In Game Name: Yamaka7
Age:16
Did you read the Rules?:Yes.
Why would you like to join us?: I have always wanted to find a Roleplaying server that wasn't to restrictive, and this seems like the one. It also looks like a very "well-built" server.
IGN: silverquest
age: 12
did you read the rules: yes
why would you like to join us: i would like to join you because i think it is something i would enjoy and i hope you all would enjoy.
In Game Name: Daaannnnyyyyy (3 a's, 4 n's, 5 y's)
Age: 19
Did you read the Rules?: yes
Why would you like to join us?: To make time fly faster. :smile.gif:
I am very sorry everyone. I fell behind on the whitelisting over the weekend. The whitelist has been updated as of now. Because of the volume of applications here and on the website. I cannot send messages out to everyone when they get accepted.
Edit Changed my mind. Being able to donate and be given god-status in return is a deal-breaker.
It is very frustrating to see this. You by no means get any kind of god status. In fact we are very strict on the abilities, and are in fact removing some of them because we feel they are overpowered. However the cooldowns on some of these are high enough to where they are an incentive to donate, but does not give you a huge benefit over others.
They are mostly for RP benefit if you wish to use them for your character. Some of them are offensive, but not greatly. Like I said they do not give great advantage. Donators get killed in battle just as much as anyone else.
It is very frustrating to see this. You by no means get any kind of god status. In fact we are very strict on the abilities, and are in fact removing some of them because we feel they are overpowered. However the cooldowns on some of these are high enough to where they are an incentive to donate, but does not give you a huge benefit over others.
They are mostly for RP benefit if you wish to use them for your character. Some of them are offensive, but not greatly. Like I said they do not give great advantage. Donators get killed in battle just as much as anyone else.
Well honestly, your server looks to be nearly ideal for my purpose, and I was excited to play on it until I saw the donations and perks page.
Let's run over a few concerns here, starting from the top.
Blue: Yes Gray: Maybe Red: No
Mage
Combust (Sets target enemy ablaze)
I can't see this in any way being balanced. In addition to everything else done to a player during a fight, you are on fire, taking damage over time (quite rapidly, too).
Prayer (Heal yourself instantly)
No. The ability to heal yourself to full instantly during any fight where your opponent obviously cannot should not be allowed, period.
Lightning (Call down lightning at your target location)
I'm not sure how much damage this does, nor the cooldown it my share, but this is still potentially an unfair advantage donators have against the regular populace.
Mark & Recall (Mark a position and teleport to it later)
Hmm. Seems awfully convenient for those who are about to be attacked by another player. In danger? Just teleport away like a coward. Of course, the regular populace doesn't have that ability, so they actually have to fight back or run if attacked. Futhermore, marking your location inside an enemy base then teleporting to it later (or after you die) is pretty weak, though honestly I'm not too concerned with these two.
Wizard
Cripple (Slow your target for a short time)
Slow those fleeing your escape who are undergeared and just starting out, right? Or perhaps maybe the other way around: Slow your pursuers and make your escape. I'm not sure how long this lasts, but once again, it's a skill exclusive to donators, and is potentially unfair.
Disarm (Forces your targeted player to drop their held weapon)
Uh, I don't think so; huge red flag here. I don't need to explain why this should be removed.
Forcepush & Forcetoss (Push all enemies away from you, or toss an enemy into the air)
That's some valuable CC you have there. Again, just another thing that will often tip the fight in the donator's favor. No.
Heal (Heal targeted player)
While not nearly imbalancing as healing yourself instantly, this is still a potential concern here in team or faction battles.
Drainlife (Drain life from your enemy)
Like Prayer, only you're doing damage to your enemy and getting healed this time.
Gills (Allows you to breathe underwater)
Grand Master
Frostwalk (Water you walk on turns to ice)
Flamewalk (Your enemies around you take fire damage whenever you walk)
(See Combust)
Minion (Summon a minion to fight for you)
No problem with this, since it's possible for a regular player to tame a wolf to fight for them.
Safefall (Allows you to fall without taking damage)
Stealth (Makes you invisible to monsters)
Fireball (Casts a fireball)
(See Lightning)
Firenova (Summon an expanding ring of fire)
I'm not sure if the fire has the same effect as Combust. If so, then no, this is still imbalanced.
Purge (Kill all monsters and animals around you)
Affects PvE only, so ... sure.
Volley (Launch a volley of arrows at target location)
While it's true a player can probably move out of the way of this, granted it's some kind of AoE, it's still an extra ability a regular cannot ever get. I'm not sure how much damage this does, but it's potentially imbalanced.
If some of these red abilities are removed, then I will gladly put in another application for The Kingdoms. It looks like a fantastic server, it really does, but I dealt with far too many overpowered donators in Ragnarok Online to put up with it again in Minecraft.
In Game Name: NPCReaper
Age: 12 (Don't worry, I'm mature.)
Did you read the Rules?: Yes I did!
Why would you like to join us?: Because my Minecraft life has been boring, so I'd like to have some more fun. :smile.gif:
In Game Name: Sparda1127
Age: 13
Did you read the Rules?: Yes.
Why would you like to join us?: I am new to servers, and thought a Medieval-style RPG server would be a nice place to start.
Well honestly, your server looks to be nearly ideal for my purpose, and I was excited to play on it until I saw the donations and perks page.
Let's run over a few concerns here, starting from the top.
Blue: Yes Gray: Maybe Red: No
Mage
Combust (Sets target enemy ablaze)
I can't see this in any way being balanced. In addition to everything else done to a player during a fight, you are on fire, taking damage over time (quite rapidly, too).
Prayer (Heal yourself instantly)
No. The ability to heal yourself to full instantly during any fight where your opponent obviously cannot should not be allowed, period.
Lightning (Call down lightning at your target location)
I'm not sure how much damage this does, nor the cooldown it my share, but this is still potentially an unfair advantage donators have against the regular populace.
Mark & Recall (Mark a position and teleport to it later)
Hmm. Seems awfully convenient for those who are about to be attacked by another player. In danger? Just teleport away like a coward. Of course, the regular populace doesn't have that ability, so they actually have to fight back or run if attacked. Futhermore, marking your location inside an enemy base then teleporting to it later (or after you die) is pretty weak, though honestly I'm not too concerned with these two.
Wizard
Cripple (Slow your target for a short time)
Slow those fleeing your escape who are undergeared and just starting out, right? Or perhaps maybe the other way around: Slow your pursuers and make your escape. I'm not sure how long this lasts, but once again, it's a skill exclusive to donators, and is potentially unfair.
Disarm (Forces your targeted player to drop their held weapon)
Uh, I don't think so; huge red flag here. I don't need to explain why this should be removed.
Forcepush & Forcetoss (Push all enemies away from you, or toss an enemy into the air)
That's some valuable CC you have there. Again, just another thing that will often tip the fight in the donator's favor. No.
Heal (Heal targeted player)
While not nearly imbalancing as healing yourself instantly, this is still a potential concern here in team or faction battles.
Drainlife (Drain life from your enemy)
Like Prayer, only you're doing damage to your enemy and getting healed this time.
Gills (Allows you to breathe underwater)
Grand Master
Frostwalk (Water you walk on turns to ice)
Flamewalk (Your enemies around you take fire damage whenever you walk)
(See Combust)
Minion (Summon a minion to fight for you)
No problem with this, since it's possible for a regular player to tame a wolf to fight for them.
Safefall (Allows you to fall without taking damage)
Stealth (Makes you invisible to monsters)
Fireball (Casts a fireball)
(See Lightning)
Firenova (Summon an expanding ring of fire)
I'm not sure if the fire has the same effect as Combust. If so, then no, this is still imbalanced.
Purge (Kill all monsters and animals around you)
Affects PvE only, so ... sure.
Volley (Launch a volley of arrows at target location)
While it's true a player can probably move out of the way of this, granted it's some kind of AoE, it's still an extra ability a regular cannot ever get. I'm not sure how much damage this does, but it's potentially imbalanced.
If some of these red abilities are removed, then I will gladly put in another application for The Kingdoms. It looks like a fantastic server, it really does, but I dealt with far too many overpowered donators in Ragnarok Online to put up with it again in Minecraft.
Prayer is being removed
Disarm is being removed
Forcepush only works on NPCs
Drainlife only works on NPCs
Flamewalk is being removed
Combust and Lighting and lighting will stay, but it is somewhat difficult to actually hit someone with it especially if they are moving in combat. They are mostly for effect or utility.
Prayer is being removed
Disarm is being removed
Forcepush only works on NPCs
Drainlife only works on NPCs
Flamewalk is being removed
Combust and Lighting and lighting will stay, but it is somewhat difficult to actually hit someone with it especially if they are moving in combat. They are mostly for effect or utility.
Ah, good to know; I shall edit my post with my application then, if you'll still have me.
IGN: Shamboo44
Age: 17
Did You Read the (&4) Rules?: Yessir
Why would you like to join us?: I want a server that has a purpose behind it and a goal that I can achieve with other players. Apparently, this server seems to be the one!
In Game Name: Tobi77177
Age: 16
Did you read the Rules?: Definitely. Why wouldn't you when applying for a server?
Why would you like to join us?: I have Admin status on my current server and while it's nice being a person of power and all, I wish I could do a bit of roleplaying. We don't have that and I've never been on a server that does roleplaying. This server looks really nice and open and I love that. (Also, most people don't realize unless I tell them, but I'm a girl, ha ha.)
Rollback Post to RevisionRollBack
Darkest night of purest black, run away and don't look back.
In Game Name:ThatKilljoyKid
Age:16
Did you read the Rules?: Yessir
Why would you like to join us?: It looks like a fun server to build, and for role play.
In Game Name: Leonerdus
Age:16
Did you read the Rules?: always read the rules is my motto i found this servers rules quite interesting and probably the best for an RP server giving a little push and a little pull every now and again keeps people in line without restricting them to much
Why would you like to join us?: I've been looking for good servers and my favorite thing to do in minecraft is to RP and survive but my friend son my personal server don't have the same views.
In Game Name: manning_upp
Age: 14
Did you read the Rules?: yes! &4
Why would you like to join us?: I would like to join because my other towny server went bottoms up. i really like the idea of this server and i hope it will be a fun time!
Age:16
Did you read the Rules?:Yes.
Why would you like to join us?: I have always wanted to find a Roleplaying server that wasn't to restrictive, and this seems like the one. It also looks like a very "well-built" server.
age: 12
did you read the rules: yes
why would you like to join us: i would like to join you because i think it is something i would enjoy and i hope you all would enjoy.
Age:15
Did you read the Rules?:Yes &4
Why would you like to join us?:Since the server seems nice and unique.
Age:20
Did you read the Rules?:
Why would you like to joiyesn us?:the server seems really cool
Age: 19
Did you read the Rules?: yes
Why would you like to join us?: To make time fly faster. :smile.gif:
It is very frustrating to see this. You by no means get any kind of god status. In fact we are very strict on the abilities, and are in fact removing some of them because we feel they are overpowered. However the cooldowns on some of these are high enough to where they are an incentive to donate, but does not give you a huge benefit over others.
They are mostly for RP benefit if you wish to use them for your character. Some of them are offensive, but not greatly. Like I said they do not give great advantage. Donators get killed in battle just as much as anyone else.
Well honestly, your server looks to be nearly ideal for my purpose, and I was excited to play on it until I saw the donations and perks page.
Let's run over a few concerns here, starting from the top.
Blue: Yes
Gray: Maybe
Red: No
Mage
Wizard
Grand Master
If some of these red abilities are removed, then I will gladly put in another application for The Kingdoms. It looks like a fantastic server, it really does, but I dealt with far too many overpowered donators in Ragnarok Online to put up with it again in Minecraft.
Age: 12 (Don't worry, I'm mature.)
Did you read the Rules?: Yes I did!
Why would you like to join us?: Because my Minecraft life has been boring, so I'd like to have some more fun. :smile.gif:
Age: 13
Did you read the Rules?: Yes.
Why would you like to join us?: I am new to servers, and thought a Medieval-style RPG server would be a nice place to start.
Prayer is being removed
Disarm is being removed
Forcepush only works on NPCs
Drainlife only works on NPCs
Flamewalk is being removed
Combust and Lighting and lighting will stay, but it is somewhat difficult to actually hit someone with it especially if they are moving in combat. They are mostly for effect or utility.
Age: 15
Did you read the Rules?:Yes &4
Why would you like to join us?: Because I think it will be a fun server!
Ah, good to know; I shall edit my post with my application then, if you'll still have me.
Age: 17
Did You Read the (&4) Rules?: Yessir
Why would you like to join us?: I want a server that has a purpose behind it and a goal that I can achieve with other players. Apparently, this server seems to be the one!
Age: 16
Did you read the Rules?: Definitely. Why wouldn't you when applying for a server?
Why would you like to join us?: I have Admin status on my current server and while it's nice being a person of power and all, I wish I could do a bit of roleplaying. We don't have that and I've never been on a server that does roleplaying. This server looks really nice and open and I love that. (Also, most people don't realize unless I tell them, but I'm a girl, ha ha.)
Age:16
Did you read the Rules?: Yessir
Why would you like to join us?: It looks like a fun server to build, and for role play.
Age:16
Did you read the Rules?: always read the rules is my motto i found this servers rules quite interesting and probably the best for an RP server giving a little push and a little pull every now and again keeps people in line without restricting them to much
Why would you like to join us?: I've been looking for good servers and my favorite thing to do in minecraft is to RP and survive but my friend son my personal server don't have the same views.
Age: 14
Did you read the Rules?: yes! &4
Why would you like to join us?: I would like to join because my other towny server went bottoms up. i really like the idea of this server and i hope it will be a fun time!