What I have created is a Zelda form dungeon (With keys needed to open locked doors, and a master key for a final boss), with pre-made classes, that can hold up to four people. I have made it so, it would be more difficult to play by yourself, as compared to three other friends.
There is currently three sections, and then the final boss section;
Each section has a 'boss' fight, that needs a certain number of keys to be let into.
The 'B' stands for the final boss room
~~~~~~
Each class (there are four of them) has its own pros and cons. And those pros and cons are displayed above each corrisponding chest.
e
The four classes being:
>The Archer
>The Tank
>The Guard
and
>The Assasin
~~~~~~
Download http://www.mediafire...ei6ql5ddwqlq86y
Make SURE your difficulty is set to easy before you enter the map, as there are no mob spawners, and all the mobs have been pre-placed for your convinience.
I just finished the map.
Well, what I COULD finish without going back to Creative.
It was designed rather poorly; the "spider boss fight" had a creeper, a skeleton, and a zombie, but no spider. I encountered no mobs before that. Plus, a creeper blew up the vines.
And the "final boss" was confusing - the Iron Golem wouldn't aggro on me, so I couldn't get launched up to get the ladders.
Overal, 3/10.
It was quite irritating. At least make some pressure plates that cause the proper mob to spawn... And vary up the area looks. Looking at stone for so long is kind of boring.
There is currently three sections, and then the final boss section;
Each section has a 'boss' fight, that needs a certain number of keys to be let into.
The 'B' stands for the final boss room
~~~~~~
Each class (there are four of them) has its own pros and cons. And those pros and cons are displayed above each corrisponding chest.
e
The four classes being:
>The Archer
>The Tank
>The Guard
and
>The Assasin
~~~~~~
Download
http://www.mediafire...ei6ql5ddwqlq86y
Make SURE your difficulty is set to easy before you enter the map, as there are no mob spawners, and all the mobs have been pre-placed for your convinience.
-TheRunner
You might also want to make it so mobs are dispensed via dispensers, because if you are far away enough, hostile mobs despawn.
There are no mobs I have encountered yet.Nevermind.
Just switch to survival
I didn't wanna make the entire thing in survival again :/
I'll try to put it in a .zip file
Well, what I COULD finish without going back to Creative.
It was designed rather poorly; the "spider boss fight" had a creeper, a skeleton, and a zombie, but no spider. I encountered no mobs before that. Plus, a creeper blew up the vines.
And the "final boss" was confusing - the Iron Golem wouldn't aggro on me, so I couldn't get launched up to get the ladders.
Overal, 3/10.
Was it really that bad?