Awesome mod and have played it for a long time but since 1.4.7 i haven't been able to re install it. I have a lot of other mods but none that should interfere with this. I have render API installed correctly but mine fantasy wont work. Do you have any tips? There also aren't any installation vids so lets hope someone will make one. Other than that this mod is great and keep up the good work.
I am installing a bunch of mods and I have been getting this error, both with and without other mods installed. If you need more info please ask me I would like to be able to install your mod.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 03/02/13 3:05 AM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: MineFantasy/client/EntityRender/ModelPlayerMF
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: MineFantasy/client/EntityRender/ModelPlayerMF
at MineFantasy.client.MFProxy_client.registerRenderInformation(MFProxy_client.java:72)
at MineFantasy.MineFantasyBase.preInit(MineFantasyBase.java:71)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:485)
... 5 more
Caused by: java.lang.ClassNotFoundException: MineFantasy.client.EntityRender.ModelPlayerMF
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 33 more
Caused by: java.lang.RuntimeException: java.lang.RuntimeException: java.lang.ClassNotFoundException: ModelPlayerBase
at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:158)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
... 35 more
Caused by: java.lang.RuntimeException: java.lang.ClassNotFoundException: ModelPlayerBase
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:65)
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:71)
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:29)
at codechicken.nei.asm.NEITransformer.transformer001(NEITransformer.java:34)
at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:150)
... 37 more
Caused by: java.lang.ClassNotFoundException: ModelPlayerBase
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:87)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:56)
... 41 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
@carl097
i see you got Thaumcraft3.0.1c on your game that mod is 1 of the errors you got i had the same thing with the new thaumcraft
for me the game is working the sad thing is that the recipes are not updated so im still trying to work out the bow's and the dragon ingot because the pic's and recip here are old and don't seem to work ad the moment it's more like try to find out the recipes but not saying any bad things it's a cool mod
and maby just a idea when you make things on the anvil you can only hear if it's working or not maby in a later update you can try to make some animatsion on in just like in the new pixel mod it looks really cool and you can see it just a idea what you do with it is up to you so keep up the good work mabye make a review on the new updated minefantasy because it's a cool mod
I have the API and renderer installed, and optifine, and it all seems to run fine. Cept my NEI is not working. I've pressed the 'O' key a few times and every other key but no luck. Also sorry in advanced if this should maybe be posted on the post with NEI.
i installed player api and render Api the api pack but keep getting this error if i get the jar file of this mod out the mods folder then its works fine but if i put minefantasy mod in the mods folder then i get this error
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\Carlo\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_14.39.57-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT a34120e9 --------
Full report at:
C:\Users\Carlo\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_14.39.57-client.txt
Please show that file to Mojang, NOT just this screen!
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ExceptionInInitializerError
at MineFantasy.System.StatListMF.<clinit>(StatListMF.java:12)
at MineFantasy.MineFantasyBase.preInit(MineFantasyBase.java:75)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
... 5 more
Caused by: java.lang.IllegalArgumentException: Slot 180 is already occupied by IronLog@1c710710 when adding MineFantasy.Block.Special.BlockLantern@4086ba06
at amq.<init>(Block.java:326)
at amq.<init>(Block.java:359)
at akb.<init>(BlockContainer.java:17)
at MineFantasy.Block.Special.BlockLantern.<init>(BlockLantern.java:29)
at MineFantasy.Block.BlockListMF.<clinit>(BlockListMF.java:22)
... 32 more
--- END ERROR REPORT 3547aa6a ----------
BlockLantern and "IronLog"(from whatever mod that is) have the same ID>. they can be changed in their config folders
if it says Caused by: java.lang.IllegalArgumentException: Slot [number] is already occupied by (blockClass)@1c710710 when adding (Block Class)@4086ba06 , it means 2 blocks have the same id
@carl097
i see you got Thaumcraft3.0.1c on your game that mod is 1 of the errors you got i had the same thing with the new thaumcraft
for me the game is working the sad thing is that the recipes are not updated so im still trying to work out the bow's and the dragon ingot because the pic's and recip here are old and don't seem to work ad the moment it's more like try to find out the recipes but not saying any bad things it's a cool mod
and maby just a idea when you make things on the anvil you can only hear if it's working or not maby in a later update you can try to make some animatsion on in just like in the new pixel mod it looks really cool and you can see it just a idea what you do with it is up to you so keep up the good work mabye make a review on the new updated minefantasy because it's a cool mod
mod you later
in the MineFantasy.jar file theres a recipes folder that includes the new stuff
hey! id like to say thansk for making this mod! took some effort to get it to work, but then it was easy sailing puting my other mods in. so far ive reached the point that i once again have iron, but im wondering: how to make the longbow/strengthend bow etc.? i could not see the recipies on your post.
in the MineFantasy.jar file theres a recipes folder that includes the new stuff
Hello, i'm running the test version, three two i noticed:
1.- Skeletal Knights dropping hound pelts, is this normal?
2.- A player managed to, using the hotbar shortcuts, to retrieve a infinite amount of leather from a single piece of cured skin. He put the skin, hit it with a knife and punch it with empty hand, in quick sucesion. The resulting leather also stacks beyond the 64 limit on his inventory.
Edit:
I've found an error that crashes the client (i think it's a dragon or another creature that spawns near me, i can hear roaring sounds and i'm on flames). If i start the server on a windows machine (now it's on a linux server), i can play normally.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking screen
A full error report has been saved to C:\Users\Eyeshield\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_21.22.47-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d15f7c54 --------
Full report at:
C:\Users\Eyeshield\AppData\Roaming\.minecraft\crash-reports\crash-2013-02-03_21.22.47-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 3/02/13 21:22
-- Head --
Stacktrace:
at cpw.mods.fml.common.network.EntitySpawnPacket.execute(EntitySpawnPacket.java:175)
at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:102)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:67)
at ayh.a(NetClientHandler.java:1483)
at di.a(SourceFile:59)
at cg.b(TcpConnection.java:458)
at ayh.d(NetClientHandler.java:240)
at ayk.c(GuiConnecting.java:49)
java.lang.NullPointerException
at cpw.mods.fml.common.network.EntitySpawnPacket.execute(EntitySpawnPacket.java:175)
at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:102)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:67)
at ayh.a(NetClientHandler.java:1483)
at di.a(SourceFile:59)
at cg.b(TcpConnection.java:458)
at ayh.d(NetClientHandler.java:240)
at ayk.c(GuiConnecting.java:49)
at net.minecraft.client.Minecraft.l(Minecraft.java:1537)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT abd57b7f ----------
That would need some looking into. nothing ive seen before
I have the API and renderer installed, and optifine, and it all seems to run fine. Cept my NEI is not working. I've pressed the 'O' key a few times and every other key but no luck. Also sorry in advanced if this should maybe be posted on the post with NEI.
Well the nei screwd up with the mod before. the test version has a small fix in it. but it still wont show the bloom. anvil, special furnaces recipes without special support
Yeah, but I prefer not to play test versions, there is prolly nothing wrong with it, but I just generally dun like to.
Anyways tabbing into the browser isn't that much of a hassle.
For some reason, after 1.4.5, Mo Creatures makes it so i have seen a single creatures from this mod =[ i turned nether dragons up to 7, didnt see a single one even flying around in creative. GRAWWWRRRRDoes ANYONE have both this mod and mo creatures installed and still get dragons in the nether? and if so what versions and what spawn rates?
I have a compatibilty issue between this mod and metallurgy 2, bot have ore dictionary but seems that the silver, bronze, tin, copper and mithril from both mods are uncompatible with the other. Is there a solution for this?
For some reason, after 1.4.5, Mo Creatures makes it so i have seen a single creatures from this mod =[ i turned nether dragons up to 7, didnt see a single one even flying around in creative. GRAWWWRRRR
Does ANYONE have both this mod and mo creatures installed and still get dragons in the nether? and if so what versions and what spawn rates?
well as you all know the mob spawner moCreatures uses. though effective with handling large entity amounts, makes any mod that doenst use it neglected. by drowning their spawns out.
I have a compatibilty issue between this mod and metallurgy 2, bot have ore dictionary but seems that the silver, bronze, tin, copper and mithril from both mods are uncompatible with the other. Is there a solution for this?
you can disable generation for all of them in config(metallurgy might also have that)
I don't know if this is supposed to happen or what, but when I go to the download link and download the mod I gives me a .jar file. I tried to open it, but it says that it could not be launched and I should "Check the console for possible error messages." I'm on a Mac. Can someone please help me?
You should consider adding a book like the Thauminomicon from thaumcraft3 that describes all of the things you can do in the mod because this is all very confusing.
I don't know if this is supposed to happen or what, but when I go to the download link and download the mod I gives me a .jar file. I tried to open it, but it says that it could not be launched and I should "Check the console for possible error messages." I'm on a Mac. Can someone please help me?
your not supposed to open a jar file on download. when downloading things you hit save.
(though compressed files like zip and rar would work, it's not an actual step in downloading)
You should consider adding a book like the Thauminomicon from thaumcraft3 that describes all of the things you can do in the mod because this is all very confusing.
well i haven't used thaumcraft. but the thaumo.. whatever. seems to work like the achievements page. but id imagine would have more to it. but this mod is no where near that complex. it's pretty straight forward. just going from material to material. the only real difficult ones are steel, mithril and ignot. and their usually easy to figure out after use
well i haven't used thaumcraft. but the thaumo.. whatever. seems to work like the achievements page. but id imagine would have more to it. but this mod is no where near that complex. it's pretty straight forward. just going from material to material. the only real difficult ones are steel, mithril and ignot. and their usually easy to figure out after use
You misunderstand what he means. The book provides in-game information so that someone does not need to constantly have this forums op constantly up. Nor would someone need to check it in order to figure out how to make what. You would simply look into the book for the recipes (because your recipes are unique). As well as information on how to construct your blast furnace and many other things like that.
Its purely to help keep the players attention in-game. Thaumcraft isnt the only mod to do this, explosives+ and tropicraft have books/items that do this as well.
a new video should be coming soon
but if you want to narrow it down, uninstall all other mods and then try on a new world
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 03/02/13 3:05 AM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: MineFantasy/client/EntityRender/ModelPlayerMF
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: MineFantasy/client/EntityRender/ModelPlayerMF
at MineFantasy.client.MFProxy_client.registerRenderInformation(MFProxy_client.java:72)
at MineFantasy.MineFantasyBase.preInit(MineFantasyBase.java:71)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:485)
... 5 more
Caused by: java.lang.ClassNotFoundException: MineFantasy.client.EntityRender.ModelPlayerMF
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 33 more
Caused by: java.lang.RuntimeException: java.lang.RuntimeException: java.lang.ClassNotFoundException: ModelPlayerBase
at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:158)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
... 35 more
Caused by: java.lang.RuntimeException: java.lang.ClassNotFoundException: ModelPlayerBase
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:65)
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:71)
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:29)
at codechicken.nei.asm.NEITransformer.transformer001(NEITransformer.java:34)
at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:150)
... 37 more
Caused by: java.lang.ClassNotFoundException: ModelPlayerBase
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:87)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:56)
... 41 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_04-ea, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 541069752 bytes (516 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 Optifine OptiFine_1.4.6_HD_U_D1 9 mods loaded, 9 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
RubeAurora [Mr. Rube's Aurora Mod] (AuroraRubealis_v100_For_146.jar) Unloaded->Constructed->Pre-initialized
GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized
MineFantasy [Mine Fantasy] ([1.4.7]MineFantasy 1.6.5_01.jar) Unloaded->Constructed->Errored
IDResolver [ID Resolver] (IDResolver-1.4.6.1.jar) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: GeForce GT 555M/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
i see you got Thaumcraft3.0.1c on your game that mod is 1 of the errors you got i had the same thing with the new thaumcraft
for me the game is working the sad thing is that the recipes are not updated so im still trying to work out the bow's and the dragon ingot because the pic's and recip here are old and don't seem to work ad the moment it's more like try to find out the recipes but not saying any bad things it's a cool mod
and maby just a idea when you make things on the anvil you can only hear if it's working or not maby in a later update you can try to make some animatsion on in just like in the new pixel mod it looks really cool and you can see it just a idea what you do with it is up to you so keep up the good work mabye make a review on the new updated minefantasy because it's a cool mod
mod you later
The meter does not go up and I matched the pattern to your picture.
BlockLantern and "IronLog"(from whatever mod that is) have the same ID>. they can be changed in their config folders
if it says Caused by: java.lang.IllegalArgumentException: Slot [number] is already occupied by (blockClass)@1c710710 when adding (Block Class)@4086ba06 , it means 2 blocks have the same id
in the MineFantasy.jar file theres a recipes folder that includes the new stuff
in the MineFantasy.jar file theres a recipes folder that includes the new stuff
so it was a bronze pick? 3 hot bronze, 3 leather(orange sqaury things) and 2 planks(made with 2 sticks)?
Well the nei screwd up with the mod before. the test version has a small fix in it. but it still wont show the bloom. anvil, special furnaces recipes without special support
Also you'll prolly see me pitching an ideal later in the ideas thread.
Anyways tabbing into the browser isn't that much of a hassle.
you know they give you a report for a reason
well as you all know the mob spawner moCreatures uses. though effective with handling large entity amounts, makes any mod that doenst use it neglected. by drowning their spawns out.
you can disable generation for all of them in config(metallurgy might also have that)
The handle (between leathers) isn't silver, its hot iron
I see your problem. You need to use a hot steel ingot instead of a silver one for the part between the two pieces of leather. Hope that helps
never mind i got beaten to it lol
your not supposed to open a jar file on download. when downloading things you hit save.
(though compressed files like zip and rar would work, it's not an actual step in downloading)
well i haven't used thaumcraft. but the thaumo.. whatever. seems to work like the achievements page. but id imagine would have more to it. but this mod is no where near that complex. it's pretty straight forward. just going from material to material. the only real difficult ones are steel, mithril and ignot. and their usually easy to figure out after use
You misunderstand what he means. The book provides in-game information so that someone does not need to constantly have this forums op constantly up. Nor would someone need to check it in order to figure out how to make what. You would simply look into the book for the recipes (because your recipes are unique). As well as information on how to construct your blast furnace and many other things like that.
Its purely to help keep the players attention in-game. Thaumcraft isnt the only mod to do this, explosives+ and tropicraft have books/items that do this as well.