This contains all confirmed and unconfirmed bugs for MCXbox One Edition. This thread allows other users to list bugs they have experienced, offer and view solutions and workarounds.
Pistons are not placing correctly - Standing 2/3 blocks away (Depending on the direction) from the piston will allow the piston to be placed correctly.
Players fall through the ground while riding a boat on land
Items can't be quick moved while riding a horse - This also happens on PC but should be a quick fix.
Trust Player options need to updated to include Leads/Horses
Minecarts falls through blocks when being pushed up by Pistons
Mining Animation is incorrect - We are aware of this issue and we are looking at ways to improve this.
Lapis Lazuli texture is incorrect (Changed in 1.6.1)
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
-Players have the ability to break leads when they have no permissions.
-Players have the ability to ride horses when they have no permissions.
-You can't quick move items while riding a horse. (Not sure if this is intended)
-Passive mobs will walk around even though they are more than 32 blocks away from any player.
-There is still horrendous lag when someone leaves the game (Everyone lags for a few moments/freezes in position)
-Not sure if it's just me but when I load up the game it freezes/glitches out for a few moments after I click Play Game before going to the main menu to select the world
1.Blaze spawners still not working. Actuvates for around 10 blazes then nothing.
2. Dogs and cats unresponsive to stand and sit command. (I'm the only player on my world do I know they're mine.)
3. Animals hitting breed max to fast. Getting the message with only 3 sheep, 5 pigs and 5 chickens but my cows are unaffected. I can breed cows/mushroom with no issues.
I haven't had the chance to test horses since the only three to show on my map already vanished. On my world it literally looks like this bug patch did nothing though.
Since the update I went to check out my blaze spawner. It spawned a few(4) blazes and that was it. Killed them and couldn't get more to spawn. Looks like mob cap is still effecting blaze spawners. Is this a bug or working as intended?
I posted this in CU8 bug list and had no acknowledgment, i am not the only person because there was others WATER SOURCES appear out of no where in my mob farm when there is only one source block of water at the top dropped by a dispenser.
I believe this is a bug, if not well that is OK, Wither skeletons and regular skeletons spawn everywhere not just in nether fortress, makes the nether a even more interesting place
Unable to get sticky pistons to be placed in an upright position with any consistency. Almost always is placed on it's side. Similar placement in the PC version will yield a sticky piston in an upright positio.
You can't transport items with a hopper "upwards" pc or Xbox. It's never been that way and never will be. But there is methods to transport items vertically, such as an item elevator with fences or the dropper elevator. Look on YouTube and it'll show you how to make them. Also, is there a reason why villagers aren't willing to breed? I've been using docm77's iron golem design and just placed the villagers in the center to allow them to breed up their numbers. But it's been days when breeding mine should've begun within 10 minutes. And I have 48 doors which is plenty of doors for 16 villagers that I need but won't even breed with the two i have. It was working before these last bits of updates, but just isn't now.
Redstone Issues still. Minecart/hopper auto loader fails to work properly after a half an hour or so as well as an auto sorter. Now it's fine when you first load the game up, but after some time passes whether you have auto save on or off, the machines, (redstone piston anything), fails to work. I believe that it's the random access memory in the XBOX itself. Yet another fail for the M word with "OFT" at the end. Correct me if I'm wrong, but don't hate while doing so.
Oh, by the way, this has been an issue since Minecraft has moved over to the XBOX ONE. The only solution is to exit the game and reload... start it back up... repeat. = EPIC FAIL
Redstone Issues still. Minecart/hopper auto loader fails to work properly after a half an hour or so as well as an auto sorter. Now it's fine when you first load the game up, but after some time passes whether you have auto save on or off, the machines, (redstone piston anything), fails to work. I believe that it's the random access memory in the XBOX itself. Yet another fail for the M word with "OFT" at the end. Correct me if I'm wrong, but don't hate while doing so.
Oh, by the way, this has been an issue since Minecraft has moved over to the XBOX ONE. The only solution is to exit the game and reload... start it back up... repeat. = EPIC FAIL
If you could provide a screenshot of the build you are seeing issues with that would help us greatly.
Rollback Post to RevisionRollBack
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
My world is completely borked... It appears to have reset a few chunks of my world, resulting in erasing from existence 2 and a half of my buildings completely, (luckily) the half was my storage building, so I only lost half of all my gathered materials... In the distance I can see where some of my other players were building a town on a sky platform, but now its a sky donut with a hole in the middle of it. I say in the distance, because if I try to go out and inspect the damage, the game crashes every time before I get near it.
So I guess 3rd time is not the charm... Maybe I'll wait till round 4 to start all over again.
EDIT: If it matters, at least one of the chunks that reset was the starting chunk I believe...
I can confirm the piston bug even while 2 to 3 blocks away there is a lot of inconsistency. Also the random source blocks of water while using dispenser or pistons to change the flow of water. This is a problem because it breaks most farms. There is also still a fair amount of lag with large redstone project but this is probably unavoidable.
Killing multiple skeletons with a potion yields way less XP then hitting them. I wait at my skeleton spawner until they stop spawning or atleast until it seems like it and with both tests punching i got about 23 and 25 levels but with potions i got about 14 and 17 levels.
Noticed some of the same problems now as before this update.
Crafting tables still stay on fire all the time when placed near lava. Once again, that is not how they are supposed to react. They never acted that way in the PC version, never acted that way in the 360 version and they used to work right in the xbox one version yet, now they don't.
Redstone still is not working right. I have simple redstone systems using sticky pistons, just a simple square with redstone, repeaters and pistons and they work until I leave the area and then stop. They always worked right about two updates ago and now they never work.
Noticed no chickens in my world after the update.
The sand issue I have mentioned before is still broken. If there is a wall of sand and you want to replace a sand block with another kind of block, you used to be able to quickly smash the sand block and place the other block type in its place before the sand above would fall. Not anymore, the sand crushes the new block and all the sand comes down. Always worked in the past and now it doesn't. Hasn't worked right since the last update and after this update, still doesn't work.
Animals and villagers have one screwed up issue. They seem to move really fast for about two blocks. As if they are glitching real fast. Noticed this in the last update and the problem remains after this most recent update.
It seems like lagging has been reduced a little although getting anywhere near a beacon or something with lots of paintings makes it lag.
And once again, third time saying this now, the game crashes randomly without any real reason. I will be playing and the screen goes black and takes me back to the xbox one main screen. This has been happening since minecraft came out on xbox one and it is still happening now. I have tried a billion other games hoping to get it to happen so I could blame my console but no luck. Minecraft is the only game I own that crashes.
Also, when smashing or placing blocks, every 10 or so blocks, there is a lag. As an example, I was putting in a road, breaking grass blocks and replacing them with bedrock. I would go to place the bedrock and nothing happened so I hit the button again and finally the first block i placed showed up and the second one on top of it.
So I decided to start building again on a new world (same seed), and it looks like those chunks might be resetting whenever I reload the world. I wasn't building in that area this time, but when I came back all the trees along the edge of the chunk were sheared flat. Since I'm assuming unlike terrain trees generate more randomly than just based on seed.
Here's the seed: 1342581765896990693 and its just at the base of the hill near the start area where I saw it. I didn't grab coordinates at the time, but I'll try and update with coordinates when I get a chance.
Either way, I'm done till next patch since I don't want to worry about sections of the world resetting randomly, and crashes just for wandering around.
I posted this in CU8 bug list and had no acknowledgment, i am not the only person because there was others WATER SOURCES appear out of no where in my mob farm when there is only one source block of water at the top dropped by a dispenser.
I believe this is a bug, if not well that is OK, Wither skeletons and regular skeletons spawn everywhere not just in nether fortress, makes the nether a even more interesting place
I have this same issue with a large spawn room with 1 dispenser in each corner with a single bucket of water in each. Some how I randomly get source blocks of water that appear several blocks away from the dispenser itself. I only know when its happened because mobs stop spawning since the floor is covered with water so nothing spawns. Also buckets in the dispensers still have the bucket of water so new source blocks are being created even when the dispensers are 20 blocks away from each other.
Ever since tu19/cu7 came out old worlds have been so laggy, especially the beacon. Watch the video below and you can see how slow it moves but if you make a new world the beacons move at normal speed. Please fix this! As you see in the video I am the host, also switching texture packs and making the game offline does not help.
Also I was on my horse and I exited and saved, I came on the next day and it spawned me in a different location off my horse but the save picture showed me on the horse in front of the save spot not too sure how this happened, I think the file got corrupted.
I have this same issue with a large spawn room with 1 dispenser in each corner with a single bucket of water in each. Some how I randomly get source blocks of water that appear several blocks away from the dispenser itself. I only know when its happened because mobs stop spawning since the floor is covered with water so nothing spawns. Also buckets in the dispensers still have the bucket of water so new source blocks are being created even when the dispensers are 20 blocks away from each other.
I to have had this issue with dispensers and random water source blocks forming in my mob farm and in a couple automatic wheat and potato farms. This bug has made it through three updates.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
-Players have the ability to ride horses when they have no permissions.
-You can't quick move items while riding a horse. (Not sure if this is intended)
-Passive mobs will walk around even though they are more than 32 blocks away from any player.
-There is still horrendous lag when someone leaves the game (Everyone lags for a few moments/freezes in position)
-Not sure if it's just me but when I load up the game it freezes/glitches out for a few moments after I click Play Game before going to the main menu to select the world
That's All I found so far.
2. Dogs and cats unresponsive to stand and sit command. (I'm the only player on my world do I know they're mine.)
3. Animals hitting breed max to fast. Getting the message with only 3 sheep, 5 pigs and 5 chickens but my cows are unaffected. I can breed cows/mushroom with no issues.
I haven't had the chance to test horses since the only three to show on my map already vanished. On my world it literally looks like this bug patch did nothing though.
www.youtube.com/Halo2Brian
I believe this is a bug, if not well that is OK, Wither skeletons and regular skeletons spawn everywhere not just in nether fortress, makes the nether a even more interesting place
Oh, by the way, this has been an issue since Minecraft has moved over to the XBOX ONE. The only solution is to exit the game and reload... start it back up... repeat. = EPIC FAIL
If you could provide a screenshot of the build you are seeing issues with that would help us greatly.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
So I guess 3rd time is not the charm... Maybe I'll wait till round 4 to start all over again.
EDIT: If it matters, at least one of the chunks that reset was the starting chunk I believe...
Crafting tables still stay on fire all the time when placed near lava. Once again, that is not how they are supposed to react. They never acted that way in the PC version, never acted that way in the 360 version and they used to work right in the xbox one version yet, now they don't.
Redstone still is not working right. I have simple redstone systems using sticky pistons, just a simple square with redstone, repeaters and pistons and they work until I leave the area and then stop. They always worked right about two updates ago and now they never work.
Noticed no chickens in my world after the update.
The sand issue I have mentioned before is still broken. If there is a wall of sand and you want to replace a sand block with another kind of block, you used to be able to quickly smash the sand block and place the other block type in its place before the sand above would fall. Not anymore, the sand crushes the new block and all the sand comes down. Always worked in the past and now it doesn't. Hasn't worked right since the last update and after this update, still doesn't work.
Animals and villagers have one screwed up issue. They seem to move really fast for about two blocks. As if they are glitching real fast. Noticed this in the last update and the problem remains after this most recent update.
It seems like lagging has been reduced a little although getting anywhere near a beacon or something with lots of paintings makes it lag.
And once again, third time saying this now, the game crashes randomly without any real reason. I will be playing and the screen goes black and takes me back to the xbox one main screen. This has been happening since minecraft came out on xbox one and it is still happening now. I have tried a billion other games hoping to get it to happen so I could blame my console but no luck. Minecraft is the only game I own that crashes.
Also, when smashing or placing blocks, every 10 or so blocks, there is a lag. As an example, I was putting in a road, breaking grass blocks and replacing them with bedrock. I would go to place the bedrock and nothing happened so I hit the button again and finally the first block i placed showed up and the second one on top of it.
I guess that's all I have...
Here's the seed: 1342581765896990693 and its just at the base of the hill near the start area where I saw it. I didn't grab coordinates at the time, but I'll try and update with coordinates when I get a chance.
Either way, I'm done till next patch since I don't want to worry about sections of the world resetting randomly, and crashes just for wandering around.
I have this same issue with a large spawn room with 1 dispenser in each corner with a single bucket of water in each. Some how I randomly get source blocks of water that appear several blocks away from the dispenser itself. I only know when its happened because mobs stop spawning since the floor is covered with water so nothing spawns. Also buckets in the dispensers still have the bucket of water so new source blocks are being created even when the dispensers are 20 blocks away from each other.
Also I was on my horse and I exited and saved, I came on the next day and it spawned me in a different location off my horse but the save picture showed me on the horse in front of the save spot not too sure how this happened, I think the file got corrupted.
I to have had this issue with dispensers and random water source blocks forming in my mob farm and in a couple automatic wheat and potato farms. This bug has made it through three updates.