I hate to burst your bubble, but this update will NOT have a lighting fix. If it did, that fix would be in the snapshots already.
Not you or anyone can say that with certainty. Who's to say that in 3 day's time we won't receive a snapshot that adds exactly this new lighting engine? You're most likely right, but don't act like you know everything.
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Not you or anyone can say that with certainty. Who's to say that in 3 day's time we won't receive a snapshot that adds exactly this new lighting engine? You're most likely right, but don't act like you know everything.
I'm not acting like I know everything. I'm acting like I know this fact, because I do. They will not release a lighting update now to go into 1.5, unless they also postpone 1.5 at least another week or two to let it go through the bugfinding/fixing cycle a couple times.
I know you want it really really bad, but wanting it isn't enough. It has to be possible, too.
Either is good with me, although the new additions were so long ago (in terms of snapshots), it now feels like they have focused more on bug-fixing than on redstone!
They always focus on bugfixes toward the release date so that they can have a clean, mostly-bug-free release. The new redstone stuff was great (already used most of the features in my survival world) but I'm glad they're fixing bugs now.
Works great!! Um, side note. Sticky pistons don't work like other Redstone items. It can only be powered one redstone wire away, instead of being able to make a trail of redstone. I'm not sure if this is a bug or not, but it's the redstone update, so I'm letting you know.
Guys I think lately minecraft has been ripping us off. The mojang team originally said that the red stone update was due for late January. When it was late February, I wasn't surprised. That is what Mojang normally does...lies to our faces so we buy the game. They also said Mod API would be usable about 4 updates ago. I'm not surprised they say that we will get Mod API soon, that's what they always say. Don't trust mojang when they say soon. Jeb said that the red stone update would be out soon, so we are probably going to have to wait a while.
Guys I think lately minecraft has been ripping us off. The mojang team originally said that the red stone update was due for late January. When it was late February, I wasn't surprised. That is what Mojang normally does...lies to our faces so we buy the game. They also said Mod API would be usable about 4 updates ago. I'm not surprised they say that we will get Mod API soon, that's what they always say. Don't trust mojang when they say soon. Jeb said that the red stone update would be out soon, so we are probably going to have to wait a while.
there will always be people like you. Haters that think that mojang has a obligation to do what ever they (the haters) want them to do. Mojang said it would be in january at minecon THAT WAS IN NOVEMBER. They havent said anything else since then. It was just a guess when it will come out. There is no reason that mojang would lie to us about anything. have you bought a game because of some new content that will come out in two mouths? I dont think so. As for the mod API the game just isnt ready for it. if you pay attention to the updates and what there adding you will see that most of it is making the game ready for the mod API read this:
That sounds a lot more reasonable than the person who left the thread that I was replying to, but it's a good starting point for conversation, so prepare to receive a counter-argument!
All of the things you listed are proof-of-concept additions that were never before part of Minecraft. I'd say that some of them could have been "test runs" on new features they were coding into the engine, just to ensure that they worked.
For example, with the addition of Witches came code for localizing a mob to spawn inside of a very specific space (the witch hut) which very well could have come about because of bug-squashing or expanding the future possibilities of the Mod API. This means that mod makers can select mobs to spawn only in their mod-specific dungeon, for example, without the use of proximity-based and destructible mob spawners. Not only that, but they also mean testing and bug-squashing in the realm of splash-potion-based combat. (And you can't knock the Witch, it's the most annoying/deadly mob in Sethbling's craft bros PvP map)
With the addition of the Wither came the possibility of mob destroying explosion-proof or otherwise indestructible blocks. This could be something they felt was necessary for the Mod API, too, and the only way to properly bug-remove that kind of feature is to make it into part of the live game. Not to mention that with the Wither comes Beacons, localized application of potion effects from map features, also previously impossible and likely something they added as a direct result of determining what kind of functionality mod makers will need but obviously can't utilize unless it's implemented in-game (and this is also one of those GREAT additions for mapmakers- look at FVDisco's Sonic the Hedgehog map).
Fireworks give a great framework and (semi-)practical application of creating and using custom particle effects... But they're also very festive and once again something Mapmakers have used to their advantage (see: Evil Santa boss fight).
Bats... beats the crap out of me. I guess they're just atmosphere. But they're atmosphere I surely wouldn't opt to remove. They just feel like part of the game now.
An argument can be made that any updates - even updates you like - "aren't useful or wanted", as you put it. But perhaps, and I'm not saying it's the case, but perhaps these updates came around for deeper reasons we don't fully understand or aren't publicized.
Did you ever consider that most of the updates in 1.4 and 1.5 could be abstracted far enough to argue that they are simply implementations of new engine functionality they're developing to make the Mod API and coming future updates the best they can be?
When people talk about making the "wrong" kind of updates, do they ever consider that it is not the content of the update, but the code behind it, that is important to Mojang? I certainly never considered looking at it that way until I realized (while writing this post) that there HAD to be a reason for adding "witches and bats" - I would bet real money that it wasn't just a whimsical "Hey, let's add witches and witch huts!" There was an entirely new engine functionality added, and the point of an API is that it gives access to engine functionality without letting you write your own to avoid conflicts. Isn't it conceivable that witches were thrown in as an update just so that the "public" could test out the new functionality and work out bugs?
This is a long, involved process. That's all I'm saying. They set out to write the Mod API and realized that they could not possibly make it robust enough to support the mods that are out there without creating loads of new methods for achieving things like what the Witch or Fireworks added into the core engine functionality.
you see these things help with the mod API making the game ready for it.
Thay always make bug fixes right before the update so 1.5 will come out VERY soon like this thursday soon! Please dont be a jerk mojang is working very hard on this and they should be treated with respect. I want you to click the link in my signature and read it than you can say whatever you want to whoever but if that doesnt change what you say... your hopeless.
I can't run any of the 1.5 snapshots on my laptop. It's a Macbook with OS 10.5.8, Java 6 SE, with J2SE 5 in 32 and 64 bit if needed. 2 GB RAM, latest LWJGL, and 250 GB hard drive.
It's a shame too. If I can't run 1.5, I will never update again out of both inability and frustration.
Has anyone else noticed a decrease in performance?
I wanted to test the snapshot on another computer to check out the White line grid im seeing since the new texture set up was added. But getting only 3 - 4 FPS i cannot do anything. Leave it sit for a while and it goes up to only 13 fps. This with everything turned down and off in efforts to increase FPS. This is the same computer i was using when i started playing MC and even today that version of minecraft gives me 40 - 50 FPS on the same computer.
Not you or anyone can say that with certainty. Who's to say that in 3 day's time we won't receive a snapshot that adds exactly this new lighting engine? You're most likely right, but don't act like you know everything.
I'm not acting like I know everything. I'm acting like I know this fact, because I do. They will not release a lighting update now to go into 1.5, unless they also postpone 1.5 at least another week or two to let it go through the bugfinding/fixing cycle a couple times.
I know you want it really really bad, but wanting it isn't enough. It has to be possible, too.
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They always focus on bugfixes toward the release date so that they can have a clean, mostly-bug-free release. The new redstone stuff was great (already used most of the features in my survival world) but I'm glad they're fixing bugs now.
there will always be people like you. Haters that think that mojang has a obligation to do what ever they (the haters) want them to do. Mojang said it would be in january at minecon THAT WAS IN NOVEMBER. They havent said anything else since then. It was just a guess when it will come out. There is no reason that mojang would lie to us about anything. have you bought a game because of some new content that will come out in two mouths? I dont think so. As for the mod API the game just isnt ready for it. if you pay attention to the updates and what there adding you will see that most of it is making the game ready for the mod API read this:
you see these things help with the mod API making the game ready for it.
Thay always make bug fixes right before the update so 1.5 will come out VERY soon like this thursday soon! Please dont be a jerk mojang is working very hard on this and they should be treated with respect. I want you to click the link in my signature and read it than you can say whatever you want to whoever but if that doesnt change what you say... your hopeless.
Looking forward to 1.5
And I cant do the curse thing, from the uk :/
It's a shame too. If I can't run 1.5, I will never update again out of both inability and frustration.
I wanted to test the snapshot on another computer to check out the White line grid im seeing since the new texture set up was added. But getting only 3 - 4 FPS i cannot do anything. Leave it sit for a while and it goes up to only 13 fps. This with everything turned down and off in efforts to increase FPS. This is the same computer i was using when i started playing MC and even today that version of minecraft gives me 40 - 50 FPS on the same computer.