Good News: I am finnally going to Release the mod We will still be updating it as its out! so dont worry!
Bad News: I have forgotten most of Recipes and going to be asking Roflnoob for them Untill then the mod wont be released lol I FAIL :/
I know all who have been frustrated cause I said I would release it last week but never happened So it will DEFINATELY be released today untill i figure Recipes out again :biggrin.gif: :/
You could still release it. People with INVedit, TMI or SSP-Commands could still try out the stuff. also, I remember at least the recipe for Boots and leggins.
Uh i just recently found this and wish to help you guys if i could XD? Im not good with mods or coding but i wanna learn, but i got some ideas i guess.
First i think you guys should wait till 1.6 comes out...
Second i think you guys should check out humans+ mod and the coding thing on the assassins because they can like climb walls without ladders, sprint when they want to and are tameable... just wanted to point it out..unless u guys got this sort of thing already figured out... I am very excited about this mod and hope everything works out great gud luck...
oh and i just remembered i had edited a texture pack a little a while ago and i think i can show you a possible texture for the throwing knife... perhaps one of your designers can edit it if their good with photo shop...im not very good...
Uh i just recently found this and wish to help you guys if i could XD? Im not good with mods or coding but i wanna learn, but i got some ideas i guess.
First i think you guys should wait till 1.6 comes out...
Second i think you guys should check out humans+ mod and the coding thing on the assassins because they can like climb walls without ladders, sprint when they want to and are tameable... just wanted to point it out..unless u guys got this sort of thing already figured out... I am very excited about this mod and hope everything works out great gud luck...
I bloody love Humans+ Cause when i saw the Assassins in humans + i was like AWESOME so then i searched up a mod like the one im making... and about 2 months later im requesting it
thanks, rolfnoob! I've been waiting for this :tongue.gif: I have tried some recipes and I like the dagger and throwing knifes. good that I can use the dagger to throw them to. Bad: the only things I can think of is that the hidden blade looks a little... *flushing* that's my little quick-review. :biggrin.gif:
Thanks for the response. But, the old Hiddenblade texture was the ugliest ever. I like this better.
This mod is really awesome I also do allready have a test map for it^^
I did notice a few bugs, and in wishing to aid your development I noted them.
1. Bullets dont allways vanish when hitting an object (as I believe they are supposed to.) Hitting a block in a really flat angle gets the bullet stuck and when you destroy said block afterwords, the bullet falls on the next block and evaporates delaing damage to the player even if there not below the bullet (so actually, the bullets explode with a small radius and without damaging blocks)
2. When shot into transparent Blocks (Glass, Ice) the bullet get's stuck inside the block, making it visible from the outside, while it is completely "submerged" in said block. As with Number 1, destroying the block will cause the bullet to fall and explode.
3. The Hiddenblade does get "used" when attacking mobs(or destroying blocks, for that matter), however, the Hiddenblade + Gun does not take damage.
Also, I don't know if it's added but I did not notice any damage amplifiers while playing
4. Poison still has the fire effect, but I beölieve you are allready aware of that. Because of this however, pigs drop cooked pork, as their death counts as killed by fire.
These are the ones I noticed so far, apart from that all I can say is: Great work! Really good, you got just like that AC feeling, also, combining the Dagger with the Throwing Knives is brilliant!
I'm anticipating the next releases haybale is probably on of the best ideas!
One thing that is a little strange with that test version: Crafting poison vial returns 5 vials, and when fired, all 5 can be picked up, giving an unlimited supply of syringes.
And throwing knives are more effective than daggers, as they don't take damage when used as hand weapon, and kill mobs just as fast as the dagger when used as hand weapon.
Lovin the throwing knife animation, but for whatever reason, the gun makes the sound of you getting hurt. I don't know if this is a glitch or if I installed it wrong, but it is still an amazing mod! personally, I'd think it'd be cool if you would make the throwing knives so they don't disappear, because I think they'd make great decorations. But if that's too much work, which it might be, I'm no modder, it's just a suggestion. Gotta love the mod though!!!! :biggrin.gif:
Also, maybe eagle vision could be switching in between texture packs, and the Borgia could be passive, because in the games, they only attack you if they see you attack somebody else. Finally, creepers should have their own color, or maybe all monsters, and recruits too. I hope this isn't too difficult, it sounds a little difficult to switch texture packs mid-game, but I think it would be perfect, and probably the easiest way to do eagle vision.
May i add an idea? I think that the hidden blade should stack and be on the torso like you can craft the assassin robe with the hidden blades to make it like the robe but you can attack people and it shows an assassination image. Just an idea!
Wow, this looks pretty amazing. I would make an AdventureCraft map featuring this mod (with your permission of course) except I'm still learning how. But that'd be nice if someone much more skilled in coding than I am would pick up such an opportunity *hint-hint*
Anyways, awesome piece of work here.
You could still release it. People with INVedit, TMI or SSP-Commands could still try out the stuff. also, I remember at least the recipe for Boots and leggins.
Boots are:
Sheep is white wool, Bacon is leather.
Leggins (or part of them) are:
Edit:
So much about releasing it today, eh?^^
I made a banner, I don't know if it has ALL your names on it, I just put on the ones that dark told me. Here it is.
The A and N will need work but I think it's ok for the moment.
http://i1125.photobucket.com/albums/l586/ANERDCALLEDFRED/AssasinCraftLogo.jpg
http://i1125.photobucket.com/albums/l586/ANERDCALLEDFRED/AssasinCraftLogo2.jpg
I LIKE HAM
and I also played an early version of the mod dark sent me, and it has the throwing knife, and hidden blade. It's quite epic :smile.gif:
Check out the video here:
http://www.youtube.com/user/ANERDCALLEDFRED?feature=mhee
That's all for now. Bye!
First i think you guys should wait till 1.6 comes out...
Second i think you guys should check out humans+ mod and the coding thing on the assassins because they can like climb walls without ladders, sprint when they want to and are tameable... just wanted to point it out..unless u guys got this sort of thing already figured out... I am very excited about this mod and hope everything works out great gud luck...
its the wooden sword in the texture pack 5th row on the left...
http://www.mediafire.com/?14s45rcrz18j923
oh and also u can email me perhaps... i wanna help out even though i might not be that good
u can send me a email at [email protected]
I bloody love Humans+ Cause when i saw the Assassins in humans + i was like AWESOME so then i searched up a mod like the one im making... and about 2 months later im requesting it
Ehm.. Yea
Basic DragNDrop install, needs ModLoader and AudioMod.
Install;
To lazy to write down the steps, so;
http://lmgtfy.com/?q=how to install minecraft mods
Download;
MAYBE BUGGY!
http://localhostr.com/file/mJgxGjf/AssassinsCraft.zip
Some of the recipes are listed on;
www.minecraftac.tk
ENJOY!
Thanks for the response. But, the old Hiddenblade texture was the ugliest ever. I like this better.
Hiddenblade:
Gun:
Bullet:
Hiddengun:
Throwingknife:
Dagger:
Syringe:
Medicine:
Poison:
FOR THOSE WHO LIKE DARK WALLPAPERS!
This mod is really awesome I also do allready have a test map for it^^
I did notice a few bugs, and in wishing to aid your development I noted them.
1. Bullets dont allways vanish when hitting an object (as I believe they are supposed to.) Hitting a block in a really flat angle gets the bullet stuck and when you destroy said block afterwords, the bullet falls on the next block and evaporates delaing damage to the player even if there not below the bullet (so actually, the bullets explode with a small radius and without damaging blocks)
2. When shot into transparent Blocks (Glass, Ice) the bullet get's stuck inside the block, making it visible from the outside, while it is completely "submerged" in said block. As with Number 1, destroying the block will cause the bullet to fall and explode.
3. The Hiddenblade does get "used" when attacking mobs(or destroying blocks, for that matter), however, the Hiddenblade + Gun does not take damage.
Also, I don't know if it's added but I did not notice any damage amplifiers while playing
4. Poison still has the fire effect, but I beölieve you are allready aware of that. Because of this however, pigs drop cooked pork, as their death counts as killed by fire.
These are the ones I noticed so far, apart from that all I can say is: Great work! Really good, you got just like that AC feeling, also, combining the Dagger with the Throwing Knives is brilliant!
I'm anticipating the next releases haybale is probably on of the best ideas!
And throwing knives are more effective than daggers, as they don't take damage when used as hand weapon, and kill mobs just as fast as the dagger when used as hand weapon.
It's the arrow recipe, only diagonal in stead of straight down.
EDIT: And why does the dark wallpaper say "assassins's"
Here's a wallpaper with animus (2.0) effects (I chose assassin-craft, as that's the official name)
Yes
Anyways, awesome piece of work here.