Jeb released a teaser image recently, calling it a "Daylight Detector"! Upcoming feature in 1.5, maybe?
Light sensor blocks have, in many different forms, been a feature of numerous mod packs, and with good reason; the block is often depicted sending a redstone signal when a specific light threshold is detected, and otherwise emitting no signal. Many people use them for automatic lighting, doors, or more complicated and esoteric machinery. Will this particular block allow for sensitivity adjustments, letting players tell the block just how much light they want detected? Maybe this is just one exciting part of the upcoming Redstone Update. Dinnerbone already teased a number of redstone logic upgrades, and Mojang continues to pile on the features for the upcoming 1.5 update! We will keep you posted as it develops.
Evan takes us through the last week in Minecraft, check it out!
We can already make light sensors using grass blocks and things, we don't really need this. Imo they should leave it out, and keep complex redstone contraptions like these possible.
How ever with the new redstone update they said that it might destroy the BUD. So I don't mind if they add this nice compact block
Ideas for mapmaking are surfacing! I'm already envisioning temples that only open during daytime, and puzzles using glass blocks and different light sources! This could be good.
I would like this feature, and to me it seems like something needed. However, like many things Mojang adds, it probably won't work as well as it should.
Like how the implemented sticky pistons but removing sticky piston chaining (severely limiting the uses of pistons), the Daylight detector/light sensor whichever it is will probably be not as useful if there are not both a daylight detector and light sensor - meaning a detector to measure the sky lighting and a separate detector to measure non-sky lighting only. If it detects both, and you have it outside near torches, it will always be on. Daylight and block light are separate values with separate meanings, so they should have somehow separate detectors- either by crafting recipe (such as spider eye for light detector and ender pearl/eye for daylight detector) or an in-block setting.
Although, I find it impossible to tell the Minecraft devs anything, I find it very frustrating. They keep adding features that I am at first excited for - upon release I am greeted only with disappointment because of poor or incomplete implementation.
My favorite feature out of all of them in the last few major updates (and the only one I 100% liked) would probably have to be 3D items, and that wasn't even new code, just used again for items dropped in the world :|
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Wonder if the daylight sensor puts out a "value" based on light level (as opposed to on/off). If it does, then I reckon you could use it in combination with the new comparator to great effect...
Enjoy raiding and pvp in highly customizable and well organized groups, but hate the setup of Factions? Then check out my upcoming server containing multiple custom plugins and opearting on Minecraft version 1.8!
Nice, now I can finally have piston doors that only open in the day! Can't wait to 'accidentally' change the box to shut earlier and lock my friends out in the night!
I wonder if it could work inversely; for example, having street lights turn on at night. That would be cool for villages and cities. I'm not a redstone person, but this upcoming update looks exciting.
I wonder if it could work inversely; for example, having street lights turn on at night. That would be cool for villages and cities. I'm not a redstone person, but this upcoming update looks exciting.
That's easy, just put a NOT gate on the output. Boom, turns on at night.
Jeb released a teaser image recently, calling it a "Daylight Detector"! Upcoming feature in 1.5, maybe?
Light sensor blocks have, in many different forms, been a feature of numerous mod packs, and with good reason; the block is often depicted sending a redstone signal when a specific light threshold is detected, and otherwise emitting no signal. Many people use them for automatic lighting, doors, or more complicated and esoteric machinery. Will this particular block allow for sensitivity adjustments, letting players tell the block just how much light they want detected? Maybe this is just one exciting part of the upcoming Redstone Update. Dinnerbone already teased a number of redstone logic upgrades, and Mojang continues to pile on the features for the upcoming 1.5 update! We will keep you posted as it develops.
Evan takes us through the last week in Minecraft, check it out!
Hold up I remember seeing a thread with 1.5 new blocks
and this was one of them
then Dinnerbone confirmed them as false
Hey everyone, I'm back!
How ever with the new redstone update they said that it might destroy the BUD. So I don't mind if they add this nice compact block
Like how the implemented sticky pistons but removing sticky piston chaining (severely limiting the uses of pistons), the Daylight detector/light sensor whichever it is will probably be not as useful if there are not both a daylight detector and light sensor - meaning a detector to measure the sky lighting and a separate detector to measure non-sky lighting only. If it detects both, and you have it outside near torches, it will always be on. Daylight and block light are separate values with separate meanings, so they should have somehow separate detectors- either by crafting recipe (such as spider eye for light detector and ender pearl/eye for daylight detector) or an in-block setting.
Although, I find it impossible to tell the Minecraft devs anything, I find it very frustrating. They keep adding features that I am at first excited for - upon release I am greeted only with disappointment because of poor or incomplete implementation.
My favorite feature out of all of them in the last few major updates (and the only one I 100% liked) would probably have to be 3D items, and that wasn't even new code, just used again for items dropped in the world :|
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
This will make it even better.
Enjoy raiding and pvp in highly customizable and well organized groups, but hate the setup of Factions? Then check out my upcoming server containing multiple custom plugins and opearting on Minecraft version 1.8!
Public alpha starting soon! Sign up today!
That's easy, just put a NOT gate on the output. Boom, turns on at night.
I hope the Redstone Release is "Idiot
Compatible".