Updated to v0.4, which adds only Test Chamber 16, but fixes a lot of problems with the config files and adds lovely Test Chamber signs to each test chamber, so you can more easily keep track of your testing progress. For science!
Awesome! This has been added to the original post as a banner that can be copied and pasted into signatures. Thanks for the work you've done on this banner, Bird_tross! Now in my signature.
I was thinking of doing this myself, but I thought of a better idea.
My mod is dedicated to making cores. AND I COULD MAKE A BOSS FIGHT FOR YOUR MAP. Good idea?
Lemme know. If you want to see my mod, click on the banner below.
I was thinking of doing this myself, but I thought of a better idea.
My mod is dedicated to making cores. AND I COULD MAKE A BOSS FIGHT FOR YOUR MAP. Good idea?
I have some ideas for the boss fight already, but you're of course free to make your own boss fight map with your mod and release it as a stand alone boss fight map. Also, if I'm not mistaken, your mod hasn't been finished yet, and certainly neither of us can use your mod to make a boss fight until the mod is done. When it's done, I'll take another look at it.
This is great! do you have any plans to do a portal 2 map?
I do, but don't hold your breath. This map is nowhere near done yet, and I'll need to see what the reception of this map is and how tired I am of making Portal maps when I'm done with it before I look at tackling another huge project. Thank you for the kind words, though. They are what keep me going!
I have some ideas for the boss fight already, but you're of course free to make your own boss fight map with your mod and release it as a stand alone boss fight map. Also, if I'm not mistaken, your mod hasn't been finished yet, and certainly neither of us can use your mod to make a boss fight until the mod is done. When it's done, I'll take another look at it.
Well, I could get my team to make the boss fight if I want. Maybe I will after I give the crowd a Space Core to play around with. The boss fight will be complete with:
That incinorator that you use to burn up cores!
GLaDOS model
Cores to incinerate
Big large sphere dome for GLaDOS to occupy.
a timer perhaps?
and that all I am thinking of the moment.
I could instantly get my team to work on the boss fight but it would take massive amounts of coding I guessing. But if all goes well, we could team up when that part is done if you like!
Sorry, I can't legally distribute the minecraft jar file (as far as I know), but you could check out MagicLauncher which is what I use to load mods. Really easy stuff. Best of luck, and I hope it works for you!
how can you use this to install mod? do you just put magic launcher and the mod in and then your done?
sincerely-An Awesome Guy lol
Well, I could get my team to make the boss fight if I want. Maybe I will after I give the crowd a Space Core to play around with. The boss fight will be complete with:
That incinorator that you use to burn up cores!
GLaDOS model
Cores to incinerate
Big large sphere dome for GLaDOS to occupy.
a timer perhaps?
and that all I am thinking of the moment.
I could instantly get my team to work on the boss fight but it would take massive amounts of coding I guessing. But if all goes well, we could team up when that part is done if you like!
I don't believe yours was an exact 1-to-1 recreation, although your map was very impressive. Also, you included little to no behind the scenes parts in your map, which is fine, but this map hopefully will include all of everything from the game (when it someday gets to v1.0). Just trying to say how our maps are different, not how one is better than the other.
Added the first episode to the first post. If you want to put them into a playlist, I can include the link to that.
I've made a playlist for the videos!
http://www.youtube.com/playlist?list=PLBCF50B59E109D4B6&feature=plcp
I always play on Fast and Short, which seems to help for me, even though you're inside the whole time anyways.
This happens sometimes with MediaFire. The file itself is still fine. Try to download it again later.
http://i.imgur.com/Xp2ls.png
Awesome! This has been added to the original post as a banner that can be copied and pasted into signatures. Thanks for the work you've done on this banner, Bird_tross! Now in my signature.
My mod is dedicated to making cores. AND I COULD MAKE A BOSS FIGHT FOR YOUR MAP. Good idea?
Lemme know. If you want to see my mod, click on the banner below.
I have some ideas for the boss fight already, but you're of course free to make your own boss fight map with your mod and release it as a stand alone boss fight map. Also, if I'm not mistaken, your mod hasn't been finished yet, and certainly neither of us can use your mod to make a boss fight until the mod is done. When it's done, I'll take another look at it.
I do, but don't hold your breath. This map is nowhere near done yet, and I'll need to see what the reception of this map is and how tired I am of making Portal maps when I'm done with it before I look at tackling another huge project. Thank you for the kind words, though. They are what keep me going!
Does saying beer can in an English accent sound like you're saying bacon in a Jamaican accent?
Well, I could get my team to make the boss fight if I want. Maybe I will after I give the crowd a Space Core to play around with. The boss fight will be complete with:
That incinorator that you use to burn up cores!
GLaDOS model
Cores to incinerate
Big large sphere dome for GLaDOS to occupy.
a timer perhaps?
and that all I am thinking of the moment.
I could instantly get my team to work on the boss fight but it would take massive amounts of coding I guessing. But if all goes well, we could team up when that part is done if you like!
how can you use this to install mod? do you just put magic launcher and the mod in and then your done?
sincerely-An Awesome Guy lol
can i be part of your team?:D
That's essentially how it works. Just hit "Setup" and add as many mods as you like, then hit OK.
I don't believe yours was an exact 1-to-1 recreation, although your map was very impressive. Also, you included little to no behind the scenes parts in your map, which is fine, but this map hopefully will include all of everything from the game (when it someday gets to v1.0). Just trying to say how our maps are different, not how one is better than the other.