I actually prefer the Endermen's ability to remove blocks. It also makes mob spawners obsolete like I predicted right when I heard that they could pick up blocks. I like that because it makes you actually have to survive and hunt for things rather then going afk at a spawner.
I also like how hunger makes you do this aw well.
The collective amount of effort put into a mob spawner far surpasses the tedious grinding of monsters. You treat mobs as if their only existence to drop items. Everyone still spelunks and deals with them in caves, or outside at dark. Mob spawners are merely an investment not to grind. I've put in hundreds of hours into mine and it's still not done.
I love their ability to move blocks. I don't agree with the destruction they do however. I think the best way to do this would be make them move only dirt, sand, gravel, and maybe the few others you harvest by hand but leaving wood and such alone. That way, you could make your mob traps, out of wooden planks, which is even more resource efficient, and for those who enjoy the destruction, it's still there. I enjoy Minecraft not having an option for everything in the game. I believe this to be a nice workaround and compromise for both problems.
And dudes,"I agree, I don't understand how these guys romanticize the stupidest of features. It seems that for anything Notch dreams up there is a group of people who will slavishly slobber all over it like it's the greatest thing on Earth. I mean, honestly, these guys are defending a mob who picks blocks apart and makes circles on the ground, and they're acting like that's some brilliant, dangerous, fascinating behavior. Some people are plain delusional. There's really no other way to put it. But that being said, I still don't care if they have the option of keeping said feature on, as long as I have the option of opting the **** out."
They maketh circles and picketh a single block aparteth?
Lawl fail.
I could say the same thing about people who make mob spawners. I think its ok, because i like the idea of "zombies" that pick up blocks.
and before you flame me read The whole thing. I read the topic. There you go.
You should just go out and murder some mobs with a sword or at least a bow instead of building a multistory mob tower and complaining when removing one block = TOWER GO BOOM.
They maketh circles and picketh a single block aparteth?
Lawl fail.
I could say the same thing about people who make mob spawners. I think its ok, because i like the idea of "zombies" that pick up blocks.
and before you flame me read The whole thing. I read the topic. There you go.
They maketh circles and picketh many a block apart over time. They go unchecked, for players have better things to do than to tend to their whereabouts at all hours of the darkness, and lo, their pickething accumulateth into unbearableth irritationeth.
You should just go out and murder some mobs with a sword or at least a bow instead of building a multistory mob tower and complaining when removing one block = TOWER GO BOOM.
Your ignorance is staggering. No one tells you how to play the game. You make the huge assumption that players who make mob traps don't actually have to fight monsters.
I agree with all the other posters who are complaining about Endermen. They are NOTHING but NPC griefers. Over time they will turn any building or landscape into swiss cheese. I have a forest near my house now that looks like crap because the Enedermen keep pulling out blocks of lumber.
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I agree with all the other posters who are complaining about Endermen. They are NOTHING but NPC griefers. Over time they will turn any building or landscape into swiss cheese. I have a forest near my house now that looks like crap because the Enedermen keep pulling out blocks of lumber.
It's even worse with mushrooms, since you can't put the block back without pistons.
And btw, 'enderman is sabotage' is my by far my favorite North Korean game show. :wink.gif:
I think that is good. Mobtraps are too overpowered, if you are using a mobtrap, might as well install TooManyItems Mod and hack in an inventory full of bones, arrows, gunpowder, and feathers.
Agree with the OP. Endermen shouldn't be able to move player made blocks. They can already teleport, I think that's destructive and powerful enough!
I actually kinda think the opposite. You can take measures to defend your own structures. The havoc they wreck on the natural landscape, however, is impossible to prevent. If they did it less often, it might be less disruptive if they ONLY targeted player-made structures. Plus, that actually serves at least kind of a point. Mangling the land itself accomplishes what, exactly?
I sure realise it's survival mode, it's the only mode I've ever played. Ruining my death factory has rather little to do with my survival, however. It doesn't kill me, it's just annoying. A death factory would be pointless in a creative mode, since you could get any item you want at any time: that's why your argument that it's survival mode makes little sense. I'd not need such a factory if I weren't playing on survival. I don't have a problem with challenges, as long as I stand a chance, which I don't in this case, since there's nothing I can do to prevent endermen from ruining my factory. This isn't a challenge, this is an interdiction.
if its survival, your supposed to make things to make your survival easier amirite?
so your mob grinder is basically so you can make your life easier
RedRain, You need to understand just who your responding to. Think of the average age of the people that are making the remarks I've seen above.
You're looking to do battle with someone who has no idea how to return fire. It's pointless.
I agree with your statement.
Some other annoyances that pose no real challenge;
The fact that I dig down 15-25 blocks ANYWHERE in the ground- and I will find a massive railroad system/mineshaft that leads to 6-10 different massive cave system, which leads to 4-10 dungeons, which leads to a stronghold. Literally in a matter of 10 minutes within starting to play 1.8, I found this, and after exploring around for about an hour, I had more than enough Iron/Gold/Diamond to do whatever the hell I wanted.
I was hoping 1.8 would bring some sort of revival to the game, instead, it's only made me want to play even less.
The collective amount of effort put into a mob spawner far surpasses the tedious grinding of monsters. You treat mobs as if their only existence to drop items. Everyone still spelunks and deals with them in caves, or outside at dark. Mob spawners are merely an investment not to grind. I've put in hundreds of hours into mine and it's still not done.
No one forces you to use them, either.
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
That's brilliant!!!
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
They maketh circles and picketh a single block aparteth?
Lawl fail.
I could say the same thing about people who make mob spawners. I think its ok, because i like the idea of "zombies" that pick up blocks.
and before you flame me read The whole thing. I read the topic. There you go.
They maketh circles and picketh many a block apart over time. They go unchecked, for players have better things to do than to tend to their whereabouts at all hours of the darkness, and lo, their pickething accumulateth into unbearableth irritationeth.
Your ignorance is staggering. No one tells you how to play the game. You make the huge assumption that players who make mob traps don't actually have to fight monsters.
Stop posting, thanks.
And yet you're STILL whining.
Your house is getting worse all the time.
Mineshell Simplifies Minecraft maintenance tasks on Linux. Easily manage your mods, backup your saves, update lwjgl, and more.
It's even worse with mushrooms, since you can't put the block back without pistons.
And btw, 'enderman is sabotage' is my by far my favorite North Korean game show. :wink.gif:
There are 29 pages where many points have clearly been elaborated, and yet people STILL don't bother to read past 1 page.
I actually kinda think the opposite. You can take measures to defend your own structures. The havoc they wreck on the natural landscape, however, is impossible to prevent. If they did it less often, it might be less disruptive if they ONLY targeted player-made structures. Plus, that actually serves at least kind of a point. Mangling the land itself accomplishes what, exactly?
if its survival, your supposed to make things to make your survival easier amirite?
so your mob grinder is basically so you can make your life easier
You're looking to do battle with someone who has no idea how to return fire. It's pointless.
I agree with your statement.
Some other annoyances that pose no real challenge;
The fact that I dig down 15-25 blocks ANYWHERE in the ground- and I will find a massive railroad system/mineshaft that leads to 6-10 different massive cave system, which leads to 4-10 dungeons, which leads to a stronghold. Literally in a matter of 10 minutes within starting to play 1.8, I found this, and after exploring around for about an hour, I had more than enough Iron/Gold/Diamond to do whatever the hell I wanted.
I was hoping 1.8 would bring some sort of revival to the game, instead, it's only made me want to play even less.