Guys this thread isn't about how Jeb stanks at bug fixing its about the support of an idea derived solely from the community. I feel like this thread is losing its purpose a little. The arguments seem to be about the future of minecraft now instead of suggesting cool ideas for terrain...how about we continue to focus on that letter being sent and some other ideas. Plus, how many of you have actually seen or confirmed this interview with Jeb is true?
How ironic, your signature says you find the new terrain boring.
Anyways, that's a pretty cool terrain. But in pre 1.8, that would be called "normal" terrain. Now it's some rare special event when the terrain isn't just some mountains with a tree or two on top.
I feel like you are completely wrong, sorry. Thats not really "normal" terrain it actualyl is pretty hard to look for. But possible. And 1.8 +? Its impossible to find something like that. Its not a "rare special event." Its simply non existant.
Mojang is pretty lazy at the moment. They're not considering community ideas and are using this doomed to fail scheme, the blender technique.
1. Get a promised feature or a community idea.
2. Throw it in a blender.
3. End result is in the new snapshot.
It's exactly what happened with the end and the skylands. Chuck them in a blender, get the end. Placing clocks/maps? Item frames! Enchanted saddles? Carrot on a fishing rod!
Terrain sliders are the latest features from the cursed blender. I'd love to see dinnerbone reply to this. :3
XD
If you had played since before 1.8 you would be agreeing with us. Based on your insult to us I can see that you've been playing since 1.0 and haven't even seen the old generator. "OMG CRAPY
GRAVEL BEACHS GENERATOR IS RUINZ NEW ONES GOODZ."
Downgrade to 1.7.3 and compare the old generator to the new one. Link to MC nostalgia is here.
I don't care if you posted this a month ago, or a year ago, or a week ago. Calling Mojang lazy is very self-righteous behavior towards a company that makes game for you pleasure, and updates it twice a month. You seem to feel like if you don't get your vision reflected in minecraft that you have the right to insult a company that gave you it. Sorry, buddy, but its not your game. And you frankly seem to be acting like a spoiled brat.
Everyone else I read on this thread is mature. I, too, feel like when I load into a minecraft world that all of the biomes look the same. It seems like Mojang is doing nothing to deserve your disgusting behavior.
And guess what is coming: optional, small updates. From 1.5 and after. Rejoice!\
Those small updates rather improve terrain generation and make sounds and other features that are stupidly forced upon us optional. Or I will lose all faith in mojang and this game,
Did the terrain get "boring", well, yes and no.
Yes in term that we rarely get impressive cliffs and strange looking land formation.
No in term that we don't get saturated with impressive cliffs and strange looking land formations (too much of a good things gets boring). Now those terrain features is somewhat tone-down but rare (which makes them pretty cool once you found them).
Of course, we need better terrain generation that can create impressive natural features (narrow waterway flanked by cliffs, ravines that stretched for hundreds and thousand of blocks and dozens of blocks wide. Gigantic mountains that uses the new height limit to reach impossible heights, etc).
Did the terrain get "boring", well, yes and no.
Yes in term that we rarely get impressive cliffs and strange looking land formation.
No in term that we don't get saturated with impressive cliffs and strange looking land formations (too much of a good things gets boring). Now those terrain features is somewhat tone-down but rare (which makes them pretty cool once you found them).
Of course, we need better terrain generation that can create impressive natural features (narrow waterway flanked by cliffs, ravines that stretched for hundreds and thousand of blocks and dozens of blocks wide. Gigantic mountains that uses the new height limit to reach impossible heights, etc).
Actually, mountains weren't as common as people make them out to be. For some screenshots I had taken, I had to SEARCH for reasonable mountains.
The (biggest) problem with the current generator is that is is too predictable. While we might not get crazy mountains as much, when we do get them they're always blue with next to no trees and sparse tall grass. Before it might have been too much of a good thing (for some people), but now it's too little of a good thing turned bad.
But, in short, the most important things to restore are height variation, cave size variation, and the temperature system. After that comes underwater bedding and beaches (I can live with crappy beaches so long as the mainland isn't ty) and then comes the structures. I want to see more structures as much as the next guy, but they won't stop the terrain from being so boring.
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Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
Ok, here are some pics and points I make...take a look at the four
Would you rather have this as a forest?
Or this as a forest:
Mojang got rid of unique worlds that all had different landmarks such as this
And felt people would be ok with that since we can now find these, mineshafts, strongholds, etc. which all look basically the same.
The thing I hate about jungles is: There is no place to build in those biomes. Look at this. Its all covered in bushes. If they end up randomizing terrain, I think jungles could be amazing, only if they give you a spot to build.
And now my test of how X Hills really does suck:
Look at this picture: Its your average X Hills biome.
Now here it is again, with trees planted:
Now here it is with Beta texture:
Now here it is with Beta texture and trees planted!
Look at the difference in just that...
In conclusion, the lack of trees and dull grass is what kills the x hills biome. I wonder if things were different, would some complain as much? Sure the biomes are too organized but you would get some cool mountains that are actually nice to look at.
i want more feedback on this post i worked really hard on making lol
But, in short, the most important things to restore are height variation, cave size variation, and the temperature system. After that comes underwater bedding and beaches.
Totally agree. I would also like having the possibility of having one amazing natural structure every 1000 squares or whatever. A grand canyon or amazing rock cliff structure. I really think there's more possibilities to explore with the world and it's being neglected.
Wassupbro's post is reminding me how much i hate huge flat treeless areas. It's boring and I don't want to build too far from trees.
It pisses me off so much that they showcased this as what we were gonna get. It would have been so cool. The fact that we didn't is not only disappointing, but I makes Mojang seem extremely lazy that they just threw a crappy unfinished generator at us. God it makes me so freakin mad
First picture is just a showcase of increased height limit.
Second picture is a try of biome height. You can see spammed mountains.
Third picture is 1.7 terrain.
The first picture shows old generator with increased height.
The second picture shows rivers. That's already with new biome code, and with biome height, but rivers are still there etc.
BTW cloud height did depend on height in 1.0 and 1.1. In 1.2 it is just 128. In 1.8 it probably depends too, but height is public static final there, so the compiler inlines it.
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My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
First picture is just a showcase of increased height limit.
Second picture is a try of biome height. You can see spammed mountains.
Third picture is 1.7 terrain.
1.Its "just" a showcase of height limit? Its more than that. Its hinting you can find structures in your world like this. They weren't implying "hey! you can build mountains that go up this high now!"
2. It may be spammed mountains but guess what. The grass isn't fugly and there are trees on those mountains. Better than what we have now.
Ok, a counter argument to your point 3. If they had villages working in 1.7 terrain, why did they need to scrap the noise system, temperature, tree densities?
Something to do with rivers? I remember that's when Notch mentioned something about fractals and decided to rewrite the terrain generator.
The focus of this image is rivers and giant mushrooms. While I wish the current terrain was more like that in the image, we can only assume that implementing this wouldn't have been practical- otherwise, they would have. Perhaps the terrain as a whole was too 'extreme'; the whole world was like what you see in this image, which wouldn't have been fun.
Sure the whole world being any one terrain type wouldn't be fun at all. But I would love to have terrain like that in places.
I really don't mind the new generation, but I do miss the far lands
I walked all the way in vanilla survival once. took me a loooong time. Made a little house on top. Now I will never be able to do that again. without mods. Which defeats the purpose.
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You made it to the end of one of these. You're free now. You don't have to do them ever again.
Something to do with rivers? I remember that's when Notch mentioned something about fractals and decided to rewrite the terrain generator.
Damn villages. They're so useless anyways, why ruin something as important as good terrain? I also wouldn't mind if the damn villages would be cut by rivers from time to time. It happens with strongholds and mineshafts anyways, why should I care?
Would you be surprised if 1.5 had treehuts and igloo's?
Not at all. More useless crap won't surprise me anymore. At least I hope that when they will rewrite the game code from scratch, they will see some of the broken stuff and fix it.
I also noticed tall grass is totally unaffected by grass color transitions.
A minor thing they can't fix since the 1.1.
In 1.1 they smoothed biome transitions a bit, but only for grass and leaves.
But in 1.1 it was mostly unnoticeable, because all the transitions other than swamp ones were OK. Since 1.2 they are sharp too, so the tall grass and vines don't use transitions at all.
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My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
I think mountains should be more gradual, and randomly occuring (no matter what biome). I kinda want a mountain that Is gradual, has tons of trees, larger than they are now (just a bunch of oddly shaped hills), has rocks like mossy and normal cobblestone (beacause mountains have rocks) and be hard to navigate (like a rock face 2-6 blocks up with vines and ledges to climb up, or a path with rocks and trees to climb over). I've seen forest hills and it's kind of diassapointing, just a random butte of forest in the middle of nowhere.
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If you want a response, quote me.
I have too slow an internet connection to be a lurk. If I wate time opening the page, I might as well reply.
Yes. Yes I do.
sssssssssssssssssssssssssssssssssssssssssssss
I feel like you are completely wrong, sorry. Thats not really "normal" terrain it actualyl is pretty hard to look for. But possible. And 1.8 +? Its impossible to find something like that. Its not a "rare special event." Its simply non existant.
sssssssssssssssssssssssssssssssssssssssssssss
I don't care if you posted this a month ago, or a year ago, or a week ago. Calling Mojang lazy is very self-righteous behavior towards a company that makes game for you pleasure, and updates it twice a month. You seem to feel like if you don't get your vision reflected in minecraft that you have the right to insult a company that gave you it. Sorry, buddy, but its not your game. And you frankly seem to be acting like a spoiled brat.
Everyone else I read on this thread is mature. I, too, feel like when I load into a minecraft world that all of the biomes look the same. It seems like Mojang is doing nothing to deserve your disgusting behavior.
Anyway all I hope is that the letter is making good progress. I think I should go explore around the old terrain to see if those stuff is truly true.
Keep on derpin'
Those small updates rather improve terrain generation and make sounds and other features that are stupidly forced upon us optional. Or I will lose all faith in mojang and this game,
Did the terrain get "boring", well, yes and no.
Yes in term that we rarely get impressive cliffs and strange looking land formation.
No in term that we don't get saturated with impressive cliffs and strange looking land formations (too much of a good things gets boring). Now those terrain features is somewhat tone-down but rare (which makes them pretty cool once you found them).
Of course, we need better terrain generation that can create impressive natural features (narrow waterway flanked by cliffs, ravines that stretched for hundreds and thousand of blocks and dozens of blocks wide. Gigantic mountains that uses the new height limit to reach impossible heights, etc).
Actually, mountains weren't as common as people make them out to be. For some screenshots I had taken, I had to SEARCH for reasonable mountains.
The (biggest) problem with the current generator is that is is too predictable. While we might not get crazy mountains as much, when we do get them they're always blue with next to no trees and sparse tall grass. Before it might have been too much of a good thing (for some people), but now it's too little of a good thing turned bad.
But, in short, the most important things to restore are height variation, cave size variation, and the temperature system. After that comes underwater bedding and beaches (I can live with crappy beaches so long as the mainland isn't ty) and then comes the structures. I want to see more structures as much as the next guy, but they won't stop the terrain from being so boring.
sssssssssssssssssssssssssssssssssssssssssssss
Totally agree. I would also like having the possibility of having one amazing natural structure every 1000 squares or whatever. A grand canyon or amazing rock cliff structure. I really think there's more possibilities to explore with the world and it's being neglected.
Wassupbro's post is reminding me how much i hate huge flat treeless areas. It's boring and I don't want to build too far from trees.
http://laptopmemo.com/wp-content/uploads/2011/08/Minecraft-Adventure-Update-Rivers-.jpg
http://attackofthefanboy.com/wp-content/uploads/2011/07/minecraft-adventure-update.jpg
It pisses me off so much that they showcased this as what we were gonna get. It would have been so cool. The fact that we didn't is not only disappointing, but I makes Mojang seem extremely lazy that they just threw a crappy unfinished generator at us. God it makes me so freakin mad
sssssssssssssssssssssssssssssssssssssssssssss
The second picture shows rivers. That's already with new biome code, and with biome height, but rivers are still there etc.
BTW cloud height did depend on height in 1.0 and 1.1. In 1.2 it is just 128. In 1.8 it probably depends too, but height is public static final there, so the compiler inlines it.
1.Its "just" a showcase of height limit? Its more than that. Its hinting you can find structures in your world like this. They weren't implying "hey! you can build mountains that go up this high now!"
2. It may be spammed mountains but guess what. The grass isn't fugly and there are trees on those mountains. Better than what we have now.
sssssssssssssssssssssssssssssssssssssssssssss
Mostly moved on. May check back a few times a year.
Sure the whole world being any one terrain type wouldn't be fun at all. But I would love to have terrain like that in places.
I walked all the way in vanilla survival once. took me a loooong time. Made a little house on top. Now I will never be able to do that again. without mods. Which defeats the purpose.
Damn villages. They're so useless anyways, why ruin something as important as good terrain? I also wouldn't mind if the damn villages would be cut by rivers from time to time. It happens with strongholds and mineshafts anyways, why should I care?
Not at all. More useless crap won't surprise me anymore. At least I hope that when they will rewrite the game code from scratch, they will see some of the broken stuff and fix it.
In 1.1 they smoothed biome transitions a bit, but only for grass and leaves.
But in 1.1 it was mostly unnoticeable, because all the transitions other than swamp ones were OK. Since 1.2 they are sharp too, so the tall grass and vines don't use transitions at all.
I have too slow an internet connection to be a lurk. If I wate time opening the page, I might as well reply.
Yes. Yes I do.