Its not the endermen, nor the villages and new landscapes.
Its the exp crap. Minecraft to me doesnt fit as a RPG style game. I think the XP Meter is a bad idea. Also The hunger meter should be optional, we shouldnt be forced to play using it.
You all may have different oppinions, but I think that the XP idea is horrible.
EDIT: I forgot to mention, the critical hit thing, I think It also doesnt fit minecraft.
Its not the endermen, nor the villages and new landscapes.
Its the exp crap. Minecraft to me doesnt fit as a RPG style game. I think the XP Meter is a bad idea. Also The hunger meter should be optional, we shouldnt be forced to play using it.
You all may have different oppinions, but I think that the XP idea is horrible.
EDIT: I forgot to mention, the critical hit thing, I think It also doesnt fit minecraft.
One more block, one more block, one more block; Minecraft has always had a certain level of grinding. The nice thing is, if you have no interest in leveling, you aren't punished for not doing it.
Yet another thread of people claiming that RPG elements won't fit Minecraft as a fact, instead of their opinion.
If people didn't want minecraft to be an RPG they wouldn't have RP servers, RP mods, and add other RPG elements to a game which basically has little more than moving blocks around.
Then don't complain about hunger. Like I said, it's survival mode.
*facepalm*
You realise, its the EXP I hate, not really the hunger.
EXP doesnt fit minecraft, Minecraft is a building game with survival mechanics. Not some game where you kill monsters over and over again as a form of a "Grind-fest".
We shouldnt need to "Grind" EXP in minecraft, its MINEcraft, not RPGcraft.
Also the critical hit crap is just dumb, id rather just swing a sword a few times to kill a monster.
The realistic bow mechanics, Im sure I can work around however.
Its the exp crap. Minecraft to me doesnt fit as a RPG style game. I think the XP Meter is a bad idea. Also The hunger meter should be optional, we shouldnt be forced to play using it.
You all may have different oppinions, but I think that the XP idea is horrible.
EDIT: I forgot to mention, the critical hit thing, I think It also doesnt fit minecraft.
Think I will be on here often? Haha no.
One more block, one more block, one more block; Minecraft has always had a certain level of grinding. The nice thing is, if you have no interest in leveling, you aren't punished for not doing it.
You can't just say what Minecraft feels like until its fully released, and that will be the Minecraft that we'll know.
Notch: "Crafter.... You're a *****!"
You can't starve on peaceful, so it is optional. But keep in mind, it's survival mode.
That only matters if your playing on a pvp server.
Click em'!
Ok so pvp is off, LET THEM DUEL!
For me there Is no Peacefull mode, only hard mode.
Think I will be on here often? Haha no.
Playing on ***** difficulty doesn't make it an option of its own.
If people didn't want minecraft to be an RPG they wouldn't have RP servers, RP mods, and add other RPG elements to a game which basically has little more than moving blocks around.
Then don't complain about hunger. Like I said, it's survival mode.
*facepalm*
You realise, its the EXP I hate, not really the hunger.
EXP doesnt fit minecraft, Minecraft is a building game with survival mechanics. Not some game where you kill monsters over and over again as a form of a "Grind-fest".
We shouldnt need to "Grind" EXP in minecraft, its MINEcraft, not RPGcraft.
Also the critical hit crap is just dumb, id rather just swing a sword a few times to kill a monster.
The realistic bow mechanics, Im sure I can work around however.
Think I will be on here often? Haha no.
2. ????
3. Profit!
And what makes you think EXP will only be in adventure mode?
Think I will be on here often? Haha no.