Best Sword in the Game? [sc] Fire Aspect II & Sharpness IV & Knockback II & Looting III

  • #21
    Quote from bluevein

    because of this fire aspects prevents xp drops and extra items from looting some of the time (unless you never let the fire be the killing blow).

    Because of this IMO fire aspect is never good and is especially bad when combined with looting.


    Great info, that agrees with what I assumed.

    That's too bad because Fire Aspect is a great enchantment for killing monsters, too bad it's terrible for XP / Looting.

    Quote from RustyXXL
    I don't know the actual values now, but you can look them up, I'm pretty sure they are in the wiki, But I don't think any legit enchantment will give you 1 hit kills...about the choice between smite, spider and sharpnes...it depends on what you want to kill


    It's random, but the max bonus you can get on a Sharpness V sword is +5 hearts damage. I don't believe that's enough to give diamond swords 1 hit kills, which makes it an incredible waste of effort... Sharpness V only has a 10% chance of appearing on a level 50 enchant, so it's pretty much impossible to get anyway.
  • #22
    Quote from Flipsider99

    Great info, that agrees with what I assumed.

    That's too bad because Fire Aspect is a great enchantment for killing monsters, too bad it's terrible for XP / Looting.



    It's random, but the max bonus you can get on a Sharpness V sword is +5 hearts damage. I don't believe that's enough to give diamond swords 1 hit kills, which makes it an incredible waste of effort... Sharpness V only has a 10% chance of appearing on a level 50 enchant, so it's pretty much impossible to get anyway.


    That was what I was assuming until the '40' enchant cap is risen
  • #23
    Quote from bluevein

    thats a shame. Does sharpness V with a diamond sword 1 hit mobs? If not same weapon + crit? If still not a 1 hit then i would take smite or spider kill over sharpness. Plus knockback and loot. I am undecided on the 4th modifier but definetly dont want fire aspect. Personally i would prefer to not even have knockback on my main sword, and have a second sword on my hotbar with knockback for emergencies. That way i can still kill super fast.

    Well a diamond sword does 5 damage by default. And, according to the wiki, each level of sharpness adds .5-1 damage per level. So that's 7.5-10 damage per swing, giving a chance of a 1 hit kill. Now if you consider that a crit with a diamond sword does 8 damage, the sharpness effect should make all crits a 1 hit ko as it'll add 2.5-5 hearts of damage. Throw on a Potion of Strength and even your regular hits should be 1 shots more often than not and a Potion of Strength II is nothing but 1 shots for the duration!
  • #24
    Quote from GorgeousTaylor

    Sharpness can go all the way up to "V", so this is actually the second-best sword in the game. Sorry, dude.


    Agreed, but as far as I know its unavailable or has about a .001% rate

    Also, I hope no one thinks I meant it was the best ever, or anything like that. I just meant it is the best one I've seen so far.
    Quote from drenith

    Well a diamond sword does 5 damage by default. And, according to the wiki, each level of sharpness adds .5-1 damage per level. So that's 7.5-10 damage per swing, giving a chance of a 1 hit kill. Now if you consider that a crit with a diamond sword does 8 damage, the sharpness effect should make all crits a 1 hit ko as it'll add 2.5-5 hearts of damage. Throw on a Potion of Strength and even your regular hits should be 1 shots more often than not and a Potion of Strength II is nothing but 1 shots for the duration!


    Took every word out of my mouth +
    Quote from Owl Exterminator

    Is there any proof whatsoever that fire aspect stops drops from even happening? :dry.gif: Last time I checked, sunlight makes mobs drop. Any mob that's taken player damage also typically drops exp regardless of how they died.

    Seems like a lot of people overreacting.


    It doesn't but I haven't made a vid or done an official test... but when I remember using it I got xp and drops, I'll have to put something up so we can figure it out once and for all +
    Quote from Awesomebob74

    - knock back + smite is far better.

    EDIT: In my experience, if the fire kills them, you do get the loot.

    Looting is just the ****. It needs to be on any sword you make. (I have just a looting III sword I use to butcher cows and pigs).


    I'm going to try that for farming, seems like the best sense. +
  • #25
    Most mobs drop their pre-1.9 items for any cause of death. To get the following drops, you have to kill the mob yourself:

    Blaze Rods
    Spider eyes
    Ghast tears
    Gold Nuggets

    For that reason, I'd save higher Looting for these alone
  • #26
    Quote from Crasherz



    I'm going to post the world save soon. Obviously, this is not the best sword in the game, its just the highest level I've seen anywhere else, and wanted to get some theorycrafting over weapons happening. Great forum you guys, good debate/responces, about to go rate the best ones. Anyways here is an updated enchant list, vid, and links to some wold save. Can't wait to see a sc of the NEXT best sword.


    Updated Enchantment Downloads Preview Here (until Fri. only facebook fans get these files as a Thank You, Anyone can like crasherz5 for the files. Friday I will upload the world saves/schem to planet minecraft
    Lvl 0: Here
    Lvl 1500: Here
    Scematic: Here

    Updated enchant list, (included in world download)
    So we all know that to enchant you use your gathered exp levels. (for high level enchanting make sure to surround the table with bookcases, you should see glyph s travel to the table) In Depth information can be found here

    *= Included in chest
    ^= Included in the chest found by: Elowan

    Armor Enchantments (known so far, pulled from (basics) minecraft wiki):

    Protection (I-Iv)


    wow..... f-ing wow. Thank you so so so so much for that schem. I'm about to import everything to my server. (after playing with everything on my own save files, great finds)
    Head: *I,*II,*III,*IV
    Chest: *I,*II,*III,*IV
    Legs: *I,*II,*III,*IV
    Feet: *I,*II,*III,*IV

    Fire Protection (I-Iv)

    Head: *I,*II,*III,*IV
    Chest: *I,*II,*III,*IV
    Legs: *I,*II,*III,*IV
    Feet: I,*II,*III,*IV

    Blast Protection (I-Iv)
    Head: *I,*II,*III,*IV
    Chest: *I,*II,*III,*IV
    Legs: *I,*II,*III,*IV
    Feet: I,*II,*III,IV

    Projectile Protection (I-Iv)

    Head: *I,*II,*III,*IV
    Chest: *I,*II,*III,*IV
    Legs: *I,*II,*III,*IV
    Feet: I,*II,*III,*IV

    Feet: Feather Falling (I-?) *I,*II,*IV
    head: Aqua Affinity (I-?) *I,*IV
    Head: Respiration, (I-?) *I,*II,*III,

    Multiple Enchants

    Feet:Protection I & Feather Falling II
    Feet:Protection II & Feather Falling II
    Feet:Protection II & Feather Falling III
    Feet:Protection II & Feather Falling IV
    Feet:Protection IV & Feather Falling III
    Feet: Fire Protection I & Feather Falling II
    Feet: Fire Protection III & Feather Falling IV
    Feet:Projectile Protection IV & Feather Falling III
    Feet:Projectile Protection IV & Feather Falling IV

    ^ Head: Fire Protection IV & Aqua Affinity I & Respiration III
    Head: Fire Protection IV & Respiration III
    Head: Fire Protection: II & Aqua Affinity
    Head: Protection I & Respiration I
    Head: Protection II & Respiration II
    Head: Protection III & Respiration III
    Head: Protection I & Aqua Affinity I
    Head: Protection II & Aqua Affinity I
    Head: Protection IV & Respiration III
    Head: Aqua Affinity I & protection III
    Head: Aqua Affinity I & Fire protection I
    Head: Respiration III & protection III
    Head: Respiration III & protection IV
    Head: Blast Protection IV & Respiration III
    Head: Projectile Protection IV & Aqua Affinity I
    Head: Projectile Protection IV & Respiration III
    Head: Blast Protection I Aqua Affinity I

    Sword Enchantments

    Sharpness: (I-V) *I,*II,*III,*IV,V

    Smite: (I-V) *I,*II,*III,*IV,*V

    Bane of Anthropods: (I-V) *I,*II,*III,*IV,*V

    Knockback: (I & II) *I,*II

    Fire Aspect: (I & II) *I,*II

    Looting: (I-III) *I,*II,*III

    Two Enchants

    Bane of anthropods I & Fire Aspect I
    Bane of Anthropods I & Knockback I
    Bane of Anthropods III & Knockback I
    Bane of anthropods III & Fire Aspect I
    Bane of Anthropods IV & Knockback II
    Bane of Anthropods V & Knockback II
    Bane of Anthropods V & Fire Aspect II

    Sharpness I & Knockback I
    Sharpness II & Knockback I
    Sharpness II & Fire Aspect I
    Sharpness II & Looting I
    Sharpness III & Knockback II
    Sharpness III & Fire Aspect II
    Sharpness IV & Fire Aspect II
    Sharpness IV & Looting III
    Sharpness IV & Knockback II

    Smite III & Knockback I
    Smite III & Looting I
    Smite IV & Knockback II
    Smite IV & Fire Aspect II
    Smite V & Knockback II
    Smite V & Fire Aspect II
    Smite V & Looting III

    Knockback II & Fire Aspect II
    Knockback II & Looting III
    Knockback II & Smite V

    Looting I & Bane of Anthropods III
    Looting I & Bane of Anthropods IV
    Looting II & Sharpness II
    Looting II & Sharpness III
    Looting II & Smite IV
    Looting II & Bane of Anthropods V

    Three Enchants

    Sharpness II & Knockback II & Fire Aspect I
    Sharpness III & Knockback II & Fire Aspect II
    Sharpness III & Lootinge II & Fire Aspect II
    Sharpness IV & Looting III & Fire Aspect II

    ^ Bane of Anthropods V & Knockback II & Looting III

    Knockback II & Sharpness IV & Fire Aspect II
    Knockback II & Smite V & Looting III
    Knockback II & Fire Aspect II & Looting III

    Smite V & Fire Aspect II & Knockback II

    Four Enchants

    Fire Aspect II & Sharpness IV & Knockback II & Looting III

    Tool Enchants

    Efficiency: (I-V)

    Pick: *I,*II,*III,IV,V
    Axe: *I,II,*III,IV,*V
    Shovel: *I,*II,*III,*IV,V

    Unbreaking: (I-III)

    Pick: *I,II,*III
    Axe: *I,II,*III
    Shovel: *I,*II,*III

    Fortune: (I-III)

    Pick: *I,II,III
    Axe: I,II,III
    Shovel: I,II,III

    Silk Touch: (I)

    Pick: *I
    Axe: I
    Shovel: I

    Multiple Enchants

    Pick: Efficency II & Fortune I
    Pick: Efficency I & Unbreaking I
    Pick: Efficency III & Unbreaking III
    Pick: Efficency III & Fortune II
    Pick: Efficiency IV & Unbreaking III
    Pick: Silk Touch I & Effciency IV & Unbreaking III
    Pick: Efficiency V & Unbreaking III & Fortune III

    Axe: Efficency I & Unbreaking I
    Axe: Efficency II & Unbreaking III
    Axe: Efficiency IV & Silk Touch I & Fortune III *(JEB has said silk touch & fortune on the same item is a bug and WILL NOT be in 1.9)
    Axe: Fortune II & Effciency III & Unbreaking III

    Shovel: Efficency I & Unbreaking I
    Shovel: Efficency II & Unbreaking III
    Shovel: Efficency III & Unbreaking III
    Shovel:Unbreaking III & Efficiency IV
    Shovel: Unbreaking III & Fortune III
    Shovel: Silk Touch I & Unbreaking III


    Wow! thank you so much! this supply is going to change the servers economy completely.i cannot thank you enough.
  • #27
    Anyone find any other 4+
  • #28
    Quote from Crasherz

    Nerding it up at its best. Great responses everyone.


    Check MrPixelTech's video:
    http://www.youtube.com/watch?v=8QZIhVFiwCA

    And you don't have to totally surround your table; there are 32 places which will make the shelves activate the runes, but the game only counts up to 30 of them. You can leave 2 blocks out for a doorway.
  • #29
    Quote from Skelator424


    And you don't have to totally surround your table; there are 32 places which will make the shelves activate the runes, but the game only counts up to 30 of them. You can leave 2 blocks out for a doorway.


    Yea I saw that loooooooooooong vid posted on the main page a few days ago. In all honesty its good.... but pretty much is a 26 min regurgitation of http://pernsteiner.org/minecraft/enchant/algo.html

    witch when released will be 100% accurate I bet, but at this point there are still some obvious inconsistencies

    also pernsteiner has a pic of the best table layoutFOR BEST ENCHANT BOOKCASE placement
  • #30
    Any new finds? Updating the file soon
  • #31
    Actually according to the Wiki you can't get a Diamond Sword with Sharpness V. It is only possible with the following conditions:
    Sword | Enchantment Level
    Wood Sword | 49+
    Iron Sword | 50
    Gold Sword | 42+
    Stone Sword | Not possible(69)
    Diamond Sword | Not possible(64)
    I have videos about everything at YouTube.com/GamingTeenCom
  • #32
    Quote from Gators_Nc

    Actually according to the Wiki you can't get a Diamond Sword with Sharpness V. It is only possible with the following conditions:
    Sword | Enchantment Level
    Wood Sword | 49+
    Iron Sword | 50
    Gold Sword | 42+
    Stone Sword | Not possible(69)
    Diamond Sword | Not possible(64)



    but you can. Two days ago I got a diamond sword with: Sharpness V + Knockback II, enchanted at level 49.
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