Jademalo, your NOR gate will work, but you can just do this...
:!:
:!:
KingoftheFlames, that NAND gate is an OR gate. :tongue.gif:
It's Kin. Not King. And you're right I did do that wrong. I was up all night coding and then I saw this on the forums and was trying to remember logic gates from 2 years ago lol.
of an 8? You mean a 7 segment LED? the digital number thing?
Anywho, who wants to improve on a basic latch?
This could be used to keep a door open after stepping on a pressure button, until it is closed by a switch on the inside.
This is a really poor design, but I just wanted to test if it worked. I had to use a lot more power sources because of the length. i.e. two more to NOT NOT/repeater
your vault access thing gives me an idea, using levers as 0 or 1, you could effectively make a combination lock to unlock areas, i.e. if you had 4 levers to alter to get the door to open you would have 4^2 = 16 combinations possible,
Oops. People were still talking about basic gates and not about RS latch and beyond, so I assumed you all weren't there yet. Inverter ring clock too. Silly topic going backwards.
If anyone doesn't understand whats going on, the "red stuff" is usable to control basic logic operations the very very basics of computers. Most logic operations consist of 4-8 transistors. In comparison, the quad core i7 has 731 million.
I only did basic for this stuff, so thats about as far as I can help...unless Notch decides to put in light ray tracing, lenses, and naturally occurring laser crystals...
I made a quick vault....and yes. It is obsidian. OVERKILL GO! XD The actual trigger line for the door, was a little short. So I did a double inverter to extend it. Which is really helpful.
But yeah. The specific combo, 0101 opens the vault.
Tis a good system. But you'd do well to make a lot of it out of something strong. Especially for under it too. Because someone could dig under it, tinker with the wiring, and change it to be always open.
I made a quick vault....and yes. It is obsidian. OVERKILL GO! XD The actual trigger line for the door, was a little short. So I did a double inverter to extend it. Which is really helpful.
But yeah. The specific combo, 0101 opens the vault.
Tis a good system. But you'd do well to make a lot of it out of something strong. Especially for under it too. Because someone could dig under it, tinker with the wiring, and change it to be always open.
I made a vault similar to this, although mine has a hallway with switches on both walls instead of them being outside. I also took extra time to make sure it could be expandable to any number of switches, so long as you have room to expand the hallway.
I love this stuff, although I wish TNT would immediate detonate when triggered by a pressure plate.
Oh, and is there any way at all to store a bit of data? I wanted to use buttons for my vault, but if the buttons just immediately reset, you have to push them REALLY fast, and switches can't be reset to my knowledge.
I made a quick vault....and yes. It is obsidian. OVERKILL GO! XD The actual trigger line for the door, was a little short. So I did a double inverter to extend it. Which is really helpful.
But yeah. The specific combo, 0101 opens the vault.
Tis a good system. But you'd do well to make a lot of it out of something strong. Especially for under it too. Because someone could dig under it, tinker with the wiring, and change it to be always open.
I made a vault similar to this, although mine has a hallway with switches on both walls instead of them being outside. I also took extra time to make sure it could be expandable to any number of switches, so long as you have room to expand the hallway.
I love this stuff, although I wish TNT would immediate detonate when triggered by a pressure plate.
Oh, and is there any way at all to store a bit of data? I wanted to use buttons for my vault, but if the buttons just immediately reset, you have to push them REALLY fast, and switches can't be reset to my knowledge.
You can make a memory circuit (two inputs, 1 and 0, 1 input will store a value of 1, 0 input will store a value of 0, if both are on, it will store 1):
cobblestone/dirt/a block
a red torch
wire
[iron] air
:idea: input
output
Sorry... No wait I thoroughly enjoy bursting your bubble! :twisted:
4 input AND gate. Can't get simplier.
:!:
:!:
:!:
:!:
This can be extended by adding extra rows to any length.
-Shrug.- No reason to be a jerk about it. My method was flawed, so what. =P
It still works, doesn't it? Oh right. Doesn't matter. MUST BE SIMPLE FOR PUNY BRAINS TO UNDERSTAND.
your vault access thing gives me an idea, using levers as 0 or 1, you could effectively make a combination lock to unlock areas, i.e. if you had 4 levers to alter to get the door to open you would have 4^2 = 16 combinations possible,
Damn, was hoping to post this before someone else even suggested the idea, I wasted too much time trying to record a video tutorial :tongue.gif:
And sorry I am not going to use the fancy minecraft emotes, as I already have a basic pixel table done up :tongue.gif:
You can ignore most of this one and just look at the keycodes in the lower left:
And then you can see what this design is:
The top 2 levers go through an AND gate, and enter a "one-sided" XOR gate through the connected side, and the bottom 2 levers go through an OR gate, causing the door to be locked if any of the OR levers are on, and only open if only the AND gated switches are on and no others, and can be expanded on for more levers/traps
I just need to figure out how i can make a T Flip Flop. After that, I'll probably try to design a 7-segment display and BCD decoder. Although, I have no idea where to even start with a BCD counter...
For a T Latch, I can just use a D and then connect the Qprev and T to the D, right?
Rollback Post to RevisionRollBack
Blargha! Blargha! Blargha!
I wouldn't listen to a thing I say. I'm probably insane.
It's Kin. Not King. And you're right I did do that wrong. I was up all night coding and then I saw this on the forums and was trying to remember logic gates from 2 years ago lol.
Fix'd.
Anywho, who wants to improve on a basic latch?
This could be used to keep a door open after stepping on a pressure button, until it is closed by a switch on the inside.
This is a really poor design, but I just wanted to test if it worked. I had to use a lot more power sources because of the length. i.e. two more to NOT NOT/repeater
This is not how logic gates work, this is just how logic gates work together. We don't have transistors, we have three basic ops: AND, OR, NOT.
[iron]
The sponges are switches. Bricks are wires. The Dirt is any block. Bookshelf is powertorch. Sand is air Iron is door.
Uses for multiple input AND gates. Some sort of special vault that you can only access if you have people to depress the switches? XD
Also made a 4-input and.
[iron]
If anyone doesn't understand whats going on, the "red stuff" is usable to control basic logic operations the very very basics of computers. Most logic operations consist of 4-8 transistors. In comparison, the quad core i7 has 731 million.
I only did basic for this stuff, so thats about as far as I can help...unless Notch decides to put in light ray tracing, lenses, and naturally occurring laser crystals...
Sorry... No wait I thoroughly enjoy bursting your bubble! :twisted:
4 input AND gate. Can't get simplier.
:!:
:!:
:!:
:!:
This can be extended by adding extra rows to any length.
Extends the max length the line will go.
http://i50.tinypic.com/ivv9c4.png
But yeah. The specific combo, 0101 opens the vault.
Tis a good system. But you'd do well to make a lot of it out of something strong. Especially for under it too. Because someone could dig under it, tinker with the wiring, and change it to be always open.
I made a vault similar to this, although mine has a hallway with switches on both walls instead of them being outside. I also took extra time to make sure it could be expandable to any number of switches, so long as you have room to expand the hallway.
I love this stuff, although I wish TNT would immediate detonate when triggered by a pressure plate.
Oh, and is there any way at all to store a bit of data? I wanted to use buttons for my vault, but if the buttons just immediately reset, you have to push them REALLY fast, and switches can't be reset to my knowledge.
You can make a memory circuit (two inputs, 1 and 0, 1 input will store a value of 1, 0 input will store a value of 0, if both are on, it will store 1):
cobblestone/dirt/a block
a red torch
wire
[iron] air
:idea: input
output
:idea:
[iron] [iron] [iron] [iron] [iron] [iron] [iron] [iron] [iron]
:idea: [iron]
[iron] [iron] [iron] [iron] [iron] [iron] [iron]
[iron] [iron] [iron] [iron] [iron] [iron]
or, if you don't mind a signal going back to the "1" input:
:idea:
[iron] [iron] [iron] [iron] [iron] [iron] [iron]
:idea: [iron]
[iron] [iron] [iron] [iron] [iron] [iron] [iron]
[iron] [iron] [iron] [iron] [iron] [iron]
-Shrug.- No reason to be a jerk about it. My method was flawed, so what. =P
It still works, doesn't it? Oh right. Doesn't matter. MUST BE SIMPLE FOR PUNY BRAINS TO UNDERSTAND.
=P
Damn, was hoping to post this before someone else even suggested the idea, I wasted too much time trying to record a video tutorial :tongue.gif:
And sorry I am not going to use the fancy minecraft emotes, as I already have a basic pixel table done up :tongue.gif:
You can ignore most of this one and just look at the keycodes in the lower left:
And then you can see what this design is:
The top 2 levers go through an AND gate, and enter a "one-sided" XOR gate through the connected side, and the bottom 2 levers go through an OR gate, causing the door to be locked if any of the OR levers are on, and only open if only the AND gated switches are on and no others, and can be expanded on for more levers/traps
First layout overview ingame:
And the slightly refined version
Locked:
Unlocked with the asthetic blocks removed:
Look forward to seeing what else can be done!
For a T Latch, I can just use a D and then connect the Qprev and T to the D, right?
I wouldn't listen to a thing I say. I'm probably insane.