Could you add a config so that we could decrease/increase the amount of levels necessary to enchant something?
You said that you don't need Sensible Enchanting with this mod; but I'd rather have a more sane level (25 for a max level, but random, enchantment) rather than being able to pick and choose your enchantments for a 100+ level cost.
Using bookshelves like i say in the main post, will drop that 100+ enchantment down to 50. Please read the main post...
Im going to say this concerning a few things. Right now, I cant do much to this mod, the origional creator didnt leave much room when he wrote it, and im redoing my trade mod. When im finished with that, I was going to redo this mod, giving me flexibility, and I can call it my own mod, allowing me to do some stuff I couldnt before because of how the OC wrote it. Just putting that out there, but if I can get the forge smp compatability without requiring forge to play like I did with MLMP i'll make the forge compatability.
Using bookshelves like i say in the main post, will drop that 100+ enchantment down to 50. Please read the main post...
Sorry to say, but thats not a bug, I coded it to add 1 more level for every enchantment you add.
Ex: 1 enchantment adds 0, while 5 enchantments add 4 more levels.
ok, sorry
pd: you added unbreaking? o was mojang? because in 1.2.3 there wasn't unbreaking (even with single player commands they just do not work) but in the 1.2.7 version they are.
Suggestion: Make the mod able to tell if the client has the mod or not. If it has the mod, then it uses the interface and code and w/e, but it the client doesn't have the mod, it defaults to the original interface
On that note, any chance this mod could be made compatible with the Thaumcraft enchantment table? That's the version that allows you to use 'vis', the Thaumcraft energy, to create enchantments instead of experience.
I would like to see this as well. Thanks.
Rollback Post to RevisionRollBack
Hey Noobs: When you have to post an error log please use the spoiler tag like this:
Gahh, when I click "enchant" it restarts the menu, and I did everything. please help!
So this doesn't work in SMP?
Dang ;/
A solution for this problem would be nice. Because i've got the same. In SSP it works perfectly, but in SMP i cant enchant.
Every time i push enchant it resets the menu.
A solution for this problem would be nice. Because i've got the same. In SSP it works perfectly, but in SMP i cant enchant.
Every time i push enchant it resets the menu.
Using bookshelves like i say in the main post, will drop that 100+ enchantment down to 50. Please read the main post...
Sorry to say, but thats not a bug, I coded it to add 1 more level for every enchantment you add.
Ex: 1 enchantment adds 0, while 5 enchantments add 4 more levels.
ok, sorry
pd: you added unbreaking? o was mojang? because in 1.2.3 there wasn't unbreaking (even with single player commands they just do not work) but in the 1.2.7 version they are.
thanks to LucasAntunes998 for making this banner!
Spoilers arn't really working for me atm
Thanks
ditto
Would like to be able to update...
FUDGE. my minecraft crashes every time i break a block in survival mode.
I would like to see this as well. Thanks.
If the server has it, then yes, it will work in SMP, but anybody without the mod won't be able to enchant at all
Torches dont count as air blocks.
A solution for this problem would be nice. Because i've got the same. In SSP it works perfectly, but in SMP i cant enchant.
Every time i push enchant it resets the menu.
Neo
if the mod is not installed on the server it will not work
edit: he said he will rewrite the mod to add an option to turn it off when on a server without it.
thanks to LucasAntunes998 for making this banner!