Jeb released a teaser image recently, calling it a "Daylight Detector"! Upcoming feature in 1.5, maybe?
Light sensor blocks have, in many different forms, been a feature of numerous mod packs, and with good reason; the block is often depicted sending a redstone signal when a specific light threshold is detected, and otherwise emitting no signal. Many people use them for automatic lighting, doors, or more complicated and esoteric machinery. Will this particular block allow for sensitivity adjustments, letting players tell the block just how much light they want detected? Maybe this is just one exciting part of the upcoming Redstone Update. Dinnerbone already teased a number of redstone logic upgrades, and Mojang continues to pile on the features for the upcoming 1.5 update! We will keep you posted as it develops.
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I would like this feature, and to me it seems like something needed. However, like many things Mojang adds, it probably won't work as well as it should.
Like how the implemented sticky pistons but removing sticky piston chaining (severely limiting the uses of pistons), the Daylight detector/light sensor whichever it is will probably be not as useful if there are not both a daylight detector and light sensor - meaning a detector to measure the sky lighting and a separate detector to measure non-sky lighting only. If it detects both, and you have it outside near torches, it will always be on. Daylight and block light are separate values with separate meanings, so they should have somehow separate detectors- either by crafting recipe (such as spider eye for light detector and ender pearl/eye for daylight detector) or an in-block setting.
Although, I find it impossible to tell the Minecraft devs anything, I find it very frustrating. They keep adding features that I am at first excited for - upon release I am greeted only with disappointment because of poor or incomplete implementation.
My favorite feature out of all of them in the last few major updates (and the only one I 100% liked) would probably have to be 3D items, and that wasn't even new code, just used again for items dropped in the world :|
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