How do I..What? Ok, modloader isn't out, how do I install it? :l
I was about to ask the same thing man. Its a great mod that opens a lot of posibilities but Risugami doesnt seems to upgrade modloader yet... but the strange thing is that i saw some sites saying that theres a modloade rversion for 1.4.2. Im going to install it using forge and see what happens. Id have to reconfigure all my keys tho.
How did you get it to work with Forge? I can't even get Forge to work! It just says not compatible and closes with an error message. 5.0.0.324 that is.
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"Sometimes, I just wanna give up, say 'I'm done with this mess' and go to bed. But you know what; you can't shrug off your responsibilities. You got to pull yourself up and meet the challenges head on. That's the only way you're gonna get ahead in life."
Many of my friends complain that they are often triggered walljump then when it do not need it.
Personally, I have problems with Industrial Craft. When I fly with jetpack, then approaching the wall always works walljump (because I hold a space for the flight).
I thought. It may be best to do to walljump works when you press the jump button twice? We jump to the wall, double click the jump button. Only then works walljump. Divisor, what you think?
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Do not be surprised - my English is Google translate. I never play Minecraft without these mods:
ExtraBiomesXl, Industrial Craft, Build Craft, LCTrees++, Metallurgy, Railcraft, Smart Moving, Forestry, Jammy Furniture Mod, Kaevator Super Slopes, Xtra Blocks, ReiMinimap, CraftGuide.
There's your problem right there. Your forge is WAY out of date.. use v6.0.1.338 at LEAST. The current recommended build is v6.0.1.341 as far as I can tell.
*heavy sigh* I see how it is. Forge is another one of those projects where the "recommended/full" release lags months behind the unstable betas. I got my Forge from here and clicked "recommended", and it gave me 5.0.0.324. Thanks for the info, I appreciate it even if I'm not happy about the content.
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"Sometimes, I just wanna give up, say 'I'm done with this mess' and go to bed. But you know what; you can't shrug off your responsibilities. You got to pull yourself up and meet the challenges head on. That's the only way you're gonna get ahead in life."
THANKS MAN! this is one of my favorite mods along with NEI or TMI, i totaly love t he customisation you can do with the change-log and that it works MP. Thanks!
Yes... They still have a eternal winter. They still drink vodka all day long. They still walk's on streets with bear on leash, which play on balalayka. And of course at the weekend, they repair nuclear reactor with hammer and screwdriver at home.
you so need to make this compatabile with the mine little pony mod.... if these 2 mods were compatible your fan base would rise greatly and you would have MANY MANY happy players who would support you more PLEASE make this compatable with the Mine Little Pony mod!
you so need to make this compatabile with the mine little pony mod.... if these 2 mods were compatible your fan base would rise greatly and you would have MANY MANY happy players who would support you more PLEASE make this compatable with the Mine Little Pony mod!
How exactly do you mean compatible? Because I'm using both, and they both work. The only downside is that I don't get Smart Moving animations, and those wouldn't translate well to a totally different model anyway. I'm actually kind of scared to imagine what that would look like... never mind, scratch that it'd be hilarious! But that's neither here nor there.
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"Sometimes, I just wanna give up, say 'I'm done with this mess' and go to bed. But you know what; you can't shrug off your responsibilities. You got to pull yourself up and meet the challenges head on. That's the only way you're gonna get ahead in life."
How exactly do you mean compatible? Because I'm using both, and they both work. The only downside is that I don't get Smart Moving animations, and those wouldn't translate well to a totally different model anyway. I'm actually kind of scared to imagine what that would look like... never mind, scratch that it'd be hilarious! But that's neither here nor there.
Meaning that the Smart Moving animations DO work with MineLP. The same thing applies to Noppes' More Player Models mod.
EDIT: But actually, it has to do with PlayerAPI, not Smart Moving.
Damn! I hate being from the future, I won't be able to test this out until I get off work. Thanks, Divisor, this is exactly what I was waiting for!
Quick question, have you talked to guys at Forge at all? Since they've pretty much absorbed every base class by now (as well as ModLoader), I'm just wondering if they've expressed any interest in incorporating your hooks?
Many of my friends complain that they are often triggered walljump then when it do not need it.
Personally, I have problems with Industrial Craft. When I fly with jetpack, then approaching the wall always works walljump (because I hold a space for the flight).
I thought. It may be best to do to walljump works when you press the jump button twice? We jump to the wall, double click the jump button. Only then works walljump. Divisor, what you think?
For the record, I ran into this as well, often while hopping up steplike terrain, my viewpoint would rotate, what I thought was randomly. I for a while actually thought it was my wireless mouse glitching on me, until I noticed it was only during minecraft, and then only while jumping. Glad to know exactly what it is though, now to play with some settings.
Wait is this really updated to 1.4.2? Because Modloader isn't so I'm wondering how the hell it's possible to install this if ML isn't updated. Please explain?
Wait is this really updated to 1.4.2? Because Modloader isn't so I'm wondering how the hell it's possible to install this if ML isn't updated. Please explain?
Forge is updated for 1.4 and has ModLoader bundled with it.
hey please how can i install it with forge? i really need it
First drag the Forge files into your minecraft.jar, then drag the PLAYER API files into the minecraft.jar and finally just place smart moving into your mod folder. If you want to use other mods it might be "order sensitive". For example to install Dinamic lights and optifine you have to install forge, then dinamic lights and then optifine...
I tried to install NEI with forge, of course and i have smart movement installed but it seems that NEI doesnt shows up and i noticed that to increase or decrease the speed of smart movement you use I and O: that might be what is complicating things with NEI ? is there a way to change those keys? i checked the config file for SM and i didnt found anything.
Maybe as i said to Sergioner, it might be somethign "order sensitive" and i should install NEI first?
hmm no modloader, instead Forge instead... only that means no Optifine (unless there is compatibility patch with Force?) which means no Sonic shaders..
oh the dilemma
I couldn't get standalone to work... I mean I tried one version... anymore info on them?....
I was about to ask the same thing man. Its a great mod that opens a lot of posibilities but Risugami doesnt seems to upgrade modloader yet... but the strange thing is that i saw some sites saying that theres a modloade rversion for 1.4.2. Im going to install it using forge and see what happens. Id have to reconfigure all my keys tho.
Very good news, didn't realize how much I loved this mod until I had to try playing a while without it =)
How did you get it to work with Forge? I can't even get Forge to work! It just says not compatible and closes with an error message. 5.0.0.324 that is.
Personally, I have problems with Industrial Craft. When I fly with jetpack, then approaching the wall always works walljump (because I hold a space for the flight).
I thought. It may be best to do to walljump works when you press the jump button twice? We jump to the wall, double click the jump button. Only then works walljump. Divisor, what you think?
ExtraBiomesXl, Industrial Craft, Build Craft, LCTrees++, Metallurgy, Railcraft, Smart Moving, Forestry, Jammy Furniture Mod, Kaevator Super Slopes, Xtra Blocks, ReiMinimap, CraftGuide.
*heavy sigh* I see how it is. Forge is another one of those projects where the "recommended/full" release lags months behind the unstable betas. I got my Forge from here and clicked "recommended", and it gave me 5.0.0.324. Thanks for the info, I appreciate it even if I'm not happy about the content.
How exactly do you mean compatible? Because I'm using both, and they both work. The only downside is that I don't get Smart Moving animations, and those wouldn't translate well to a totally different model anyway. I'm actually kind of scared to imagine what that would look like... never mind, scratch that it'd be hilarious! But that's neither here nor there.
Meaning that the Smart Moving animations DO work with MineLP. The same thing applies to Noppes' More Player Models mod.
EDIT: But actually, it has to do with PlayerAPI, not Smart Moving.
Quick question, have you talked to guys at Forge at all? Since they've pretty much absorbed every base class by now (as well as ModLoader), I'm just wondering if they've expressed any interest in incorporating your hooks?
For the record, I ran into this as well, often while hopping up steplike terrain, my viewpoint would rotate, what I thought was randomly. I for a while actually thought it was my wireless mouse glitching on me, until I noticed it was only during minecraft, and then only while jumping. Glad to know exactly what it is though, now to play with some settings.
Forge is updated for 1.4 and has ModLoader bundled with it.
First drag the Forge files into your minecraft.jar, then drag the PLAYER API files into the minecraft.jar and finally just place smart moving into your mod folder. If you want to use other mods it might be "order sensitive". For example to install Dinamic lights and optifine you have to install forge, then dinamic lights and then optifine...
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I tried to install NEI with forge, of course and i have smart movement installed but it seems that NEI doesnt shows up and i noticed that to increase or decrease the speed of smart movement you use I and O: that might be what is complicating things with NEI ? is there a way to change those keys? i checked the config file for SM and i didnt found anything.
Maybe as i said to Sergioner, it might be somethign "order sensitive" and i should install NEI first?
Optifine works with forge now, so you cna play with it.
Problem with TMI is that it doesnt works with the forge, and i cant make NEI work either so im stucked...