GLSL Shaders Mod (updated by karyonix) v2.0.1 beta 12 for Minecraft 1.6.2
Standard edition -- requires Forge, is incompatible with Optifine.
ShadersModCore-v2.0.1-beta12-mc1.6.2-f859.jar Download link
When you save the file, make sure its file extension is ".jar", not ".zip".
Optifine-compatible edition -- requires Forge, requires Optifine.
ShadersModCore-v2.0.1-beta12-mc1.6.2-f859-ofuc4.jar Download link
When you save the file, make sure its file extension is ".jar", not ".zip".
This version is not really complete. But at least it can run with some configuration.
You have to turn off Optifine's anisotropic filtering and anti-aliasing options.
If the above links do not work, use alternative links in spoiler.
Change log
2.0.1 beta12
Added texture format setting for gaux1-gaux4.
Added optifine-compatible edition.
2.0.1 beta11
Load-time patching completed. No more whole-class replacement.
It may be a little more compatible with other mods (not including OptiFine or MCPatcher).
But it still have render glitches.
2.0.1 beta10
Test enabling some matrix variables in shadow pass.
2.0.1 beta9
Fixed loading of texture filtering configuration.
Added option for correct shadow pass frustum clipping (lower FPS).
Added render resolution multiplier option.
Less class replacement.
2.0.1 beta8
Fixed mipmap bug.
2.0.1 beta7
Fixed config not loaded on startup bug.
Less class replacement.
2.0.1 beta6
Multiple depth buffers.
Multiple shadow depth buffers with shadow color buffer.
2.0.1 beta5
Fixed rendering of downloaded player skin.
2.0.1 beta4
Fixed depth bug from beta3.
2.0.1 beta3
Fixed opaque white box covering horse head.
Removed linear-mipmap-linear option from texture minification filtering option.
A little optimization. This version is almost as fast as preview 3 when no new features are used.
New bug! smooth DOF effect does not work.
2.0.1 beta2
Fix Skeleton texture bug.
Skip drawing circular shadow.
User can change mipmap option for block texture.
2.0.1 beta1
Sonic Ether has added his new features to this mod and fixed some bugs.
Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.
Before install
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
- Install Minecraft Forge with Minecraft Forge Installer. (download page)
This mod is built with Forge version 9.10.1.859 .
- Use Mojang's Minecraft Launcher.
Select "Forge" in profile box at lower left corner of launcher window.
Play.
You should see "Mods" button in title screen below "Multiplayer" button.
Check whether everything is alright and close. Installation without Optifine
- Put ShadersModCore-v2.0.1-beta12-mc1.6.2-f859.jar in %appdata%\.minecraft\mods folder.
Make sure its file extension is ".jar", not ".zip" nor ".jar.zip". Installation with Optifine
- Put OptiFine_1.6.2_HD_U_C4.jar in .minecraft/mods folder.
- Put ShadersModCore-v2.0.1-beta12-mc1.6.2-f859-ofuc4.jar in %appdata%\.minecraft\mods folder.
Make sure their file extensions are ".jar", not ".zip" nor ".jar.zip". Run
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
- Open Option menu, Shaders... button. Click open shaderpacks folder.
- Put shaderpack in the folder.
- In Shaders screen click shaderpack name.
Normal map and specular map name
- Insert _n or _s before .png at the end of texture name in resource pack.
It will end with "_n.png" or "_s.png" .
Example
- texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
- normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
- specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png
Plan for further development
- Merge non-optifine and optifine edition.
- Improve compatibility with other mods.
- Improve compatibility with AMD card.
I don't understand by "put in shaderpack in folder" what shader pack????
Has anyone yet gotten this to work on a Mac with 1.6.2? I can install the Forge version with Forge and it will load, but the picture is unplayable, with messed up colors occupying the lower left quarter of the window.
Optifine latest version just locks up the game, whether manually installed or by using Magic Launcher.
Any Mac users successfully using this great mod?
W
I have the same problem with Seus but in windows. I think is the graphic card.
I don't understand by "put in shaderpack in folder" what shader pack????
1-Paste ShadersModCore-v2.0.1-beta12-mc1.6.2 on forge mods folder.
2-Run Minecraft, will create a folder called shaderpacks
3-download shaderpacks and paste in the folder shaderpacks.
Well; i can't get this to work on my MAC. Minecraft crashes when i try to play, so i can't get into anything right now.
---- Minecraft Crash Report ----
// I feel sad now
Time: 9/14/13 3:06 PM
Description: Initializing game
java.lang.IncompatibleClassChangeError: Expected non-static field net.minecraft.client.renderer.Tessellator.field_78394_d
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:648)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:648)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 31784488 bytes (30 MB) / 85000192 bytes (81 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6750M OpenGL Engine GL version 2.1 ATI-7.32.12, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: LB Photo Realism x256 10.0.0-converted-1374012707213
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
RC2..... The only shaderpack that I never used....and had the awesome water..... Oh wait, this is a default texture pack, but with lightmaps that SEUS required a long time ago.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 9/15/13 7:58 PM
Description: Initializing game
java.lang.IncompatibleClassChangeError: Expected non-static field net.minecraft.client.renderer.Tessellator.field_78394_d
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:649)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:468)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:649)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:468)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 22128080 bytes (21 MB) / 85000192 bytes (81 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Launched Version: 1.6.2-Forge9.10.1.870
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Colored GUI
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Help please?
Rollback Post to RevisionRollBack
UTD (Union For Technological Development) Administrator & SkyWater Gaming Co-Owner
The beta 12 optifine-compatible edition requires optifine. It does not work without optifine installed together.
If you do not install optifine, try beta 12 standard edition.
The next release will have only one edition which can be used with or without optifine.
tconstruct compatibility is also fixed.
GLSL Shaders Mod (updated by karyonix) v2.0.1 beta 13 for Minecraft 1.6.2
Does not require Forge but requires FML (which is included in Forge but can be installed separately).
Compatible with Forge 9.10.1.859, FML 6.2.60.744, Optifine 1.6.2 HD Ultra C4.
Optifine's anisotropic filtering and anti-aliasing are not compatible yet. Turn them off when use with shaders mod.
Download
ShadersModCore-v2.0.1-beta13-mc1.6.2-f859-ofuc4.jar download link 1 or download link 2
If the above links do not work, use alternative link in the following spoiler.
When you save the file, make sure its file extension is ".jar", not ".zip".
Change log
2.0.1 beta13
Does not require Forge but requires FML.
Compatible with Optifine.
Fixed crash when used with TConstruct.
2.0.1 beta12
Added texture format setting for gaux1-gaux4.
Added optifine-compatible edition.
2.0.1 beta11
Load-time patching completed. No more whole-class replacement.
It may be a little more compatible with other mods (not including OptiFine or MCPatcher).
But it still have render glitches.
2.0.1 beta10
Test enabling some matrix variables in shadow pass.
2.0.1 beta9
Fixed loading of texture filtering configuration.
Added option for correct shadow pass frustum clipping (lower FPS).
Added render resolution multiplier option.
Less class replacement.
2.0.1 beta8
Fixed mipmap bug.
2.0.1 beta7
Fixed config not loaded on startup bug.
Less class replacement.
2.0.1 beta6
Multiple depth buffers.
Multiple shadow depth buffers with shadow color buffer.
2.0.1 beta5
Fixed rendering of downloaded player skin.
2.0.1 beta4
Fixed depth bug from beta3.
2.0.1 beta3
Fixed opaque white box covering horse head.
Removed linear-mipmap-linear option from texture minification filtering option.
A little optimization. This version is almost as fast as preview 3 when no new features are used.
New bug! smooth DOF effect does not work.
2.0.1 beta2
Fix Skeleton texture bug.
Skip drawing circular shadow.
User can change mipmap option for block texture.
2.0.1 beta1
Sonic Ether has added his new features to this mod and fixed some bugs.
Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.
Before install shadersmod
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
- Install Minecraft Forge or FML with its installer.
- Use Mojang's Minecraft Launcher.
Select "Forge" or "FML" in profile box at lower left corner of launcher window.
Click Play.
You should see "Mods" button in title screen below "Multiplayer" button.
Check whether everything is alright and close. Installation
- Put ShadersModCore-....jar in %appdata%\.minecraft\mods folder.
Make sure its file extension is ".jar", not ".zip" nor ".jar.zip".
- If you want to install OptiFine, put OptiFine_....jar in the same mods folder. Run
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
- Open Option menu, Shaders... button. Click open shaderpacks folder.
- Put some shaderpacks in the folder.
- In Shaders screen click shaderpack name.
Normal map and specular map name
- Insert _n or _s before .png at the end of texture name in resource pack.
It will end with "_n.png" or "_s.png" .
Example
- texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
- normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
- specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png
Plan for further development
- Fix compatibility with AMD card.
- Fix compatibility with Optifine's AF/AA.
- Fix compatibility with other mods.
There may be Sonic Ether's donor version shaderpacks in there or Mr Meep's old shaderpacks/WIP ones. Not exactly the kind of thing to share. Also, many of those shaderpacks are available on the internet anyways.
Edit: the beta 13 shader's first link said violation of terms of service... ._.
I don't understand by "put in shaderpack in folder" what shader pack????
I have the same problem with Seus but in windows. I think is the graphic card.
Try instal another shaderpack. Worked here
1-Paste ShadersModCore-v2.0.1-beta12-mc1.6.2 on forge mods folder.
2-Run Minecraft, will create a folder called shaderpacks
3-download shaderpacks and paste in the folder shaderpacks.
You paste the OptiFine inside the mods folder? Try putting inside forge.jar (delete meta-inf)
---- Minecraft Crash Report ----
// I feel sad now
Time: 9/14/13 3:06 PM
Description: Initializing game
java.lang.IncompatibleClassChangeError: Expected non-static field net.minecraft.client.renderer.Tessellator.field_78394_d
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:648)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:648)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 31784488 bytes (30 MB) / 85000192 bytes (81 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6750M OpenGL Engine GL version 2.1 ATI-7.32.12, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: LB Photo Realism x256 10.0.0-converted-1374012707213
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I wants dat shaderpacks D:
- optimized reflections
I can't seem to download it as a .jar it always goes to .zip anyway to fix that?Nvm got it!
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 9/15/13 7:58 PM
Description: Initializing game
java.lang.IncompatibleClassChangeError: Expected non-static field net.minecraft.client.renderer.Tessellator.field_78394_d
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:649)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:468)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTess.draw(ShadersTess.java:43)
at net.minecraft.client.renderer.Tessellator.func_78381_a(Tessellator.java:185)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:649)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:468)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 22128080 bytes (21 MB) / 85000192 bytes (81 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Launched Version: 1.6.2-Forge9.10.1.870
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Colored GUI
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Help please?
If you do not install optifine, try beta 12 standard edition.
The next release will have only one edition which can be used with or without optifine.
tconstruct compatibility is also fixed.
Does not require Forge but requires FML (which is included in Forge but can be installed separately).
Compatible with Forge 9.10.1.859, FML 6.2.60.744, Optifine 1.6.2 HD Ultra C4.
Optifine's anisotropic filtering and anti-aliasing are not compatible yet. Turn them off when use with shaders mod.
Download
ShadersModCore-v2.0.1-beta13-mc1.6.2-f859-ofuc4.jar
download link 1 or download link 2
If the above links do not work, use alternative link in the following spoiler.
Change log
2.0.1 beta13
Does not require Forge but requires FML.
Compatible with Optifine.
Fixed crash when used with TConstruct.
Added texture format setting for gaux1-gaux4.
Added optifine-compatible edition.
2.0.1 beta11
Load-time patching completed. No more whole-class replacement.
It may be a little more compatible with other mods (not including OptiFine or MCPatcher).
But it still have render glitches.
2.0.1 beta10
Test enabling some matrix variables in shadow pass.
2.0.1 beta9
Fixed loading of texture filtering configuration.
Added option for correct shadow pass frustum clipping (lower FPS).
Added render resolution multiplier option.
Less class replacement.
2.0.1 beta8
Fixed mipmap bug.
2.0.1 beta7
Fixed config not loaded on startup bug.
Less class replacement.
2.0.1 beta6
Multiple depth buffers.
Multiple shadow depth buffers with shadow color buffer.
2.0.1 beta5
Fixed rendering of downloaded player skin.
2.0.1 beta4
Fixed depth bug from beta3.
2.0.1 beta3
Fixed opaque white box covering horse head.
Removed linear-mipmap-linear option from texture minification filtering option.
A little optimization. This version is almost as fast as preview 3 when no new features are used.
New bug! smooth DOF effect does not work.
2.0.1 beta2
Fix Skeleton texture bug.
Skip drawing circular shadow.
User can change mipmap option for block texture.
2.0.1 beta1
Sonic Ether has added his new features to this mod and fixed some bugs.
Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.
Before install shadersmod
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
- Install Minecraft Forge or FML with its installer.
- Use Mojang's Minecraft Launcher.
Select "Forge" or "FML" in profile box at lower left corner of launcher window.
Click Play.
You should see "Mods" button in title screen below "Multiplayer" button.
Check whether everything is alright and close.
Installation
- Put ShadersModCore-....jar in %appdata%\.minecraft\mods folder.
Make sure its file extension is ".jar", not ".zip" nor ".jar.zip".
- If you want to install OptiFine, put OptiFine_....jar in the same mods folder.
Run
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
- Open Option menu, Shaders... button. Click open shaderpacks folder.
- Put some shaderpacks in the folder.
- In Shaders screen click shaderpack name.
Normal map and specular map name
- Insert _n or _s before .png at the end of texture name in resource pack.
It will end with "_n.png" or "_s.png" .
Example
- texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
- normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
- specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png
Plan for further development
- Fix compatibility with AMD card.
- Fix compatibility with Optifine's AF/AA.
- Fix compatibility with other mods.
There may be Sonic Ether's donor version shaderpacks in there or Mr Meep's old shaderpacks/WIP ones. Not exactly the kind of thing to share. Also, many of those shaderpacks are available on the internet anyways.
Edit: the beta 13 shader's first link said violation of terms of service... ._.