when i try to install guilliver (with modloader) i just get this
*** MagicMinecraftLauncher 0.9.7 ***
java.lang.NoClassDefFoundError: acq
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
at java.lang.Class.getMethod0(Class.java:2670)
at java.lang.Class.getMethod(Class.java:1603)
at magic.launcher.Launcher.main(Unknown Source)
Caused by: java.lang.ClassNotFoundException: acq
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 18 more
when i try to install guilliver (with modloader) i just get this
*** MagicMinecraftLauncher 0.9.7 ***
java.lang.NoClassDefFoundError: acq
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
at java.lang.Class.getMethod0(Class.java:2670)
at java.lang.Class.getMethod(Class.java:1603)
at magic.launcher.Launcher.main(Unknown Source)
Caused by: java.lang.ClassNotFoundException: acq
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 18 more
please help me D:
Hmm that's odd... what does your "ModLoader.txt" say?
You can find it from the Magic Launcher by clicking the "Setup" button, then clicking the "Manage" button in the lower right-hand section of the Setup window. This will open a "mods" folder in Windows Explorer, just go up one folder to get to the ".minecraft" folder, and "ModLoader.txt" should be there.
Please paste the contents of "ModLoader.txt" into your reply post between [ SPOILER ][ /SPOILER ] tags.
can you please make the mod apear in TMI mod so i can spawn it in?
The Potions you mean? I'll need to work something out for TMI, but I'd rather use a more general method for registering Potions, so that other menu mods besides Too Many Items (like Not Enough Items) would have them as well.
Hmm that's odd... what does your "ModLoader.txt" say?
You can find it from the Magic Launcher by clicking the "Setup" button, then clicking the "Manage" button in the lower right-hand section of the Setup window. This will open a "mods" folder in Windows Explorer, just go up one folder to get to the ".minecraft" folder, and "ModLoader.txt" should be there.
Please paste the contents of "ModLoader.txt" into your reply post between [ SPOILER ][ /SPOILER ] tags.
well i have worked with modloader for a long time But now i don't see any modloader.txt and i know they'res always one BUT now there is none. i downloaded a fresh modloader from the official minecraft forum page and tried it still no modloader.txt when i try other mods it works fine!
When i try to make the potions in the brewing stand, it doesn't work, i really wnated this mod work, i use it with TMI, Littleblocks mod, Modloader and ModloaderMP. i try to add the red mushroom to the awkward potion but nothing happens
Maybe you could use PlayerAPI for this. It is a player-centered mod and all. Would fix quite a bit of incompatibilities.
I'm looking at PlayerAPI for sure, but since the movement changes in Gulliver affect other creatures besides players, it'll be more complicated than simply moving my EntityPlayer & EntityPlayerSP changes to a new PlayerBase class. Sounds like it'll be worth having Single Player Commands and Smart Moving with resizing though
I wonder if I could just do a quick Gulliver patch for SPC... I think I'd need to do one anyway, to add the Gulliver server op commands (/basesize /halfsize etc.) to the SPC command line.
well i have worked with modloader for a long time But now i don't see any modloader.txt and i know they'res always one BUT now there is none. i downloaded a fresh modloader from the official minecraft forum page and tried it still no modloader.txt when i try other mods it works fine!
Can you tell me the list of mods in your current Magic Launcher setup? The loading order may be important.
But I'm still not sure why you'd be getting "java.lang.NoClassDefFoundError: acq", I think that's the EntityLiving class. Maybe you need to do a force update of your minecraft.jar?
When i try to make the potions in the brewing stand, it doesn't work, i really wnated this mod work, i use it with TMI, Littleblocks mod, Modloader and ModloaderMP. i try to add the red mushroom to the awkward potion but nothing happens
It sounds like something has overwritten the changes Gulliver makes to the Block class. TMI, LittleBlocks, ModLoader and ModLoaderMP don't touch that class, so maybe there's another mod that gets installed after Gulliver? What does your "ModLoader.txt" say? You can find that in your "%appdata%\.minecraft" folder.
Can you tell me the list of mods in your current Magic Launcher setup? The loading order may be important.
But I'm still not sure why you'd be getting "java.lang.NoClassDefFoundError: acq", I think that's the EntityLiving class. Maybe you need to do a force update of your minecraft.jar?
So i tried to get a new minecraft.jar but nope.avi didn't work either and the only mods i was using was gulliver and modloader so i don't know
For a Little Blocks + Gulliver server, you take a fresh minecraft_server.jar (version 1.2.5 of course), then install the files from ModLoaderMP Server 1.2.5v1, then LittleBlocks server 1.13, then Gulliver server 0.7.
Be sure to install everything from the Gulliver server 0.7 zip, this includes the META-INF\MANIFEST.MF, which will make it use the GulliverServer class I added.
You can size yourself down to Little Block (1/8) scale either by using the server op command:
/basesize <PLAYER> 0.125
or using this server op command 3 times:
/halfsize <PLAYER>
or by holding 3 stacks of Cyan Dye.
(By the way, the /basesize command allows odd sizes too, like say 0.7 or 1.1, if you want to be somewhat shorter/taller while still able to use steps and walk through 2-block high gaps. You can then use /halfsize and /doublesize to resize yourself if you don't want to pull out a calculator every time you want to try being proportionally smaller or larger, or else you could just use Potions or stacks of Cyan or Magenta Dye.)
May you please make it compatible with Single Player Commands, Industrial Craft 2, Build Craft, Zepplin mod, Too Many Items, Red Power, Archaeology mod.
If I said any compatible mods, just ignore the compatible mod.
Rollback Post to RevisionRollBack
If our auto correct says what the duck, then what do ducks' auto correct say?
gulliver is after modloader. the old version worked fine until you put in modloader.
Feeling stumped here... maybe there's still something in the "%appdata%\.minecraft\mods" folder? Hard to be sure when I can't see what your files look like.
Have you tried backing up your "%appdata%\.minecraft" folder, then deleting the folder, and then force-updating by running the regular Minecraft launcher instead of Magic Launcher, then reinstalling ModLoader 1.2.5 and Gulliver v0.7?
May you please make it compatible with Single Player Commands, Industrial Craft 2, Build Craft, Zepplin mod, Too Many Items, Red Power, Archaeology mod.
If I said any compatible mods, just ignore the compatible mod.
Okay, so I should make the incompatible mods compatible, and the compatible mods incompatible? (I kid, I kid.)
Forge support should cover most of those.
Too Many Items is technically compatible with Gulliver, it's just missing the Potions in the menu, which would be good to have yeah.
Feeling stumped here... maybe there's still something in the "%appdata%\.minecraft\mods" folder? Hard to be sure when I can't see what your files look like.
Have you tried backing up your "%appdata%\.minecraft" folder, then deleting the folder, and then force-updating by running the regular Minecraft launcher instead of Magic Launcher, then reinstalling ModLoader 1.2.5 and Gulliver v0.7?
Yep well i guess they're is no way to fix it thx for trying :/
Okay I cant find out the ''secret'' thing u gave us hints too, can u plz tell me?
O and BTW, what does the paper do? I held a paper, but nothing happened (I was small)
I DL'd the minecraft server from minecraft, added the gulliver's mod server 0.7 into it, It worked fine when I ran the server, then I added modloaderMP and ran the server.
the mods I had running at the time were only modloader, TMI and the gullivers mod. None of the commands, potions or items worked. Please help.
When I set up my server and have my friend to join, I have a few errors.
When I drink the potions, I will get an effect by pressing the inventory, but the character size doesn't change, as in I cannot see the different in the size. Only in singleplayer then I can see.
*** MagicMinecraftLauncher 0.9.7 ***
java.lang.NoClassDefFoundError: acq
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
at java.lang.Class.getMethod0(Class.java:2670)
at java.lang.Class.getMethod(Class.java:1603)
at magic.launcher.Launcher.main(Unknown Source)
Caused by: java.lang.ClassNotFoundException: acq
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 18 more
please help me D:
Hmm that's odd... what does your "ModLoader.txt" say?
You can find it from the Magic Launcher by clicking the "Setup" button, then clicking the "Manage" button in the lower right-hand section of the Setup window. This will open a "mods" folder in Windows Explorer, just go up one folder to get to the ".minecraft" folder, and "ModLoader.txt" should be there.
Please paste the contents of "ModLoader.txt" into your reply post between [ SPOILER ][ /SPOILER ] tags.
The Potions you mean? I'll need to work something out for TMI, but I'd rather use a more general method for registering Potions, so that other menu mods besides Too Many Items (like Not Enough Items) would have them as well.
well i have worked with modloader for a long time But now i don't see any modloader.txt and i know they'res always one BUT now there is none. i downloaded a fresh modloader from the official minecraft forum page and tried it still no modloader.txt when i try other mods it works fine!
I'm looking at PlayerAPI for sure, but since the movement changes in Gulliver affect other creatures besides players, it'll be more complicated than simply moving my EntityPlayer & EntityPlayerSP changes to a new PlayerBase class. Sounds like it'll be worth having Single Player Commands and Smart Moving with resizing though
I wonder if I could just do a quick Gulliver patch for SPC... I think I'd need to do one anyway, to add the Gulliver server op commands (/basesize /halfsize etc.) to the SPC command line.
Can you tell me the list of mods in your current Magic Launcher setup? The loading order may be important.
But I'm still not sure why you'd be getting "java.lang.NoClassDefFoundError: acq", I think that's the EntityLiving class. Maybe you need to do a force update of your minecraft.jar?
It sounds like something has overwritten the changes Gulliver makes to the Block class. TMI, LittleBlocks, ModLoader and ModLoaderMP don't touch that class, so maybe there's another mod that gets installed after Gulliver? What does your "ModLoader.txt" say? You can find that in your "%appdata%\.minecraft" folder.
So i tried to get a new minecraft.jar but nope.avi didn't work either and the only mods i was using was gulliver and modloader so i don't know
Be sure to install everything from the Gulliver server 0.7 zip, this includes the META-INF\MANIFEST.MF, which will make it use the GulliverServer class I added.
You can size yourself down to Little Block (1/8) scale either by using the server op command:
or using this server op command 3 times:
or by holding 3 stacks of Cyan Dye.
(By the way, the /basesize command allows odd sizes too, like say 0.7 or 1.1, if you want to be somewhat shorter/taller while still able to use steps and walk through 2-block high gaps. You can then use /halfsize and /doublesize to resize yourself if you don't want to pull out a calculator every time you want to try being proportionally smaller or larger, or else you could just use Potions or stacks of Cyan or Magenta Dye.)
Is Gulliver before or after ModLoader in the list? It should be after.
gulliver is after modloader. the old version worked fine until you put in modloader.
If I said any compatible mods, just ignore the compatible mod.
Feeling stumped here... maybe there's still something in the "%appdata%\.minecraft\mods" folder? Hard to be sure when I can't see what your files look like.
Have you tried backing up your "%appdata%\.minecraft" folder, then deleting the folder, and then force-updating by running the regular Minecraft launcher instead of Magic Launcher, then reinstalling ModLoader 1.2.5 and Gulliver v0.7?
Okay, so I should make the incompatible mods compatible, and the compatible mods incompatible? (I kid, I kid.)
Forge support should cover most of those.
Too Many Items is technically compatible with Gulliver, it's just missing the Potions in the menu, which would be good to have yeah.
Are you able to get a crash report? I'll see what I can figure out from that.
Yep well i guess they're is no way to fix it thx for trying :/
O and BTW, what does the paper do? I held a paper, but nothing happened (I was small)
thanks to LucasAntunes998 for making this banner!
the mods I had running at the time were only modloader, TMI and the gullivers mod. None of the commands, potions or items worked. Please help.
When I drink the potions, I will get an effect by pressing the inventory, but the character size doesn't change, as in I cannot see the different in the size. Only in singleplayer then I can see.