.2. Is my Minecraft version causing these issues?
Yes! You have to play in version 1.8.9 or all command blocks will be broken.
I like minecraft.
Yes, you need to use a 1.8.9 version of Minecraft, as noted above the download!
I havent played minecraft for months, somehow i remembered i was waiting for titan's revolt to come out and when i checked the forum, to my surprise it's finally out! im gonna binge on this map for a couple hours, hopefully i can give you some usefull feedback.