I do not think 4j studios will add Werewolves (Would be fun though) slimes spawn in swamps on full moon, and AfreetDragon they wouldn't do that because they would have to buy the rights to those skins from Nintendo.
I agree a new mob or two would be amazing and not just a new slime or another weak noob mob. the nether has plenty of mobs I think there should be more powerful mobs either out at night or in caves because the game ends to quickly tbh, it has great replayability but knowing after I get diamond armor the only thing to do (besides build) is defeat the dragon which lets be honest isn't difficult. It's not so much about the mob but the mob drops, if there were a new biome where you could find powerful enemies with new mob drops that would be really really cool but a powerful werewolf at night would give you more of a reason to stay in at night and mine or something. A new biome and mobs would expand the survival gameplay a great deal.
I would totally agree with this. It be nice to see something a little more rare and new in minecraft. I would say unique to MC, but werewolves are everywhere in media. Still totally support this idea!
To add to it, I'd say a villiager has "x"% chance of turning into one on a full moon. Other villiagers would react by running in other directions from the new werewolf, but may not be the primary target if a player is/or comes around.
I clearly want to explaine what i want the warewolfs want to be. Warewolf should start as a wolf and when hit by lightning turns into a warewolf.And once its morning it will turn to a wolf again. Unless hit by another lightning again.The warewolfs must have weaknest like a blaze rod or something new. After they are cured they will drop bones of some sort and return into a wolf. The wolfs abilities must be fast and extraordinary.
You know what I just realized? there's already a powerful mob that I NEVER see, the "Super Creeper" a creeper stricken by lightning to become super charged, these bad boys never and I mean never, naturally occur even 1% as often as they need to be considered a threat, I think because they make creepers stronger in hard mode anyway they should allow super creepers to spawn or at least have the option of "power mobs" like super creepers and ??? to spawn in the environment without being stricken by lightning.
Yes this game is great love every bit of it but a new enemy would be nice to have.
Yes maybe a mythical one such as the werewolf since minecraft does have the moon cycle I think that would be neat.
Imagine the werewolf instead of killing it in 2 or 3 hits maybe tuffet then the enderman. Be nice to have a little fear in the game
wouldn't spawn every night just full moons , break doors like zombies, jump like spiders , something to put a little tenacity in the game.
Hopefully 😊
YES i totally agree with you and i would like to see some special skins too from super nintendo like mario, zelda, donkey kong, or pokemon
I do not think 4j studios will add Werewolves (Would be fun though) slimes spawn in swamps on full moon, and AfreetDragon they wouldn't do that because they would have to buy the rights to those skins from Nintendo.
Minecraft Alpha Veteran!
I agree a new mob or two would be amazing and not just a new slime or another weak noob mob. the nether has plenty of mobs I think there should be more powerful mobs either out at night or in caves because the game ends to quickly tbh, it has great replayability but knowing after I get diamond armor the only thing to do (besides build) is defeat the dragon which lets be honest isn't difficult. It's not so much about the mob but the mob drops, if there were a new biome where you could find powerful enemies with new mob drops that would be really really cool but a powerful werewolf at night would give you more of a reason to stay in at night and mine or something. A new biome and mobs would expand the survival gameplay a great deal.
I also want were wolf
I would totally agree with this. It be nice to see something a little more rare and new in minecraft. I would say unique to MC, but werewolves are everywhere in media. Still totally support this idea!
To add to it, I'd say a villiager has "x"% chance of turning into one on a full moon. Other villiagers would react by running in other directions from the new werewolf, but may not be the primary target if a player is/or comes around.
Also, moved to suggestions section.
I clearly want to explaine what i want the warewolfs want to be. Warewolf should start as a wolf and when hit by lightning turns into a warewolf.And once its morning it will turn to a wolf again. Unless hit by another lightning again.The warewolfs must have weaknest like a blaze rod or something new. After they are cured they will drop bones of some sort and return into a wolf. The wolfs abilities must be fast and extraordinary.
Thats the wolf i want in minecraft.
You know what I just realized? there's already a powerful mob that I NEVER see, the "Super Creeper" a creeper stricken by lightning to become super charged, these bad boys never and I mean never, naturally occur even 1% as often as they need to be considered a threat, I think because they make creepers stronger in hard mode anyway they should allow super creepers to spawn or at least have the option of "power mobs" like super creepers and ??? to spawn in the environment without being stricken by lightning.