first make sure u have the right forge
i use magic launcher so...
1)drop contents of forge into the mincraft.jar(not through magic launcher) DELET META-INF
2) DROP Divine RPG Jar file into the MODS folder in .minecraft(found using search for %appdata%)
3) in magic launcher it should show inthe internal mods section(bottom one)
4) then run the game even if says no mods mound
5)injoy
All it says is "???" and then only shows the three mods in it originaly.
All it says is "???" and then only shows the three mods in it originaly.
thats fine at the bottom of ur magic launcher there is a cheek box saying " Check Comparability" CLICK this it should work if u did it right hope i helped
thats fine at the bottom of ur magic launcher there is a cheek box saying " Check Comparability" CLICK this it should work if u did it right hope i helped
It is on.
I am on a Linux OS, but that shouldn't change anything.
Hey guys just wanted post a problem on spawning the ayeraco horde
I really want to fight this boss, but the horde horn that I crafted manually with my bare hands
doesn't seem to spawn the boss for whatever reason
I went to the End
and turned on Normal
But when I right click it, it just makes that right click action (punching the air) and thats it
I heard the horn sound 30 seconds after (right when I turned on Peaceful, coincidence?)
but nothing good after that, no flying creatures except for the deeply-hated triplets
Anyone know why this is happening?
Hey guys just wanted post a problem on spawning the ayeraco horde
I really want to fight this boss, but the horde horn that I crafted manually with my bare hands
doesn't seem to spawn the boss for whatever reason
I went to the End
and turned on Normal
But when I right click it, it just makes that right click action (punching the air) and thats it
I heard the horn sound 30 seconds after (right when I turned on Peaceful, coincidence?)
but nothing good after that, no flying creatures except for the deeply-hated triplets
Anyone know why this is happening?
keep it pointed at the ground and hold the right click down untill all are summoned its not hard and this was posted so many times already. also build a cave inside the end and keep it lighted and the ender triplets wont spawn inside during your fight. dont attempt to light up the outside to stop them from spawning. you will only stop other end mobs from spawning. and ender triplets will spawn in insane numbers in the dark empty space. they are easyer to beat then the watcher. just make sure your room is high enough for them to spawn but not high enough to keep them out of melee range because 2 of them seem to have invisable massive range on there attacks. also green one kill last because at 50% or so ital make the others immune to arrows. other 3 will just be swarming you in melee range like a bunch of flys and dont really do much damage. early overworld mobs deal much more.
Hey guys just wanted post a problem on spawning the ayeraco horde
I really want to fight this boss, but the horde horn that I crafted manually with my bare hands
doesn't seem to spawn the boss for whatever reason
I went to the End
and turned on Normal
But when I right click it, it just makes that right click action (punching the air) and thats it
I heard the horn sound 30 seconds after (right when I turned on Peaceful, coincidence?)
but nothing good after that, no flying creatures except for the deeply-hated triplets
Anyone know why this is happening?
If it's your first time summoning them you have to keep using the horn until you have summoned all 5 of them. At least that's what I had to do.
keep it pointed at the ground and hold the right click down untill all are summoned its not hard and this was posted so many times already. also build a cave inside the end and keep it lighted and the ender triplets wont spawn inside during your fight. dont attempt to light up the outside to stop them from spawning. you will only stop other end mobs from spawning. and ender triplets will spawn in insane numbers in the dark empty space. they are easyer to beat then the watcher. just make sure your room is high enough for them to spawn but not high enough to keep them out of melee range because 2 of them seem to have invisable massive range on there attacks. also green one kill last because at 50% or so ital make the others immune to arrows. other 3 will just be swarming you in melee range like a bunch of flys and dont really do much damage. early overworld mobs deal much more.
Ok good advice!
Lol before I realized it should spawn in the end, I built an arena for it haha wooow all that for nothing
And sorry but I didn't see any posts similar to this so I thought I would ask anyway
EDIT: Do you happen to know if the ayeraco horde can spawn in Peaceful?
Ok, Hologuard. When you originally told me to change the dimension IDs to below 20, that didn't work, but after messing around and slowly going through each section I found out that if Iceika's dimension ID is changed from the default 11 it wouldn't work and would crash my client. Got arcana to work, but haven't been able to actually visit that dimension, it seems to take a really long time to load or maybe it doesn't like the config. I am guessing we will just stick to the default dimension IDs.
Ok, Hologuard. When you originally told me to change the dimension IDs to below 20, that didn't work, but after messing around and slowly going through each section I found out that if Iceika's dimension ID is changed from the default 11 it wouldn't work and would crash my client. Got arcana to work, but haven't been able to actually visit that dimension, it seems to take a really long time to load or maybe it doesn't like the config. I am guessing we will just stick to the default dimension IDs.
Okay, I'll look into it, just reset them back to defaults until we fix this.
Cool. The main reason that we moved up the dimension IDs is because we didn't want mystcraft to link to the dimensions and we didn't know how many ages we would eventually end up creating. Luckily there are only two so we should be good as long as we don't make too many ages. Anyways do you think it would be possible to get realmite, arlemite, and rupees to generate in mystcraft ages?
Cool. The main reason that we moved up the dimension IDs is because we didn't want mystcraft to link to the dimensions and we didn't know how many ages we would eventually end up creating. Luckily there are only two so we should be good as long as we don't make too many ages. Anyways do you think it would be possible to get realmite, arlemite, and rupees to generate in mystcraft ages?
I think you will have to start a new world if you want to generate the ores in your world. But you can also kill mobs to get realmite, rupees, and arlemite.
First of all isn't this supposed to be one block for 9 ingots? Not 9 blocks?
Second the bedrock shovel is named incorrectly.
Also the biome bug is still persisting for me.
All it says is "???" and then only shows the three mods in it originaly.
thats fine at the bottom of ur magic launcher there is a cheek box saying " Check Comparability" CLICK this it should work if u did it right hope i helped
It is on.
I am on a Linux OS, but that shouldn't change anything.
so what is the problem now? does it still now work? if so could i see a picture of your Magic LAuncher?
You have forge right?
Developer for the new and improved DivineRPG.
You do use an anvil.... the its just that all the enchantments on the book must be obtainable on the item your enchanting.
You do know they are vanilla minecraft right?
Developer for the new and improved DivineRPG.
from dungeons underground in the iceika dimention( in the frost Chests)
I really want to fight this boss, but the horde horn that I crafted manually with my bare hands
doesn't seem to spawn the boss for whatever reason
I went to the End
and turned on Normal
But when I right click it, it just makes that right click action (punching the air) and thats it
I heard the horn sound 30 seconds after (right when I turned on Peaceful, coincidence?)
but nothing good after that, no flying creatures except for the deeply-hated triplets
Anyone know why this is happening?
keep it pointed at the ground and hold the right click down untill all are summoned its not hard and this was posted so many times already. also build a cave inside the end and keep it lighted and the ender triplets wont spawn inside during your fight. dont attempt to light up the outside to stop them from spawning. you will only stop other end mobs from spawning. and ender triplets will spawn in insane numbers in the dark empty space. they are easyer to beat then the watcher. just make sure your room is high enough for them to spawn but not high enough to keep them out of melee range because 2 of them seem to have invisable massive range on there attacks. also green one kill last because at 50% or so ital make the others immune to arrows. other 3 will just be swarming you in melee range like a bunch of flys and dont really do much damage. early overworld mobs deal much more.
If it's your first time summoning them you have to keep using the horn until you have summoned all 5 of them. At least that's what I had to do.
Ok good advice!
Lol before I realized it should spawn in the end, I built an arena for it haha wooow all that for nothing
And sorry but I didn't see any posts similar to this so I thought I would ask anyway
EDIT: Do you happen to know if the ayeraco horde can spawn in Peaceful?
Okay, I'll look into it, just reset them back to defaults until we fix this.
Cool. The main reason that we moved up the dimension IDs is because we didn't want mystcraft to link to the dimensions and we didn't know how many ages we would eventually end up creating. Luckily there are only two so we should be good as long as we don't make too many ages. Anyways do you think it would be possible to get realmite, arlemite, and rupees to generate in mystcraft ages?
I think you will have to start a new world if you want to generate the ores in your world. But you can also kill mobs to get realmite, rupees, and arlemite.