Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
Some SSP world buildings. Some RH stuff (wool box experiments). The Flower Appreciation Room that Torien built for me. The huge Cookie Factory that looks better on the inside than on the outside XD
And yeah, I made a pig with saddle spawner, the world is now overrun with them. There are also baby mooshroom spawners, Wither Skelly spawners, and there was a Zisteau with manpance and sign trapped in the wooden structure at the bottom of the image but then I turned to peaceful and lost him ._.
Zisteau is the awesome, in the custom texture pack I'm making if you put on any armor you look like zisteau. Also bedrock doesn't look ugly.
One skeleton spawner can make a double chest of bones quickly.
So, let's compare a double chest of bones now to a double chest of bones in 1.5:
(3456 x 3) = 10,368, or total, 3 double chests of bonemeal. That'll be our base number.
Now, as of right now, 10,368 bonemeal turns into 10,368 wheat, and thus, 3456 bread... an entire double chest full of nothing but bread.
Now, with our new equation in 1.5, it takes 7 bonemeal for one wheat. 10,368 / 7 = our number of wheat, which is about 1481. 1481 translates into about 493 bread, and thus, about 7.7 stacks of bread... much less than the 54 stacks we get now, sure, but in reality, 7.7 stacks is plenty for awhile.
I think the nerf is fine. I just feel that 7 bonemeal for crops is too much, considering how much it takes for trees. It should be the other way round in my opinion.
Nah, not really. Wood is a lot harder to get in spades than say Wheat.
One skeleton spawner can make a double chest of bones quickly.
So, let's compare a double chest of bones now to a double chest of bones in 1.5:
(3456 x 3) = 10,368, or total, 3 double chests of bonemeal. That'll be our base number.
Now, as of right now, 10,368 bonemeal turns into 10,368 wheat, and thus, 3456 bread... an entire double chest full of nothing but bread.
Now, with our new equation in 1.5, it takes 7 bonemeal for one wheat. 10,368 / 7 = our number of wheat, which is about 1481. 1481 translates into about 493 bread, and thus, about 7.7 stacks of bread... much less than the 54 stacks we get now, sure, but in reality, 7.7 stacks is plenty for awhile.
Hmm... But for a player who started a hard CTM Map may have more troubles now since we get only 1/21 of a bread with a seed and a piece of bonemeal so maybe carrots or potatoes are the future of bread.
Every bloody CTM map series boasts that it's bigger, longer, and harder than other CTM series. It's almost as if it's a **** measuring contest. (bigger, longer, harder...)
How interested would you guys be in helping me out with some building? I need a fairly large number (36+) 21x21x21 rooms for an area in my map, all unique looking, and was wondering if anyone would want to build me one or two to speed up the process?
I would need a base block of Stone Brick, Bookshelves, Cobblestone, and any of the Wood Planks if you're interested.
Or for the changed version
It looks Swirly
MCedit is a magical tool my friend.
I saw dat food background, that's all i payed attention to, and it sounded majestic. @3@
It hasn't been around that long, so there isn't too much stuff in it. I like the bugged out pistons, though.
Note the unloaded chunks in the background. There's a lot more back there.
So, let's compare a double chest of bones now to a double chest of bones in 1.5:
(3456 x 3) = 10,368, or total, 3 double chests of bonemeal. That'll be our base number.
Now, as of right now, 10,368 bonemeal turns into 10,368 wheat, and thus, 3456 bread... an entire double chest full of nothing but bread.
Now, with our new equation in 1.5, it takes 7 bonemeal for one wheat. 10,368 / 7 = our number of wheat, which is about 1481. 1481 translates into about 493 bread, and thus, about 7.7 stacks of bread... much less than the 54 stacks we get now, sure, but in reality, 7.7 stacks is plenty for awhile.
WHAT?!
Danger zone.
Nah, not really. Wood is a lot harder to get in spades than say Wheat.
WHAT?!
Danger zone.
show off.
Screw your fancy physics!
Edit: Wait, I'm a logic defying pegasus that causes destruction everywhere... Nope, still hate physics
Hmm... But for a player who started a hard CTM Map may have more troubles now since we get only 1/21 of a bread with a seed and a piece of bonemeal so maybe carrots or potatoes are the future of bread.
Well dinnerbone did tweet to Vechs that it's not finalized/balanced, so.
WHAT?!
Danger zone.
Who cares, you can practically be fed off of the sexy look of the map :3
WHAT?!
Danger zone.
I can't help it.
Yeah, that pretty much describes everyone's first creative world.
"Wait what? I can break ANY blocks instantly?"
*DIGDIGDIGDIGDIGDIGDIGBEDROCK*
"Wait what? I can PLACE any blocks with an infinite stack?"
*TNT4DAYS*
*Flicks switch*
*Repeats 5 more times*
"Meh, this creative mode sucks. The only thing I'm creating is holes. Back to survival."
How interested would you guys be in helping me out with some building? I need a fairly large number (36+) 21x21x21 rooms for an area in my map, all unique looking, and was wondering if anyone would want to build me one or two to speed up the process?
I would need a base block of Stone Brick, Bookshelves, Cobblestone, and any of the Wood Planks if you're interested.
I can get a template out if you guys like.