I've been dearly missing Redpower, and CodeChicken's similar mod keeps crashing for me. I thank you for making this. Can you add a wireless transmitter/receiver gate too?
Many people would appreciate not having their existing wires and gates deleted.
I think it would make the mod WAAAAY better though. I was playing around with project red cables (which use multipart now) and it allow you to have gates, wires, torches and anything else that uses it (like extra utils cables) in the same block space. I think if you dont change to it this mod might get obsoleted by Project red
Immibis, is there any chance of adding a "redstone diode" that prevents backflow of signals but, unlike repeaters, is instant? It'd be extremely useful for preventing the overcomplication of already complicated time-sensitive circuits and things and I would love it very much.
Thanks and hugs!
As an aside, I'm also pro multipart switch - I'd gladly rerun my cables after.
Sorry to bother you with this but I'm pretty sure the gate I want is in your mod, I simply can't remember the name of it, I need a gate that would trigger a redstone signal for a specific duration that you can set on the gate, lets say I want a signal to be off or on (I can do basic redstone reverse signal if needed) but I think there's also a gate for that just can't remember the name also) for 60 seconds after one turned on and then the signal turn back on or off (want to setup an automated killing machine using soul shards and MFR mob grinders but the soul shards often drop some mobs after the signal is turned back on so I want a delay of 60 seconds for the grinders to finish their job so I don't have mobs hanging in the spawner all the time... Thanks a lot, a really appreciated mod, even if some bugs are present (AE level emitter doesn't send the redstone signal to a red alloy wire next to it, I have to use a piece of standard redstone dust directly next to the level emitter for it to work then the rest is red alloy wire without any problems)
Sorry to bother you with this but I'm pretty sure the gate I want is in your mod, I simply can't remember the name of it, I need a gate that would trigger a redstone signal for a specific duration that you can set on the gate, lets say I want a signal to be off or on (I can do basic redstone reverse signal if needed) but I think there's also a gate for that just can't remember the name also) for 60 seconds after one turned on and then the signal turn back on or off (want to setup an automated killing machine using soul shards and MFR mob grinders but the soul shards often drop some mobs after the signal is turned back on so I want a delay of 60 seconds for the grinders to finish their job so I don't have mobs hanging in the spawner all the time... Thanks a lot, a really appreciated mod, even if some bugs are present (AE level emitter doesn't send the redstone signal to a red alloy wire next to it, I have to use a piece of standard redstone dust directly next to the level emitter for it to work then the rest is red alloy wire without any problems)
Thanks for the tip, I used that with RP2 when I was in 1.4.7 but I had to search really hard to find it, is there any wiki on the gates and such anywhere, that could be really helpful, all I coiuld find on this thread is the recipes for each of them, and no details about each of it...
Edit : State cell solve a part of the problem I had, now I'm not sure at all how to make it work, I have a redstone signal that is on all the time except when there's a lack of an item in my ME Network, once there's a need for the item, the signal is off and this make my soul shard spawner start to spawn blaze and collect blaze rods, now once the system has enough blaze rods, the signal is back on and that's the moment I want to trigger 1 state cell for around 60 seconds to make sure the signal isn't on on the MFR mob grinders until that 60 seconds is passed (once the signal is on, the mob grinders stop working for good even if there's still some mobs, so I want some kind of a delay for the mob grinders so they work around 60 seconds longer than the soul shard. Now I'm totally lost how I can manage to do that...
I think the RS-Latch can do the job of the toggle switch, but I might be wrong on this, there's virtually no documentation on any of the gates that this mod provide...
Time: 9/1/13 8:00 PM
Description: Initializing game
java.lang.RuntimeException: One or more errors were thrown while loading RedLogic
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:256)
at mods.immibis.redlogic.RedLogicMod.preinit(RedLogicMod.java:97)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.NoClassDefFoundError: mods/immibis/redlogic/gates/GateTile
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructors(Unknown Source)
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:169)
... 37 more
Caused by: java.lang.ClassNotFoundException: mods.immibis.redlogic.gates.GateTile
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:94)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 41 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:256)
at mods.immibis.redlogic.RedLogicMod.preinit(RedLogicMod.java:97)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 55286160 bytes (52 MB) / 136163328 bytes (129 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.19.789 Minecraft Forge 9.10.0.789 15 mods loaded, 15 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.19.789} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{9.10.0.789} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft[v1.4.0].zip) Unloaded->Constructed->Pre-initialized
carpentersblocks{v1.71} [Carpenter's Blocks] (Carpenter's Blocks v1.71 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized
ComputerCraft{1.55} [ComputerCraft] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized
CCTurtle{1.55} [ComputerCraft Turtles] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized
NBTEdit{1.6.2.0} [In-game NBTEdit] (Forge_NBTEditv1.6.2.0.zip) Unloaded->Constructed->Pre-initialized
mod_GravityControl{Version 9001} [Gravity Controller] (Gravity Control v1 1.6.2.zip) Unloaded->Constructed->Pre-initialized
iChunUtil{2.0.0} [iChunUtil] (iChunUtil2.0.0.zip) Unloaded->Constructed->Pre-initialized
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized
ImmibisCore{56.0.3} [Immibis Core] (immibis-core-56.0.3.jar) Unloaded->Constructed->Pre-initialized
mod_MAtmos{r25 for 1.6.2} [mod_MAtmos] (MAtmosClassesNDP_r25__1_6_2.zip) Unloaded->Constructed->Pre-initialized
mod_PF{r0 for 1.6.2} [mod_PF] (PFClassesNDP_r0__1_6_2.zip) Unloaded->Constructed->Pre-initialized
RedLogic{56.0.3} [RedLogic] (redlogic-56.0.3.jar) Unloaded->Constructed->Errored
Launched Version: 1.6.2-Forge9.10.0.789
LWJGL: 2.9.0
OpenGL: Quadro NVS 290/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I have no idea what this means, but it looks bad.
This is what happens when I boot up Minecraft. I installed RedLogic, Immibis Core, and Immibis Microblocks all correctly as far as I can tell. If you could help out here that would be great, I need this for my TARDIS console
No longer
Its basically 100% re-write in Forge Multipart, there isn't any residual code left from this mod, none that i could find anyway.
Crash report with Redlogic + shaders, latest 1.5.2 of both.
Make sure you have Immibis Core in your mods folder (its required for RedLogic), without a proper crash log, we can't tell you what's wrong exactly.
mcpc plus 1.6.2-r0.2-forge 836
immibis core 56.0.3
redlogic 56.0.3
crash report : http://pastie.org/8270210
I think it would make the mod WAAAAY better though. I was playing around with project red cables (which use multipart now) and it allow you to have gates, wires, torches and anything else that uses it (like extra utils cables) in the same block space. I think if you dont change to it this mod might get obsoleted by Project red
Thanks and hugs!
As an aside, I'm also pro multipart switch - I'd gladly rerun my cables after.
This game is so oreing.
Thanks for the tip, I used that with RP2 when I was in 1.4.7 but I had to search really hard to find it, is there any wiki on the gates and such anywhere, that could be really helpful, all I coiuld find on this thread is the recipes for each of them, and no details about each of it...
Edit : State cell solve a part of the problem I had, now I'm not sure at all how to make it work, I have a redstone signal that is on all the time except when there's a lack of an item in my ME Network, once there's a need for the item, the signal is off and this make my soul shard spawner start to spawn blaze and collect blaze rods, now once the system has enough blaze rods, the signal is back on and that's the moment I want to trigger 1 state cell for around 60 seconds to make sure the signal isn't on on the MFR mob grinders until that 60 seconds is passed (once the signal is on, the mob grinders stop working for good even if there's still some mobs, so I want some kind of a delay for the mob grinders so they work around 60 seconds longer than the soul shard. Now I'm totally lost how I can manage to do that...
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
Fixed it by downloading Microblocks and changing the id for the saw.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
Many people won't be using your mods then, unfortunately.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
You need to install Microblocks in the CoreMods Folder as well. Also, please use Pastebin or the Spoiler function next time.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 9/1/13 8:00 PM
Description: Initializing game
java.lang.RuntimeException: One or more errors were thrown while loading RedLogic
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:256)
at mods.immibis.redlogic.RedLogicMod.preinit(RedLogicMod.java:97)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.NoClassDefFoundError: mods/immibis/redlogic/gates/GateTile
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructors(Unknown Source)
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:169)
... 37 more
Caused by: java.lang.ClassNotFoundException: mods.immibis.redlogic.gates.GateTile
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:94)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 41 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:256)
at mods.immibis.redlogic.RedLogicMod.preinit(RedLogicMod.java:97)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 55286160 bytes (52 MB) / 136163328 bytes (129 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.19.789 Minecraft Forge 9.10.0.789 15 mods loaded, 15 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.19.789} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{9.10.0.789} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft[v1.4.0].zip) Unloaded->Constructed->Pre-initialized
carpentersblocks{v1.71} [Carpenter's Blocks] (Carpenter's Blocks v1.71 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized
ComputerCraft{1.55} [ComputerCraft] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized
CCTurtle{1.55} [ComputerCraft Turtles] (ComputerCraft1.55.zip) Unloaded->Constructed->Pre-initialized
NBTEdit{1.6.2.0} [In-game NBTEdit] (Forge_NBTEditv1.6.2.0.zip) Unloaded->Constructed->Pre-initialized
mod_GravityControl{Version 9001} [Gravity Controller] (Gravity Control v1 1.6.2.zip) Unloaded->Constructed->Pre-initialized
iChunUtil{2.0.0} [iChunUtil] (iChunUtil2.0.0.zip) Unloaded->Constructed->Pre-initialized
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized
ImmibisCore{56.0.3} [Immibis Core] (immibis-core-56.0.3.jar) Unloaded->Constructed->Pre-initialized
mod_MAtmos{r25 for 1.6.2} [mod_MAtmos] (MAtmosClassesNDP_r25__1_6_2.zip) Unloaded->Constructed->Pre-initialized
mod_PF{r0 for 1.6.2} [mod_PF] (PFClassesNDP_r0__1_6_2.zip) Unloaded->Constructed->Pre-initialized
RedLogic{56.0.3} [RedLogic] (redlogic-56.0.3.jar) Unloaded->Constructed->Errored
Launched Version: 1.6.2-Forge9.10.0.789
LWJGL: 2.9.0
OpenGL: Quadro NVS 290/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
This is what happens when I boot up Minecraft. I installed RedLogic, Immibis Core, and Immibis Microblocks all correctly as far as I can tell. If you could help out here that would be great, I need this for my TARDIS console