I love the new update with the improved sheep. But PLEASE make the Super Flat option more blocks down. It is onl 4 and I would like to make a cool secret city with an underground hideout. That is the only thing I don't like.
Tomorrow, patch 1.1 will drop and, along with a new flashpoint and other new content, will bring us a bunch of bug-fixes as well.
Let’s go through a few of those patch-notes…
Before we do though, check out the list of additional changes for patch 1.1
- It’s good to see that BW is dropping new content already. Very necessary as well, as new content is very important even early on. The game has been out for a month now, and many have leveled their first char to level 50, are doing the heroics and hard modes, their dailies on Ilum, but of course, want new content as well.
- The agenda “smaller content patches, but more often” is an interesting one and might just work. Sure, if you look at Blizz’s content-patch-schedule, there was half a year between 4.2 and 4.3, and by the time the latter brought the new Dragonsoul-raid, some people still were working on Firelands heroic (or normal). But more casual players (and non-raiders) or people who cleared Fireland very quickly were already waiting for new stuff, and you often get the “players taking a break until the new patch” phenomenom, which also might mean some WON’T come back.
Well i enjoy minecraft for being the best sandbox game i ever played.
I think update 1.1 is very good like sheep can regrow their wool by eating tall grass, enchanting stuff, brewing potions, etc...
But i really hope in the next patch, that they fix the goddamn language in the enchanting table, because i cant understand what enchanting is it like fire aspect, loot, power, etc..., so please fix it Jeb or Notch.
Also i cant wait the next patch, because i heard that they are going to make possible, placing minecarts in lava, so you dont die when you go in there and lose your items.
It's STILL possible for me to enter a string of characters in the Seed for the Generator box when generating a world, and have that string of characters exceed the size of the box and go off the edge of the screen.
That's been a bug since forever.