Overall, this map was pretty straight-forward with nicely written dialogue for the NPCs. I found it to be creative and the hidden levers were slightly challenging. For progression, I enjoyed the way that the NPC dialogue built off of each other to form the bigger picture. When I got to the mine, I feared it would be a long cave crawl, but it too was very straight forward.
Map: The Time Traveler's Mission
Version: Aug 5
By: Proberoo
URL: http://www.minecraftforum.net/topic/306908-
Type: [Adv]
Minecraft Ver: 1.7.3
Mode: Single player
Difficulty: Peaceful
Texture Pack: default
Mods: none
Recommended to me by Fellonius the Wizard. I like the idea/theme as it's unique and slightly reminiscent of Dr. Who.
I also like that it's recommended on peaceful.
Alons Y!
I kinda like being in this spaceship as it reminds me of what I just made in my Mars Mission map.
I would recommend putting all the notes files in one folder. The sub-directories (while straight forward) confused me at first and
there's really no need for them, just extra work for the player.
Diamond armor so early?
But I'm on peaceful so I guess it doesn't matter...
I'm supposed to craft something in this house using iron from the exploded ship? If so, very clever. Must be, as I'm given wood
(for sticks) but nothing to put on the head of my tools.
Found slime balls and apples.
Dogs are tame, but none respond to me.
I assume it was my arrival that caused the evacuation (reading the flower shop note).
I believe that Samantha's diary allows me to dig up the sandbox.
Found 2 mushrooms?
Now I can't get up unless I place blocks. I think that's ok to do...
Finally a few torches! Always assume I'll need those...
I think this is supposed to be a TV in the Jefferson house?
Enjoying the journals. Well written! You really gave life to NPCs that aren't there! (just a few small spelling errors)
Hmm... maybe it wasn't my ship that sounded the explosion...
Nick's Gold Myne
Why does everyone keep digging with "weird sticks"? Are they the levers?
I think I'm supposed to dig thru the floor/walls down here... found a cave with torches. It's not really obvious if I'm supposed to
kepe mining....
I like spot's bone picture
LOL - halfway through the dirty parchment I realized the jig was up
It's a "pew" not a chair :wink.gif:
more slimeballs and a bow
There's a portion where the fence dips into a hole and is easily climbable. I know you said there's no reason to go outside the
fence, but I went a few steps and saw a cave. That cave had a torch in it. So I'm thinking this is something hidden... but it seems
I was wrong. I would suggest just raising that fence bit.
Oh. The noise was Z's ship landing.
I think I'm missing something at this point. Am I supposed to break my way into the diamond mine or find some kind of back
entrance...?
Aha. I missed Agatha's house. The trees were an effective screen.
Spoiler: no reason to dig up all the sand next to Agatha's house :/
Outside of Agathat's house, you used dirt to grow more trees higher. I would have removed the dirt and replaced with wood when done
to make it look like a big tree.
another cave off the water at the base of the ruined building. has lots of torches in it but nothing else?
slime and tnt?
signs on signs. clever. don't think i've seen that before
HMM... only 8 levers.
Searching...
aha. flowershop. I didn't think digging in here was lawful. obvious in retrospect, and now armed with this knowledge I re-search the
other houses!
oh. smithy.
now for the mine. I didn't know you could walk thru these signs!
3 diamonds
of course, I have to go down mineshaft 2 first. Love the signs trick
now... I do have an iron pick (made from parts of my ship that blew up) and could easily mine this, but I will play along
9 diamond! and more
slimes, coal, tnt found the 4th/last room i think
I inserted (placed) the diamond block on the stone slabs and nothing happened. after i while, and a little reading, I realized I had
to THROW the block down the hole. d'oh. must be tired.
I'll have to try the sequel sometime soon.
=======================
Rating Definitions
-----------------------
ALL RATINGS ARE SUBJECTIVE!
Creativity: Unique theme. Utilizes Minecraft functions. Use of rules. Clever creations
1 = below average
2 = average
3 = above average
4 = astounding!
Detail: Visual decor/detail. Consistency. Realism and/or appropriate to theme.
1 = below average
2 = average
3 = above average
4 = astounding!
Story: Overall effort and duration. Engaging. Consistent. Character motivation. Dialogue/Narration.
1 = below average
2 = average
3 = above average
4 = astounding!
Difficulty: Puzzles. Mob/risk density and variety. Lighting. Hidden items/challenges.
0 = Impossibly hard, may not be able to see the whole adventure
1 = Too easy
2 = Difficult, can not blindly run through on Easy/Normal
3 = Challenging, on peaceful
4 = Challenging, on easy/normal but not impossible
Progression: Pacing of scenes. Pacing of score, gear, loot. Experience builds or arcs.
1 = below average; uneven or no progression
2 = average
3 = above average
4 = astounding!
:Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel: :Flint and Steel:
Thank you very very very much for your indepth feedback. And thanks to everyone else of course who has been downloading the map(lost track of the download count at this point :tongue.gif:)
I'm glad you all(majority at least, dunno about those who chose to remain silent) enjoyed the map, and I'm taking all the feedback I've gotten from my 3 released adventure maps and trying to incorporate the best of my maps into the 4th map I've started. :smile.gif:
Thanks, I hope you enjoy it as he did.
http://www.minecraftforum.net/viewtopic.php?f=1034&t=333778
Map: The Time Traveler's Mission
Version: Aug 5
By: Proberoo
URL: http://www.minecraftforum.net/topic/306908-
Type: [Adv]
Minecraft Ver: 1.7.3
Mode: Single player
Difficulty: Peaceful
Texture Pack: default
Mods: none
My Total Playtime: 1.5 hours
My Final Score: n/a?
=======================
Map Total Rating (out of 20): 14
Follow this link ( http://www.minecraftforum.net/topic/260249- ) to see how your map compares to over 85 other maps that I've rated!
Follow this link ( http://www.minecraftforum.net/topic/471572- ) for a checklist on testing for common issues in custom adventure
maps!
Individual Ratings
-----------------------
Creativity: 3
Detail: 2
Story: 3
Difficulty: 3
Progression: 3
=======================
Playthrough Notes
-----------------------
Recommended to me by Fellonius the Wizard. I like the idea/theme as it's unique and slightly reminiscent of Dr. Who.
I also like that it's recommended on peaceful.
Alons Y!
I kinda like being in this spaceship as it reminds me of what I just made in my Mars Mission map.
I would recommend putting all the notes files in one folder. The sub-directories (while straight forward) confused me at first and
there's really no need for them, just extra work for the player.
Diamond armor so early?
But I'm on peaceful so I guess it doesn't matter...
I'm supposed to craft something in this house using iron from the exploded ship? If so, very clever. Must be, as I'm given wood
(for sticks) but nothing to put on the head of my tools.
Found slime balls and apples.
Dogs are tame, but none respond to me.
I assume it was my arrival that caused the evacuation (reading the flower shop note).
I believe that Samantha's diary allows me to dig up the sandbox.
Found 2 mushrooms?
Now I can't get up unless I place blocks. I think that's ok to do...
Finally a few torches! Always assume I'll need those...
I think this is supposed to be a TV in the Jefferson house?
Enjoying the journals. Well written! You really gave life to NPCs that aren't there! (just a few small spelling errors)
Hmm... maybe it wasn't my ship that sounded the explosion...
Nick's Gold Myne
Why does everyone keep digging with "weird sticks"? Are they the levers?
I think I'm supposed to dig thru the floor/walls down here... found a cave with torches. It's not really obvious if I'm supposed to
kepe mining....
I like spot's bone picture
LOL - halfway through the dirty parchment I realized the jig was up
It's a "pew" not a chair :wink.gif:
more slimeballs and a bow
There's a portion where the fence dips into a hole and is easily climbable. I know you said there's no reason to go outside the
fence, but I went a few steps and saw a cave. That cave had a torch in it. So I'm thinking this is something hidden... but it seems
I was wrong. I would suggest just raising that fence bit.
Oh. The noise was Z's ship landing.
I think I'm missing something at this point. Am I supposed to break my way into the diamond mine or find some kind of back
entrance...?
Aha. I missed Agatha's house. The trees were an effective screen.
Spoiler: no reason to dig up all the sand next to Agatha's house :/
Outside of Agathat's house, you used dirt to grow more trees higher. I would have removed the dirt and replaced with wood when done
to make it look like a big tree.
another cave off the water at the base of the ruined building. has lots of torches in it but nothing else?
slime and tnt?
signs on signs. clever. don't think i've seen that before
HMM... only 8 levers.
Searching...
aha. flowershop. I didn't think digging in here was lawful. obvious in retrospect, and now armed with this knowledge I re-search the
other houses!
oh. smithy.
now for the mine. I didn't know you could walk thru these signs!
3 diamonds
of course, I have to go down mineshaft 2 first. Love the signs trick
now... I do have an iron pick (made from parts of my ship that blew up) and could easily mine this, but I will play along
9 diamond! and more
slimes, coal, tnt found the 4th/last room i think
I inserted (placed) the diamond block on the stone slabs and nothing happened. after i while, and a little reading, I realized I had
to THROW the block down the hole. d'oh. must be tired.
I'll have to try the sequel sometime soon.
=======================
Rating Definitions
-----------------------
ALL RATINGS ARE SUBJECTIVE!
Creativity: Unique theme. Utilizes Minecraft functions. Use of rules. Clever creations
1 = below average
2 = average
3 = above average
4 = astounding!
Detail: Visual decor/detail. Consistency. Realism and/or appropriate to theme.
1 = below average
2 = average
3 = above average
4 = astounding!
Story: Overall effort and duration. Engaging. Consistent. Character motivation. Dialogue/Narration.
1 = below average
2 = average
3 = above average
4 = astounding!
Difficulty: Puzzles. Mob/risk density and variety. Lighting. Hidden items/challenges.
0 = Impossibly hard, may not be able to see the whole adventure
1 = Too easy
2 = Difficult, can not blindly run through on Easy/Normal
3 = Challenging, on peaceful
4 = Challenging, on easy/normal but not impossible
Progression: Pacing of scenes. Pacing of score, gear, loot. Experience builds or arcs.
1 = below average; uneven or no progression
2 = average
3 = above average
4 = astounding!
Thank you very very very much for your indepth feedback. And thanks to everyone else of course who has been downloading the map(lost track of the download count at this point :tongue.gif:)
I'm glad you all(majority at least, dunno about those who chose to remain silent) enjoyed the map, and I'm taking all the feedback I've gotten from my 3 released adventure maps and trying to incorporate the best of my maps into the 4th map I've started. :smile.gif:
http://www.minecraftforum.net/viewtopic.php?f=1034&t=333778
A huge thank you to everyone that I haven't directly thanked already that has done video walkthroughs of the map on youtube!
http://www.minecraftforum.net/viewtopic.php?f=1034&t=333778
If I don't know this I can't play...