This is a design for a automatic tree-farm that I came up with based on a youtube design that used bonemeal and I wanted to try making one that doesn't need a mob farm to function and this is what I came up with.
It has two different parts, one to grow, harvest, collect saplings and detect growth, and another part to do all the redstone stuff and make the first part work.
The trees growth is detected by the fact that a full block will conduct a redstone signal but a non-full block won't. A sapling won't conduct redstone but a log will.
the tree is harvested by a deployer and piston that push sand down so a single block breaker can destroy the entire tree.
For the mods you will need redpower and wireless redstone chicken bones addition and all there dependency
The no land generation mod is also recommended but not required(it comes with the Feed The beast mod pack)
So from the picture it looks like a deployer will make a block, a piston will push it down, until the blocks are farmed. Is this correct? Also, tree farms are not very useful in FTB because mooshroom farms, milk farms, and dark rooms are more efficient. Each log=32 emc, and dark roo meach seed is 16, flowers are 24(i think) so there are better ways. But nice farm.
It has two different parts, one to grow, harvest, collect saplings and detect growth, and another part to do all the redstone stuff and make the first part work.
The trees growth is detected by the fact that a full block will conduct a redstone signal but a non-full block won't. A sapling won't conduct redstone but a log will.
the tree is harvested by a deployer and piston that push sand down so a single block breaker can destroy the entire tree.
For the mods you will need redpower and wireless redstone chicken bones addition and all there dependency
The no land generation mod is also recommended but not required(it comes with the Feed The beast mod pack)
the config files are in the save folder
Download:
http://www.mediafire...ctjs0iwc3w37gkl