v3 has much better performance than the previous version; and with v3 i have done All the major coding, all that is really left is hmod GUI (hmod already works fine), backups (and all the other fiddly things) and the other buttons, (server properties & server management is complete)
also i thought id upload a preveiw of v3 ;D
The ram usage monitor brought on by Grimmen :wink.gif:
Release may be tomorrow, depending if i can get some testing done, let's hope theyre online heh
VA is complete now, just awaiting testers,
For fun i had also used 'Minecraft_Server.exe' instead of the Jar, It seems that VA is able to run the exe version as well!
I did not know this :tongue.gif:
I don't see where to put the "java -Xms1502m -Xmx1502m -jar Minecraft_Mod.jar nogui" that is required for my server. On top of that, I've tried loading it up with hMOD and the pluggins don't seem to be loading, neither does hMOD.
Okay now, i have changed the booting & a few misc things todo with that, so i had changed server properties a tad.
What you do, is now, the textbox under "Server / Jar to be executed:" you put that as Minecraft_Mod.jar for hMod, and no need for the below textbox if you have nothing else to load along side that. (also make sure the hey0 mode is checked.)
Then you shall see the Hey0's mod drop down at the top of the main form, i think you may have to re-add them all via that (most things like this may be due to the recode :wink.gif: )
Cheers! Im certain that the console now outputs/inputs faster and has solved many bugs overall :wink.gif:
Shall be sweet, Now theres always the possibility there is a bug or two, its practically a first release again :wink.gif:.