So, I have been reading posts on this topic and across the internet that people had chunk resets in an area where there were an enderchest and a chunkloader, and now I'm freaking scared of using an enderchest!
So, what's the deal with that?
Has it been fixed?
If it hasn't, how can you avoid it?
I do keep back ups of my save files, but it would be tedious to check every time if a chunk reset!
One more question, where is there a change log for ChickenBones' mods?
So, I have been reading posts on this topic and across the internet that people had chunk resets in an area where there were an enderchest and a chunkloader, and now I'm freaking scared of using an enderchest!
So, what's the deal with that?
Has it been fixed?
If it hasn't, how can you avoid it?
I have been using chunk loaders and ender chests in the same chunk — the same ROOM, in fact, to make sure the receiving end of my storage system stays loaded — since 1.4.7, I did it in 1.6.2, and I'm doing it right now in 1.6.4, and no problem. If there is a bug in this area, it does not appear to be either ChickenChunks or EnderStorage that is causing it.
NEI's IDConflictReporter does not properly handle / alert the user if they have supplied an invalid ID, e.g. one that exists outside the valid range.
Here's the relevant portion of a crash report that was submitted to me for my mod, which I was easily able to diagnose, though the crash itself did occur inside NEI:
java.lang.ArrayIndexOutOfBoundsException: 4167
at codechicken.nei.IDConflictReporter.blockConstructed(IDConflictReporter.java:80)
at net.minecraft.block.Block.(Block.java:347)
at draco18s.artifacts.block.BlockLight.(BlockLight.java:20)
at draco18s.artifacts.DragonArtifacts.preInit(DragonArtifacts.java:150)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
Rollback Post to RevisionRollBack
Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.
Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.
Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.
I need help i put my codechickencore.jar and notenoughitems,jar in my coremods and i start up my launcher and then i log in and if its
showing up MOJANG and It will close that DID I NOT CLICKED
Been getting this crash repeatedly when trying to run stuff. It only happens when I have the chickenchunks loaded...
Any advice?
---- Minecraft Crash Report ----
// I blame Dinnerbone.
Time: 10/31/13 1:03 AM
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field net.minecraft.server.management.PlayerInstance.field_73263_b from class codechicken.chunkloader.ChunkLoaderManager
at codechicken.chunkloader.ChunkLoaderManager.cleanChunks(ChunkLoaderManager.java:842)
at codechicken.chunkloader.ChunkLoaderManager.tickEnd(ChunkLoaderManager.java:860)
at codechicken.chunkloader.ChunkLoaderEventHandler.tickEnd(ChunkLoaderEventHandler.java:39)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Just installed WR-CBE 1.4.0.5 with the forge multipart, and the chicken core but the game wont run. The log says that the dependency that was downloaded is unstable and should be removed. Anyone else having this issue? Any ideas on how I fix this?
I have a problem with forgemultipart and notenoughitems installed. They are glitchy together,Picture of when I try to type gold to search gold panel. Everything dissapears:This is the Item SubSets look:The same thing happened when I tried to search for the Portalgun mod stuff. The rest works just fine
is there a awnser to this? its annoying. I have like 100 mods. and I want to know if another mod causes this so I can post it on their forum so they can fix this. I got it too when searching for the word 'Helmet'. so thats really annoying. (All the mods I have are technical mods like ic2_experimental and tconstruct which now works :P)
Rollback Post to RevisionRollBack
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
To ensure players must be online for their Chunk Loaders to work, do I need to set the "awayTimeout" value to something other than zero (infinite)? Or is setting "allowoffline" DEFAULT and OP both to "false" sufficient? (I'm unsure if awayTimeout only applies to chunkloaded chunks, or if it extends to the chunks loaded naturally by the player's presence when they logged out.)
Rollback Post to RevisionRollBack
Amateur dinosaur hunter and extreme weather enthusiast, whose interests include spoken mime, armchair parkour, tactical gaslighting (for fun or for pay), conspicuous ninjutsu and Schröedinger's pentameter—of which this sentence may or may not be an example.
I'm running a 1.5.2 server and seem to have an issue with Ender Tanks when placed under water they create a 'crash zone' around them roughly 5 blocks, anyone that enters that area crashes.
I'm using EnderStorage 1.4.2.15 I know it's a little dated but was curious if this was a known bug and if so if there is a config fix or something I can do to address it? The error code is http://pastebin.com/VeAHQAQ0
If you use Immibis Redlogic, you'll have to use Immibis Microblocks and Immibis Core. This will mean you cannot use Forge Multipart, because Forge Multipart and Immibis Microblocks appear to be fundamentally incompatible, which means Translocators won't work and ProjectRed won't work. (Having Forge Multipart and Immibis Microblocks installed together is ... bad. I tried it once before I knew there was a problem. it resulted in a stack overflow that crashed my server.)
But ... you can put ProjectRed redstone circuitry and panels on walls. Why do you need to switch over to Immibis to do that?
I dont have microblocks i only have redlogic and imimibis core and I switched to immibis because he made an exact replica of the logic portion of the redpower mod (all the gates, panels, wires, etc) and since i can place the wires and logic panel things on the walls could i just use the redlogic instead of multipart
java.lang.IllegalAccessError: tried to access field net.minecraft.server.management.PlayerInstance.field_73263_b from class codechicken.chunkloader.ChunkLoaderManager
at codechicken.chunkloader.ChunkLoaderManager.cleanChunks(ChunkLoaderManager.java:842)
at codechicken.chunkloader.ChunkLoaderManager.tickEnd(ChunkLoaderManager.java:860)
at codechicken.chunkloader.ChunkLoaderEventHandler.tickEnd(ChunkLoaderEventHandler.java:39)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
I don't blame CB for not posting regularly here, it seems that it is overrun with people complaining because they found a lazy man's tool that takes effort to get working right that they don't want to give.
I don't mean to sound negative but bug posts and crash posts should have a crash-log in spoilers (or paste-bin), and a description of what you were doing at the time (detailed but not over-the-top).
As well, try to remember that these modders aren't really entitled to help you..., try to add something constructive to a post, just because its a nice thing to do.
I appreciate the work that CB has done for all of these mods, as well as Xycraft, and ProjectRed and his super awesome multipart API (that I have my fingers crossed will include liquids at some point =))
So, what's the deal with that?
Has it been fixed?
If it hasn't, how can you avoid it?
I do keep back ups of my save files, but it would be tedious to check every time if a chunk reset!
One more question, where is there a change log for ChickenBones' mods?
NEI's IDConflictReporter does not properly handle / alert the user if they have supplied an invalid ID, e.g. one that exists outside the valid range.
Here's the relevant portion of a crash report that was submitted to me for my mod, which I was easily able to diagnose, though the crash itself did occur inside NEI:
List of mods I have:
minecraft forge
Optifine (Standart C6)
codechickencore
not enough items
render player api
GLSL Shaders Mod
bspkrsCore
Damage Indıcators
Rei's Minimap
Schematica
Treecapitator
MrCrayfish's Furniture Mod
Industrialcraft 2
IC2 Advanced Machines Add
Archimedes's Ships
Armor Bar Mod
The Barrels Mod
Bibliocraft
Buildcraft
Mamiyaotoru's Chat Bubbles
Chicken Chunks
Computercraft
Forestry
Thaumcraft
Traincraft
Dartcraft
Dungeonpack
Dynamic Lights
Better Spawn Eggs
GUI Library
Legendary Beasts
In-game NBTEdit
iChunUtil
Immıbıs Core
Inventory Tweaks
Iron Chest
Mystcraft
NEI Addons-NEI Plugins
PortalGun
Forge Multipart
Project Red
Tinkers Construct
Steve's Carts2
TF2 Teleporter
Thaumic Tinkerer
The Camping Mod
ToolBelts
Tubestuff
The Ultimate Nether Mod
Balkon's Weaponmod
Minecraft Multipart Plugin
Forge Microblocks
"Can't place Microblocks. Which mod is that? I have Microblocks installed."
<sarcasm>GEE, I DUNNO.</sarcasm>
What?
Your original question makes no sense: you don't know which mod provides Forge Microblocks, when it is obviously a mod called "Forge Microblocks."
http://pastebin.com/Tnt3iYGQ
showing up MOJANG and It will close that DID I NOT CLICKED
Any advice?
// I blame Dinnerbone.
Time: 10/31/13 1:03 AM
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field net.minecraft.server.management.PlayerInstance.field_73263_b from class codechicken.chunkloader.ChunkLoaderManager
at codechicken.chunkloader.ChunkLoaderManager.cleanChunks(ChunkLoaderManager.java:842)
at codechicken.chunkloader.ChunkLoaderManager.tickEnd(ChunkLoaderManager.java:860)
at codechicken.chunkloader.ChunkLoaderEventHandler.tickEnd(ChunkLoaderEventHandler.java:39)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 261470096 bytes (249 MB) / 785973248 bytes (749 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 8729 (488824 bytes; 0 MB) allocated, 8582 (480592 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 4, tallocated: 62
FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 Optifine OptiFine_1.6.4_HD_C6 75 mods loaded, 75 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.20.916} [Forge Mod Loader] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.916} [Minecraft Forge] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.1.1} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{v4.3(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v4.3(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator{Forge 1.6.4.r06} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r06.Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
wildcaves3{0.4.3.4} [Wild Caves 3] ([1.6.x] WildCaves v0.4.3.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
arsmagica2{1.0.2b} [Ars Magica 2] (AM2_1.0.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers{1.4.1} [Battle Towers] (BattleTowers_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft[v1.4.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{1.1.2} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.2.51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{4.1.2} [BuildCraft] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{4.1.2} [BC Builders] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{4.1.2} [BC Energy] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{4.1.2} [BC Factory] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{4.1.2} [BC Transport] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{4.1.2} [BC Silicon] (buildcraft-A-1.6.2-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chococraft{3.0.2} [Torojima's ChocoCraft] (Chococraft_3.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{2.3.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{6.0.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore{2.0.3} [Galacticraft Core] (Galacticraft-1.6.4-2.0.3.836.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftMars{2.0.3} [Galacticraft Mars] (Galacticraft-Planets-1.6.4-2.0.3.836.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{2.0.2} [Hats] (Hats2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.3.0} [iChunUtil] (iChunUtil2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.4.1.631} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.631.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapWriter{2.0} [MapWriter] (mapwriter-2.0.11.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.6.2R2.7.1} [MineFactory Reloaded] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.1} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.6.2R2.7.1} [MFR Compat: Atum] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.6.2R2.7.1} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBiomesOPlenty{1.6.2R2.7.1} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.6.2R2.7.1} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.1} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.6.2R2.7.1} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.1} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.6.2R2.7.1} [MFR Compat: IC2] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.1} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.1} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatPams{1.6.2R2.7.1} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.1} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.6.2R2.7.1} [MFR Compat: RP2] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.1} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.1} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.1} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.6.2R2.7.1} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.1} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.1-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.2.0} [OpenBlocks] (OpenBlocks-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GetAllTheSeeds{1.6} [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.4 v1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
rftl{1.0} [RottenFleshToLeather] (RottenFleshToLeather-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins{10.7} [Ruins Spawning System] (Ruins_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SGCraft{0.7.0} [SG Craft] (SGCraft-0.7.0-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SS2{2 (build 2)} [Soul Shards 2] (SoulShards2-1.6.4-srg-v2b3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.4_1.4.7d} [Tinkers' Construct] (TConstruct_1.6.4_1.4.7d7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.6.4_1.4.7d7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.0.182} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.182} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.0.182} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2913 (163128 bytes; 0 MB) allocated, 2846 (159376 bytes; 0 MB) used
Player Count: 1 / 8; [GCCorePlayerMP['CrimsonKMR'/793, l='Pack test 2', x=-68.59, y=64.00, z=296.62]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
What should i change "block.id=1281" or "itemMicro.id=24875"
is there a awnser to this? its annoying. I have like 100 mods. and I want to know if another mod causes this so I can post it on their forum so they can fix this. I got it too when searching for the word 'Helmet'. so thats really annoying. (All the mods I have are technical mods like ic2_experimental and tconstruct which now works :P)
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
To ensure players must be online for their Chunk Loaders to work, do I need to set the "awayTimeout" value to something other than zero (infinite)? Or is setting "allowoffline" DEFAULT and OP both to "false" sufficient? (I'm unsure if awayTimeout only applies to chunkloaded chunks, or if it extends to the chunks loaded naturally by the player's presence when they logged out.)
I'm using EnderStorage 1.4.2.15 I know it's a little dated but was curious if this was a known bug and if so if there is a config fix or something I can do to address it? The error code is http://pastebin.com/VeAHQAQ0
Thanks!
I dont have microblocks i only have redlogic and imimibis core and I switched to immibis because he made an exact replica of the logic portion of the redpower mod (all the gates, panels, wires, etc) and since i can place the wires and logic panel things on the walls could i just use the redlogic instead of multipart
java.lang.IllegalAccessError: tried to access field net.minecraft.server.management.PlayerInstance.field_73263_b from class codechicken.chunkloader.ChunkLoaderManager
at codechicken.chunkloader.ChunkLoaderManager.cleanChunks(ChunkLoaderManager.java:842)
at codechicken.chunkloader.ChunkLoaderManager.tickEnd(ChunkLoaderManager.java:860)
at codechicken.chunkloader.ChunkLoaderEventHandler.tickEnd(ChunkLoaderEventHandler.java:39)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
its because optifine override a class file.
I don't mean to sound negative but bug posts and crash posts should have a crash-log in spoilers (or paste-bin), and a description of what you were doing at the time (detailed but not over-the-top).
As well, try to remember that these modders aren't really entitled to help you..., try to add something constructive to a post, just because its a nice thing to do.
I appreciate the work that CB has done for all of these mods, as well as Xycraft, and ProjectRed and his super awesome multipart API (that I have my fingers crossed will include liquids at some point =))
add delete NEISubset - and world created
restart game error