I think google are gonna pay Jeb loads of money to turn minecraft into a science classroom.
Minecraft as an educational tool is certainly useful. As a quick example, think some "basic math" questions.
Example: Least common multiple: How many wood blocks do you need to make fences, with no waste; you have to compare the blocks to sticks (produces 8) and the sticks to fences (consumes 6).
Or, how many wood blocks do you need to fence a square that is 16 meters on a side (one chunk), with the fences on the 16 length sides (i.e, inside the chunk)?
As an introduction to applied math, minecraft is a great tool. As someone that loves math, that's the first thing that I noticed. I'm sure that there's other uses in education as well.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
I'm glad to see others play on Hardcore, a mode I originally passed over. It's so devastating to lose everything when you die, (and it's funny when you play multiplayer to be 'the one' as it were) but the goal isn't to dust off and jump back in. It's to take that time and separate yourself from the game, and then come back to it. The tension of knowing poor decisions or loose behavior can lead your demise is something that just isn't duplicated by the phrase, "Quick, grab my stuff!" Now, the game can be a bit cheap sometimes, and when that happens it is TRULY aggravating to die, but you learn from it and apply it. Building mines with choke points and clearly visible exits to reduce the chance of something around the corner, houses in places that require minimal defenses (somewhere high or with only one entrance), etc... Then you can really start to challenge yourself, can I live in a more dangerous area?
So hardcore multiplayer with Smart Moving is how I enjoy playing the most. Sorry, that mod is essential to my play and has been since its inception. I'm almost disappointed the dev team hasn't at least incorporated crawling and swimming into the vanilla model, but its not like they aren't bringing something cool in its place.
I play mostly vanilla, largely because my computer has a balky video driver (ATI on Ubuntu), and regularly hangs even with vanilla. I started using Optifine (via Magic Launcher) with 1.6, but now I've had to give that up as I went onto the 1.7 snapshot.
I'm tempted to try qCraft, but it's going to take me a while to figure out how to deal with Forge, not sure whether I should go through Magic Launcher or not.
I use creative mode mostly for experimentation and testing circuits, for "real" play it's survival, hard difficulty.
Since the zombie hordes came in, most of my experience comes from hanging out on the 3-high roof of my current lair and smacking zombies and the occasional skelly, lately with dogs ready to finish them off. (I do have to shoot a few creepers, since they now can explode when I'm up there.)
I used to actually go out at night and hunt monsters, but that just isn't practical anymore -- the first bunch of zombies turns into a horde that makes everything else irrelevant (when they're not playing meat shields for creepers!).
I like to build a full set of farms, but in my latest world I skipped pigs as useless; I do have a pair of horses, but haven't used them much, because they seem kind of hazardous. (I just built them a nice stable, though.) Also, I haven't found any jungle, so no cats. Doing a lot of enchanting and repair -- just used up my first anvil.
I seriously loathe the Nether -- the first time I seriously explored it, I had to build an insane bridge to a Fortress, and eventually had to switch to peaceful mode to finish that. I never really got into the Nether in my last game, and am only now starting with it in my current game, with a certain amount of dread. The Nether has two big problems for me: The Netherrack texture that blurs edges and hides drops, and the ^&)%^)$ Ghasts shooting at me out of nowhere, which makes me crazy. For a while I was using the LAR texture pack, which has a sane texture for netherrack, but again, that's not up to the snapshots.
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I did some CraftTweaker scripts for Mystical Agriculture. They fill in a couple of small gaps in MA, and also let you make or duplicate not only vanilla plants, but the blocks, plants and wood from Quark and Biomes O'Plenty. Also spawn eggs for most vanilla mobs! The scripts are here on Github.
I play pure vanilla minecraft most of the time, I am very rarely in Creative... The thing I love most about minecraft is the survival and never ending world also that you can build anything! It was seriously like my dream game before I found out about it.
I pretty much never play in hardcore though... The reason for that is i'm worried I will get good stuff and make cool things and then I die. :/
I also love to rp on it sometimes!
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'All we have to decide is what to do with the time that is given to us.' - Gandalf the Grey
At the moment, my favorite thing to do in Minecraft is get on a server with a ton of people on it and play the Hunger Games - it is SO MUCH FUN!
When in Singleplayer mode, I have around six different profiles with different mods on them like SPC, Zombe's modpack, and Map Making Tools (I'm a map maker). In each one of these I have a couple mods which are more general, like OptiFine and TooManyItems. I am also enjoying all of the new snapshots!
Just so you know, cr.eternalcracked.com is the Hunger Games server I play on most often.
For me, the "one true" Minecraft experience is pure vanilla on a Large Biomes map, in hardcore mode if I'm looking for challenge, or normal-difficulty survival mode if my focus is building.
I host a vanilla survival server for a trusted group of family members and friends. My builds tend to be small yet lovingly detailed. We build and adventure together when we can, but often we're each building alone. Just knowing that a friend might drop by to see what I built is fun. Also, I put my hoarding habits to good use, supplying my fellowcitizens' building projects.
I sometimes try out alternative gameplay styles within vanilla:
I mostly play survival, focusing on making my house and buildings as secure, comfortable and convenient as I can, as well as making unusual houses, like a four-room treehouse, an underwater base and a home set into a cliff face. I like to automate or de-hazard-ify many tasks (people compliment me on the sophistication of my mob grinders), and focus on basing my buildings and tactics around renewable resources as much as possible (I don't even like collecting dirt, except from underground deposits). I try to give everything I make life; I don't just furnish the houses in villages I build, I give the homeowners hobbies. My brother once commented that my buildings have a sort of elven feel, as opposed to his which look more dwarven. Once I've made myself at home, I start building extra stuff just for giggles, like radio towers, moored airships or cryogenic preservation bunkers.
As for mods, I employ two world-gen mods (Highlands and Algaecraft) which spice up the world a little with new and interesting settings, scenery, blocks and plants, and about five or six others that add small background functions, like Archimedes' Ships and Enchanting Plus. I also have or plan to have a couple worlds each for several total-conversion mods like Thaumcraft or Bio-Spheres, which alter the play experience so much that they're more like separate games than Minecraft mods, and a couple of creative worlds for testing out new buildings or devices, or building grand structures.
You want a farm, you grab a hoe. You want a boat, you grab some wood. You want a fireplace, you grab A FLAMING HELL-BOULDER BECAUSE THAT'S HOW MINECRAFTERS ROLL!!!
I almost always use mods, but that is just to make me feel like there is extra to do. Really I play vanilla (except I use Biomes o Plenty) with a few extra modded items. My favorite thing to do is DESTROY! I burn forest, massacre villages, and explode entire biomes XD
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AND I'M JUST SITING HERE WONDERING... Where did Corrupt a Wish go?
Not sure if anyone caught this, but notch's question is a simple yes or no question and you literally made an article out of it (in addition to other stuff)
Minecraft as an educational tool is certainly useful. As a quick example, think some "basic math" questions.
Example: Least common multiple: How many wood blocks do you need to make fences, with no waste; you have to compare the blocks to sticks (produces 8) and the sticks to fences (consumes 6).
Or, how many wood blocks do you need to fence a square that is 16 meters on a side (one chunk), with the fences on the 16 length sides (i.e, inside the chunk)?
As an introduction to applied math, minecraft is a great tool. As someone that loves math, that's the first thing that I noticed. I'm sure that there's other uses in education as well.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
So hardcore multiplayer with Smart Moving is how I enjoy playing the most. Sorry, that mod is essential to my play and has been since its inception. I'm almost disappointed the dev team hasn't at least incorporated crawling and swimming into the vanilla model, but its not like they aren't bringing something cool in its place.
I'm tempted to try qCraft, but it's going to take me a while to figure out how to deal with Forge, not sure whether I should go through Magic Launcher or not.
I use creative mode mostly for experimentation and testing circuits, for "real" play it's survival, hard difficulty.
Since the zombie hordes came in, most of my experience comes from hanging out on the 3-high roof of my current lair and smacking zombies and the occasional skelly, lately with dogs ready to finish them off. (I do have to shoot a few creepers, since they now can explode when I'm up there.)
I used to actually go out at night and hunt monsters, but that just isn't practical anymore -- the first bunch of zombies turns into a horde that makes everything else irrelevant (when they're not playing meat shields for creepers!).
I like to build a full set of farms, but in my latest world I skipped pigs as useless; I do have a pair of horses, but haven't used them much, because they seem kind of hazardous. (I just built them a nice stable, though.) Also, I haven't found any jungle, so no cats. Doing a lot of enchanting and repair -- just used up my first anvil.
I seriously loathe the Nether -- the first time I seriously explored it, I had to build an insane bridge to a Fortress, and eventually had to switch to peaceful mode to finish that. I never really got into the Nether in my last game, and am only now starting with it in my current game, with a certain amount of dread. The Nether has two big problems for me: The Netherrack texture that blurs edges and hides drops, and the ^&)%^)$ Ghasts shooting at me out of nowhere, which makes me crazy. For a while I was using the LAR texture pack, which has a sane texture for netherrack, but again, that's not up to the snapshots.
I pretty much never play in hardcore though... The reason for that is i'm worried I will get good stuff and make cool things and then I die. :/
I also love to rp on it sometimes!
When in Singleplayer mode, I have around six different profiles with different mods on them like SPC, Zombe's modpack, and Map Making Tools (I'm a map maker). In each one of these I have a couple mods which are more general, like OptiFine and TooManyItems. I am also enjoying all of the new snapshots!
Just so you know, cr.eternalcracked.com is the Hunger Games server I play on most often.
I host a vanilla survival server for a trusted group of family members and friends. My builds tend to be small yet lovingly detailed. We build and adventure together when we can, but often we're each building alone. Just knowing that a friend might drop by to see what I built is fun. Also, I put my hoarding habits to good use, supplying my fellowcitizens' building projects.
I sometimes try out alternative gameplay styles within vanilla:
As for mods, I employ two world-gen mods (Highlands and Algaecraft) which spice up the world a little with new and interesting settings, scenery, blocks and plants, and about five or six others that add small background functions, like Archimedes' Ships and Enchanting Plus. I also have or plan to have a couple worlds each for several total-conversion mods like Thaumcraft or Bio-Spheres, which alter the play experience so much that they're more like separate games than Minecraft mods, and a couple of creative worlds for testing out new buildings or devices, or building grand structures.