**** Modding Made Easy will be halted until 1.4 as I will be learning and teaching you guys the new modAPI that will come with Minecraft. In the mean time, I will be learning the bukkit code as the modAPI will be fairly similar ****
What a fantastic Resource! I'll be checking through these videos myself.
btw: A couple months ago I compiled a list of basic MC 1.2.5 Development resource links that would be helpful for anyone wanting to Mod for v1.2.5. You can use it if you want.
Minecraft v1.2.5Server - [ Linux Server ] [ Windows Server ] Minecraft Launcher (Current) - [Win Launcher] [JAVA Launcher] [MAC Launcher] Minecraft v1.2.5Client - BackUp .minecraft folder then Delete everything inside of it. Run Minecraft Launcher from above, type in Username and password then Launch. Wait for at least 5 minutes or until your .minecraft folder is larger than 46 MB in size. [ Even though the Start-up screen makes it look like v1.2.5 is now ready it will actually take a little time for it to finish downloading all Audio files and such. ] Once it is all Downloaded Archive the entire .minecraft folder to .zip or some such and label it "Minecraft v1.2.5 Client".
* JAVA SE - JDK 6u31 [Use this with MCP, NOT Java 7]
* Prior versions before 6u31 and 7u3 have a major Security flaw, and Firefox blocks them now. JAVA JDK Portable = Install JDK 6u31 onto your computer. Then copy the "jdk1.6.0_31" folder to USB etc
Techne - Free 3D Modeler for Minecraft (Also exports Java Code for models)
Dropbox - A good place for a Mod Team to Host a shared Mod Dev Folder, and also Host your Mod Downloads for Free. This is what I use for both purposes.
* Easier to Copy and Paste version (won't break the links):
[b]5 Apr[/b] 2012
[size=x-large][u]Minecraft v1.2.5 - Dev Kit (Core):[/u][/size]
[url="http://www.minecraft.net/download"][b]Minecraft v1.2.5[/b][/url] [b]Server[/b] - [ [url="https://s3.amazonaws.com/MinecraftDownload/launcher/minecraft_server.jar?"]Linux Server[/url] ] [ [url="https://s3.amazonaws.com/MinecraftDownload/launcher/Minecraft_Server.exe"]Windows Server[/url] ]
[url="http://www.minecraft.net/download"][b]Minecraft Launcher[/b][/url] (Current) - [[url="https://s3.amazonaws.com/MinecraftDownload/launcher/Minecraft.exe"]Win Launcher[/url]] [[url="https://s3.amazonaws.com/MinecraftDownload/launcher/minecraft.jar"]JAVA Launcher[/url]] [[url="https://s3.amazonaws.com/MinecraftDownload/launcher/Minecraft.zip"]MAC Launcher[/url]]
[url="http://www.minecraft.net/download"][b]Minecraft v1.2.5[/b][/url] [b]Client[/b] - BackUp [url="http://www.minecraftforum.net/topic/437213-worlds-how-to-have-higher-deeper-worlds-65504-vs-128/#findminecraft"][b].minecraft[/b][/url] folder then Delete everything inside of it. Run Minecraft Launcher from above, type in Username and password then Launch. Wait for at least 5 minutes or until your .minecraft folder is larger than 46 MB in size. [ Even though the Start-up screen makes it look like v1.2.5 is now ready it will actually take a little time for it to finish downloading all Audio files and such. ] Once it is all Downloaded Archive the entire .minecraft folder to .zip or some such and label it "Minecraft v1.2.5 Client".
* [url="http://www.oracle.com/technetwork/java/javase/downloads/index.html"][b]JAVA SE[/b][/url] - [url="http://www.oracle.com/technetwork/java/javase/downloads/jdk-6u31-download-1501634.html"]JDK 6u31[/url] [[b]Use this with MCP[/b], NOT Java 7]
* Prior versions before 6u31 and 7u3 have a major Security flaw, and Firefox blocks them now.
[b]JAVA JDK Portable[/b] = Install JDK 6u31 onto your computer. Then [b]copy[/b] the "[b]jdk1.6.0_31[/b]" [b]folder[/b] to USB etc
[url="http://www.eclipse.org/downloads/packages/eclipse-ide-java-developers/indigosr2"][b]Eclipse IDE[/b][/url] for Java (All Platforms), [url="http://portableapps.com/node/28647"][b]Eclipse Portable[/b][/url] - For [url="http://sourceforge.net/projects/eclipseportable/files/Eclipse%20Portable%20%28Java%29/EclipsePortable_3.7.1_Java_Edition.paf.exe/download"]Java[/url]
[url="http://mcp.ocean-labs.de/index.php/MCP_Releases"][b]MCP[/b][/url] - [url="http://www.mediafire.com/?c6liau295225253"]MCP 6.2[/url] for mc v1.2.5 (Minecraft Coder Pack)
[url="http://www.minecraftforum.net/topic/75440-v125-risugamis-mods-everything-updated/"][b]ModLoader[/b][/url] - [url="http://adf.ly/1849S"]ML 1.2.5v1[/url]
[url="http://www.minecraftforum.net/topic/86765-125-sdks-mods-v1-apr-4-modloadermp-only/"][b]ModLoaderMP[/b][/url] - MLMP 1.2.5v1 [ [url="http://adf.ly/74Eeb"]Client[/url] ] [ [url="http://adf.ly/74EhX"]Server[/url] ]
[url="http://www.minecraftforum.net/topic/75440-v125-risugamis-mods-everything-updated/"][b]AudioMod[/b][/url] - [url="http://adf.ly/184Ot"]AM 1.2.5v1[/url]
[url="http://www.mod-buildcraft.com/forums/forum/minecraft-forge/"][b]Forge[/b][/url] - [url="http://lexmanos.no-ip.org:8080/job/Forge/Recommended/"]Recommended Build[/url] 3.0.1.75 for mc v1.2.5 [ [url="http://www.mediafire.com/download.php?0wm7ux6m5i4amqb"]Client[/url] ] [ [url="http://www.mediafire.com/download.php?kh232p5y35a0zcc"]Server[/url] ]
[url="http://bukkit.org/"][b]bukkit Server[/b][/url] - [url="http://cbukk.it/craftbukkit.jar"]CraftBukkit 1.2.5-R1.0[/url]
[url="http://www.spout.org/"][b]Spout[/b][/url] - For mc v1.2.5: [ Client ] [b]Spoutcraft[/b] ([url="http://get.spout.org/"]Build 1362[/url]), [ Server ] [b]SpoutPlugin[/b] ([url="http://get.spout.org/"]Build 1093[/url])
-- [url="http://www.minecraftforum.net/forum/55-tutorials/"][b]Modding Tutorials Forum[/b][/url] + [url="http://www.minecraftforum.net/forum/57-modding-discussion/"][b]Modding Discussion[/b][/url] + [url="http://www.minecraftforum.net/forum/140-mod-development/"][b]Mod Development[/b][/url] --
-- [url="http://www.minecraftforum.net/forum/56-mapping-and-modding/"][b]Mapping and Modding SubForums[/b][/url] --
-- [url="http://www.minecraftwiki.net/wiki/Modding"][b]Minecraft WIKI: Modding[/b][/url] --
-- [url="http://mcp.ocean-labs.de/index.php/Category:Tutorials"][b]MCP Tutorials[/b][/url] --
-- [url="http://www.minecraftforum.net/forum/51-minecraft-mods/"][b]Mods Forum[/b][/url] + [url="http://www.minecraftforum.net/forum/141-wip-mods/"][b]WIP Mods[/b][/url] (Work in Progress) --
-- [b]Java Tutorial[/b]: [url="http://docs.oracle.com/javase/tutorial/"]Oracle[/url] --
[url="http://techne.wikkii.com/wiki/Main_Page"][b]Techne[/b][/url] - Free 3D Modeler for Minecraft (Also exports Java Code for models)
[url="http://db.tt/GaV1L85"][b]Dropbox[/b][/url] - A good place for a Mod Team to Host a shared Mod Dev Folder, and also Host your Mod Downloads for Free. This is what I use for both purposes.
.
I have decided to make my own "modding" series on YouTube, where I try to make tutorials and teach others the basics of modding.
Besides just giving you the code and letting you paste it, I try to explain everything in the code, and I even give tips on modding and the use of Eclipse.
If you have never programmed before, check out this video:
>> <<
If you want to have a look and start learning some basics of modding, check out the playlist:
>> Minecraft Modding Made Easy <<
**If I were you I'd subscribe because I sometimes forget to add my uploads to playlists, so to see it first in my sub box it's worth to subscribe. I have other content too BTW **
I highly recommend that you know at least some Java language because otherwise this will be nothing but "copy and paste" for you, and you will not really learn anything. I purely try to teach you the basics, and you can then take your imagination to create any sort of mods you want.
Current Tutorial List:
- MCP Setup [5.0] for MC [1.0]
- Custom Ores/Blocks and generating them in the world
- Custom items and crafting recipes
- Custom crossbow with extreme accuracy and explosive ammo
- Custom item and block textures
- Blocks dropping custom items + XP orbs when mined
- Mod Organization and Fixing Bugs
- Custom Ingots and Smelting in a Furnace
- Custom Tools, Metal Material, and Bug Fixing Recipes
- Custom Armor, Armor Material
- See through blocks (Glass), Fire blocks, Slow/Fast blocks
- Launching MC in Eclipse with Custom Textures
- Custom Food
- Eclipse Tips and Trick / Suggestion and Error handling
- Custom Chat Messages
- Custom NPCs (Mobs & Animals)
- Crafting Catalysts
- Different Custom Textures on Sides of Blocks
- Entity Spawning from an Item
- Item Durability and Consumption on Use
- Block and Entity Drop Rates
- Transforming Items into new Items
- Custom Trees and Generation
- Saplings and Custom Bonemeal
- Custom Furnace Fuel
- MCP Setup [5.6] for MC [1.1] + Updating Your Mod
- Mobs Dropping Multiple Items
- Surface and Biome Specific Generation
- Custom Block Models
- Texture Folder Organization
- Preparing Mod for Upload (Recompiling)
- MCP Setup [6.0] for MC [1.2] + Updating Your Mod
- Solar Panel, Brightness, Redstone Power
- Custom Blocks in Creative Menu
TO DO:
- Potions
- Custom Ammo
- NPC Modeling
- Additional "Uses" on Items
- New Liquid
- Nether Generation
- Different Dimension
- Block Change Based on Environment
- Blocks Changes the Environment (Grass Spreading)
- Block Change with Redstone
- Throwable "spears"
- Building Spawning
- Zooming on Keybind
- Crops/Vegetation
- One All-Purpose Tool
- Jump/Speed Change
- Rechargeable Fuel Source
- Mob Spawning on Block Touch
- Day/Night recognition
- Half Blocks
- Knockback
- GUIs
- Fences
Code Download
The latest source code download can be found here: CODE DOWNLOAD: MMMEv5
*This is a link back to my YouTube channel, I don't use AdFly so at least I can promote my own channel - the code download is on the right side in the links column. "MMMEv5 (Source Download)"*
Common Errors
- Blocks can only have ID's up to 255
- Items can only have ID's above 256
- Forgot .setBlockName("namehere"); or .setItemName("namehere");
- Forgot ';' after line of code
- Different number of opening { than } COUNT THEM!
- Don't have JDK installed, Google it, and install it
Not positive on this but everyone seems to have the same problem on flowers were the grey block appears. What i figured and i think will work is if you switch image to the top so like my code looks like this.
so what i am guessing its the same as the flower with the sappling so you gotta move the image above RegisterBlock so if that helps let me know if not then hopefully u figure it out soon.
I CANNOT STRESS THIS ENOUGH!
Post ALL your Minecraft screen error messages along with the code you are having problems with inside of the "[ code] [ /code]" brackets and put both the code and the error message inside of the "[ spoiler] [ /spoiler] brackets.
If you enjoyed the tutorials and want to support this, hit that (+) button down there to vote this up
... Well, I would have to say its a little bit pointless (for me anyway) because I think most people who don't know how to mod know no java what so ever :\
Rollback Post to RevisionRollBack
Click the banner for my sonic themed texture pack!
... Well, I would have to say its a little bit pointless (for me anyway) because I think most people who don't know how to mod know no java what so ever :\
Well I mean you can look at it even if you don't know Java, and you might be able to make some basic mods (custom blocks, custom items, custom ammo, food, ores, tools, etc..) but without the knowledge of Java I don't think you'll be able to create brand new mods, ones that do not modify Minecraft but build something brand new onto Minecraft. If you only want to know how to customize what Minecraft already has to offer, then it's worth a watch.
So far I have added:
How to set up MCP
How to create custom blocks/ores and generate them in the world
How to create custom items
Right now I'm uploading (10 mins) a tutorial on how to make a custom crossbow with insane accuracy and explosive ammo. The video should be up within the next 10-20 mins.
Hi thanks for doing these vids, I have java knowledge but had no idea how to go about modding minecraft. One problem: While I was decompiling minecraft.jar it came up with a whole bunch of cannot find symbol errors to do with imports of sound libraries I am guessing. Eg:
== ERRORS FOUND ==
src/minecraft/net/minecraft/src/SoundManager.java:10: package paulscode.sound does not exist
import paulscode.sound.SoundSystem;
^
src/minecraft/net/minecraft/src/SoundManager.java:11: package paulscode.sound does not exist
import paulscode.sound.SoundSystemConfig;
^
src/minecraft/net/minecraft/src/SoundManager.java:12: package paulscode.sound.codecs does not exist
import paulscode.sound.codecs.CodecJOrbis;
^
this goes on for a bunch of packages, 18 errors in total.
Has anyone else seen this or know what might be causing it? Thanks for any help
Hi thanks for doing these vids, I have java knowledge but had no idea how to go about modding minecraft. One problem: While I was decompiling minecraft.jar it came up with a whole bunch of cannot find symbol errors to do with imports of sound libraries I am guessing. Eg:
== ERRORS FOUND ==
src/minecraft/net/minecraft/src/SoundManager.java:10: package paulscode.sound does not exist
import paulscode.sound.SoundSystem;
^
src/minecraft/net/minecraft/src/SoundManager.java:11: package paulscode.sound does not exist
import paulscode.sound.SoundSystemConfig;
^
src/minecraft/net/minecraft/src/SoundManager.java:12: package paulscode.sound.codecs does not exist
import paulscode.sound.codecs.CodecJOrbis;
^
this goes on for a bunch of packages, 18 errors in total.
Has anyone else seen this or know what might be causing it? Thanks for any help
When you put folders inside of the "jars" folder in MCP, did you put both the /bin and the /resources folder in there? That might be the problem. Do not put the minecraft.jar into the jars folder, put the whole /bin folder in there, along with /resources.
I have added more tutorials to the playlist, will be adding more and more throughout the weekend.
So far this is what it includes:
MCP Setup
Custom Ores/Blocks and generating them in the world
Custom items and crafting recipes
Custom crossbow with extreme accuracy and explosive ammo
Custom item and block textures
Blocks dropping custom items + XP orbs when mined
MCP Setup
Custom Ores/Blocks and generating them in the world
Custom items and crafting recipes
Custom crossbow with extreme accuracy and explosive ammo
Custom item and block textures
Blocks dropping custom items + XP orbs when mined
Mod Organization and Fixing Bugs
Custom Ingots and Smelting in a Furnace
Hiya, I am having a problem with simple generation of an ore block. I get this recompile error:
== MCP v5.0 ==
> Recompiling client...
javac.exe -g -source 1.6 -target 1.6 -classpath "lib/;lib/*;jars/bin/minecraft.j
ar;jars/bin/jinput.jar;jars/bin/lwjgl.jar;jars/bin/lwjgl_util.jar" -sourcepath s
rc/minecraft -d bin/minecraft src/minecraft\net\minecraft\client\*.java src/mine
craft\net\minecraft\src\*.java conf/patches/*.java failed.
Return code : 1
== ERRORS FOUND ==
warning: [options] bootstrap class path not set in conjunction with -source 1.6
src\minecraft\net\minecraft\src\mod_Xeonite.java:14: error: cannot find symbol
public void GenerateSurface(World world, Random rand, int baseX, int baseZ)
^
symbol: class Random
location: class mod_Xeonite
1 error
1 warning
==================
> Done in 15.37 seconds
> Recompiling server...
!! Can not find server sources !!
Press any key to continue . . .
This is my mod_Xeonite file....
package net.minecraft.src;
public class mod_Xeonite extends BaseMod
{
public static final Block xeonite = new BlockXeonite(1400, 0).setHardness(5F).setResistance(5F);
public mod_Xeonite()
{
ModLoader.RegisterBlock(xeonite);
ModLoader.AddName(xeonite, "Xeonite Ore");
xeonite.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/Xeonite.png");
}
public void GenerateSurface(World world, Random rand, int baseX, int baseZ)
{
for(int x = 0; x < 40; x++)
{
int Xcoord = baseX + rand.nextInt(5);
int Ycoord = rand.nextInt(80);
int Zcoord = baseZ + rand.nextInt(5);
(new WorldGenMinable(xeonite.blockID, 13)).generate(world, rand, Xcoord, Ycoord, Zcoord);
}
}
public void load(){};
public String getVersion()
{
return "1.0.0";
}
}
Hiya, I am having a problem with simple generation of an ore block. I get this recompile error:
== MCP v5.0 ==
> Recompiling client...
javac.exe -g -source 1.6 -target 1.6 -classpath "lib/;lib/*;jars/bin/minecraft.j
ar;jars/bin/jinput.jar;jars/bin/lwjgl.jar;jars/bin/lwjgl_util.jar" -sourcepath s
rc/minecraft -d bin/minecraft src/minecraft\net\minecraft\client\*.java src/mine
craft\net\minecraft\src\*.java conf/patches/*.java failed.
Return code : 1
== ERRORS FOUND ==
warning: [options] bootstrap class path not set in conjunction with -source 1.6
src\minecraft\net\minecraft\src\mod_Xeonite.java:14: error: cannot find symbol
public void GenerateSurface(World world, Random rand, int baseX, int baseZ)
^
symbol: class Random
location: class mod_Xeonite
1 error
1 warning
==================
> Done in 15.37 seconds
> Recompiling server...
!! Can not find server sources !!
Press any key to continue . . .
This is my mod_Xeonite file....
package net.minecraft.src;
public class mod_Xeonite extends BaseMod
{
public static final Block xeonite = new BlockXeonite(1400, 0).setHardness(5F).setResistance(5F);
public mod_Xeonite()
{
ModLoader.RegisterBlock(xeonite);
ModLoader.AddName(xeonite, "Xeonite Ore");
xeonite.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/Xeonite.png");
}
public void GenerateSurface(World world, Random rand, int baseX, int baseZ)
{
for(int x = 0; x < 40; x++)
{
int Xcoord = baseX + rand.nextInt(5);
int Ycoord = rand.nextInt(80);
int Zcoord = baseZ + rand.nextInt(5);
(new WorldGenMinable(xeonite.blockID, 13)).generate(world, rand, Xcoord, Ycoord, Zcoord);
}
}
public void load(){};
public String getVersion()
{
return "1.0.0";
}
}
Help would be very much appreciated :smile.gif:
Next time post the Minecraft error screen not the command prompt :tongue.gif:
You're getting the error because when you declared your block, you gave it an ID of 1400. Blocks can only have ID's up to 255. So I suggest starting at like 150 or so.
I just found Minecraft and am a new user and then found out that I could add mods to it! Looking around the Internet I could only find Tutorials that used MCP ~2.0 and nothing seemed to work. Your tutorials are working perfectly! No compile errors (expect for my screw ups).
One thing I noticed about your texture explanations is that you are always going to jars/bin or the actual jar file to put/get the images. If you put your images in your own folder and place that folder in the C:\MCP\bin\minecraft folder, when you reobfuscate; all your images will be in that folder and you can drop them in with your .class files to your minecraft.jar file when you are ready to use it. Also when you use the startclient.bat(sh) file the images are already available for use.
Hope this helps (and is clear enough)
Also - thanks for the source download link! I've been having a heck of a time going back and forth with the tutorial video's and Eclipse to type crap in! Thanks!
BTW - I used your tutorials to add Plutonium, Uranium and Jade as well as a Jade Crossbow that uses your exploding arrow techniques! I added a glowing light to all the blocks so I can basically use them for lighting :smile.gif:
I have decided to make my own "modding" series on YouTube, where I try to make tutorials and teach others the basics of modding.
Besides just giving you the code and letting you paste it, I try to explain everything in the code, and I even give tips on modding and the use of Eclipse.
If you have never programmed before, check out this video:
>> <<
If you want to have a look and start learning some basics of modding, check out the playlist:
>> Minecraft Modding Made Easy <<
**If I were you I'd subscribe because I sometimes forget to add my uploads to playlists, so to see it first in my sub box it's worth to subscribe. I have other content too BTW **
I highly recommend that you know at least some Java language because otherwise this will be nothing but "copy and paste" for you, and you will not really learn anything. I purely try to teach you the basics, and you can then take your imagination to create any sort of mods you want.
Current Tutorial List:
- MCP Setup [5.0] for MC [1.0]
- Custom Ores/Blocks and generating them in the world
- Custom items and crafting recipes
- Custom crossbow with extreme accuracy and explosive ammo
- Custom item and block textures
- Blocks dropping custom items + XP orbs when mined
- Mod Organization and Fixing Bugs
- Custom Ingots and Smelting in a Furnace
- Custom Tools, Metal Material, and Bug Fixing Recipes
- Custom Armor, Armor Material
- See through blocks (Glass), Fire blocks, Slow/Fast blocks
- Launching MC in Eclipse with Custom Textures
- Custom Food
- Eclipse Tips and Trick / Suggestion and Error handling
- Custom Chat Messages
- Custom NPCs (Mobs & Animals)
- Crafting Catalysts
- Different Custom Textures on Sides of Blocks
- Entity Spawning from an Item
- Item Durability and Consumption on Use
- Block and Entity Drop Rates
- Transforming Items into new Items
- Custom Trees and Generation
- Saplings and Custom Bonemeal
- Custom Furnace Fuel
- MCP Setup [5.6] for MC [1.1] + Updating Your Mod
- Mobs Dropping Multiple Items
- Surface and Biome Specific Generation
- Custom Block Models
- Texture Folder Organization
- Preparing Mod for Upload (Recompiling)
- MCP Setup [6.0] for MC [1.2] + Updating Your Mod
- Solar Panel, Brightness, Redstone Power
- Custom Blocks in Creative Menu
TO DO:
- Potions
- Custom Ammo
- NPC Modeling
- Additional "Uses" on Items
- New Liquid
- Nether Generation
- Different Dimension
- Block Change Based on Environment
- Blocks Changes the Environment (Grass Spreading)
- Block Change with Redstone
- Throwable "spears"
- Building Spawning
- Zooming on Keybind
- Crops/Vegetation
- One All-Purpose Tool
- Jump/Speed Change
- Rechargeable Fuel Source
- Mob Spawning on Block Touch
- Day/Night recognition
- Half Blocks
- Knockback
- GUIs
- Fences
If you want to make your SSP mod into an SMP mod, follow this tutorial, it is AWESOME!
http://www.minecraft...modding-310511/
Code Download
The latest source code download can be found here: CODE DOWNLOAD: MMMEv5
*This is a link back to my YouTube channel, I don't use AdFly so at least I can promote my own channel - the code download is on the right side in the links column. "MMMEv5 (Source Download)"*
Common Errors
- Items can only have ID's above 256
- Forgot .setBlockName("namehere"); or .setItemName("namehere");
- Forgot ';' after line of code
- Different number of opening { than } COUNT THEM!
- Don't have JDK installed, Google it, and install it
Code Fixes - After Video is Out
I CANNOT STRESS THIS ENOUGH!
Post ALL your Minecraft screen error messages along with the code you are having problems with inside of the "[ code] [ /code]" brackets and put both the code and the error message inside of the "[ spoiler] [ /spoiler] brackets.
If you enjoyed the tutorials and want to support this, hit that (+) button down there to vote this up
Well I mean you can look at it even if you don't know Java, and you might be able to make some basic mods (custom blocks, custom items, custom ammo, food, ores, tools, etc..) but without the knowledge of Java I don't think you'll be able to create brand new mods, ones that do not modify Minecraft but build something brand new onto Minecraft. If you only want to know how to customize what Minecraft already has to offer, then it's worth a watch.
How to set up MCP
How to create custom blocks/ores and generate them in the world
How to create custom items
Right now I'm uploading (10 mins) a tutorial on how to make a custom crossbow with insane accuracy and explosive ammo. The video should be up within the next 10-20 mins.
this goes on for a bunch of packages, 18 errors in total.
Has anyone else seen this or know what might be causing it? Thanks for any help
When you put folders inside of the "jars" folder in MCP, did you put both the /bin and the /resources folder in there? That might be the problem. Do not put the minecraft.jar into the jars folder, put the whole /bin folder in there, along with /resources.
So far this is what it includes:
MCP Setup
Custom Ores/Blocks and generating them in the world
Custom items and crafting recipes
Custom crossbow with extreme accuracy and explosive ammo
Custom item and block textures
Blocks dropping custom items + XP orbs when mined
MCP Setup
Custom Ores/Blocks and generating them in the world
Custom items and crafting recipes
Custom crossbow with extreme accuracy and explosive ammo
Custom item and block textures
Blocks dropping custom items + XP orbs when mined
Mod Organization and Fixing Bugs
Custom Ingots and Smelting in a Furnace
Thank You :biggrin.gif:
Bump :biggrin.gif:
A suggestion for you list: Creating new mobs.
I already have a few different NPC tutorials in mind, I will be recording those over the weekend.
This is my mod_Xeonite file....
Help would be very much appreciated :smile.gif:
Next time post the Minecraft error screen not the command prompt :tongue.gif:
You're getting the error because when you declared your block, you gave it an ID of 1400. Blocks can only have ID's up to 255. So I suggest starting at like 150 or so.
Hmm try this.
After you initialize it to .setResistance(5F), put ".setBlockName("choose what you name it");"
I just found Minecraft and am a new user and then found out that I could add mods to it! Looking around the Internet I could only find Tutorials that used MCP ~2.0 and nothing seemed to work. Your tutorials are working perfectly! No compile errors (expect for my screw ups).
One thing I noticed about your texture explanations is that you are always going to jars/bin or the actual jar file to put/get the images. If you put your images in your own folder and place that folder in the C:\MCP\bin\minecraft folder, when you reobfuscate; all your images will be in that folder and you can drop them in with your .class files to your minecraft.jar file when you are ready to use it. Also when you use the startclient.bat(sh) file the images are already available for use.
Hope this helps (and is clear enough)
Also - thanks for the source download link! I've been having a heck of a time going back and forth with the tutorial video's and Eclipse to type crap in! Thanks!
BTW - I used your tutorials to add Plutonium, Uranium and Jade as well as a Jade Crossbow that uses your exploding arrow techniques! I added a glowing light to all the blocks so I can basically use them for lighting :smile.gif:
Regards,
Saghalie