Do you like Minecraft? Do you think you have what it takes to be a developer with Mojang? Today's interview touches on this very subject! We had a chance to sit down with Carl Manneh - CEO of Mojang - to discuss their recent employment openings, the development direction of Minecraft & Scrolls, and a surprise about the upcoming adventure side-scroller, Cobalt!
Carl gave us a solid break-down of the kind of developer they are looking for; without giving too much of it away, we can say that applicants must have the ability to work in a dynamic environment, and have a healthy love for games. Later on, we discussed the future direction of Scrolls, as well as multi-platform support for Mojang's games. Finally, Carl generously offered a bit of secret information about Cobalt - we don't want to spoil it, so check it out!
If you want to know more about Cobalt, check out our Cobalt wiki - we update it constantly with the latest Cobalt news, so don't miss out!
Don't forget that we still have one ultra-rare Minecraft-themed Xbox360 to give away! Want your shot at this once-in-a-lifetime collectors item? Head over to our sign-up page for details!
They talk about Scrolls and Cobalt too much. Apparently they don't realize that we only care about minecraft. More platforms for it, isn't very interesting anymore either. A real fan would buy a computer.
I like to see progress in this company but why do they have no intention to finally make Minecraft a game they don't have to be ashamed of calling it released (I hope the grammar is not too bad).
Though Cobalt looks very interesting to me it just don't get it. They are a small studio so why do they divide their capacity to work one so many projekts at one time. I really hope the other games won't end like minecraft.
I love minecraft but it is sad to see it in this state after release... :/