Special Thanks To Materwelonz For This Video (Old Video (Beta 1.1)
Please Check Out Her Channel Here --> Materwelonz Channel
FEATURES
Fully Functionable store.
Sandbox Mode
Level Display
Enchantment Room (Low, Med, High)
Full Reset Button
8 Different Rounds
Multiplayer Support (Coming Soon)
Each round you gain experience orbs!
No More Annoying Slimes!
Settings Room
2 Difficulty Settings (Medium and Hard)
RULES (must read)
Although most rules are explained in the game, here is the full list:
Make sure your Minecraft Difficulty is on Easy, Normal, or Hard.
Do not destroy ANY block.
Don't spam any button or you might break the game.
Before starting a new round. Kill any zombies that are still alive.
No shooting inside the zombie spawn area.
You may not go to the Enchantment/Shop area during a round.
Don't chuck a ton of Money (rotten flesh) into the shops deposit area at once or you will lose all of it.
STORE INFORMATION (must read)
There is a store in this game but you should probably know this information before using it.
The currency is RF, which stands for Rotten Flesh.
When buying an item you must deposit the EXACT amount of rotten flesh or it either wont work (too little) or you will just lose the extra deposited rotten flesh. When you place the rotten flesh in the deposit area, wait until you hear a higher pitched note before chucking another one in. If you hear a low pitch sound, then you have placed more then 8 RF (which is the cost of the highest costing item).
Also when you buy an item, it goes to the main room. Oh and one last thing, swords can only be used if a zombie comes onto the main platform!
COMING SOON
More Items in shop.
More rounds.
Actual Towers, besides yourself. (Snow and Fire).
Better Multiplayer Support (Outside Spawn Directions, ext.).
PREVIEW
DOWNLOAD
Please note that this is only compatible with Minecraft1.2 and higher, due to Redstone placing issues on Glowstone, AI updates, Exc.
Wait! before you download this could you just hit that + button (Reputation Button) at the bottom right corner of this post it will motivate me more to continue building this map!
Join KMB's Server! This Server is for our clan. It's purpose is to provide PC gaming fun to any one who come's across it. We do not just play on PC, We are also on PlayStation 3. About KMB_S-C-K Clan Stone Cold Killas is simulated gaming clan, and a official gaming clan in the League of KMB. We strive to provide all members with the best gaming experience as we play a range of different games such as NFS(Ps3), Call of Duty(Ps3), Minecraft(PC), Crossfire(PC), Toribash(PC), and more... The Spawn To the Server is not to small or not to big ^^. We have friendly Staff and we Like to have Fun But We Do Have Rules >.>
Thanks you, hope you enjoy it! But does anyone know how to edit the topic title of a forum? I had to make a whole new forum post just because I updated the version but the topic title still said version 1.0 :sleep.gif:
Hey! Great idea with the map and it's the first of its kind that I've ever seen. I hope you don't mind but I actually did a let's play of your map and I'll post it to Youtube within the next two days. I'll post another topic in this forum once the video is uploaded. In the meantime, here are some suggestions that I have based on the gameplay:
1. Make the track for the zombies longer or wider or something. As the levels progressed, there were so many zombies and so little time that it was inevitable that I was owned.
2. I like how you put in so many zombies, but with the new bow system in which you have to pull back AND HOLD to hit them, the bow was a relatively weak tool. This could possibly be solved by making the track longer.
3. Regarding the track, widen the gaps from 1 to 2 at specific intervals. This will give the player a chance to knock zombies off into the lava and thereby help them in their quest to reach level 8.
Other than that, I have to say; great job. I'm especially impressed at the redstone wiring that you did for the shop :biggrin.gif:
As I said before, I will post again once I have uploaded the video :biggrin.gif: See you then!
-TheN00bster
Rollback Post to RevisionRollBack
N00bstation - The Home of TheN00bster. Come check out my channel as I take all the n00bs of the world on countless adventures in many different worlds.
Hey! Great idea with the map and it's the first of its kind that I've ever seen. I hope you don't mind but I actually did a let's play of your map and I'll post it to Youtube within the next two days. I'll post another topic in this forum once the video is uploaded. In the meantime, here are some suggestions that I have based on the gameplay:
1. Make the track for the zombies longer or wider or something. As the levels progressed, there were so many zombies and so little time that it was inevitable that I was owned.
2. I like how you put in so many zombies, but with the new bow system in which you have to pull back AND HOLD to hit them, the bow was a relatively weak tool. This could possibly be solved by making the track longer.
3. Regarding the track, widen the gaps from 1 to 2 at specific intervals. This will give the player a chance to knock zombies off into the lava and thereby help them in their quest to reach level 8.
Other than that, I have to say; great job. I'm especially impressed at the redstone wiring that you did for the shop :biggrin.gif:
As I said before, I will post again once I have uploaded the video :biggrin.gif: See you then!
-TheN00bster
Thank you so much. I will surely put the video on this post and yah the only problem with expanding is that its gonna take alot of work since the redstone is basicly backed up on the walls. So what i might do is Raise the the area up!
Oh and also that item counter was actually invented by me.. Well maybe. You see I was looking at some designs on Youtube but there were nothing really except 1 but could only go up to like 3 items... so... I was fooling around on how I could get this to work but then I kinda got sidetracked and was trying to make a way for items to travel on one block height without going downwards and it seemed that the items would only hit the plate if they traveled west aha so that is how I stumbled upon this amazing design. But hey someone may have already made this design already.
looks like a good concept, maybe you would introduce villagers as a distraction?
Maybe, like you could buy it, then press a button and it would show the the villager the villager for a certain amount of time! Is that somewhere around the lines of what you were thinking?
(Version 1.0)
This game uses the new Minecraft 1.2 functionality of Zombie Path Finding.
Special Thanks To NoobStation For This Video (Old Video (Beta 1.1)
Please Check Out His Channel Here --> NoobStation's Channel
Special Thanks To Materwelonz For This Video (Old Video (Beta 1.1)
Please Check Out Her Channel Here --> Materwelonz Channel
FEATURES
Although most rules are explained in the game, here is the full list:
There is a store in this game but you should probably know this information before using it.
The currency is RF, which stands for Rotten Flesh.
When buying an item you must deposit the EXACT amount of rotten flesh or it either wont work (too little) or you will just lose the extra deposited rotten flesh. When you place the rotten flesh in the deposit area, wait until you hear a higher pitched note before chucking another one in. If you hear a low pitch sound, then you have placed more then 8 RF (which is the cost of the highest costing item).
Also when you buy an item, it goes to the main room. Oh and one last thing, swords can only be used if a zombie comes onto the main platform!
COMING SOON
DOWNLOAD
Please note that this is only compatible with Minecraft 1.2 and higher, due to Redstone placing issues on Glowstone, AI updates, Exc.
Wait! before you download this could you just hit that + button (Reputation Button) at the bottom right corner of this post it will motivate me more to continue building this map!
Current Version:
Version 1.0: DOWNLOAD ME!
Older Versions:
Beta Version 1.2: Download
Beta Version 1.1: Download
Beta Version 1.0: Download
ADVERTISEMENT
Join KMB's Server!
This Server is for our clan. It's purpose is to provide PC gaming fun to
any one who come's across it. We do not just play on PC, We are also on PlayStation 3.
About KMB_S-C-K Clan
Stone Cold Killas is simulated gaming clan, and a official gaming clan in the League of KMB. We strive to provide all members with the best gaming experience as we play a range of different games such as NFS(Ps3), Call of Duty(Ps3), Minecraft(PC), Crossfire(PC), Toribash(PC), and more... The Spawn To the Server is not to small or not to big ^^.
We have friendly Staff and we Like to have Fun But We Do Have Rules >.>
Link: http://minecraft-server-list.com/server/121574/
IP: sckillas.zapto.org
CHANGELOG
Version 1.0:
I wouldn't mind a coffee
BANNERS
I made my own banner. Kinda bad, but feel free to make me one and I credit you in this forum!
*include a link to the download for the 1.2 releases..................WHOA!!!!!!!!
*include a link to the download for the 1.2 releases..................
But does anyone know how to edit the topic title of a forum? I had to make a whole new forum post just because I updated the version but the topic title still said version 1.0 :sleep.gif:Thanks man. Enjoy! :biggrin.gif:
I got this from signature craft!
Make sure your difficulty is on easy,normal,hard not on peaceful. Welcome! :smile.gif:
Need 1.2 snapshot!!
Did you read the text above the download? It says that you need snapshot 12w05b or higher!
1. Make the track for the zombies longer or wider or something. As the levels progressed, there were so many zombies and so little time that it was inevitable that I was owned.
2. I like how you put in so many zombies, but with the new bow system in which you have to pull back AND HOLD to hit them, the bow was a relatively weak tool. This could possibly be solved by making the track longer.
3. Regarding the track, widen the gaps from 1 to 2 at specific intervals. This will give the player a chance to knock zombies off into the lava and thereby help them in their quest to reach level 8.
Other than that, I have to say; great job. I'm especially impressed at the redstone wiring that you did for the shop :biggrin.gif:
As I said before, I will post again once I have uploaded the video :biggrin.gif: See you then!
-TheN00bster
Thank you so much. I will surely put the video on this post and yah the only problem with expanding is that its gonna take alot of work since the redstone is basicly backed up on the walls. So what i might do is Raise the the area up!
Maybe, like you could buy it, then press a button and it would show the the villager the villager for a certain amount of time! Is that somewhere around the lines of what you were thinking?