This is modified version of daxnitro's GLSL Shaders mod, updated for newer Minecraft version since 1.4.2.
There are some added features.
- Support connected texture
- Support multiple composite programs (compostire1, composite2, composite3)
Features from GLSL Shaders OF by id_miner are being added but not fully done yet.
This mod require relatively recent, fast graphic card.
Anything older or slower than NVIDIA 8800GT is not likely to work well with this mod.
Requires Minecraft Forge.
Incompatible with Optifine.
Now compatible with Sonic Ether's Unbelievable Shaders v10.0
Shaderpacks
bump-shadow-waving v0.9.3 (2013-08-08)
Download link 1 (hotfile) Download link 2 (mediafire)
Fixed waving grass and flowers problem in 1.6.x.
Do not move bottom vertices of water.
Rain is still not good.
Require ShadersMod preview 3 or v2.0.1 beta 1 for Minecraft 1.6.2.
download link (updated 2013-08-06)
Require ShadersMod 1.44+
Based on alternative shaders in daxnitro's GLSL Shaders release and daxnitro's wiki.
Effects :
Waving leaves, grass etc.
POM, Shadow, Fog,
DOF blur (disabled by default, edit final.fsh to enable)
Use normal map + height map in *_n.png.
Use Sonic Ether's specular texture format in *_s.png.
Compatible with default texture (but it has no bump and specular effect).
Compatible with default lightmap. Incompatible with special lightmap made for SEUSv10rc5.
Rain is not looking good. I may fix it in later version.
1.Make a folder named shaders
2.Copy *.vsh *.fsh files in the folder
3.Zip the folder.
4.Make sure the zip file has shaders folder in it with *.vsh *.fsh in shaders folder.
5.Rename your zip file for easy identification.
How to prepare shaderpack folder for in-game shaders selection
1. Start Minecraft with ShadersMod installed
2. Option... Shaders... open shaderpacks folder
3. Create subfolder .minecraft/shaderpacks/packname
4. Create subfolder .minecraft/shaderpacks/packname/shaders
5. Copy your .fsh .vsh files into .minecraft/shaderpacks/packname/shaders
Here is folder structure for .minecraft/shaderpacks
Thanks
- daxnitro for original GLSL Shaders mod
- id_miner for GLSL Shaders OF
- sp614x for Optifine
- sonicether for Sonic Ether's Unbelievable Shaders
- snowycat2012, volDeus for suggestion of fixing buffer overflow
- Alexei03a for suggestion of improvement.
History daxnitro created the original GLSL SHADERS mod which create possibility for better-looking Minecraft.
However, in September to October 2012, daxnitro did not update his mod for new Minecraft version 1.3.2-1.4.2. The last version was 2.1.6 for Minecraft 1.3.1.
Many users requested an update for new Mincraft version.
daxnitro said in his post that he allow modification and distribution of his mod.
So I started updating new version of mod. id_miner also made his updated version of GLSL Shaders mod as well. He post it in his GLSL Shaders OF thread. I am combining his code in my version of shaders mod. He plans to leave development of shaders mod after I include all his added features in my version.
If you like the mod and want to donate to daxnitro, see the link in his thread.
Old Releases
Zip of modified classes releases Old Releases
ShadersMod (modified by karyonix) 1.46
ShadersMod-mc1.5.2-ofud3-1.46 for Minecraft 1.5.2 OptiFine HD Ultra D3 Release note
- Update for new texture implementation in Minecraft 1.5
- texturename_n.png = normal map
- texturename_s.png = specular map
- texture and its normal map and specular map must have the same number of pixels.
ShadersMod (modified by karyonix) 1.44 (2013-03-06)
ShadersMod-mc1.4.6-ofuD5-1.44 for Minecraft 1.4.6-1.4.7 OptiFine HD Ultra D5 Release note
- Fixed abnormal GUI rendering when rain is OFF.
- Added uniform int entityHurt and uniform int entityFlash for gbuffers_entities.
- Added custom DRAWBUFFERS setting.
EDIT:
- Added uniform float sunAngle and uniform float shadowAngle
uniform int entityHurt;
value: 0 = normal, 102 = hurt
uniform int entityFlash;
value: 0 = normal, 1..255 = glow factor of flashing creeper
uniform float sunAngle;
value:
0.00 = east
0.25 = zenith (noon)
0.50 = west
0.75 = nadir (midnight)
uniform float shadowAngle;
value:
0.00 = east
0.25 = zenith (noon)
0.50 = west
Shaderpacks author can write DRAWBUFFERS setting in gbuffers_*.fsh and composite*.fsh
/* DRAWBUFFERS:xxxx */
Length of xxxx is number of draw buffers used.
Number of valid draw buffers depends on GPU.
Maximum allowed in ShadersMod is 8.
where each letter in xxxx can be a digit (0-7) or N
0 = color attachment 0
...
7 = color attachment 7
N = none
First letter set output of gl_FragData[0]
Second letter set output of gl_FragData[1]
...
Example
/* DRAWBUFFERS:0124 */
gl_FragData[0] write to color attachment 0
gl_FragData[1] write to color attachment 1
gl_FragData[2] write to color attachment 2
gl_FragData[3] write to color attachment 4
/* DRAWBUFFERS:3 */
gl_FragData[0] write to color attachment 3
/* DRAWBUFFERS:01234567 */
gl_FragData[0] write to color attachment 0
gl_FragData[1] write to color attachment 1
gl_FragData[2] write to color attachment 2
gl_FragData[3] write to color attachment 3
gl_FragData[4] write to color attachment 4
gl_FragData[5] write to color attachment 5
gl_FragData[6] write to color attachment 6
gl_FragData[7] write to color attachment 7
Internal format of gnormal and gaux4 can be changed from RGBA to RGBA32F or RGB32F.
/* GNORMALFORMAT:RGBA32F */ or /* GNORMALFORMAT:RGB32F */
/* GAUX4FORMAT:RGBA32F */ or /* GAUX4FORMAT:RGB32F */
Installation v1.20-1.46
You need correct version of minecraft and OptiFine. Wrong version does not work.
Example :
ShadersMod-mc1.4.6-ofuD5-1.43 for Minecraft 1.4.6-1.4.7
is to be used with OptiFine 1.4.6_HD_U_D5
will not work with OptiFine 1.4.6_HD_D5 (standard edition not ultra),
will not work with OptiFine 1.4.6_HD_U_C3 (wrong OptiFine version),
will not work with OptiFine 1.4.5_HD_U_D5 (wrong Minecraft version).
MCPatcher HD fix is not compatible.
Modloader is not compatible.
Forge is compatible. See compatible Forge version number in OptiFine thread.
Forge includes FML which provides modloader functionality.
Installation for use with Magic Launcher
1. Open Magic Launcher.
2. Click Setup button.
3. Select or create configuration you want to use.
4. If you use Forge, add Forge universal zip.
5. Add OptiFine zip (below Forge universal if used together).
6. Add ShadersMod zip below OptiFine.
7. OK and login. Test the game without shaderpack first.
8. Option... Shaders... open shaderpacks folder
9. Put some shaderpacks in the folder.
10. Go back to Minecraft Shaders GUI. Click shaderpack name from the list.
Manual installation in minecraft.jar (for advanced user, if you don't want to use Magic Launcher)
1. Make a backup of original minecraft.jar. (You may want it later.)
2. Open minecraft.jar in WinRAR or 7-Zip or similar program.
3. Delete META-INF in minecraft.jar.
4. If you use Forge, copy files from Forge universal zip into minecraft.jar
5. Copy files from OptiFine zip into minecraft.jar.
6. Copy files from ShadersMod zip into minecraft.jar
7. Close minecraft.jar file and run the game. Test it without shaderpack first.
If the game cannot run, you may have to restore minecraft.jar from backup and try again or give up.
8. Option... Shaders... open shaderpacks folder
9. Put some shaderpacks in the folder
10. Go back to Minecraft Shaders GUI. Click shaderpack name from the list.
ShadersMod (modified by karyonix) 1.43 (2013-02-21) stable build
ShadersMod (modified by karyonix) 1.42 (2013-02-17)
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Added gbuffers_skybasic and gbuffers_skytextured.
ShadersMod (modified by karyonix) 1.41 (2013-02-17)
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Fixed black sky behind water bug from recent versions.
- Set mc_Entity attribute = -2 for sky.
ShadersMod (modified by karyonix) 1.40 (2013-02-16)
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Fixed abnormal reflection after changing texture pack.
- Disable blending for hand but enable blending for hand-held ice.
- Disable back-face culling for hand-held glass.
- Improved error handling in validation of shader program.
ShadersMod (modified by karyonix) 1.39 (2013-02-16)
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Improved error handling in validation of shader program.
ShadersMod (modified by karyonix) 1.38 (2013-02-15)
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download
Bug: depend on LWJGL 2.8.5 Release note
- Improved error handling in validation of shader program.
ShadersMod (modified by karyonix) 1.36 (2013-02-15)
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Added hand depth adjustment option.
ShadersMod (modified by karyonix) 1.35 (2013-02-12)
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Fixed worldTime bug (which cause black world appearance in SEUS v10) from v1.33-1.34.
ShadersMod (modified by karyonix) 1.34
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Fixed opaque water while holding enchanted item.
ShadersMod (modified by karyonix) 1.33
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Fixed invisible fire overlay
- Fixed error while changing shaderpack
ShadersMod (modified by karyonix) 1.32
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download Release note
- Compatible with Forge #518
ShadersMod (modified by karyonix) 1.31
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download
- Bug: incompatible with forge Release note
- Fixed v1.30 frame buffer bug
ShadersMod (modified by karyonix) 1.30
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download
- Bug: incompatible with forge Release note
- Add uniform variables.
uniform ivec2 eyeBrightnessSmooth; // similar to eyeBrightness but changes smoothly in a few seconds
uniform sampler2D gdepthtex; // depth buffer texture
ShadersMod (modified by karyonix) 1.28
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D3 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D2 -- Download Release note
- Update all chunks after changing shaderpack.
- Add uniform variables.
uniform float eyeAltitude; // y position
uniform ivec2 eyeBrightness; // .x=light from torch,lava etc.; .y=sky light; range 0..240
uniform int isEyeInWater; //0=no 1=yes
uniform int hideGUI; //0=show 1=hide
ShadersMod (modified by karyonix) 1.26
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D2 -- Download Release note
- Change Shaders... button ID because of conflict with GuiAPI.
ShadersMod (modified by karyonix) 1.25
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D2 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D1 -- Download Release note
- Fixed error/crash when player gets hurt while in inventory screen.
- Fixed fire overlay rendering.
ShadersMod (modified by karyonix) 1.24
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra D1 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra C3 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B6 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B5 -- Download Release note
- Added uniform int isEyeInWater.
ShadersMod (modified by karyonix) 1.23
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra C3 -- Download
ShadersMod (modified by karyonix) 1.22
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra C2 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B6 -- Download Release note
- Fixed shadow stops working when player gets hurt.
- Changed skip rendering of "vanilla" shadow.
ShadersMod (modified by karyonix) 1.21
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B6 -- Download Release note
- Fixed bright spider.
- Added option to turn off cloud shadow.
ShadersMod (modified by karyonix) 1.20
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B6 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B5 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B4 -- Download
for Minecraft 1.4.6 - 1.4.7 OptiFine HD Ultra B2 -- Download Release note
- Added in-game shader switcher GUI (adapted from id_miner's GLSL Shaders OF).
- Separate opaque and semi-transparent shadow depth buffers.
ShadersMod (modified by karyonix) 1.15
for Minecraft 1.4.6 or 1.4.7 OptiFine HD Ultra B2 -- Download
for Minecraft 1.4.6 or 1.4.7 OptiFine HD Ultra B1 -- Download
for Minecraft 1.4.6 or 1.4.7 OptiFine HD Ultra A3 -- Download Release note
- Fixed abnormal slowness bug in v1.13-1.14.
- Fixed deleteTexture.
- Fixed Skeleton and Zombie Pigman damage rendering.
- Change block damage rendering to use gbuffers_terrain.
ShadersMod (modified by karyonix) 1.12
for Minecraft 1.4.6 OptiFine HD Ultra A3 -- Download
for Minecraft 1.4.6 OptiFine HD Ultra A2 -- Download
for Minecraft 1.4.5 OptiFine HD Ultra D7 -- Download Release note
- Use only with specified Minecraft version and Optifine version.
- Fixed crash when use with ExtrabiomesXL
- Fixed wrong texture on mod blocks (v1.11 bug)
ShadersMod (modified by karyonix) 1.10
for Minecraft 1.4.6 OptiFine HD Ultra A2 -- Download
for Minecraft 1.4.5 OptiFine HD Ultra D7 -- Download Release note
- Use only with specified Minecraft version and Optifine version.
- Fixed gaux4 bug
ShadersMod (modified by karyonix) 1.9
for Minecraft 1.4.6 OptiFine HD Ultra A2 -- Download
for Minecraft 1.4.5 OptiFine HD Ultra D7 -- Download Release note
- Use only with specified Minecraft version and Optifine version.
- Added default image for normal map, specular map
- Added gaux4 ... has bug, cannot be used
- Added composite1, composite2, composite3 programs
- Fixed zero gbufferProjection bug
- Fixed water normal vectors
Installation for Minecraft v1.4.5-1.4.6 ShadersMod v1.9-1.15
You need specified version of original minecraft.jar, Optifine.
You need shaders (*.vsh, *.fsh). They are not currently included in mod zip.
Manual installation in minecraft.jar
1. Make a backup of original minecraft.jar. (You may want it later.)
2. Open minecraft.jar in WinRAR or 7-Zip or similar program.
3. Delete META-INF in minecraft.jar.
4. If you use Forge, copy files from Forge universal zip into minecraft.jar
5. Copy files from OptiFine zip into minecraft.jar.
6. Copy files from ShadersMod zip into minecraft.jar
7. Copy *.fsh *.vsh files into minecraft.jar/shaders (or leave it empty and copy *.fsh *.vsh into .minecraft/shaders folder instead)
8. Finished. Run minecraft.
Installation for use with Magic Launcher
1. Open Magic Launcher.
2. Click Setup button.
3. Select or create configuration you want to use.
4. If you use Forge, add Forge universal zip.
5. Add OptiFine zip (below Forge universal if used together).
6. Add ShadersMod zip below OptiFine.
7. Add shaders zip file (which has *.fsh *.vsh in shaders folder inside zip)
8. OK
How to use version 1.12-1.15 of ShadersMod with SEUS-v10rc6
A. Manual install in minecraft.jar
Open minecraft.jar in 7-Zip
Delete META-INF
Copy files from mod zip into minecraft.jar in this order
: (forge), optifine, SEUS-v10rc6, newer ShadersMod
B. Merge newer ShadersMod into SEUS-v10rc6 zip (for use with Magic Launcher)
Replace .class files in SEUS-v10rc6 zip with .class files from newer ShadersMod.
C. Simply use Magic Launcher
Add SEUS-v10rc6 zip file below OptiFine and above newer ShadersMod.
Add newer ShadersMod below SEUS-v10rc6.
GLSL Shaders mod for Minecraft 1.4.5 modified by karyonix v1.1
Download Release note
- Add shader filename to log when there is compilation error.
GLSL Shaders mod for Minecraft 1.4.5 modified by karyonix v1.0
Download Release note
- Update for minecraft 1.4.5
GLSL Shaders mod for Minecraft 1.4.2 modified by karyonix v4
Download Release note
- Fixed gbuffers_water compatibility with Optifine.
- Compatible with Default, Smooth, Multi-Core chunk loading in Optifine.
- Not support anisotropic filtering, anti-aliasing, connected texture.
- As a result of gbuffers_water fix, unmodified Sonic Ether's Unbelievable Shaders v10 rc5 (not included in this mod) will not render its good-looking water. To restore water rendering of SEUSv10rc5, delete the supplied gbuffers_water.vsh and .fsh then duplicate gbuffers_textured_lit.vsh and .fsh and rename them to gbuffers_water.vsh and .fsh, replacing deleted files.
- the included shaders files in this package is from daxnitro's package combined with "Waving Grass, Wheat, Leaves, Flowers, Fire, Lava, Vines, and Lily Pads" and "Waving Water" from Dax's wiki. It has no shadow or bump map/normal map feature.
GLSL Shaders mod for Minecraft 1.3.2 modified by karyonix v4
Download Release note
- Fixed gbuffers_water compatibility with Optifine.
- Compatible with Default, Smooth, Multi-Core chunk loading in Optifine.
- Not support anisotropic filtering, anti-aliasing, connected texture.
- As a result of gbuffers_water fix, unmodified Sonic Ether's Unbelievable Shaders v10 rc5 (not included in this mod) will not render its good-looking water. To restore water rendering of SEUSv10rc5, delete the supplied gbuffers_water.vsh and .fsh then duplicate gbuffers_textured_lit.vsh and .fsh and rename them to gbuffers_water.vsh and .fsh, replacing deleted files.
- the included shaders files in this package is from daxnitro's package combined with "Waving Grass, Wheat, Leaves, Flowers, Fire, Lava, Vines, and Lily Pads" and "Waving Water" from Dax's wiki. It has no shadow or bump map/normal map feature.
Installation for nitrous patch releases
Installation (minecraft 1.4.2)
- Make a copy of minecraft.jar v1.4.2
- (Optional, recommended) Extract Optifine Ultra for Minecraft 1.4.2 to a folder. Use 7-zip or WinRAR to add all extracted files in your modded minecraft.jar
(This mod can work without Optifine, but with limited functionality)
- Extract GLSL mod package to a folder.
- Run nitrous.jar in Shaders folder.
If you cannot run it by double-click, you may run it from command-line or batch file.
java -jar nitrous.jar
- In nitrous, select Options tab. Browse for your modded minecraft.jar.
- Select Local Mods tab. Click Install Mods.
- View Log. Check for error message.
- Replace .minecraft\bin\minecraft.jar with you modded minecraft.jar
or use Magic Laucher to select your modded minecraft.jar and run it.
Installation for use with SEUS v10 rc5 on Minecraft 1.4.2
Sonic Ether's Unbelievable Shaders is a popular alternative shaders set. (not included in daxnitro's GLSL Shaders mod and this updated mod)
It has shadow, normal mapping, specular, glossy reflection.
It was availiable for download from Sonic Ether's facebook page.
It comes with GLSL Shaders mod for Minecraft 1.3.1 .
If you have a copy of Sonic Ether's Unbelievable Shaders v10rc5, you can install it together with this updated GLSL Shaders mod.
1. Download
1.1 Clean minecraft.jar version 1.4.2
1.2 OptiFine HD A7 Ultra for Minecraft 1.4.2 http://www.minecraft...-and-much-more/
1.3 GLSL Shaders mod for Minecraft 1.4.2 modified by karyonix v4 http://www.mediafire...0zv31dt5fbcatb6
1.4 SEUS v10 RC5 for Minecraft 1.3.1 http://www.facebook....285182671594160
1.5 texture pack : Ovo's Rustic Pack. http://www.minecraft...dated-20121030/
2. Extract these files in separate folders.
OptiFine_1.4.2_HD_U_A7.zip
SEUS v10 RC5 for Minecraft 1.3.1.zip
Shaders-2.1.6-mc1.4.2-mod4.zip
3. Make a backup copy of original minecraft.jar, just in case.
4. Install Optifine
4.1 Make a copy of minecraft.jar, rename to minecraft-o.jar .
4.2 Open minecraft-o.jar in WinRAR or 7-zip.
4.3 Delete META-INF in minecraft-o.jar .
4.4 Copy all files from extracted OptiFine_1.4.2_HD_U_A7\ into minecraft-o.jar .
4.5 Close WinRAR or 7-zip.
5. Prepare installer for GLSL Shader mod + SEUS
5.1 Delete SEUS v10 RC5 for Minecraft 1.3.1\Shaders Only\gbuffers_water.vsh and gbuffers_water.fsh.
5.2 Duplicate gbuffers_textured_lit.vsh and rename the copy to gbuffers_water.vsh, replacing deleted files.
5.3 Duplicate gbuffers_textured_lit.fsh and rename the copy to gbuffers_water.fsh, replacing deleted files.
5.4 Copy all files in SEUS v10 RC5 for Minecraft 1.3.1\Shaders Only\
to Shaders-2.1.6-mc1.4.2-mod4\Shaders\mods\shaders\contents\files\shaders\ .
6. Run nitrous
6.1 Make a copy of minecraft-o.jar, rename to minecraft-seus.jar
6.2 Run inst.exe or nitrous.jar in Shaders-2.1.6-mc1.4.2-mod4\Shaders\
6.3 In nitrous, select tab Options. Browse for your minecraft-seus.jar
6.4 Go back to tab Local Mod. There should be 1 mod.
6.5 Make sure your minecraft-seus.jar is not opened in other programs.
6.6 Click Install.
6.7 Click View Log. Check error message.
6.8 Close nitrous.
7. Prepare texture
7.1 Open Paint or GIMP or other program, create 16x16 pixels image filled with magenta(255,0,255), export/save as custom_water_still.png and custom_water_flowing.png .
7.2 Make a copy of Ovo's Rustic pack, rename to Ovo's Rustic SEUS.zip
7.3 Open Ovo's Rustic SEUS.zip in WinRAR or 7-zip
7.4 Copy everything in SEUS v10 RC5 for Minecraft 1.3.1\Ovo's SEUS Patch to Ovo's Rustic SEUS.zip except terrain.png .
7.5 Overwrite Ovo's Rustic SEUS.zip\custom_water_still.png and custom_water_flowing.png with the magenta images.
7.6 Close WinRAR or 7-zip.
8. If you use Magic Launcher, you can just click Setup and Select then browse for minecraft-seus.jar.
If your want to run it from normal Minecraft Launcher, rename minecraft-seus.jar to minecraft.jar .
9. Login and change settings.
Texture Packs > Ovo's Rustic SEUS.zip
Option... > Video Settings... >
Chunk Loading: Default
Option... > Video Settings... > Quality... >
Mipmap Level: Max
Mipmap Type: Linear
Anisotropic Filtering: OFF
Antialiasing: OFF
Custom Colors: ON
Connected Textures: OFF
Natural Textures: OFF
Done
10. Optionally, add some files to your minecraft-seus.jar (or minecraft.jar) to reduce "too bright" problem with unsupported texture pack. http://www.minecraft...0#entry18603103
If unsupported texture pack has its own lightmap, this does not work though.
For the life of me i cannot get this to work! As soon as i put the .jar in the mods folder and try loading up a world, the game just crashes right back to the launcher. I have installed forge (which works fine), and i even tried loading up a world with NO shaders selected, still to no avail. What on earth am i doing wrong?
if its any help the crash report is below:
---- Minecraft Crash Report ----
// You're mean.
Time: 12/08/13 01:12
Description: Exception in world tick
java.lang.NoSuchMethodError: net.minecraft.block.Block.onNeighborTileChange(Lnet/minecraft/world/World;IIIIII)V
at net.minecraft.world.World.func_96440_m(World.java:4477)
at net.minecraft.world.World.func_72837_a(World.java:2925)
at net.minecraft.world.chunk.Chunk.func_76597_e(Chunk.java:988)
at net.minecraft.world.World.func_72796_p(World.java:2860)
at net.minecraft.client.multiplayer.NetClientHandler.func_72468_a(NetClientHandler.java:1346)
at net.minecraft.network.packet.Packet132TileEntityData.func_73279_a(SourceFile:51)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
at net.minecraft.client.multiplayer.WorldClient.func_72835_b(WorldClient.java:99)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1916)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.world.World.func_96440_m(World.java:4477)
at net.minecraft.world.World.func_72837_a(World.java:2925)
at net.minecraft.world.chunk.Chunk.func_76597_e(Chunk.java:988)
at net.minecraft.world.World.func_72796_p(World.java:2860)
at net.minecraft.client.multiplayer.NetClientHandler.func_72468_a(NetClientHandler.java:1346)
at net.minecraft.network.packet.Packet132TileEntityData.func_73279_a(SourceFile:51)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Nozyspy'/376, l='MpServer', x=303.43, y=66.62, z=130.77]]
Chunk stats: MultiplayerChunkCache: 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (168,64,252), Chunk: (at 8,4,12 in 10,15; contains blocks 160,0,240 to 175,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 10428 game time, 10428 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 5 total; [EntitySkeleton['Skeleton'/221, l='MpServer', x=285.31, y=42.00, z=150.50], EntityZombie['Zombie'/279, l='MpServer', x=315.78, y=49.00, z=157.53], EntityCreeper['Creeper'/281, l='MpServer', x=319.94, y=53.00, z=153.28], EntityCreeper['Creeper'/280, l='MpServer', x=314.03, y=51.00, z=147.22], EntityClientPlayerMP['Nozyspy'/376, l='MpServer', x=303.43, y=66.62, z=130.77]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1929)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Nozyspy'/376, l='MpServer', x=303.43, y=66.62, z=130.77]]
Chunk stats: MultiplayerChunkCache: 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (168,64,252), Chunk: (at 8,4,12 in 10,15; contains blocks 160,0,240 to 175,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 10428 game time, 10428 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 5 total; [EntitySkeleton['Skeleton'/221, l='MpServer', x=285.31, y=42.00, z=150.50], EntityZombie['Zombie'/279, l='MpServer', x=315.78, y=49.00, z=157.53], EntityCreeper['Creeper'/281, l='MpServer', x=319.94, y=53.00, z=153.28], EntityCreeper['Creeper'/280, l='MpServer', x=314.03, y=51.00, z=147.22], EntityClientPlayerMP['Nozyspy'/376, l='MpServer', x=303.43, y=66.62, z=130.77]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_27, Sun Microsystems Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 331189880 bytes (315 MB) / 482803712 bytes (460 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 14915 (835240 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.04 FML v6.2.43.827 Minecraft Forge 9.10.0.827 4 mods loaded, 4 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.43.827} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.827} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
shadersmod{2.0.1 beta 1} [GLSL Shaders Mod] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.827
LWJGL: 2.9.0
OpenGL: GeForce GTX 285/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 35 (1960 bytes; 0 MB) allocated, 15 (840 bytes; 0 MB) used
*EDIT* my bad, i installed the very latest version of Forge, not the 804 version, sorry. You should put that bit in bold as i completely missed it when reading through!
The latest version (or 818, at least) is working fine for me. It's pretty laggy, though. Wish I could figure out how to install it over Voltz... That would be cool.
Rollback Post to RevisionRollBack
Anima draconum, cor lapideum, (Soul of dragons, heart of stone,)
Specie carnis, sanguinis, et os, (Mask of flesh, blood, and bone,)
Surge ex tenebris, surge ex flamma, (Rise from darkness, rise from flame,)
Trans mundi, potestate, repetere, nos. (Across the worlds, your power, reclaim.)
(I'm using the MagicLauncher [I'm guessing this is what's causing the problem O_o])
EDIT: It was the MagicLauncher O_o
EDIT #2 O_o: When I use SEUS v.10 this happens O_o: http://i.imgur.com/1d5WALZ.png
EDIT #3: Just looking on the SEUS thread and saw that features from the latest version of the shaderpack aren't yet implemented in GLSL, my bad O_o
EDIT #4: I have too many edits, I should just delete this post, but I won't O_o
Others have posted this already, but just to add my voice to the choir:
The shader mod now works beautifully, but I'm now getting "cannot be cast to cpw.mods.fml.common.registry.BlockProxy" errors for any mod that adds blocks to the game. IC2, Computercraft, Buildcraft, etc.
java.lang.NoSuchMethodError: net.minecraft.block.Block.onNeighborTileChange(Lnet/minecraft/world/World;IIIIII)V
at net.minecraft.world.World.func_96440_m(World.java:4477)
at net.minecraft.world.World.func_72837_a(World.java:2925)
at net.minecraft.world.chunk.Chunk.func_76597_e(Chunk.java:988)
at net.minecraft.world.World.func_72796_p(World.java:2860)
at net.minecraft.client.multiplayer.NetClientHandler.func_72468_a(NetClientHandler.java:1346)
at net.minecraft.network.packet.Packet132TileEntityData.func_73279_a(SourceFile:51)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1953)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.world.World.func_96440_m(World.java:4477)
at net.minecraft.world.World.func_72837_a(World.java:2925)
at net.minecraft.world.chunk.Chunk.func_76597_e(Chunk.java:988)
at net.minecraft.world.World.func_72796_p(World.java:2860)
at net.minecraft.client.multiplayer.NetClientHandler.func_72468_a(NetClientHandler.java:1346)
at net.minecraft.network.packet.Packet132TileEntityData.func_73279_a(SourceFile:51)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
Hey there, karyonix. I am using your latest shadermod, and this is the error I recieve on bootup:
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 8/12/13 10:01 AM
Description: Initializing game
java.lang.ClassCastException: dan200.computer.shared.BlockComputer cannot be cast to cpw.mods.fml.common.registry.BlockProxy
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:234)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:195)
at dan200.computer.shared.ComputerCraftProxyCommon.registerItems(ComputerCraftProxyCommon.java:266)
at dan200.computer.shared.ComputerCraftProxyCommon.preLoad(ComputerCraftProxyCommon.java:56)
at dan200.ComputerCraft.preInit(ComputerCraft.java:249)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:234)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:195)
at dan200.computer.shared.ComputerCraftProxyCommon.registerItems(ComputerCraftProxyCommon.java:266)
at dan200.computer.shared.ComputerCraftProxyCommon.preLoad(ComputerCraftProxyCommon.java:56)
at dan200.ComputerCraft.preInit(ComputerCraft.java:249)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 125297888 bytes (119 MB) / 425852928 bytes (406 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.37.817 Minecraft Forge 9.10.0.817 25 mods loaded, 25 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.37.817} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{9.10.0.817} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
shadersmod{2.0.1 beta 1} [GLSL Shaders Mod] (coremods) Unloaded->Constructed->Pre-initialized
TooManyItems{1.6.2} [TooManyItems] (coremods) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
cfm{2.9.2} [§bMrCrayfish's Furniture Mod] ([Forge]FurnitureModv2.9.2(FULL).zip) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Core{3.7.1-231-gdefc41f} [BuildCraft] (buildcraft-universal-1.6.2-3.7.1.231.322.jar) Unloaded->Constructed->Errored
BuildCraft|Builders{3.7.1-231-gdefc41f} [BC Builders] (buildcraft-universal-1.6.2-3.7.1.231.322.jar) Unloaded->Constructed->Errored
BuildCraft|Energy{3.7.1-231-gdefc41f} [BC Energy] (buildcraft-universal-1.6.2-3.7.1.231.322.jar) Unloaded->Constructed->Errored
BuildCraft|Factory{3.7.1-231-gdefc41f} [BC Factory] (buildcraft-universal-1.6.2-3.7.1.231.322.jar) Unloaded->Constructed->Errored
BuildCraft|Transport{3.7.1-231-gdefc41f} [BC Transport] (buildcraft-universal-1.6.2-3.7.1.231.322.jar) Unloaded->Constructed->Errored
BuildCraft|Silicon{3.7.1-231-gdefc41f} [BC Silicon] (buildcraft-universal-1.6.2-3.7.1.231.322.jar) Unloaded->Constructed->Errored
CarpentersBlocks{v1.76} [Carpenter's Blocks] (Carpenter's Blocks v1.76 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized
ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded->Constructed->Errored
CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded->Constructed->Errored
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.3.zip) Unloaded->Constructed->Pre-initialized
iChunUtil{2.0.0} [iChunUtil] (iChunUtil2.0.0.zip) Unloaded->Constructed->Pre-initialized
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized
IC2{1.118.401-lf} [IndustrialCraft 2] (industrialcraft-2_1.118.401-lf.jar) Unloaded->Constructed->Errored
IronChest{5.3.20.518} [Iron Chest] (ironchest-universal-1.6.2-5.3.20.518.zip) Unloaded->Constructed->Errored
PortalGun{2.0.0} [PortalGun] (PortalGun2.0.0.zip) Unloaded->Constructed->Pre-initialized
Torched{2.0.0} [Torched] (Torched2.0.0.zip) Unloaded->Constructed->Pre-initialized
mod_UgoCraft{MC1.6.2-2.1.0} [mod_UgoCraft] (UgoCraft_Client_MC1.6.2-2.1.0.zip) Unloaded->Constructed->Pre-initialized
Launched Version: 1.6.2-Forge9.10.0.817
LWJGL: 2.9.0
OpenGL: GeForce GT 650M/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Minecraft Enhanced v1.6 128x
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
EDIT: Dude, your mod is extremely incompatible. Now it's complaining about BuildCraft, same error.
Eons ago, there was only void. Then came the big bang. Voxels colliding with voxels, cubes with cubes. Blocks were forming, each texture unique from the rest. That was when our universe was born.
GLSL Shaders Mod (updated by karyonix) v2.0.1 beta 2 for Minecraft 1.6.2
2.0.1 beta2
Fix Skeleton texture bug.
Skip drawing circular shadow.
User can change mipmap option for block texture.
2.0.1 beta1
Sonic Ether has added his new features to this mod and fixed some bugs.
Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.
Require forge.
Incompatible with OptiFine for now.
Probably incompatible with many mods.
Before install
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
- Install minecraftforge with minecraftforge installer. (download page)
I test it on version 9.10.0.804 .
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
You should see "Mods" button in title screen below "Multiplayer" button.
Check whether everything is alright and close. Installation
- Put ShadersModCore-xxxx.jar in .minecraft/mods folder. Run
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
- Open Option menu, Shaders... button. Click open shaderpacks folder.
- Put shaderpack in the folder.
- In Shaders screen click shaderpack name.
Normal map and specular map name
- Insert _n or _s before .png at the end of texture name in resource pack.
It will end with "_n.png" or "_s.png" .
Example
- texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
- normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
- specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png
Plan for further development
- Fix bugs.
- Convert the loading process to make class modification at load time instead of just loading modded class.
- Improve compatibility with other mods.
- Make OptiFine-compatible edition.
You can report bugs and incompatibilities.
I cannot fix everything quickly. But I will do what I can.
Hi, I'm trying to run the shaders mod on my computer. However, something is wrong with it, and the none\internal shader is showing a different shader pack that I do not know of, even when no shaderpacks are in my shaderpacks folder. When I put Chocapic's v3 Lite in my shaderpacks and try to run it, or any other shaderpack for that matter, I get this error. http://pastebin.com/BpQ0Q8y5
My PC Specs:
AMD A8 Quad-Core @ 3.5 MhZ / Core
Radeon HD 6570 @ 650 MHz Core Clock, 667 MhZ Memory Clock, 1GB DDR3 Memory
2x4GB Ram @ 1866 MhZ
Software Info (If It's of any use)
Catalyst Version 13.4
Direct3d Version 9.14.10.0969
OpenGL Version 6.14.10.12217
GLSL Shaders Mod (updated by karyonix) v2.0.1 beta 2 for Minecraft 1.6.2
2.0.1 beta2
Fix Skeleton texture bug.
Skip drawing circular shadow.
User can change mipmap option for block texture.
2.0.1 beta1
Sonic Ether has added his new features to this mod and fixed some bugs.
Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.
Require forge.
Incompatible with OptiFine for now.
Probably incompatible with many mods.
Before install
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
- Install minecraftforge with minecraftforge installer. (download page)
I test it on version 9.10.0.804 .
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
Check whether everything is alright and close. Installation
- Put ShadersModCore-xxxx.jar in .minecraft/mods folder. Run
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
- Open Option menu, Shaders... button. Click open shaderpacks folder.
- Put shaderpack in the folder.
- In Shaders screen click shaderpack name.
Normal map and specular map name
- Insert _n or _s before .png at the end of texture name in resource pack.
It will end with "_n.png" or "_s.png" .
Example
- texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
- normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
- specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png
Plan for further development
- Fix bugs.
- Convert the loading process to make class modification at load time instead of just loading modded class.
- Improve compatibility with other mods.
- Make OptiFine-compatible edition.
You can report bugs and incompatibilities.
I cannot fix everything quickly. But I will do what I can.
TYVM Karyonix ( and Sonic Ether)!
Keep up the good work guys, looking forward to future releases :D!
Hi there,
I've recently installed GLSL for Minecraft 1.6.2, and I've been trying to find where everyone is getting SEUS because I keep seeing people say on the forum post that they're using it, and I keep seeing YouTube video previews for SEUS 1.6.2, but the official thread post from Sonic Ether (the one I find on Google and the one linked in the original post --> http://www.minecraftforum.net/topic/940974-152sonic-ethers-unbelievable-shaders-and-glsl-shaders-mod/ ) says it's not updated for 1.6.2. Am i just missing something, or what? >.>
Looking for a Tut on how to install using Magic Launcher. pst me!
If not I'll try to figure it out on my own and make a tut for you people.
Okay, for everybody absolutely WONDERING how to install it using MagicLauncher, all you do is: 1. Run Minecraft 1.6 with main MC launcher 2. Download/install forge using the installer and Run the Forge profile 3. Go to Magic launcher, and click "Setup" 4. At "configuration" (top) click "New" 5. Type whatever name you want it doesn't matter 6. change the environment to "1.6.2-Forgex.xx.x.xxx" 7. Viola you did it good job.
Hi there,
I've recently installed GLSL for Minecraft 1.6.2, and I've been trying to find where everyone is getting SEUS because I keep seeing people say on the forum post that they're using it, and I keep seeing YouTube video previews for SEUS 1.6.2, but the official thread post from Sonic Ether (the one I find on Google and the one linked in the original post --> http://www.minecraft...sl-shaders-mod/ ) says it's not updated for 1.6.2. Am i just missing something, or what? >.>
And thus, we encounter the problem that has been littering shaders for ages. SHADERPACKS ARE INDEPENDENT OF MINECRAFT VERSION. Though Sonic does have his own shader mod which is in 1.5, which is why it says it's for 1.5, the shaderpack still works on the 1.6 version. Jebus.
Rollback Post to RevisionRollBack
"You don't know what you're up against,"
"Yeah I do." "Oh."
GLSL Shaders Mod (updated by karyonix) v2.0.1 beta 2 for Minecraft 1.6.2
2.0.1 beta2
Fix Skeleton texture bug.
Skip drawing circular shadow.
User can change mipmap option for block texture.
2.0.1 beta1
Sonic Ether has added his new features to this mod and fixed some bugs.
Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.
Require forge.
Incompatible with OptiFine for now.
Probably incompatible with many mods.
Before install
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
- Install minecraftforge with minecraftforge installer. (download page)
I test it on version 9.10.0.804 .
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
Check whether everything is alright and close. Installation
- Put ShadersModCore-xxxx.jar in .minecraft/mods folder. Run
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
- Open Option menu, Shaders... button. Click open shaderpacks folder.
- Put shaderpack in the folder.
- In Shaders screen click shaderpack name.
Normal map and specular map name
- Insert _n or _s before .png at the end of texture name in resource pack.
It will end with "_n.png" or "_s.png" .
Example
- texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
- normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
- specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png
Plan for further development
- Fix bugs.
- Convert the loading process to make class modification at load time instead of just loading modded class.
- Improve compatibility with other mods.
- Make OptiFine-compatible edition.
You can report bugs and incompatibilities.
I cannot fix everything quickly. But I will do what I can.
Can you make it compatible with optifine?
He's working on it, and never quote the OP on any thread. It's too big for that.
The latest version (or 818, at least) is working fine for me. It's pretty laggy, though. Wish I could figure out how to install it over Voltz... That would be cool.
Specie carnis, sanguinis, et os, (Mask of flesh, blood, and bone,)
Surge ex tenebris, surge ex flamma, (Rise from darkness, rise from flame,)
Trans mundi, potestate, repetere, nos. (Across the worlds, your power, reclaim.)
http://pastebin.com/rjqXmMLb
(I'm using the MagicLauncher [I'm guessing this is what's causing the problem O_o])
EDIT: It was the MagicLauncher O_o
EDIT #2 O_o: When I use SEUS v.10 this happens O_o: http://i.imgur.com/1d5WALZ.png
EDIT #3: Just looking on the SEUS thread and saw that features from the latest version of the shaderpack aren't yet implemented in GLSL, my bad O_o
EDIT #4: I have too many edits, I should just delete this post, but I won't O_o
The shader mod now works beautifully, but I'm now getting "cannot be cast to cpw.mods.fml.common.registry.BlockProxy" errors for any mod that adds blocks to the game. IC2, Computercraft, Buildcraft, etc.
I found 2 bugs in "GLSL Shaders Mod (updated by karyonix) v2.0.1 beta 1 for Minecraft 1.6.2". I looked around at them in red on the screen. These bugs are present on all the shaders that I set.
Windows 8.1, RAM 8gb, Nvigia GTX 650
Sorry for bad english, I'm from Russia.
EDIT.
OMG. I found another bug. Look at the body of the skeleton, it is all in the textures of objects!
We've known that
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 8/12/13 2:30 PM
Description: Unexpected error
java.lang.NoSuchMethodError: net.minecraft.block.Block.onNeighborTileChange(Lnet/minecraft/world/World;IIIIII)V
at net.minecraft.world.World.func_96440_m(World.java:4477)
at net.minecraft.world.World.func_72837_a(World.java:2925)
at net.minecraft.world.chunk.Chunk.func_76597_e(Chunk.java:988)
at net.minecraft.world.World.func_72796_p(World.java:2860)
at net.minecraft.client.multiplayer.NetClientHandler.func_72468_a(NetClientHandler.java:1346)
at net.minecraft.network.packet.Packet132TileEntityData.func_73279_a(SourceFile:51)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1953)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.world.World.func_96440_m(World.java:4477)
at net.minecraft.world.World.func_72837_a(World.java:2925)
at net.minecraft.world.chunk.Chunk.func_76597_e(Chunk.java:988)
at net.minecraft.world.World.func_72796_p(World.java:2860)
at net.minecraft.client.multiplayer.NetClientHandler.func_72468_a(NetClientHandler.java:1346)
at net.minecraft.network.packet.Packet132TileEntityData.func_73279_a(SourceFile:51)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['mdotjardipta'/283, l='MpServer', x=-22.01, y=66.62, z=266.68]]
Chunk stats: MultiplayerChunkCache: 55
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-12,64,252), Chunk: (at 4,4,12 in -1,15; contains blocks -16,0,240 to -1,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 19453 game time, 27764 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 42 total; [EntityCreeper['Creeper'/137, l='MpServer', x=47.50, y=15.00, z=208.50], EntityBat['Bat'/68, l='MpServer', x=-33.59, y=25.09, z=313.75], EntityBat['Bat'/69, l='MpServer', x=-35.50, y=26.53, z=308.72], EntitySheep['Sheep'/139, l='MpServer', x=47.53, y=68.00, z=213.22], EntitySheep['Sheep'/70, l='MpServer', x=-45.13, y=64.00, z=311.81], EntitySheep['Sheep'/138, l='MpServer', x=47.19, y=68.00, z=214.47], EntitySheep['Sheep'/141, l='MpServer', x=36.94, y=77.00, z=218.06], EntitySheep['Sheep'/64, l='MpServer', x=-50.53, y=64.00, z=281.47], EntitySheep['Sheep'/140, l='MpServer', x=42.50, y=71.00, z=220.50], EntityZombie['Zombie'/66, l='MpServer', x=-43.50, y=16.00, z=213.50], EntitySkeleton['Skeleton'/67, l='MpServer', x=-34.50, y=19.00, z=229.50], EntitySquid['Squid'/129, l='MpServer', x=24.34, y=62.16, z=214.59], EntitySquid['Squid'/128, l='MpServer', x=17.69, y=62.38, z=220.28], EntityClientPlayerMP['mdotjardipta'/283, l='MpServer', x=-22.01, y=66.62, z=266.68], EntityZombie['Zombie'/85, l='MpServer', x=-20.50, y=53.00, z=304.50], EntityCreeper['Creeper'/84, l='MpServer', x=-28.44, y=27.00, z=271.94], EntityCow['Cow'/86, l='MpServer', x=-31.38, y=70.00, z=311.59], EntityBat['Bat'/81, l='MpServer', x=-32.63, y=25.03, z=223.72], EntitySkeleton['Skeleton'/83, l='MpServer', x=-18.50, y=12.00, z=244.50], EntitySkeleton['Skeleton'/82, l='MpServer', x=-18.50, y=12.00, z=245.50], EntityCow['Cow'/100, l='MpServer', x=-14.69, y=66.00, z=311.50], EntityCow['Cow'/101, l='MpServer', x=-12.50, y=65.00, z=316.50], EntityCow['Cow'/98, l='MpServer', x=-1.19, y=63.00, z=295.09], EntitySkeleton['Skeleton'/99, l='MpServer', x=-5.50, y=30.00, z=319.50], EntityCreeper['Creeper'/97, l='MpServer', x=-6.03, y=16.00, z=300.50], EntitySquid['Squid'/111, l='MpServer', x=1.84, y=59.91, z=211.09], EntitySheep['Sheep'/46, l='MpServer', x=-77.53, y=64.00, z=212.53], EntityZombie['Zombie'/47, l='MpServer', x=-79.50, y=21.00, z=245.50], EntitySheep['Sheep'/51, l='MpServer', x=-78.25, y=66.00, z=290.53], EntitySheep['Sheep'/50, l='MpServer', x=-77.53, y=65.00, z=289.47], EntitySheep['Sheep'/49, l='MpServer', x=-78.66, y=66.00, z=285.22], EntityBat['Bat'/117, l='MpServer', x=1.16, y=23.13, z=298.69], EntitySheep['Sheep'/48, l='MpServer', x=-79.47, y=64.00, z=263.38], EntityCreeper['Creeper'/116, l='MpServer', x=13.47, y=18.00, z=294.97], EntitySkeleton['Skeleton'/115, l='MpServer', x=14.50, y=19.00, z=284.50], EntitySkeleton['Skeleton'/114, l='MpServer', x=15.50, y=19.00, z=284.50], EntityCreeper['Creeper'/113, l='MpServer', x=2.50, y=22.00, z=287.50], EntitySheep['Sheep'/52, l='MpServer', x=-76.66, y=65.00, z=290.69], EntityBat['Bat'/112, l='MpServer', x=13.25, y=19.09, z=281.75], EntitySquid['Squid'/127, l='MpServer', x=19.50, y=60.19, z=220.31], EntitySquid['Squid'/126, l='MpServer', x=18.84, y=60.00, z=218.50], EntitySheep['Sheep'/63, l='MpServer', x=-60.50, y=64.00, z=262.75]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 398113224 bytes (379 MB) / 655593472 bytes (625 MB) up to 2075918336 bytes (1979 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v8.04 FML v6.2.43.828 Minecraft Forge 9.10.0.828 9 mods loaded, 9 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.43.828} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.828} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
shadersmod{2.0.1 beta 1} [GLSL Shaders Mod] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.6.2} [TooManyItems] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v3.03(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.03.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ArmorStatusHUD{v1.12(1.6.2)} [ArmorStatusHUD] ([1.6.2]ArmorStatusHUDv1.12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_StatusEffectHUD{v1.14(1.6.2)} [StatusEffectHUD] ([1.6.2]StatusEffectHUDv1.14.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator{Forge 1.6.2.r01} [TreeCapitator] ([1.6.2]TreeCapitator.Forge.1.6.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.828
LWJGL: 2.9.0
OpenGL: Parallels using Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.12.9, Parallels and Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Sphax PureBDcraft 128x MC16.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Is there a way you can install this mod using Magic Launcher? Because to be honest, I am not a big fan of the new Minecraft Launcher.
im using linux and whenever i turn --multigpu-on screen updates take 20-30 seconds between eachother
EDIT: Dude, your mod is extremely incompatible. Now it's complaining about BuildCraft, same error.
2.0.1 beta2
Fix Skeleton texture bug.
Skip drawing circular shadow.
User can change mipmap option for block texture.
2.0.1 beta1
Sonic Ether has added his new features to this mod and fixed some bugs.
Now it is compatible with Sonic Ether's Unbelievable Shaders v10.0.
Normal map and specular map naming has changed from preview 3 to be more consistent with prior versions.
Require forge.
Incompatible with OptiFine for now.
Probably incompatible with many mods.
Download
Download link 1 (hotfile)
Download link 2 (mediafire)
Download link 1 (hotfile)
Download link 2 (mediafire)
Before install
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2. Then close it.
- Install minecraftforge with minecraftforge installer. (download page)
I test it on version 9.10.0.804 .
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
You should see "Mods" button in title screen below "Multiplayer" button.
Check whether everything is alright and close.
Installation
- Put ShadersModCore-xxxx.jar in .minecraft/mods folder.
Run
- Use Mojang's Minecraft Launcher to run Minecraft 1.6.2 with profile Forge.
- Open Option menu, Shaders... button. Click open shaderpacks folder.
- Put shaderpack in the folder.
- In Shaders screen click shaderpack name.
Normal map and specular map name
- Insert _n or _s before .png at the end of texture name in resource pack.
It will end with "_n.png" or "_s.png" .
Example
- texture in resource pack : assets\minecraft\textures\blocks\cobblestone.png
- normal map in resource pack : assets\minecraft\textures\blocks\cobblestone_n.png
- specular map in resource pack : assets\minecraft\textures\blocks\cobblestone_s.png
Plan for further development
- Fix bugs.
- Convert the loading process to make class modification at load time instead of just loading modded class.
- Improve compatibility with other mods.
- Make OptiFine-compatible edition.
You can report bugs and incompatibilities.
I cannot fix everything quickly. But I will do what I can.
If not I'll try to figure it out on my own and make a tut for you people.
http://pastebin.com/BpQ0Q8y5
My PC Specs:
AMD A8 Quad-Core @ 3.5 MhZ / Core
Radeon HD 6570 @ 650 MHz Core Clock, 667 MhZ Memory Clock, 1GB DDR3 Memory
2x4GB Ram @ 1866 MhZ
Software Info (If It's of any use)
Catalyst Version 13.4
Direct3d Version 9.14.10.0969
OpenGL Version 6.14.10.12217
Mods:
Minecraft Forge Build 804
Rei's Minimap 3.4_01
DamageIndicators 2.8.4
ShadersModCore beta2
TooManyItems 2013_07_09
Any help would be greatly appreciated.
TYVM Karyonix ( and Sonic Ether)!
Keep up the good work guys, looking forward to future releases :D!
I've recently installed GLSL for Minecraft 1.6.2, and I've been trying to find where everyone is getting SEUS because I keep seeing people say on the forum post that they're using it, and I keep seeing YouTube video previews for SEUS 1.6.2, but the official thread post from Sonic Ether (the one I find on Google and the one linked in the original post --> http://www.minecraftforum.net/topic/940974-152sonic-ethers-unbelievable-shaders-and-glsl-shaders-mod/ ) says it's not updated for 1.6.2. Am i just missing something, or what? >.>
Okay, for everybody absolutely WONDERING how to install it using MagicLauncher, all you do is:
1. Run Minecraft 1.6 with main MC launcher
2. Download/install forge using the installer and Run the Forge profile
3. Go to Magic launcher, and click "Setup"
4. At "configuration" (top) click "New"
5. Type whatever name you want it doesn't matter
6. change the environment to "1.6.2-Forgex.xx.x.xxx"
7. Viola you did it good job.
And thus, we encounter the problem that has been littering shaders for ages. SHADERPACKS ARE INDEPENDENT OF MINECRAFT VERSION. Though Sonic does have his own shader mod which is in 1.5, which is why it says it's for 1.5, the shaderpack still works on the 1.6 version. Jebus.
"Yeah I do." "Oh."
Just wanted to say thank you for the great work.