"It was a typical work day. Working as a white-collar worker is stressful. Suddenly, the alarm rang. Zombies have infiltrated your work place. Now, you must battle your way through the zombies and escape, fast!"
This is a survival adventure map all made by me. Your main weapon will be the arrow bow, hence 'Zombiez FPS'. You will also be given secondary weapons like axe, snowballs, pickaxe and so on.
SET DIFFICULTY TO PEACEFUL BEFORE OPENING THE MAP OR THINGS WILL GET MESSED UP!
Version log:
Version 1.3 (Current) - Updated signs in the first room - Blocked a shortcut - Made an 'out of order' message when clicking the elevator button
Version 1.2 - Fixed elevator not closing after pressing the 'ground' button - Placed an enderchest at the end of the game - Fixed some redstone problems not dispensing zombies - Added a little more arrows - Changed difficulty to easy (reason: zombies are harder to defeat after 13w03a) - Fixed a '/say' command block - Weapon enchants up to the max! (lol)
Version 1.1 - Fixed spawnpoint - Added more arrows - Weapons have higher enchantments - Armors have enchantments - Fixed some minor dispensing problems.
Version 1.0
- ...
Please leave your comment and rating on this game after you've played it.
Achievements: [Easy| Normal | Hard ]
Secretive - Find the secret escape tunnel.
Boss! - Complete the whole game.
Collector - Collect over 80 gold nuggets.
Extreme Scavenger - Collect over 100 gold nuggets.
Goldfinger - Collect over 140 gold nuggets.
Level: Chuck Norris - Not wearing armor the whole time.
Melee Man ! - Complete the whole game without firing a single arrow.
Fireballz - Complete the whole game without throwing a single snowball.
Well I kinda maybe forgot to download it and play it, but... Well uhm yeah.
I'll play it now though and let you know
Review:
Right off the bat, I absolutely loved how you made the character talk in the chat. I don't know why that was so amazing to me, but I loved that.
When I died, it said the home bed was missing or obstructed, and wouldn't spawn me there. Luckily, I respawned right next to the village it was in, so it was not a major let down. I found the place I believe I was supposed to have gone to, and then promptly had to break in. I continued from there. Of course, it turned out that was pretty much the end.
Since it took me about 2 seconds to die in the beginning, I'm going to play it again and see if I can do better!
On second playthrough I did get by a bit longer, but it is still difficult at times. It's a pretty good map, though.
When I died, it said the home bed was missing or obstructed, and wouldn't spawn me there. Luckily, I respawned right next to the village it was in, so it was not a major let down. I found the place I believe I was supposed to have gone to, and then promptly had to break in. I continued from there. Of course, it turned out that was pretty much the end.
lol, I know where you are. The spawnpoint command should have worked though.
On second playthrough I did get by a bit longer, but it is still difficult at times.
Yeah, it's kinda difficult. Before testing, it had more zombies, less ammo and the bows' enchants are level III (it was crazy!).
But other than that, it was actually pretty good! I liked the map
I just wish there was a way to reset it so that you could play through it again without having to just replace the map again and again. That'd be a nice addition, like in the room where you go right after leaving the house.
dude you should have put a sign or something at the that says put your stuff in here,
I wanna make this game as realistic as possible. That is, no random instruction signs. xD
I'll place an enderchest at the "the end" room if you actually keep the nuggets in there.
Version 1.3 (Current)
- Updated signs in the first room
- Blocked a shortcut
- Made an 'out of order' message when clicking the elevator button
Version 1.2
- Fixed elevator not closing after pressing the 'ground' button
- Placed an enderchest at the end of the game
- Fixed some redstone problems not dispensing zombies
- Added a little more arrows
- Changed difficulty to easy (reason: zombies are harder to defeat after 13w03a)
- Fixed a '/say' command block
- Weapon enchants up to the max! (lol)
Version 1.1
- Fixed spawnpoint
- Added more arrows
- Weapons have higher enchantments
- Armors have enchantments
- Fixed some minor dispensing problems.
Version 1.0
- ...
Please leave your comment and rating on this game after you've played it.
Achievements:
[Easy| Normal | Hard ]
Secretive
- Find the secret escape tunnel.
Boss!
- Complete the whole game.
Collector
- Collect over 80 gold nuggets.
Extreme Scavenger
- Collect over 100 gold nuggets.
Goldfinger
- Collect over 140 gold nuggets.
Level: Chuck Norris
- Not wearing armor the whole time.
Melee Man !
- Complete the whole game without firing a single arrow.
Fireballz
- Complete the whole game without throwing a single snowball.
Video plays:
by ZeBests
CHECK OUT THE SEQUEL TO THIS MAP:
CLICK THE IMAGE TO CHECK OUT MY OTHER MAPS:
But it looks like a cool map
I've fixed the link.
I'll check it out when I get a chance
So... how was it?
Oh. Uhm. Right...
Well I kinda maybe forgot to download it and play it, but... Well uhm yeah.
I'll play it now though and let you know
Review:
Right off the bat, I absolutely loved how you made the character talk in the chat. I don't know why that was so amazing to me, but I loved that.
When I died, it said the home bed was missing or obstructed, and wouldn't spawn me there. Luckily, I respawned right next to the village it was in, so it was not a major let down. I found the place I believe I was supposed to have gone to, and then promptly had to break in. I continued from there. Of course, it turned out that was pretty much the end.
Since it took me about 2 seconds to die in the beginning, I'm going to play it again and see if I can do better!
On second playthrough I did get by a bit longer, but it is still difficult at times. It's a pretty good map, though.
lol, I know where you are. The spawnpoint command should have worked though.
Yeah, it's kinda difficult. Before testing, it had more zombies, less ammo and the bows' enchants are level III (it was crazy!).
I just wish there was a way to reset it so that you could play through it again without having to just replace the map again and again. That'd be a nice addition, like in the room where you go right after leaving the house.
I don't remember how many gold nuggets I collected before I died, though. I think it was near 120, but I can't be sure.
I got most of the challenges, though! It's pretty fun having little goals like that.
I wanna make this game as realistic as possible. That is, no random instruction signs. xD
I'll place an enderchest at the "the end" room if you actually keep the nuggets in there.
Thanks! Can't wait to watch it.