hello i just tried to download this map but when i went through ad.fly it looked like i needed to login or something to be ale to download the map. if this is the case could you please move the map file to somewhere like mediafire that doesn't need a login? but if that is not the problem then there is something wrong with the servers of that website anyway. just trying to give some feedback and i hope it ws helpful.
EDIT: OMG i am sorry i am a derp i wasn't trying to download the map when this occured it was the download for the elevators mod. i am sorry for my complete and total derpness.
Guy... You are awesome better than all others map the voice the elevators everything at the places but I get sad when i needed to leave my companion cube on lava D:
I was playing the iChun only version but in test chambers 13 and 14 the cube spawners did not work so I had to break the map to continue Also I did try to do the exact version but it says I have to sign in to download the speaker and sensor block mods!!
Test chambers 13 and 14 do not have Cube Spawners in them. Were there no cubes there at all? Did the cubes not work on the buttons? You know, you only need one cube to complete chamber 13, and you don't need any to complete chamber 14...
I just noticed that the sensor and speaker block downloads require you to sign in now, and apparently so has their creator. He is finding another website to host them on — in the meantime, I've hosted those two mods on Mediafire, I hope Grim doesn't mind. Check out his other mods!
EDIT: Grim fixed them, the links in the OP point to his page again.
I'd also like to say thank you so much to all the people who have played and posted praise for this map! Hearing that people enjoy playing this makes me very, very happy, and it is the reason that I make projects like these. I'd like everyone who enjoys this map to know that I *am* still working on Chamber 18, which is pretty big, and pretty difficult to work on now that I have a full-time job. It will be done, though, and hopefully the rest of the game, possibly next time I have a vacation. Thank you for your patience to everyone who has waited so patiently and understands that I do have a life. Keep thinking with portals, and happy Minecrafting!
The Meaning of Life, the Universe, and Everything.
Join Date:
10/29/2011
Posts:
1,660
Minecraft:
Qwertygiy
Member Details
This is pure awesome.
I have one bug report -- sometimes one of the top elevator blocks "pops off" after traveling and lands in my inventory, while the elevator itself looks intact.
I also have found it too laggy to complete a certain level (I think it's chamber 13 or 14) where the platforms move in along the path after the MEG momentum jumps. The portal gun won't respond fast enough for me to move through successfully. I mostly blame my crappy laptop for this.
This is a great map! I loved the fact that you get to hear GLaDOS talking in Minecraft. Although I didn't like the fact that the portals were a bit buggy because of the other mods, and that it randomly logged me out while playing. But keep up the good work!
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 8ca61c68 --------
Generated 7/26/12 3:33 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6310 Graphics version 4.1.10834 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)
at cpw.mods.fml.common.Loader.modInit(Loader.java:273)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)
at net.minecraft.client.Minecraft.a(Minecraft.java:429)
at net.minecraft.client.Minecraft.run(Minecraft.java:738)
at java.lang.Thread.run(Thread.java:722)
--- END ERROR REPORT f205c632 ----------
I wasnt able to load the mods properly for some reason? this is the first time iv attempted to use mods, I have the mods in the picture added in, but I get errors with a few of them.
There is no cube in chamber first, so I couldn't complete it.
I have needed mod and i had cube before the first chamber. What's wrong? Can you help me?
I have one bug report -- sometimes one of the top elevator blocks "pops off" after traveling and lands in my inventory, while the elevator itself looks intact.
I noticed that this happens when you're using version 1.6 of the elevators mod instead of 1.5.1.
I'm working on Test Chamber 18 right now, although it may be a little while before I have the map updated (remade?) for 1.3.2v2 of iChun's mod. In the meantime, everybody should make sure to remember to use the correct mod and minecraft versions when playing this map!
You [subject Name Here] have amazed me! I honestly think this is WAY better then portalcraft.
Thank you, RejectedError, and everybody who has left positive comments like this! You guys encourage me to keep going with and make time for working on this map. It's been lots of fun so far!
Can you make a not exact only I-Chun version for 1.4.2 i wanted to play this on 1.4.2 and i cant make M.c Nostalgia workCan you make a not exact only I-Chun version for 1.4.2 i wanted to play this on 1.4.2 and i cant make M.c Nostalgia work
Hey, can I update your map to 1.4.5? and solve all problems I see in the comments, like missing cubes, failed redstone, etc... and I can add idioms like spanish, french...
I can't do this without your permission D:
I'm very flattered you would take the time to update my map! As of right now, I have finished Test Chamber 18, and I've been fixing most of the problems with the map as people have been reporting them. The only things delaying me from releasing this map for 1.4.5 right now are 1) that iChun is currently rewriting the mod again, and I wanted to wait until this was done to release it, since changes would probably have to be made to certain chambers if he changes the physics, and 2) I am baking Christmas cookies right now, which are delicious.
That said, you are free to update the current map to work on 1.4.5 however you like, on a few conditions. First, you can post a download link in a reply to this thread. Second, no adfly or other revenue producing services. Third, you don't try to pretend like the map is yours. Other than that, go for it. Based on the fact that Christmas is coming up, and with it lots of Christmas cookies and fun times to be had, I'm imagining that the release of Chamber 18 and other updates I've made won't be coming until 2013.
8/10, good, with a few parts I didn't get.
The moving platform was confusing, i died a lot.
Sadly, just when I go into another test chamber, it says 18 and 19 are still being built, what a shame. Good job!
-Sticky_Slime
EDIT: Did I also mention I played the exact version? AWESOME. JOB.
us.shotbow.net or eu.shotbow.net
EDIT: OMG i am sorry i am a derp i wasn't trying to download the map when this occured it was the download for the elevators mod. i am sorry for my complete and total derpness.
.
Test chambers 13 and 14 do not have Cube Spawners in them. Were there no cubes there at all? Did the cubes not work on the buttons? You know, you only need one cube to complete chamber 13, and you don't need any to complete chamber 14...
I just noticed that the sensor and speaker block downloads require you to sign in now, and apparently so has their creator. He is finding another website to host them on — in the meantime, I've hosted those two mods on Mediafire, I hope Grim doesn't mind. Check out his other mods!
EDIT: Grim fixed them, the links in the OP point to his page again.
I'd also like to say thank you so much to all the people who have played and posted praise for this map! Hearing that people enjoy playing this makes me very, very happy, and it is the reason that I make projects like these. I'd like everyone who enjoys this map to know that I *am* still working on Chamber 18, which is pretty big, and pretty difficult to work on now that I have a full-time job. It will be done, though, and hopefully the rest of the game, possibly next time I have a vacation. Thank you for your patience to everyone who has waited so patiently and understands that I do have a life. Keep thinking with portals, and happy Minecrafting!
I have one bug report -- sometimes one of the top elevator blocks "pops off" after traveling and lands in my inventory, while the elevator itself looks intact.
I also have found it too laggy to complete a certain level (I think it's chamber 13 or 14) where the platforms move in along the path after the MEG momentum jumps. The portal gun won't respond fast enough for me to move through successfully. I mostly blame my crappy laptop for this.
KBI Enriched Gravel Mod -- sift out nuggets and chunks and make gravel useful! (Outdated)
Tinker's Construct Recovery Addon -- get back some of your half-used tool materials! (Outdated)
Exact won't work
5 mods loaded
Minecraft Forge 3.3.8.164
FML v2.2.106.176
Forge Mod Loader version 2.2.106.176 for Minecraft 1.2.5
mod_TooManyItems : Loaded (minecraft.jar)
mod_MinecraftForge : Loaded (minecraft.jar)
mod_SpeakerBlock : Loaded (minecraft.jar)
mod_Sensor : Loaded (minecraft.jar)
mod_PortalGun : Loaded (portalgun)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 8ca61c68 --------
Generated 7/26/12 3:33 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6310 Graphics version 4.1.10834 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)
at cpw.mods.fml.common.Loader.modInit(Loader.java:273)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)
at net.minecraft.client.Minecraft.a(Minecraft.java:429)
at net.minecraft.client.Minecraft.run(Minecraft.java:738)
at java.lang.Thread.run(Thread.java:722)
--- END ERROR REPORT f205c632 ----------
.
http://satanpope.bandcamp.com
this looks painful...
I have needed mod and i had cube before the first chamber. What's wrong? Can you help me?
I noticed that this happens when you're using version 1.6 of the elevators mod instead of 1.5.1.
I'm working on Test Chamber 18 right now, although it may be a little while before I have the map updated (remade?) for 1.3.2v2 of iChun's mod. In the meantime, everybody should make sure to remember to use the correct mod and minecraft versions when playing this map!
Thank you, RejectedError, and everybody who has left positive comments like this! You guys encourage me to keep going with and make time for working on this map. It's been lots of fun so far!
*insert witty phrase here*
Thanks
I'm very flattered you would take the time to update my map! As of right now, I have finished Test Chamber 18, and I've been fixing most of the problems with the map as people have been reporting them. The only things delaying me from releasing this map for 1.4.5 right now are 1) that iChun is currently rewriting the mod again, and I wanted to wait until this was done to release it, since changes would probably have to be made to certain chambers if he changes the physics, and 2) I am baking Christmas cookies right now, which are delicious.
That said, you are free to update the current map to work on 1.4.5 however you like, on a few conditions. First, you can post a download link in a reply to this thread. Second, no adfly or other revenue producing services. Third, you don't try to pretend like the map is yours. Other than that, go for it. Based on the fact that Christmas is coming up, and with it lots of Christmas cookies and fun times to be had, I'm imagining that the release of Chamber 18 and other updates I've made won't be coming until 2013.
Happy New Year, all!
Current avatar: Ralsei from Deltarune.