I have a server box. It is a quad core and I do all my gaming on my dual core. My server doesn't have a screen/mouse or keyboard on it. I use remote desktop to connect to it.
So, just for shits and giggles, I was going to try to connected to it from my main computer, and test out MineCraft in remote desktop. They idea is: if I can make MineCraft run in Remote Desktop, then my netbook becomes a playable MineCraft computer. Sadly, it crashed. Here is the bug report:
Bad video card drivers!
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
This can usually be fixed by updating the video card drivers.
--- BEGIN ERROR REPORT 7fe0271 --------
Generated 7/19/10 3:48 AM
Minecraft: Minecraft Alpha v1.0.6_03
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_21, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
[failed to get system properties]
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT dc031dcc ----------
sooo, that didn't work... looks like its a problem with java, but on the off chance that it isn't, I thought id try posting it here. Any ideas? I'd really like to play Minecraft in be (that sounded dirtier then I intended), but my net book really isn't playable, even running Ubuntu (maybe it's the OpenJDK or something...)
I'm not sure that a server would run it just as good. Yes it might be a quad core and it might be faster then your netbook, but server aren't meant to games. As far as i know it won't run much better even if it does run better. All i can usggest is that you run it from your netbook but you turn the settings down, and close an applications that might slow your netbook down.
Servers generally don't have a decent graphics card and almost no one updates their drivers for the onboard on servers. Try updating your video card drivers on the server and see if that fixes it. However, you will have horrible lag because of:
A) You're playing over a remote desktop connection that generally isn't for animations
:cool.gif: You're playing on a server without a decent graphics card (i'm assuming, having a decent GFX in a server is useless)
It's only a "server" because I use it as one. I run Ventrilo server, HL2.exe server (TF2, CS:S, and such), Freelancer, that kind of stuff. Really it's just a Windows7 computer.
As for the graphics: when running in remote desktop, a computer uses a software graphics card, so even if I did upgrade the graphic card, it wouldn't help since all graphics processing is done on the CPU. Now, that's normally a big problem for DirectX, since it's hardware accelerated, but Java uses OpenGL, witch runs off the CPU just fine!
The thing is, some kind of Minecraft Engine is working, becuase this render works just fine (pretty good frame rate too): http://www.minecraft.net/skin/
It wouldn't run it "just as good" as my main computer (with a 9800 GX2 graphics card), but I could still RUN it, turn down the graphics. My netbook right now can't even really run it. I get about 2 or 3 frames a second, and that's just not acceptable.
The issue is that when you login using RDP (remote desktop) it loads a generic video driver that doesn't support openGL or any real graphics. I recommend using a VNC software such as UltraVNC or other that relays a video of the display (actually using the systems graphics card) rather than RDP.